now curves convert to polygons directly, rather then faces, and polygons after.
2927 lines
74 KiB
C
2927 lines
74 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/mesh.c
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_material_types.h"
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#include "DNA_object_types.h"
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#include "DNA_key_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_customdata_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_blenlib.h"
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#include "BLI_bpath.h"
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#include "BLI_editVert.h"
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#include "BLI_math.h"
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#include "BLI_edgehash.h"
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#include "BLI_scanfill.h"
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#include "BKE_animsys.h"
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#include "BKE_main.h"
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#include "BKE_customdata.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_displist.h"
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#include "BKE_library.h"
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#include "BKE_material.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_key.h"
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/* these 2 are only used by conversion functions */
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#include "BKE_curve.h"
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/* -- */
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#include "BKE_object.h"
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#include "BKE_tessmesh.h"
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#include "BLI_edgehash.h"
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#include "BLI_blenlib.h"
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#include "BLI_editVert.h"
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#include "BLI_math.h"
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#include "BLI_array.h"
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#include "BLI_edgehash.h"
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#include "bmesh.h"
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enum {
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MESHCMP_DVERT_WEIGHTMISMATCH = 1,
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MESHCMP_DVERT_GROUPMISMATCH,
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MESHCMP_DVERT_TOTGROUPMISMATCH,
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MESHCMP_LOOPCOLMISMATCH,
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MESHCMP_LOOPUVMISMATCH,
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MESHCMP_LOOPMISMATCH,
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MESHCMP_POLYVERTMISMATCH,
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MESHCMP_POLYMISMATCH,
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MESHCMP_EDGEUNKNOWN,
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MESHCMP_VERTCOMISMATCH,
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MESHCMP_CDLAYERS_MISMATCH,
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};
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static const char *cmpcode_to_str(int code)
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{
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switch (code) {
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case MESHCMP_DVERT_WEIGHTMISMATCH:
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return "Vertex Weight Mismatch";
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case MESHCMP_DVERT_GROUPMISMATCH:
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return "Vertex Group Mismatch";
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case MESHCMP_DVERT_TOTGROUPMISMATCH:
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return "Vertex Doesn't Belong To Same Number Of Groups";
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case MESHCMP_LOOPCOLMISMATCH:
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return "Vertex Color Mismatch";
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case MESHCMP_LOOPUVMISMATCH:
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return "UV Mismatch";
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case MESHCMP_LOOPMISMATCH:
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return "Loop Mismatch";
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case MESHCMP_POLYVERTMISMATCH:
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return "Loop Vert Mismatch In Poly Test";
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case MESHCMP_POLYMISMATCH:
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return "Loop Vert Mismatch";
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case MESHCMP_EDGEUNKNOWN:
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return "Edge Mismatch";
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case MESHCMP_VERTCOMISMATCH:
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return "Vertex Coordinate Mismatch";
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case MESHCMP_CDLAYERS_MISMATCH:
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return "CustomData Layer Count Mismatch";
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default:
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return "Mesh Comparison Code Unknown";
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}
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}
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/*thresh is threshold for comparing vertices, uvs, vertex colors,
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weights, etc.*/
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static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2, float thresh)
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{
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CustomDataLayer *l1, *l2;
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int i, i1=0, i2=0, tot, j;
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for (i=0; i<c1->totlayer; i++) {
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if (ELEM7(c1->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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i1++;
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}
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for (i=0; i<c2->totlayer; i++) {
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if (ELEM7(c2->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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i2++;
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}
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if (i1 != i2)
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return MESHCMP_CDLAYERS_MISMATCH;
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l1 = c1->layers; l2 = c2->layers;
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tot = i1;
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i1 = 0; i2 = 0;
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for (i=0; i < tot; i++) {
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while (i1 < c1->totlayer && !ELEM7(l1->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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i1++, l1++;
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while (i2 < c2->totlayer && !ELEM7(l2->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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i2++, l2++;
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if (l1->type == CD_MVERT) {
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MVert *v1 = l1->data;
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MVert *v2 = l2->data;
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int vtot = m1->totvert;
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for (j=0; j<vtot; j++, v1++, v2++) {
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if (len_v3v3(v1->co, v2->co) > thresh)
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return MESHCMP_VERTCOMISMATCH;
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/*I don't care about normals, let's just do coodinates*/
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}
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}
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/*we're order-agnostic for edges here*/
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if (l1->type == CD_MEDGE) {
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MEdge *e1 = l1->data;
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MEdge *e2 = l2->data;
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EdgeHash *eh = BLI_edgehash_new();
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int etot = m1->totedge;
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for (j=0; j<etot; j++, e1++) {
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BLI_edgehash_insert(eh, e1->v1, e1->v2, e1);
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}
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for (j=0; j<etot; j++, e2++) {
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if (!BLI_edgehash_lookup(eh, e2->v1, e2->v2))
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return MESHCMP_EDGEUNKNOWN;
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}
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BLI_edgehash_free(eh, NULL);
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}
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if (l1->type == CD_MPOLY) {
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MPoly *p1 = l1->data;
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MPoly *p2 = l2->data;
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int ptot = m1->totpoly;
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for (j=0; j<ptot; j++, p1++, p2++) {
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MLoop *lp1, *lp2;
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int k;
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if (p1->totloop != p2->totloop)
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return MESHCMP_POLYMISMATCH;
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lp1 = m1->mloop + p1->loopstart;
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lp2 = m2->mloop + p2->loopstart;
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for (k=0; k<p1->totloop; k++, lp1++, lp2++) {
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if (lp1->v != lp2->v)
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return MESHCMP_POLYVERTMISMATCH;
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}
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}
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}
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if (l1->type == CD_MLOOP) {
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MLoop *lp1 = l1->data;
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MLoop *lp2 = l2->data;
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int ltot = m1->totloop;
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for (j=0; j<ltot; j++, lp1++, lp2++) {
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if (lp1->v != lp2->v)
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return MESHCMP_LOOPMISMATCH;
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}
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}
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if (l1->type == CD_MLOOPUV) {
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MLoopUV *lp1 = l1->data;
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MLoopUV *lp2 = l2->data;
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int ltot = m1->totloop;
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for (j=0; j<ltot; j++, lp1++, lp2++) {
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if (len_v2v2(lp1->uv, lp2->uv) > thresh)
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return MESHCMP_LOOPUVMISMATCH;
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}
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}
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if (l1->type == CD_MLOOPCOL) {
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MLoopCol *lp1 = l1->data;
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MLoopCol *lp2 = l2->data;
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int ltot = m1->totloop;
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for (j=0; j<ltot; j++, lp1++, lp2++) {
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if (ABS(lp1->r - lp2->r) > thresh ||
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ABS(lp1->g - lp2->g) > thresh ||
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ABS(lp1->b - lp2->b) > thresh ||
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ABS(lp1->a - lp2->a) > thresh)
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{
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return MESHCMP_LOOPCOLMISMATCH;
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}
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}
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}
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if (l1->type == CD_MDEFORMVERT) {
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MDeformVert *dv1 = l1->data;
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MDeformVert *dv2 = l2->data;
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int dvtot = m1->totvert;
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for (j=0; j<dvtot; j++, dv1++, dv2++) {
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int k;
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MDeformWeight *dw1 = dv1->dw, *dw2=dv2->dw;
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if (dv1->totweight != dv2->totweight)
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return MESHCMP_DVERT_TOTGROUPMISMATCH;
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for (k=0; k<dv1->totweight; k++, dw1++, dw2++) {
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if (dw1->def_nr != dw2->def_nr)
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return MESHCMP_DVERT_GROUPMISMATCH;
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if (ABS(dw1->weight - dw2->weight) > thresh)
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return MESHCMP_DVERT_WEIGHTMISMATCH;
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}
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}
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}
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}
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return 0;
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}
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/*used for testing. returns an error string the two meshes don't match*/
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const char *mesh_cmp(Mesh *me1, Mesh *me2, float thresh)
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{
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int c;
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if (!me1 || !me2)
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return "Requires two input meshes";
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if (me1->totvert != me2->totvert)
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return "Number of verts don't match";
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if (me1->totedge != me2->totedge)
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return "Number of edges don't match";
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if (me1->totpoly != me2->totpoly)
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return "Number of faces don't match";
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if (me1->totloop !=me2->totloop)
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return "Number of loops don't match";
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if ((c = customdata_compare(&me1->vdata, &me2->vdata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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if ((c = customdata_compare(&me1->edata, &me2->edata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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if ((c = customdata_compare(&me1->ldata, &me2->ldata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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if ((c = customdata_compare(&me1->pdata, &me2->pdata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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return NULL;
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}
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static void mesh_ensure_tesselation_customdata(Mesh *me)
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{
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const int tottex_original = CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
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const int totcol_original = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
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const int tottex_tessface = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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const int totcol_tessface = CustomData_number_of_layers(&me->fdata, CD_MCOL);
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if (tottex_tessface != tottex_original ||
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totcol_tessface != totcol_original )
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{
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CustomData_free(&me->fdata, me->totface);
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me->mface = NULL;
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me->mtface = NULL;
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me->mcol = NULL;
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me->totface = 0;
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memset(&me->fdata, 0, sizeof(&me->fdata));
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CustomData_from_bmeshpoly(&me->fdata, &me->pdata, &me->ldata, me->totface);
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/* note: this warning may be un-called for if we are inirializing the mesh for the
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* first time from bmesh, rather then giving a warning about this we could be smarter
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* and check if there was any data to begin with, for now just print the warning with
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* some info to help troubleshoot whats going on - campbell */
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printf("%s: warning! Tesselation uvs or vcol data got out of sync, "
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"had to reset!\n CD_MTFACE: %d != CD_MTEXPOLY: %d || CD_MCOL: %d != CD_MLOOPCOL: %d\n",
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__func__, tottex_tessface, tottex_original, totcol_tessface, totcol_original);
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}
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}
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/* this ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
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* mloopcol and mcol) have the same relative active/render/clone/mask indices.
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*
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* note that for undo mesh data we want to skip 'ensure_tess_cd' call since
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* we dont want to store memory for tessface when its only used for older
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* versions of the mesh. - campbell*/
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static void mesh_update_linked_customdata(Mesh *me, const short do_ensure_tess_cd)
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{
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if (me->edit_btmesh)
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BMEdit_UpdateLinkedCustomData(me->edit_btmesh);
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if (do_ensure_tess_cd) {
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mesh_ensure_tesselation_customdata(me);
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}
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CustomData_bmesh_update_active_layers(&me->fdata, &me->pdata, &me->ldata);
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}
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void mesh_update_customdata_pointers(Mesh *me, const short do_ensure_tess_cd)
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{
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mesh_update_linked_customdata(me, do_ensure_tess_cd);
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me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
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me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
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me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
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me->medge = CustomData_get_layer(&me->edata, CD_MEDGE);
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me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
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me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
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me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
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me->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
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me->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
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me->mtpoly = CustomData_get_layer(&me->pdata, CD_MTEXPOLY);
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me->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
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me->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
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}
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/* Note: unlinking is called when me->id.us is 0, question remains how
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* much unlinking of Library data in Mesh should be done... probably
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* we need a more generic method, like the expand() functions in
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* readfile.c */
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void unlink_mesh(Mesh *me)
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{
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int a;
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if(me==NULL) return;
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for(a=0; a<me->totcol; a++) {
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if(me->mat[a]) me->mat[a]->id.us--;
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me->mat[a]= NULL;
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}
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if(me->key) {
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me->key->id.us--;
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}
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me->key= NULL;
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if(me->texcomesh) me->texcomesh= NULL;
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}
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/* do not free mesh itself */
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void free_mesh(Mesh *me, int unlink)
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{
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if (unlink)
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unlink_mesh(me);
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CustomData_free(&me->vdata, me->totvert);
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CustomData_free(&me->edata, me->totedge);
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CustomData_free(&me->fdata, me->totface);
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CustomData_free(&me->ldata, me->totloop);
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CustomData_free(&me->pdata, me->totpoly);
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if(me->adt) {
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BKE_free_animdata(&me->id);
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me->adt= NULL;
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}
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if(me->mat) MEM_freeN(me->mat);
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if(me->bb) MEM_freeN(me->bb);
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if(me->mselect) MEM_freeN(me->mselect);
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if(me->edit_btmesh) MEM_freeN(me->edit_btmesh);
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}
|
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|
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void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
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{
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/* Assumes dst is already set up */
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int i;
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if (!src || !dst)
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return;
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memcpy (dst, src, copycount * sizeof(MDeformVert));
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for (i=0; i<copycount; i++){
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if (src[i].dw){
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dst[i].dw = MEM_callocN (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
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memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
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}
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}
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}
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void free_dverts(MDeformVert *dvert, int totvert)
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{
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/* Instead of freeing the verts directly,
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call this function to delete any special
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vert data */
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int i;
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if (!dvert)
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return;
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|
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/* Free any special data from the verts */
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for (i=0; i<totvert; i++){
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if (dvert[i].dw) MEM_freeN (dvert[i].dw);
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}
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MEM_freeN (dvert);
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}
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Mesh *add_mesh(const char *name)
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{
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|
Mesh *me;
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me= alloc_libblock(&G.main->mesh, ID_ME, name);
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me->size[0]= me->size[1]= me->size[2]= 1.0;
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me->smoothresh= 30;
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|
me->texflag= AUTOSPACE;
|
|
me->flag= ME_TWOSIDED;
|
|
me->bb= unit_boundbox();
|
|
me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
|
|
|
|
return me;
|
|
}
|
|
|
|
Mesh *copy_mesh(Mesh *me)
|
|
{
|
|
Mesh *men;
|
|
MTFace *tface;
|
|
MTexPoly *txface;
|
|
int a, i;
|
|
|
|
men= copy_libblock(&me->id);
|
|
|
|
men->mat= MEM_dupallocN(me->mat);
|
|
for(a=0; a<men->totcol; a++) {
|
|
id_us_plus((ID *)men->mat[a]);
|
|
}
|
|
id_us_plus((ID *)men->texcomesh);
|
|
|
|
CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
|
|
CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
|
|
CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
|
|
CustomData_copy(&me->ldata, &men->ldata, CD_MASK_MESH, CD_DUPLICATE, men->totloop);
|
|
CustomData_copy(&me->pdata, &men->pdata, CD_MASK_MESH, CD_DUPLICATE, men->totpoly);
|
|
mesh_update_customdata_pointers(men, TRUE);
|
|
|
|
/* ensure indirect linked data becomes lib-extern */
|
|
for(i=0; i<me->fdata.totlayer; i++) {
|
|
if(me->fdata.layers[i].type == CD_MTFACE) {
|
|
tface= (MTFace*)me->fdata.layers[i].data;
|
|
|
|
for(a=0; a<me->totface; a++, tface++)
|
|
if(tface->tpage)
|
|
id_lib_extern((ID*)tface->tpage);
|
|
}
|
|
}
|
|
|
|
for(i=0; i<me->pdata.totlayer; i++) {
|
|
if(me->pdata.layers[i].type == CD_MTEXPOLY) {
|
|
txface= (MTexPoly*)me->pdata.layers[i].data;
|
|
|
|
for(a=0; a<me->totpoly; a++, txface++)
|
|
if(txface->tpage)
|
|
id_lib_extern((ID*)txface->tpage);
|
|
}
|
|
}
|
|
|
|
men->mselect= NULL;
|
|
men->edit_btmesh= NULL;
|
|
|
|
men->bb= MEM_dupallocN(men->bb);
|
|
|
|
men->key= copy_key(me->key);
|
|
if(men->key) men->key->from= (ID *)men;
|
|
|
|
return men;
|
|
}
|
|
|
|
BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob)
|
|
{
|
|
BMesh *bm;
|
|
int allocsize[4] = {512,512,2048,512};
|
|
|
|
bm = BM_Make_Mesh(ob, allocsize);
|
|
|
|
BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p set_shapekey=%i", me, ob, 1);
|
|
|
|
return bm;
|
|
}
|
|
|
|
static void expand_local_mesh(Mesh *me)
|
|
{
|
|
id_lib_extern((ID *)me->texcomesh);
|
|
|
|
if(me->mtface) {
|
|
int a, i;
|
|
|
|
for(i=0; i<me->pdata.totlayer; i++) {
|
|
if(me->pdata.layers[i].type == CD_MTEXPOLY) {
|
|
MTexPoly *txface= (MTexPoly*)me->fdata.layers[i].data;
|
|
|
|
for(a=0; a<me->totpoly; a++, txface++) {
|
|
/* special case: ima always local immediately */
|
|
if(txface->tpage) {
|
|
if(txface->tpage) {
|
|
id_lib_extern((ID *)txface->tpage);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for(i=0; i<me->fdata.totlayer; i++) {
|
|
if(me->fdata.layers[i].type == CD_MTFACE) {
|
|
MTFace *tface= (MTFace*)me->fdata.layers[i].data;
|
|
|
|
for(a=0; a<me->totface; a++, tface++) {
|
|
/* special case: ima always local immediately */
|
|
if(tface->tpage) {
|
|
if(tface->tpage) {
|
|
id_lib_extern((ID *)tface->tpage);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(me->mat) {
|
|
extern_local_matarar(me->mat, me->totcol);
|
|
}
|
|
}
|
|
|
|
void make_local_mesh(Mesh *me)
|
|
{
|
|
Main *bmain= G.main;
|
|
Object *ob;
|
|
int is_local= FALSE, is_lib= FALSE;
|
|
|
|
/* - only lib users: do nothing
|
|
* - only local users: set flag
|
|
* - mixed: make copy
|
|
*/
|
|
|
|
if(me->id.lib==NULL) return;
|
|
if(me->id.us==1) {
|
|
id_clear_lib_data(bmain, &me->id);
|
|
expand_local_mesh(me);
|
|
return;
|
|
}
|
|
|
|
for(ob= bmain->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) {
|
|
if(me == ob->data) {
|
|
if(ob->id.lib) is_lib= TRUE;
|
|
else is_local= TRUE;
|
|
}
|
|
}
|
|
|
|
if(is_local && is_lib == FALSE) {
|
|
id_clear_lib_data(bmain, &me->id);
|
|
expand_local_mesh(me);
|
|
}
|
|
else if(is_local && is_lib) {
|
|
Mesh *me_new= copy_mesh(me);
|
|
me_new->id.us= 0;
|
|
|
|
|
|
/* Remap paths of new ID using old library as base. */
|
|
BKE_id_lib_local_paths(bmain, me->id.lib, &me_new->id);
|
|
|
|
for(ob= bmain->object.first; ob; ob= ob->id.next) {
|
|
if(me == ob->data) {
|
|
if(ob->id.lib==NULL) {
|
|
set_mesh(ob, me_new);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void boundbox_mesh(Mesh *me, float *loc, float *size)
|
|
{
|
|
BoundBox *bb;
|
|
float min[3], max[3];
|
|
float mloc[3], msize[3];
|
|
|
|
if(me->bb==NULL) me->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
|
|
bb= me->bb;
|
|
|
|
if (!loc) loc= mloc;
|
|
if (!size) size= msize;
|
|
|
|
INIT_MINMAX(min, max);
|
|
if(!minmax_mesh(me, min, max)) {
|
|
min[0] = min[1] = min[2] = -1.0f;
|
|
max[0] = max[1] = max[2] = 1.0f;
|
|
}
|
|
|
|
mid_v3_v3v3(loc, min, max);
|
|
|
|
size[0]= (max[0]-min[0])/2.0f;
|
|
size[1]= (max[1]-min[1])/2.0f;
|
|
size[2]= (max[2]-min[2])/2.0f;
|
|
|
|
boundbox_set_from_min_max(bb, min, max);
|
|
}
|
|
|
|
void tex_space_mesh(Mesh *me)
|
|
{
|
|
float loc[3], size[3];
|
|
int a;
|
|
|
|
boundbox_mesh(me, loc, size);
|
|
|
|
if(me->texflag & AUTOSPACE) {
|
|
for (a=0; a<3; a++) {
|
|
if(size[a]==0.0f) size[a]= 1.0f;
|
|
else if(size[a]>0.0f && size[a]<0.00001f) size[a]= 0.00001f;
|
|
else if(size[a]<0.0f && size[a]> -0.00001f) size[a]= -0.00001f;
|
|
}
|
|
|
|
copy_v3_v3(me->loc, loc);
|
|
copy_v3_v3(me->size, size);
|
|
zero_v3(me->rot);
|
|
}
|
|
}
|
|
|
|
BoundBox *mesh_get_bb(Object *ob)
|
|
{
|
|
Mesh *me= ob->data;
|
|
|
|
if(ob->bb)
|
|
return ob->bb;
|
|
|
|
if (!me->bb)
|
|
tex_space_mesh(me);
|
|
|
|
return me->bb;
|
|
}
|
|
|
|
void mesh_get_texspace(Mesh *me, float *loc_r, float *rot_r, float *size_r)
|
|
{
|
|
if (!me->bb) {
|
|
tex_space_mesh(me);
|
|
}
|
|
|
|
if (loc_r) copy_v3_v3(loc_r, me->loc);
|
|
if (rot_r) copy_v3_v3(rot_r, me->rot);
|
|
if (size_r) copy_v3_v3(size_r, me->size);
|
|
}
|
|
|
|
float *get_mesh_orco_verts(Object *ob)
|
|
{
|
|
Mesh *me = ob->data;
|
|
MVert *mvert = NULL;
|
|
Mesh *tme = me->texcomesh?me->texcomesh:me;
|
|
int a, totvert;
|
|
float (*vcos)[3] = NULL;
|
|
|
|
/* Get appropriate vertex coordinates */
|
|
vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh");
|
|
mvert = tme->mvert;
|
|
totvert = MIN2(tme->totvert, me->totvert);
|
|
|
|
for(a=0; a<totvert; a++, mvert++) {
|
|
copy_v3_v3(vcos[a], mvert->co);
|
|
}
|
|
|
|
return (float*)vcos;
|
|
}
|
|
|
|
void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int invert)
|
|
{
|
|
float loc[3], size[3];
|
|
int a;
|
|
|
|
mesh_get_texspace(me->texcomesh?me->texcomesh:me, loc, NULL, size);
|
|
|
|
if(invert) {
|
|
for(a=0; a<totvert; a++) {
|
|
float *co = orco[a];
|
|
madd_v3_v3v3v3(co, loc, co, size);
|
|
}
|
|
}
|
|
else {
|
|
for(a=0; a<totvert; a++) {
|
|
float *co = orco[a];
|
|
co[0] = (co[0]-loc[0])/size[0];
|
|
co[1] = (co[1]-loc[1])/size[1];
|
|
co[2] = (co[2]-loc[2])/size[2];
|
|
}
|
|
}
|
|
}
|
|
|
|
/* rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
|
|
this is necessary to make the if(mface->v4) check for quads work */
|
|
int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
|
|
{
|
|
/* first test if the face is legal */
|
|
if((mface->v3 || nr==4) && mface->v3==mface->v4) {
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
if((mface->v2 || mface->v4) && mface->v2==mface->v3) {
|
|
mface->v3= mface->v4;
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
if(mface->v1==mface->v2) {
|
|
mface->v2= mface->v3;
|
|
mface->v3= mface->v4;
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
|
|
/* check corrupt cases, bowtie geometry, cant handle these because edge data wont exist so just return 0 */
|
|
if(nr==3) {
|
|
if(
|
|
/* real edges */
|
|
mface->v1==mface->v2 ||
|
|
mface->v2==mface->v3 ||
|
|
mface->v3==mface->v1
|
|
) {
|
|
return 0;
|
|
}
|
|
}
|
|
else if(nr==4) {
|
|
if(
|
|
/* real edges */
|
|
mface->v1==mface->v2 ||
|
|
mface->v2==mface->v3 ||
|
|
mface->v3==mface->v4 ||
|
|
mface->v4==mface->v1 ||
|
|
/* across the face */
|
|
mface->v1==mface->v3 ||
|
|
mface->v2==mface->v4
|
|
) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* prevent a zero at wrong index location */
|
|
if(nr==3) {
|
|
if(mface->v3==0) {
|
|
static int corner_indices[4] = {1, 2, 0, 3};
|
|
|
|
SWAP(unsigned int, mface->v1, mface->v2);
|
|
SWAP(unsigned int, mface->v2, mface->v3);
|
|
|
|
if(fdata)
|
|
CustomData_swap(fdata, mfindex, corner_indices);
|
|
}
|
|
}
|
|
else if(nr==4) {
|
|
if(mface->v3==0 || mface->v4==0) {
|
|
static int corner_indices[4] = {2, 3, 0, 1};
|
|
|
|
SWAP(unsigned int, mface->v1, mface->v3);
|
|
SWAP(unsigned int, mface->v2, mface->v4);
|
|
|
|
if(fdata)
|
|
CustomData_swap(fdata, mfindex, corner_indices);
|
|
}
|
|
}
|
|
|
|
return nr;
|
|
}
|
|
|
|
Mesh *get_mesh(Object *ob)
|
|
{
|
|
|
|
if(ob==NULL) return NULL;
|
|
if(ob->type==OB_MESH) return ob->data;
|
|
else return NULL;
|
|
}
|
|
|
|
void set_mesh(Object *ob, Mesh *me)
|
|
{
|
|
Mesh *old=NULL;
|
|
|
|
multires_force_update(ob);
|
|
|
|
if(ob==NULL) return;
|
|
|
|
if(ob->type==OB_MESH) {
|
|
old= ob->data;
|
|
if (old)
|
|
old->id.us--;
|
|
ob->data= me;
|
|
id_us_plus((ID *)me);
|
|
}
|
|
|
|
test_object_materials((ID *)me);
|
|
|
|
test_object_modifiers(ob);
|
|
}
|
|
|
|
/* ************** make edges in a Mesh, for outside of editmode */
|
|
|
|
struct edgesort {
|
|
unsigned int v1, v2;
|
|
short is_loose, is_draw;
|
|
};
|
|
|
|
/* edges have to be added with lowest index first for sorting */
|
|
static void to_edgesort(struct edgesort *ed,
|
|
unsigned int v1, unsigned int v2,
|
|
short is_loose, short is_draw)
|
|
{
|
|
if(v1<v2) {
|
|
ed->v1= v1; ed->v2= v2;
|
|
}
|
|
else {
|
|
ed->v1= v2; ed->v2= v1;
|
|
}
|
|
ed->is_loose= is_loose;
|
|
ed->is_draw= is_draw;
|
|
}
|
|
|
|
static int vergedgesort(const void *v1, const void *v2)
|
|
{
|
|
const struct edgesort *x1=v1, *x2=v2;
|
|
|
|
if( x1->v1 > x2->v1) return 1;
|
|
else if( x1->v1 < x2->v1) return -1;
|
|
else if( x1->v2 > x2->v2) return 1;
|
|
else if( x1->v2 < x2->v2) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* TODO: remove after bmesh merge */
|
|
#if 0
|
|
|
|
static void mfaces_strip_loose(MFace *mface, int *totface)
|
|
{
|
|
int a,b;
|
|
|
|
for (a=b=0; a<*totface; a++) {
|
|
if (mface[a].v3) {
|
|
if (a!=b) {
|
|
memcpy(&mface[b],&mface[a],sizeof(mface[b]));
|
|
}
|
|
b++;
|
|
}
|
|
}
|
|
|
|
*totface= b;
|
|
}
|
|
|
|
#endif
|
|
|
|
/* Create edges based on known verts and faces */
|
|
static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *allloop,
|
|
MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly,
|
|
int old, MEdge **alledge, int *_totedge)
|
|
{
|
|
MPoly *mpoly;
|
|
MLoop *mloop;
|
|
MFace *mface;
|
|
MEdge *medge;
|
|
EdgeHash *hash = BLI_edgehash_new();
|
|
struct edgesort *edsort, *ed;
|
|
int a, b, totedge=0, final=0;
|
|
|
|
/* we put all edges in array, sort them, and detect doubles that way */
|
|
|
|
for(a= totface, mface= allface; a>0; a--, mface++) {
|
|
if(mface->v4) totedge+=4;
|
|
else if(mface->v3) totedge+=3;
|
|
else totedge+=1;
|
|
}
|
|
|
|
if(totedge==0) {
|
|
/* flag that mesh has edges */
|
|
(*alledge)= MEM_callocN(0, "make mesh edges");
|
|
(*_totedge) = 0;
|
|
return;
|
|
}
|
|
|
|
ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort");
|
|
|
|
for(a= totface, mface= allface; a>0; a--, mface++) {
|
|
to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
|
|
if(mface->v4) {
|
|
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
|
|
to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
|
|
to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
|
|
}
|
|
else if(mface->v3) {
|
|
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
|
|
to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
|
|
}
|
|
}
|
|
|
|
qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
|
|
|
|
/* count final amount */
|
|
for(a=totedge, ed=edsort; a>1; a--, ed++) {
|
|
/* edge is unique when it differs from next edge, or is last */
|
|
if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++;
|
|
}
|
|
final++;
|
|
|
|
(*alledge)= medge= MEM_callocN(sizeof (MEdge) * final, "make_edges mdge");
|
|
(*_totedge)= final;
|
|
|
|
for(a=totedge, ed=edsort; a>1; a--, ed++) {
|
|
/* edge is unique when it differs from next edge, or is last */
|
|
if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) {
|
|
medge->v1= ed->v1;
|
|
medge->v2= ed->v2;
|
|
if(old==0 || ed->is_draw) medge->flag= ME_EDGEDRAW|ME_EDGERENDER;
|
|
if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
|
|
|
|
/* order is swapped so extruding this edge as a surface wont flip face normals
|
|
* with cyclic curves */
|
|
if(ed->v1+1 != ed->v2) {
|
|
SWAP(unsigned int, medge->v1, medge->v2);
|
|
}
|
|
medge++;
|
|
}
|
|
else {
|
|
/* equal edge, we merge the drawflag */
|
|
(ed+1)->is_draw |= ed->is_draw;
|
|
}
|
|
}
|
|
/* last edge */
|
|
medge->v1= ed->v1;
|
|
medge->v2= ed->v2;
|
|
medge->flag= ME_EDGEDRAW;
|
|
if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
|
|
medge->flag |= ME_EDGERENDER;
|
|
|
|
MEM_freeN(edsort);
|
|
|
|
/*set edge members of mloops*/
|
|
medge= *alledge;
|
|
for (a=0; a<*_totedge; a++, medge++) {
|
|
BLI_edgehash_insert(hash, medge->v1, medge->v2, SET_INT_IN_POINTER(a));
|
|
}
|
|
|
|
mpoly = allpoly;
|
|
for (a=0; a<totpoly; a++, mpoly++) {
|
|
mloop = allloop + mpoly->loopstart;
|
|
for (b=0; b<mpoly->totloop; b++) {
|
|
int v1, v2;
|
|
|
|
v1 = mloop[b].v;
|
|
v2 = ME_POLY_LOOP_NEXT(mloop, mpoly, b)->v;
|
|
mloop[b].e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(hash, v1, v2));
|
|
}
|
|
}
|
|
|
|
BLI_edgehash_free(hash, NULL);
|
|
}
|
|
|
|
void make_edges(Mesh *me, int old)
|
|
{
|
|
MEdge *medge;
|
|
int totedge=0;
|
|
|
|
make_edges_mdata(me->mvert, me->mface, me->mloop, me->mpoly, me->totvert, me->totface, me->totloop, me->totpoly, old, &medge, &totedge);
|
|
if(totedge==0) {
|
|
/* flag that mesh has edges */
|
|
me->medge = medge;
|
|
me->totedge = 0;
|
|
return;
|
|
}
|
|
|
|
medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
|
|
me->medge= medge;
|
|
me->totedge= totedge;
|
|
|
|
mesh_strip_loose_faces(me);
|
|
}
|
|
|
|
void mesh_strip_loose_faces(Mesh *me)
|
|
{
|
|
int a,b;
|
|
|
|
for (a=b=0; a<me->totface; a++) {
|
|
if (me->mface[a].v3) {
|
|
if (a!=b) {
|
|
memcpy(&me->mface[b],&me->mface[a],sizeof(me->mface[b]));
|
|
CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
|
|
CustomData_free_elem(&me->fdata, a, 1);
|
|
}
|
|
b++;
|
|
}
|
|
}
|
|
me->totface = b;
|
|
}
|
|
|
|
void mesh_strip_loose_edges(Mesh *me)
|
|
{
|
|
int a,b;
|
|
|
|
for (a=b=0; a<me->totedge; a++) {
|
|
if (me->medge[a].v1!=me->medge[a].v2) {
|
|
if (a!=b) {
|
|
memcpy(&me->medge[b],&me->medge[a],sizeof(me->medge[b]));
|
|
CustomData_copy_data(&me->edata, &me->edata, a, b, 1);
|
|
CustomData_free_elem(&me->edata, a, 1);
|
|
}
|
|
b++;
|
|
}
|
|
}
|
|
me->totedge = b;
|
|
}
|
|
|
|
void mball_to_mesh(ListBase *lb, Mesh *me)
|
|
{
|
|
DispList *dl;
|
|
MVert *mvert;
|
|
MFace *mface;
|
|
float *nors, *verts;
|
|
int a, *index;
|
|
|
|
dl= lb->first;
|
|
if(dl==NULL) return;
|
|
|
|
if(dl->type==DL_INDEX4) {
|
|
me->totvert= dl->nr;
|
|
me->totface= dl->parts;
|
|
|
|
mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr);
|
|
mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, dl->parts);
|
|
me->mvert= mvert;
|
|
me->mface= mface;
|
|
|
|
a= dl->nr;
|
|
nors= dl->nors;
|
|
verts= dl->verts;
|
|
while(a--) {
|
|
copy_v3_v3(mvert->co, verts);
|
|
normal_float_to_short_v3(mvert->no, nors);
|
|
mvert++;
|
|
nors+= 3;
|
|
verts+= 3;
|
|
}
|
|
|
|
a= dl->parts;
|
|
index= dl->index;
|
|
while(a--) {
|
|
mface->v1= index[0];
|
|
mface->v2= index[1];
|
|
mface->v3= index[2];
|
|
mface->v4= index[3];
|
|
mface->flag= ME_SMOOTH;
|
|
|
|
test_index_face(mface, NULL, 0, (mface->v3==mface->v4)? 3: 4);
|
|
|
|
mface++;
|
|
index+= 4;
|
|
}
|
|
|
|
make_edges(me, 0); // all edges
|
|
|
|
|
|
/* BMESH_TODO - low priority, should make polygons instead */
|
|
convert_mfaces_to_mpolys(me);
|
|
|
|
mesh_update_customdata_pointers(me, TRUE);
|
|
}
|
|
}
|
|
|
|
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
|
|
/* return non-zero on error */
|
|
int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert,
|
|
MEdge **alledge, int *totedge, MLoop **allloop, MPoly **allpoly,
|
|
int *totloop, int *totpoly)
|
|
{
|
|
return nurbs_to_mdata_customdb(ob, &ob->disp,
|
|
allvert, totvert, alledge, totedge, allloop, allpoly, totloop, totpoly);
|
|
}
|
|
|
|
/* BMESH: this doesn't calculate all edges from polygons,
|
|
* only free standing edges are calculated */
|
|
|
|
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
|
|
/* use specified dispbase */
|
|
int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int *_totvert,
|
|
MEdge **alledge, int *_totedge, MLoop **allloop, MPoly **allpoly,
|
|
int *_totloop, int *_totpoly)
|
|
{
|
|
DispList *dl;
|
|
Curve *cu;
|
|
MVert *mvert;
|
|
MPoly *mpoly;
|
|
MLoop *mloop;
|
|
MEdge *medge;
|
|
float *data;
|
|
int a, b, ofs, vertcount, startvert, totvert=0, totedge=0, totloop=0, totvlak=0;
|
|
int p1, p2, p3, p4, *index;
|
|
int conv_polys= 0;
|
|
|
|
cu= ob->data;
|
|
|
|
conv_polys|= cu->flag & CU_3D; /* 2d polys are filled with DL_INDEX3 displists */
|
|
conv_polys|= ob->type == OB_SURF; /* surf polys are never filled */
|
|
|
|
/* count */
|
|
dl= dispbase->first;
|
|
while(dl) {
|
|
if(dl->type==DL_SEGM) {
|
|
totvert+= dl->parts*dl->nr;
|
|
totedge+= dl->parts*(dl->nr-1);
|
|
}
|
|
else if(dl->type==DL_POLY) {
|
|
if(conv_polys) {
|
|
totvert+= dl->parts*dl->nr;
|
|
totedge+= dl->parts*dl->nr;
|
|
}
|
|
}
|
|
else if(dl->type==DL_SURF) {
|
|
int tot;
|
|
totvert+= dl->parts*dl->nr;
|
|
tot = (dl->parts-1+((dl->flag & DL_CYCL_V)==2))*(dl->nr-1+(dl->flag & DL_CYCL_U));
|
|
totvlak += tot;
|
|
totloop += tot * 4;
|
|
}
|
|
else if(dl->type==DL_INDEX3) {
|
|
int tot;
|
|
totvert+= dl->nr;
|
|
tot = dl->parts;
|
|
totvlak+= tot;
|
|
totloop += tot * 3;
|
|
}
|
|
dl= dl->next;
|
|
}
|
|
|
|
if(totvert==0) {
|
|
/* error("can't convert"); */
|
|
/* Make Sure you check ob->data is a curve */
|
|
return -1;
|
|
}
|
|
|
|
*allvert = mvert = MEM_callocN(sizeof(MVert) * totvert, "nurbs_init mvert");
|
|
*alledge = medge = MEM_callocN(sizeof(MEdge) * totedge, "nurbs_init medge");
|
|
*allloop = mloop = MEM_callocN(sizeof(MLoop) * totvlak * 4, "nurbs_init mloop"); // totloop
|
|
*allpoly = mpoly = MEM_callocN(sizeof(MPoly) * totvlak, "nurbs_init mloop");
|
|
|
|
/* verts and faces */
|
|
vertcount= 0;
|
|
|
|
dl= dispbase->first;
|
|
while(dl) {
|
|
int smooth= dl->rt & CU_SMOOTH ? 1 : 0;
|
|
|
|
if(dl->type==DL_SEGM) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for(a=0; a<dl->parts; a++) {
|
|
ofs= a*dl->nr;
|
|
for(b=1; b<dl->nr; b++) {
|
|
medge->v1= startvert+ofs+b-1;
|
|
medge->v2= startvert+ofs+b;
|
|
medge->flag = ME_LOOSEEDGE|ME_EDGERENDER;
|
|
|
|
medge++;
|
|
}
|
|
}
|
|
|
|
}
|
|
else if(dl->type==DL_POLY) {
|
|
if(conv_polys) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for(a=0; a<dl->parts; a++) {
|
|
ofs= a*dl->nr;
|
|
for(b=0; b<dl->nr; b++) {
|
|
medge->v1= startvert+ofs+b;
|
|
if(b==dl->nr-1) medge->v2= startvert+ofs;
|
|
else medge->v2= startvert+ofs+b+1;
|
|
medge->flag = ME_LOOSEEDGE|ME_EDGERENDER;
|
|
medge++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if(dl->type==DL_INDEX3) {
|
|
startvert= vertcount;
|
|
a= dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
a= dl->parts;
|
|
index= dl->index;
|
|
while(a--) {
|
|
mloop[0].v = startvert+index[0];
|
|
mloop[1].v = startvert+index[2];
|
|
mloop[2].v = startvert+index[1];
|
|
mpoly->loopstart = (int)(mloop - (*allloop));
|
|
mpoly->totloop = 3;
|
|
mpoly->mat_nr = dl->col;
|
|
|
|
if(smooth) mpoly->flag |= ME_SMOOTH;
|
|
mpoly++;
|
|
mloop+= 3;
|
|
index+= 3;
|
|
}
|
|
|
|
|
|
}
|
|
else if(dl->type==DL_SURF) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for(a=0; a<dl->parts; a++) {
|
|
|
|
if( (dl->flag & DL_CYCL_V)==0 && a==dl->parts-1) break;
|
|
|
|
if(dl->flag & DL_CYCL_U) { /* p2 -> p1 -> */
|
|
p1= startvert+ dl->nr*a; /* p4 -> p3 -> */
|
|
p2= p1+ dl->nr-1; /* -----> next row */
|
|
p3= p1+ dl->nr;
|
|
p4= p2+ dl->nr;
|
|
b= 0;
|
|
}
|
|
else {
|
|
p2= startvert+ dl->nr*a;
|
|
p1= p2+1;
|
|
p4= p2+ dl->nr;
|
|
p3= p1+ dl->nr;
|
|
b= 1;
|
|
}
|
|
if( (dl->flag & DL_CYCL_V) && a==dl->parts-1) {
|
|
p3-= dl->parts*dl->nr;
|
|
p4-= dl->parts*dl->nr;
|
|
}
|
|
|
|
for(; b<dl->nr; b++) {
|
|
mloop[0].v= p1;
|
|
mloop[1].v= p3;
|
|
mloop[2].v= p4;
|
|
mloop[3].v= p2;
|
|
mpoly->loopstart = (int)(mloop - (*allloop));
|
|
mpoly->totloop = 4;
|
|
mpoly->mat_nr = dl->col;
|
|
|
|
if(smooth) mpoly->flag |= ME_SMOOTH;
|
|
mpoly++;
|
|
mloop+= 4;
|
|
|
|
p4= p3;
|
|
p3++;
|
|
p2= p1;
|
|
p1++;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
dl= dl->next;
|
|
}
|
|
|
|
*_totpoly= totvlak;
|
|
*_totloop= totloop;
|
|
*_totedge= totedge;
|
|
*_totvert= totvert;
|
|
|
|
/* not uded for bmesh */
|
|
#if 0
|
|
make_edges_mdata(*allvert, *allface, *allloop, *allpoly, totvert, totvlak, *_totloop, *_totpoly, 0, alledge, _totedge);
|
|
mfaces_strip_loose(*allface, _totface);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* this may fail replacing ob->data, be sure to check ob->type */
|
|
void nurbs_to_mesh(Object *ob)
|
|
{
|
|
Main *bmain= G.main;
|
|
Object *ob1;
|
|
DerivedMesh *dm= ob->derivedFinal;
|
|
Mesh *me;
|
|
Curve *cu;
|
|
MVert *allvert= NULL;
|
|
MEdge *alledge= NULL;
|
|
MLoop *allloop = NULL;
|
|
MPoly *allpoly = NULL;
|
|
int totvert, totedge, totloop, totpoly;
|
|
|
|
cu= ob->data;
|
|
|
|
if (dm == NULL) {
|
|
if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allloop, &allpoly, &totloop, &totpoly) != 0) {
|
|
/* Error initializing */
|
|
return;
|
|
}
|
|
|
|
/* make mesh */
|
|
me= add_mesh("Mesh");
|
|
me->totvert= totvert;
|
|
me->totedge= totedge;
|
|
me->totloop = totloop;
|
|
me->totpoly = totpoly;
|
|
|
|
me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert);
|
|
me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge);
|
|
me->mloop= CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, allloop, me->totloop);
|
|
me->mpoly= CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, allpoly, me->totpoly);
|
|
|
|
mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL);
|
|
|
|
BKE_mesh_calc_edges(me, TRUE);
|
|
} else {
|
|
me= add_mesh("Mesh");
|
|
DM_to_mesh(dm, me, ob);
|
|
}
|
|
|
|
me->totcol= cu->totcol;
|
|
me->mat= cu->mat;
|
|
|
|
tex_space_mesh(me);
|
|
|
|
cu->mat= NULL;
|
|
cu->totcol= 0;
|
|
|
|
if(ob->data) {
|
|
free_libblock(&bmain->curve, ob->data);
|
|
}
|
|
ob->data= me;
|
|
ob->type= OB_MESH;
|
|
|
|
/* other users */
|
|
ob1= bmain->object.first;
|
|
while(ob1) {
|
|
if(ob1->data==cu) {
|
|
ob1->type= OB_MESH;
|
|
|
|
ob1->data= ob->data;
|
|
id_us_plus((ID *)ob->data);
|
|
}
|
|
ob1= ob1->id.next;
|
|
}
|
|
}
|
|
|
|
typedef struct EdgeLink {
|
|
Link *next, *prev;
|
|
void *edge;
|
|
} EdgeLink;
|
|
|
|
typedef struct VertLink {
|
|
Link *next, *prev;
|
|
unsigned int index;
|
|
} VertLink;
|
|
|
|
static void prependPolyLineVert(ListBase *lb, unsigned int index)
|
|
{
|
|
VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
|
|
vl->index = index;
|
|
BLI_addhead(lb, vl);
|
|
}
|
|
|
|
static void appendPolyLineVert(ListBase *lb, unsigned int index)
|
|
{
|
|
VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
|
|
vl->index = index;
|
|
BLI_addtail(lb, vl);
|
|
}
|
|
|
|
void mesh_to_curve(Scene *scene, Object *ob)
|
|
{
|
|
/* make new mesh data from the original copy */
|
|
DerivedMesh *dm= mesh_get_derived_final(scene, ob, CD_MASK_MESH);
|
|
|
|
MVert *mverts= dm->getVertArray(dm);
|
|
MEdge *med, *medge= dm->getEdgeArray(dm);
|
|
MFace *mf, *mface= dm->getTessFaceArray(dm);
|
|
|
|
int totedge = dm->getNumEdges(dm);
|
|
int totface = dm->getNumTessFaces(dm);
|
|
int totedges = 0;
|
|
int i, needsFree = 0;
|
|
|
|
/* only to detect edge polylines */
|
|
EdgeHash *eh = BLI_edgehash_new();
|
|
EdgeHash *eh_edge = BLI_edgehash_new();
|
|
|
|
|
|
ListBase edges = {NULL, NULL};
|
|
|
|
/* create edges from all faces (so as to find edges not in any faces) */
|
|
mf= mface;
|
|
for (i = 0; i < totface; i++, mf++) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
|
|
BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
|
|
BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
|
|
|
|
if (mf->v4) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
|
|
} else {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
|
|
}
|
|
}
|
|
|
|
med= medge;
|
|
for(i=0; i<totedge; i++, med++) {
|
|
if (!BLI_edgehash_haskey(eh, med->v1, med->v2)) {
|
|
EdgeLink *edl= MEM_callocN(sizeof(EdgeLink), "EdgeLink");
|
|
|
|
BLI_edgehash_insert(eh_edge, med->v1, med->v2, NULL);
|
|
edl->edge= med;
|
|
|
|
BLI_addtail(&edges, edl); totedges++;
|
|
}
|
|
}
|
|
BLI_edgehash_free(eh_edge, NULL);
|
|
BLI_edgehash_free(eh, NULL);
|
|
|
|
if(edges.first) {
|
|
Curve *cu = add_curve(ob->id.name+2, OB_CURVE);
|
|
cu->flag |= CU_3D;
|
|
|
|
while(edges.first) {
|
|
/* each iteration find a polyline and add this as a nurbs poly spline */
|
|
|
|
ListBase polyline = {NULL, NULL}; /* store a list of VertLink's */
|
|
int closed = FALSE;
|
|
int totpoly= 0;
|
|
MEdge *med_current= ((EdgeLink *)edges.last)->edge;
|
|
unsigned int startVert= med_current->v1;
|
|
unsigned int endVert= med_current->v2;
|
|
int ok= TRUE;
|
|
|
|
appendPolyLineVert(&polyline, startVert); totpoly++;
|
|
appendPolyLineVert(&polyline, endVert); totpoly++;
|
|
BLI_freelinkN(&edges, edges.last); totedges--;
|
|
|
|
while(ok) { /* while connected edges are found... */
|
|
ok = FALSE;
|
|
i= totedges;
|
|
while(i) {
|
|
EdgeLink *edl;
|
|
|
|
i-=1;
|
|
edl= BLI_findlink(&edges, i);
|
|
med= edl->edge;
|
|
|
|
if(med->v1==endVert) {
|
|
endVert = med->v2;
|
|
appendPolyLineVert(&polyline, med->v2); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if(med->v2==endVert) {
|
|
endVert = med->v1;
|
|
appendPolyLineVert(&polyline, endVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if(med->v1==startVert) {
|
|
startVert = med->v2;
|
|
prependPolyLineVert(&polyline, startVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if(med->v2==startVert) {
|
|
startVert = med->v1;
|
|
prependPolyLineVert(&polyline, startVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Now we have a polyline, make into a curve */
|
|
if(startVert==endVert) {
|
|
BLI_freelinkN(&polyline, polyline.last);
|
|
totpoly--;
|
|
closed = TRUE;
|
|
}
|
|
|
|
/* --- nurbs --- */
|
|
{
|
|
Nurb *nu;
|
|
BPoint *bp;
|
|
VertLink *vl;
|
|
|
|
/* create new 'nurb' within the curve */
|
|
nu = (Nurb *)MEM_callocN(sizeof(Nurb), "MeshNurb");
|
|
|
|
nu->pntsu= totpoly;
|
|
nu->pntsv= 1;
|
|
nu->orderu= 4;
|
|
nu->flagu= CU_NURB_ENDPOINT | (closed ? CU_NURB_CYCLIC:0); /* endpoint */
|
|
nu->resolu= 12;
|
|
|
|
nu->bp= (BPoint *)MEM_callocN(sizeof(BPoint)*totpoly, "bpoints");
|
|
|
|
/* add points */
|
|
vl= polyline.first;
|
|
for (i=0, bp=nu->bp; i < totpoly; i++, bp++, vl=(VertLink *)vl->next) {
|
|
copy_v3_v3(bp->vec, mverts[vl->index].co);
|
|
bp->f1= SELECT;
|
|
bp->radius = bp->weight = 1.0;
|
|
}
|
|
BLI_freelistN(&polyline);
|
|
|
|
/* add nurb to curve */
|
|
BLI_addtail(&cu->nurb, nu);
|
|
}
|
|
/* --- done with nurbs --- */
|
|
}
|
|
|
|
((Mesh *)ob->data)->id.us--;
|
|
ob->data= cu;
|
|
ob->type= OB_CURVE;
|
|
|
|
/* curve objects can't contain DM in usual cases, we could free memory */
|
|
needsFree= 1;
|
|
}
|
|
|
|
dm->needsFree = needsFree;
|
|
dm->release(dm);
|
|
|
|
if (needsFree) {
|
|
ob->derivedFinal = NULL;
|
|
|
|
/* curve object could have got bounding box only in special cases */
|
|
if(ob->bb) {
|
|
MEM_freeN(ob->bb);
|
|
ob->bb= NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
void mesh_delete_material_index(Mesh *me, short index)
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<me->totpoly; i++) {
|
|
MPoly *mp = &((MPoly*) me->mpoly)[i];
|
|
if (mp->mat_nr && mp->mat_nr>=index)
|
|
mp->mat_nr--;
|
|
}
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
MFace *mf = &((MFace*) me->mface)[i];
|
|
if (mf->mat_nr && mf->mat_nr>=index)
|
|
mf->mat_nr--;
|
|
}
|
|
}
|
|
|
|
void mesh_set_smooth_flag(Object *meshOb, int enableSmooth)
|
|
{
|
|
Mesh *me = meshOb->data;
|
|
int i;
|
|
|
|
for (i=0; i<me->totpoly; i++) {
|
|
MPoly *mp = &((MPoly*) me->mpoly)[i];
|
|
|
|
if (enableSmooth) {
|
|
mp->flag |= ME_SMOOTH;
|
|
} else {
|
|
mp->flag &= ~ME_SMOOTH;
|
|
}
|
|
}
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
MFace *mf = &((MFace*) me->mface)[i];
|
|
|
|
if (enableSmooth) {
|
|
mf->flag |= ME_SMOOTH;
|
|
} else {
|
|
mf->flag &= ~ME_SMOOTH;
|
|
}
|
|
}
|
|
}
|
|
|
|
void mesh_calc_normals_mapping(MVert *mverts, int numVerts,
|
|
MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
|
|
MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3])
|
|
{
|
|
mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys,
|
|
numLoops, numPolys, polyNors_r, mfaces, numFaces,
|
|
origIndexFace, faceNors_r, TRUE);
|
|
}
|
|
|
|
void mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts,
|
|
MLoop *mloop, MPoly *mpolys,
|
|
int numLoops, int numPolys, float (*polyNors_r)[3],
|
|
MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
|
|
const short only_face_normals)
|
|
{
|
|
float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
|
|
int i;
|
|
MFace *mf;
|
|
MPoly *mp;
|
|
|
|
if (numPolys == 0) {
|
|
return;
|
|
}
|
|
|
|
/* if we are not calculating verts and no verts were passes thene we have nothign to do */
|
|
if ((only_face_normals == TRUE) && (polyNors_r == NULL) && (faceNors_r == NULL)) {
|
|
printf("%s: called with nothing to do\n", __func__);
|
|
return;
|
|
}
|
|
|
|
if (!pnors) pnors = MEM_callocN(sizeof(float) * 3 * numPolys, "poly_nors mesh.c");
|
|
/* if (!fnors) fnors = MEM_callocN(sizeof(float) * 3 * numFaces, "face nors mesh.c"); */ /* NO NEED TO ALLOC YET */
|
|
|
|
|
|
if (only_face_normals == FALSE) {
|
|
/* vertex normals are optional, they require some extra calculations,
|
|
* so make them optional */
|
|
mesh_calc_normals(mverts, numVerts, mloop, mpolys, numLoops, numPolys, pnors);
|
|
}
|
|
else {
|
|
/* only calc poly normals */
|
|
mp = mpolys;
|
|
for (i=0; i<numPolys; i++, mp++) {
|
|
mesh_calc_poly_normal(mp, mloop+mp->loopstart, mverts, pnors[i]);
|
|
}
|
|
}
|
|
|
|
if ( origIndexFace &&
|
|
/* fnors==faceNors_r */ /* NO NEED TO ALLOC YET */
|
|
fnors != NULL &&
|
|
numFaces)
|
|
{
|
|
mf = mfaces;
|
|
for (i=0; i<numFaces; i++, mf++, origIndexFace++) {
|
|
if (*origIndexFace < numPolys) {
|
|
copy_v3_v3(fnors[i], pnors[*origIndexFace]);
|
|
} else {
|
|
/*eek, we're not corrusponding to polys*/
|
|
printf("error in mesh_calc_normals; tesselation face indices are incorrect. normals may look bad.\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pnors != polyNors_r) MEM_freeN(pnors);
|
|
/* if (fnors != faceNors_r) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
|
|
|
|
fnors = pnors = NULL;
|
|
|
|
}
|
|
|
|
void mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys,
|
|
int UNUSED(numLoops), int numPolys, float (*polyNors_r)[3])
|
|
{
|
|
float (*pnors)[3] = polyNors_r;
|
|
|
|
float (*tnorms)[3], (*edgevecbuf)[3]= NULL;
|
|
float **vertcos = NULL, **vertnos = NULL;
|
|
BLI_array_declare(vertcos);
|
|
BLI_array_declare(vertnos);
|
|
BLI_array_declare(edgevecbuf);
|
|
|
|
int i, j;
|
|
MPoly *mp;
|
|
MLoop *ml;
|
|
|
|
if (!pnors) pnors = MEM_callocN(sizeof(float) * 3 * numPolys, "poly_nors mesh.c");
|
|
|
|
/*first go through and calculate normals for all the polys*/
|
|
tnorms = MEM_callocN(sizeof(float)*3*numVerts, "tnorms mesh.c");
|
|
|
|
mp = mpolys;
|
|
for (i=0; i<numPolys; i++, mp++) {
|
|
mesh_calc_poly_normal(mp, mloop+mp->loopstart, mverts, pnors[i]);
|
|
ml = mloop + mp->loopstart;
|
|
|
|
BLI_array_empty(vertcos);
|
|
BLI_array_empty(vertnos);
|
|
for (j=0; j<mp->totloop; j++) {
|
|
int vindex = ml[j].v;
|
|
BLI_array_append(vertcos, mverts[vindex].co);
|
|
BLI_array_append(vertnos, tnorms[vindex]);
|
|
}
|
|
|
|
BLI_array_empty(edgevecbuf);
|
|
BLI_array_growitems(edgevecbuf, mp->totloop);
|
|
|
|
accumulate_vertex_normals_poly(vertnos, pnors[i], vertcos, edgevecbuf, mp->totloop);
|
|
}
|
|
|
|
BLI_array_free(vertcos);
|
|
BLI_array_free(vertnos);
|
|
BLI_array_free(edgevecbuf);
|
|
|
|
/* following Mesh convention; we use vertex coordinate itself for normal in this case */
|
|
for(i=0; i<numVerts; i++) {
|
|
MVert *mv= &mverts[i];
|
|
float *no= tnorms[i];
|
|
|
|
if(normalize_v3(no) == 0.0f)
|
|
normalize_v3_v3(no, mv->co);
|
|
|
|
normal_float_to_short_v3(mv->no, no);
|
|
}
|
|
|
|
MEM_freeN(tnorms);
|
|
|
|
if (pnors != polyNors_r) MEM_freeN(pnors);
|
|
}
|
|
|
|
void mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
|
|
{
|
|
float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms");
|
|
float (*fnors)[3]= (faceNors_r)? faceNors_r: MEM_callocN(sizeof(*fnors)*numFaces, "meshnormals");
|
|
int i;
|
|
|
|
for(i=0; i<numFaces; i++) {
|
|
MFace *mf= &mfaces[i];
|
|
float *f_no= fnors[i];
|
|
float *n4 = (mf->v4)? tnorms[mf->v4]: NULL;
|
|
float *c4 = (mf->v4)? mverts[mf->v4].co: NULL;
|
|
|
|
if(mf->v4)
|
|
normal_quad_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co);
|
|
else
|
|
normal_tri_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co);
|
|
|
|
accumulate_vertex_normals(tnorms[mf->v1], tnorms[mf->v2], tnorms[mf->v3], n4,
|
|
f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4);
|
|
}
|
|
|
|
/* following Mesh convention; we use vertex coordinate itself for normal in this case */
|
|
for(i=0; i<numVerts; i++) {
|
|
MVert *mv= &mverts[i];
|
|
float *no= tnorms[i];
|
|
|
|
if(normalize_v3(no) == 0.0f)
|
|
normalize_v3_v3(no, mv->co);
|
|
|
|
normal_float_to_short_v3(mv->no, no);
|
|
}
|
|
|
|
MEM_freeN(tnorms);
|
|
|
|
if(fnors != faceNors_r)
|
|
MEM_freeN(fnors);
|
|
}
|
|
|
|
|
|
static void bmesh_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, int numCol)
|
|
{
|
|
MTFace *texface;
|
|
MTexPoly *texpoly;
|
|
MCol *mcol;
|
|
MLoopCol *mloopcol;
|
|
MLoopUV *mloopuv;
|
|
MFace *mf;
|
|
int i;
|
|
|
|
mf = me->mface + findex;
|
|
|
|
for(i=0; i < numTex; i++){
|
|
texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i);
|
|
texpoly = CustomData_get_n(&me->pdata, CD_MTEXPOLY, findex, i);
|
|
|
|
texpoly->tpage = texface->tpage;
|
|
texpoly->flag = texface->flag;
|
|
texpoly->transp = texface->transp;
|
|
texpoly->mode = texface->mode;
|
|
texpoly->tile = texface->tile;
|
|
texpoly->unwrap = texface->unwrap;
|
|
|
|
mloopuv = CustomData_get_n(&me->ldata, CD_MLOOPUV, loopstart, i);
|
|
mloopuv->uv[0] = texface->uv[0][0]; mloopuv->uv[1] = texface->uv[0][1]; mloopuv++;
|
|
mloopuv->uv[0] = texface->uv[1][0]; mloopuv->uv[1] = texface->uv[1][1]; mloopuv++;
|
|
mloopuv->uv[0] = texface->uv[2][0]; mloopuv->uv[1] = texface->uv[2][1]; mloopuv++;
|
|
|
|
if (mf->v4) {
|
|
mloopuv->uv[0] = texface->uv[3][0]; mloopuv->uv[1] = texface->uv[3][1]; mloopuv++;
|
|
}
|
|
}
|
|
|
|
for(i=0; i < numCol; i++){
|
|
mloopcol = CustomData_get_n(&me->ldata, CD_MLOOPCOL, loopstart, i);
|
|
mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i);
|
|
|
|
mloopcol->r = mcol[0].r; mloopcol->g = mcol[0].g; mloopcol->b = mcol[0].b; mloopcol->a = mcol[0].a; mloopcol++;
|
|
mloopcol->r = mcol[1].r; mloopcol->g = mcol[1].g; mloopcol->b = mcol[1].b; mloopcol->a = mcol[1].a; mloopcol++;
|
|
mloopcol->r = mcol[2].r; mloopcol->g = mcol[2].g; mloopcol->b = mcol[2].b; mloopcol->a = mcol[2].a; mloopcol++;
|
|
if (mf->v4) {
|
|
mloopcol->r = mcol[3].r; mloopcol->g = mcol[3].g; mloopcol->b = mcol[3].b; mloopcol->a = mcol[3].a; mloopcol++;
|
|
}
|
|
}
|
|
|
|
if (CustomData_has_layer(&me->fdata, CD_MDISPS)) {
|
|
MDisps *ld = CustomData_get(&me->ldata, loopstart, CD_MDISPS);
|
|
MDisps *fd = CustomData_get(&me->fdata, findex, CD_MDISPS);
|
|
float (*disps)[3] = fd->disps;
|
|
int i, tot = mf->v4 ? 4 : 3;
|
|
int side, corners;
|
|
|
|
corners = multires_mdisp_corners(fd);
|
|
|
|
if (corners == 0) {
|
|
/* Empty MDisp layers appear in at least one of the sintel.blend files.
|
|
Not sure why this happens, but it seems fine to just ignore them here.
|
|
If corners==0 for a non-empty layer though, something went wrong. */
|
|
BLI_assert(fd->totdisp == 0);
|
|
}
|
|
else {
|
|
side = sqrt(fd->totdisp / corners);
|
|
|
|
for (i=0; i<tot; i++, disps += side*side, ld++) {
|
|
ld->totdisp = side*side;
|
|
|
|
if (ld->disps)
|
|
MEM_freeN(ld->disps);
|
|
|
|
ld->disps = MEM_callocN(sizeof(float)*3*side*side, "converted loop mdisps");
|
|
if (fd->disps) {
|
|
memcpy(ld->disps, disps, sizeof(float)*3*side*side);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void convert_mfaces_to_mpolys(Mesh *mesh)
|
|
{
|
|
MFace *mf;
|
|
MLoop *ml;
|
|
MPoly *mp;
|
|
MEdge *me;
|
|
EdgeHash *eh;
|
|
int numTex, numCol;
|
|
int i, j, totloop;
|
|
|
|
mesh->totpoly = mesh->totface;
|
|
mesh->mpoly = MEM_callocN(sizeof(MPoly)*mesh->totpoly, "mpoly converted");
|
|
CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_ASSIGN, mesh->mpoly, mesh->totpoly);
|
|
|
|
numTex = CustomData_number_of_layers(&mesh->fdata, CD_MTFACE);
|
|
numCol = CustomData_number_of_layers(&mesh->fdata, CD_MCOL);
|
|
|
|
totloop = 0;
|
|
mf = mesh->mface;
|
|
for (i=0; i<mesh->totface; i++, mf++) {
|
|
totloop += mf->v4 ? 4 : 3;
|
|
}
|
|
|
|
mesh->totloop = totloop;
|
|
mesh->mloop = MEM_callocN(sizeof(MLoop)*mesh->totloop, "mloop converted");
|
|
|
|
CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_ASSIGN, mesh->mloop, totloop);
|
|
CustomData_to_bmeshpoly(&mesh->fdata, &mesh->pdata, &mesh->ldata,
|
|
mesh->totloop, mesh->totpoly);
|
|
|
|
eh = BLI_edgehash_new();
|
|
|
|
/*build edge hash*/
|
|
me = mesh->medge;
|
|
for (i=0; i<mesh->totedge; i++, me++) {
|
|
BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
|
|
}
|
|
|
|
j = 0; /*current loop index*/
|
|
ml = mesh->mloop;
|
|
mf = mesh->mface;
|
|
mp = mesh->mpoly;
|
|
for (i=0; i<mesh->totface; i++, mf++, mp++) {
|
|
mp->loopstart = j;
|
|
|
|
mp->totloop = mf->v4 ? 4 : 3;
|
|
|
|
mp->mat_nr = mf->mat_nr;
|
|
mp->flag = mf->flag;
|
|
|
|
#define ML(v1, v2) {ml->v = mf->v1; ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++;}
|
|
|
|
ML(v1, v2);
|
|
ML(v2, v3);
|
|
if (mf->v4) {
|
|
ML(v3, v4);
|
|
ML(v4, v1);
|
|
} else {
|
|
ML(v3, v1);
|
|
}
|
|
|
|
#undef ML
|
|
|
|
bmesh_corners_to_loops(mesh, i, mp->loopstart, numTex, numCol);
|
|
}
|
|
|
|
/* note, we dont convert FGons at all, these are not even real ngons,
|
|
* they have their own UV's, colors etc - its more an editing feature. */
|
|
|
|
mesh_update_customdata_pointers(mesh, TRUE);
|
|
|
|
BLI_edgehash_free(eh, NULL);
|
|
}
|
|
|
|
float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
|
|
{
|
|
int i, numVerts = me->totvert;
|
|
float (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos1");
|
|
|
|
if (numVerts_r) *numVerts_r = numVerts;
|
|
for (i=0; i<numVerts; i++)
|
|
copy_v3_v3(cos[i], me->mvert[i].co);
|
|
|
|
return cos;
|
|
}
|
|
|
|
|
|
/* ngon version wip, based on EDBM_make_uv_vert_map */
|
|
/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
|
|
* but for now this replaces it because its unused. */
|
|
|
|
UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit)
|
|
{
|
|
UvVertMap *vmap;
|
|
UvMapVert *buf;
|
|
MPoly *mp;
|
|
unsigned int a;
|
|
int i, totuv, nverts;
|
|
|
|
totuv = 0;
|
|
|
|
/* generate UvMapVert array */
|
|
mp= mpoly;
|
|
for(a=0; a<totpoly; a++, mp++)
|
|
if(!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL)))
|
|
totuv += mp->totloop;
|
|
|
|
if(totuv==0)
|
|
return NULL;
|
|
|
|
vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
|
|
if (!vmap)
|
|
return NULL;
|
|
|
|
vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totvert, "UvMapVert*");
|
|
buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
|
|
|
|
if (!vmap->vert || !vmap->buf) {
|
|
free_uv_vert_map(vmap);
|
|
return NULL;
|
|
}
|
|
|
|
mp= mpoly;
|
|
for(a=0; a<totpoly; a++, mp++) {
|
|
if(!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
|
|
nverts= mp->totloop;
|
|
|
|
for(i=0; i<nverts; i++) {
|
|
buf->tfindex= i;
|
|
buf->f= a;
|
|
buf->separate = 0;
|
|
buf->next= vmap->vert[mloop[mp->loopstart + i].v];
|
|
vmap->vert[mloop[mp->loopstart + i].v]= buf;
|
|
buf++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* sort individual uvs for each vert */
|
|
for(a=0; a<totvert; a++) {
|
|
UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
|
|
UvMapVert *iterv, *v, *lastv, *next;
|
|
float *uv, *uv2, uvdiff[2];
|
|
|
|
while(vlist) {
|
|
v= vlist;
|
|
vlist= vlist->next;
|
|
v->next= newvlist;
|
|
newvlist= v;
|
|
|
|
uv= mloopuv[mpoly[v->f].loopstart + v->tfindex].uv;
|
|
lastv= NULL;
|
|
iterv= vlist;
|
|
|
|
while(iterv) {
|
|
next= iterv->next;
|
|
|
|
uv2= mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv;
|
|
sub_v2_v2v2(uvdiff, uv2, uv);
|
|
|
|
|
|
if(fabsf(uv[0]-uv2[0]) < limit[0] && fabsf(uv[1]-uv2[1]) < limit[1]) {
|
|
if(lastv) lastv->next= next;
|
|
else vlist= next;
|
|
iterv->next= newvlist;
|
|
newvlist= iterv;
|
|
}
|
|
else
|
|
lastv=iterv;
|
|
|
|
iterv= next;
|
|
}
|
|
|
|
newvlist->separate = 1;
|
|
}
|
|
|
|
vmap->vert[a]= newvlist;
|
|
}
|
|
|
|
return vmap;
|
|
}
|
|
|
|
UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v)
|
|
{
|
|
return vmap->vert[v];
|
|
}
|
|
|
|
void free_uv_vert_map(UvVertMap *vmap)
|
|
{
|
|
if (vmap) {
|
|
if (vmap->vert) MEM_freeN(vmap->vert);
|
|
if (vmap->buf) MEM_freeN(vmap->buf);
|
|
MEM_freeN(vmap);
|
|
}
|
|
}
|
|
|
|
/* Generates a map where the key is the vertex and the value is a list
|
|
of faces that use that vertex as a corner. The lists are allocated
|
|
from one memory pool. */
|
|
void create_vert_face_map(ListBase **map, IndexNode **mem, const MFace *mface, const int totvert, const int totface)
|
|
{
|
|
int i,j;
|
|
IndexNode *node = NULL;
|
|
|
|
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
|
|
(*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem");
|
|
node = *mem;
|
|
|
|
/* Find the users */
|
|
for(i = 0; i < totface; ++i){
|
|
for(j = 0; j < (mface[i].v4?4:3); ++j, ++node) {
|
|
node->index = i;
|
|
BLI_addtail(&(*map)[((unsigned int*)(&mface[i]))[j]], node);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Generates a map where the key is the vertex and the value is a list
|
|
of edges that use that vertex as an endpoint. The lists are allocated
|
|
from one memory pool. */
|
|
void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, const int totvert, const int totedge)
|
|
{
|
|
int i, j;
|
|
IndexNode *node = NULL;
|
|
|
|
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
|
|
(*mem) = MEM_callocN(sizeof(IndexNode) * totedge * 2, "vert edge map mem");
|
|
node = *mem;
|
|
|
|
/* Find the users */
|
|
for(i = 0; i < totedge; ++i){
|
|
for(j = 0; j < 2; ++j, ++node) {
|
|
node->index = i;
|
|
BLI_addtail(&(*map)[((unsigned int*)(&medge[i].v1))[j]], node);
|
|
}
|
|
}
|
|
}
|
|
|
|
void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata,
|
|
CustomData *pdata, int lindex[4], int findex,
|
|
const int polyindex,
|
|
const int mf_len, /* 3 or 4 */
|
|
|
|
/* cache values to avoid lookups every time */
|
|
const int numTex, /* CustomData_number_of_layers(pdata, CD_MTEXPOLY) */
|
|
const int numCol, /* CustomData_number_of_layers(ldata, CD_MLOOPCOL) */
|
|
const int hasWCol /* CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL) */
|
|
)
|
|
{
|
|
MTFace *texface;
|
|
MTexPoly *texpoly;
|
|
MCol *mcol;
|
|
MLoopCol *mloopcol;
|
|
MLoopUV *mloopuv;
|
|
int i, j;
|
|
|
|
for(i=0; i < numTex; i++){
|
|
texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
|
|
texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
|
|
|
|
texface->tpage = texpoly->tpage;
|
|
texface->flag = texpoly->flag;
|
|
texface->transp = texpoly->transp;
|
|
texface->mode = texpoly->mode;
|
|
texface->tile = texpoly->tile;
|
|
texface->unwrap = texpoly->unwrap;
|
|
|
|
for (j=0; j < mf_len; j++) {
|
|
mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, lindex[j], i);
|
|
texface->uv[j][0] = mloopuv->uv[0];
|
|
texface->uv[j][1] = mloopuv->uv[1];
|
|
}
|
|
}
|
|
|
|
for(i=0; i < numCol; i++){
|
|
mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
|
|
|
|
for (j=0; j < mf_len; j++) {
|
|
mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, lindex[j], i);
|
|
mcol[j].r = mloopcol->r;
|
|
mcol[j].g = mloopcol->g;
|
|
mcol[j].b = mloopcol->b;
|
|
mcol[j].a = mloopcol->a;
|
|
}
|
|
}
|
|
|
|
if (hasWCol) {
|
|
mcol = CustomData_get(fdata, findex, CD_WEIGHT_MCOL);
|
|
|
|
for (j=0; j < mf_len; j++) {
|
|
mloopcol = CustomData_get(ldata, lindex[j], CD_WEIGHT_MLOOPCOL);
|
|
mcol[j].r = mloopcol->r;
|
|
mcol[j].g = mloopcol->g;
|
|
mcol[j].b = mloopcol->b;
|
|
mcol[j].a = mloopcol->a;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
this function recreates a tesselation.
|
|
returns number of tesselation faces.
|
|
*/
|
|
int mesh_recalcTesselation(CustomData *fdata,
|
|
CustomData *ldata, CustomData *pdata,
|
|
MVert *mvert, int totface, int UNUSED(totloop),
|
|
int totpoly,
|
|
/* when teseelating to recalcilate normals after
|
|
* we can skip copying here */
|
|
const int do_face_nor_cpy)
|
|
{
|
|
|
|
/* use this to avoid locking pthread for _every_ polygon
|
|
* and calling the fill function */
|
|
|
|
#define USE_TESSFACE_SPEEDUP
|
|
#define USE_TESSFACE_QUADS // NEEDS FURTHER TESTING
|
|
|
|
#define TESSFACE_SCANFILL (1<<0)
|
|
#define TESSFACE_IS_QUAD (1<<1)
|
|
|
|
MPoly *mp, *mpoly;
|
|
MLoop *ml, *mloop;
|
|
MFace *mface = NULL, *mf;
|
|
BLI_array_declare(mface);
|
|
EditVert *v, *lastv, *firstv;
|
|
EditFace *f;
|
|
int *mface_orig_index = NULL;
|
|
BLI_array_declare(mface_orig_index);
|
|
int *mface_to_poly_map = NULL;
|
|
BLI_array_declare(mface_to_poly_map);
|
|
int lindex[4]; /* only ever use 3 in this case */
|
|
int *poly_orig_index;
|
|
int poly_index, j, mface_index;
|
|
|
|
const int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
|
|
const int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
|
|
const int hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
|
|
|
|
mpoly = CustomData_get_layer(pdata, CD_MPOLY);
|
|
mloop = CustomData_get_layer(ldata, CD_MLOOP);
|
|
|
|
/* allocate the length of totfaces, avoid many small reallocs,
|
|
* if all faces are tri's it will be correct, quads == 2x allocs */
|
|
BLI_array_reserve(mface_to_poly_map, totpoly);
|
|
BLI_array_reserve(mface, totpoly);
|
|
|
|
mface_index = 0;
|
|
mp = mpoly;
|
|
poly_orig_index = CustomData_get_layer(pdata, CD_ORIGINDEX);
|
|
for (poly_index = 0; poly_index < totpoly; poly_index++, mp++) {
|
|
if (mp->totloop < 3) {
|
|
/* do nothing */
|
|
}
|
|
|
|
#ifdef USE_TESSFACE_SPEEDUP
|
|
|
|
#define ML_TO_MF(i1, i2, i3) \
|
|
BLI_array_growone(mface_to_poly_map); \
|
|
BLI_array_growone(mface); \
|
|
mface_to_poly_map[mface_index] = poly_index; \
|
|
mf= &mface[mface_index]; \
|
|
/* set loop indices, transformed to vert indices later */ \
|
|
mf->v1 = mp->loopstart + i1; \
|
|
mf->v2 = mp->loopstart + i2; \
|
|
mf->v3 = mp->loopstart + i3; \
|
|
mf->v4 = 0; \
|
|
mf->mat_nr = mp->mat_nr; \
|
|
mf->flag = mp->flag; \
|
|
if (poly_orig_index) { \
|
|
BLI_array_append(mface_orig_index, \
|
|
poly_orig_index[poly_index]); \
|
|
} \
|
|
|
|
/* ALMOST IDENTICAL TO DEFINE ABOVE (see EXCEPTION) */
|
|
#define ML_TO_MF_QUAD() \
|
|
BLI_array_growone(mface_to_poly_map); \
|
|
BLI_array_growone(mface); \
|
|
mface_to_poly_map[mface_index] = poly_index; \
|
|
mf= &mface[mface_index]; \
|
|
/* set loop indices, transformed to vert indices later */ \
|
|
mf->v1 = mp->loopstart + 0; /* EXCEPTION */ \
|
|
mf->v2 = mp->loopstart + 1; /* EXCEPTION */ \
|
|
mf->v3 = mp->loopstart + 2; /* EXCEPTION */ \
|
|
mf->v4 = mp->loopstart + 3; /* EXCEPTION */ \
|
|
mf->mat_nr = mp->mat_nr; \
|
|
mf->flag = mp->flag; \
|
|
if (poly_orig_index) { \
|
|
BLI_array_append(mface_orig_index, \
|
|
poly_orig_index[poly_index]); \
|
|
} \
|
|
mf->edcode |= TESSFACE_IS_QUAD; /* EXCEPTION */ \
|
|
|
|
|
|
else if (mp->totloop == 3) {
|
|
ml = mloop + mp->loopstart;
|
|
ML_TO_MF(0, 1, 2)
|
|
mface_index++;
|
|
}
|
|
else if (mp->totloop == 4) {
|
|
#ifdef USE_TESSFACE_QUADS
|
|
ml = mloop + mp->loopstart;
|
|
ML_TO_MF_QUAD()
|
|
mface_index++;
|
|
#else
|
|
ml = mloop + mp->loopstart;
|
|
ML_TO_MF(0, 1, 2)
|
|
mface_index++;
|
|
ML_TO_MF(0, 2, 3)
|
|
mface_index++;
|
|
#endif
|
|
}
|
|
#endif /* USE_TESSFACE_SPEEDUP */
|
|
else {
|
|
int totfilltri;
|
|
|
|
ml = mloop + mp->loopstart;
|
|
|
|
BLI_begin_edgefill();
|
|
firstv = NULL;
|
|
lastv = NULL;
|
|
for (j=0; j<mp->totloop; j++, ml++) {
|
|
v = BLI_addfillvert(mvert[ml->v].co);
|
|
|
|
v->keyindex = mp->loopstart + j;
|
|
|
|
if (lastv)
|
|
BLI_addfilledge(lastv, v);
|
|
|
|
if (!firstv)
|
|
firstv = v;
|
|
lastv = v;
|
|
}
|
|
BLI_addfilledge(lastv, firstv);
|
|
|
|
totfilltri = BLI_edgefill(2);
|
|
if (totfilltri) {
|
|
BLI_array_growitems(mface_to_poly_map, totfilltri);
|
|
BLI_array_growitems(mface, totfilltri);
|
|
if (poly_orig_index) {
|
|
BLI_array_growitems(mface_orig_index, totfilltri);
|
|
}
|
|
|
|
for (f = fillfacebase.first; f; f = f->next, mf++) {
|
|
mface_to_poly_map[mface_index] = poly_index;
|
|
mf= &mface[mface_index];
|
|
|
|
/* set loop indices, transformed to vert indices later */
|
|
mf->v1 = f->v1->keyindex;
|
|
mf->v2 = f->v2->keyindex;
|
|
mf->v3 = f->v3->keyindex;
|
|
mf->v4 = 0;
|
|
|
|
mf->mat_nr = mp->mat_nr;
|
|
mf->flag = mp->flag;
|
|
|
|
#ifdef USE_TESSFACE_SPEEDUP
|
|
mf->edcode |= TESSFACE_SCANFILL; /* tag for sorting loop indicies */
|
|
#endif
|
|
|
|
if (poly_orig_index) {
|
|
mface_orig_index[mface_index] = poly_orig_index[poly_index];
|
|
}
|
|
|
|
mface_index++;
|
|
}
|
|
}
|
|
|
|
BLI_end_edgefill();
|
|
}
|
|
}
|
|
|
|
CustomData_free(fdata, totface);
|
|
memset(fdata, 0, sizeof(CustomData));
|
|
totface = mface_index;
|
|
|
|
|
|
/* note essential but without this we store over-alloc'd memory in the CustomData layers */
|
|
if (LIKELY((MEM_allocN_len(mface) / sizeof(*mface)) != totface)) {
|
|
mface = MEM_reallocN(mface, sizeof(*mface) * totface);
|
|
mface_to_poly_map = MEM_reallocN(mface_to_poly_map, sizeof(*mface_to_poly_map) * totface);
|
|
if (mface_orig_index) {
|
|
mface_orig_index = MEM_reallocN(mface_orig_index, sizeof(*mface_orig_index) * totface);
|
|
}
|
|
}
|
|
|
|
CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
|
|
|
|
/* CD_POLYINDEX will contain an array of indices from tessfaces to the polygons
|
|
* they are directly tesselated from */
|
|
CustomData_add_layer(fdata, CD_POLYINDEX, CD_ASSIGN, mface_to_poly_map, totface);
|
|
if (mface_orig_index) {
|
|
/* If polys had a CD_ORIGINDEX layer, then the tesselated faces will get this
|
|
* layer as well, pointing to polys from the original mesh (not the polys
|
|
* that just got tesselated) */
|
|
CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, mface_orig_index, totface);
|
|
}
|
|
|
|
CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
|
|
|
|
if (do_face_nor_cpy) {
|
|
/* If polys have a normals layer, copying that to faces can help
|
|
* avoid the need to recalculate normals later */
|
|
if (CustomData_has_layer(pdata, CD_NORMAL)) {
|
|
float (*pnors)[3] = CustomData_get_layer(pdata, CD_NORMAL);
|
|
float (*fnors)[3] = CustomData_add_layer(fdata, CD_NORMAL, CD_CALLOC, NULL, totface);
|
|
for (mface_index = 0; mface_index < totface; mface_index++) {
|
|
copy_v3_v3(fnors[mface_index], pnors[mface_to_poly_map[mface_index]]);
|
|
}
|
|
}
|
|
}
|
|
|
|
mf = mface;
|
|
for (mface_index=0; mface_index < totface; mface_index++, mf++) {
|
|
|
|
#ifdef USE_TESSFACE_QUADS
|
|
const int mf_len = mf->edcode & TESSFACE_IS_QUAD ? 4 : 3;
|
|
#endif
|
|
|
|
#ifdef USE_TESSFACE_SPEEDUP
|
|
/* skip sorting when not using ngons */
|
|
if (UNLIKELY(mf->edcode & TESSFACE_SCANFILL))
|
|
#endif
|
|
{
|
|
/* sort loop indices to ensure winding is correct */
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
}
|
|
|
|
/* end abusing the edcode */
|
|
#if defined(USE_TESSFACE_QUADS) || defined(USE_TESSFACE_SPEEDUP)
|
|
mf->edcode = 0;
|
|
#endif
|
|
|
|
|
|
lindex[0] = mf->v1;
|
|
lindex[1] = mf->v2;
|
|
lindex[2] = mf->v3;
|
|
#ifdef USE_TESSFACE_QUADS
|
|
if (mf_len == 4) lindex[3] = mf->v4;
|
|
#endif
|
|
|
|
/*transform loop indices to vert indices*/
|
|
mf->v1 = mloop[mf->v1].v;
|
|
mf->v2 = mloop[mf->v2].v;
|
|
mf->v3 = mloop[mf->v3].v;
|
|
#ifdef USE_TESSFACE_QUADS
|
|
if (mf_len == 4) mf->v4 = mloop[mf->v4].v;
|
|
#endif
|
|
|
|
mesh_loops_to_mface_corners(fdata, ldata, pdata,
|
|
lindex, mface_index, mface_to_poly_map[mface_index],
|
|
#ifdef USE_TESSFACE_QUADS
|
|
mf_len,
|
|
#else
|
|
3,
|
|
#endif
|
|
numTex, numCol, hasWCol);
|
|
|
|
|
|
#ifdef USE_TESSFACE_QUADS
|
|
test_index_face(mf, fdata, mface_index, mf_len);
|
|
#endif
|
|
|
|
}
|
|
|
|
return totface;
|
|
|
|
#undef USE_TESSFACE_SPEEDUP
|
|
|
|
}
|
|
|
|
|
|
#ifdef USE_BMESH_SAVE_AS_COMPAT
|
|
|
|
/*
|
|
* this function recreates a tesselation.
|
|
* returns number of tesselation faces.
|
|
*/
|
|
int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata,
|
|
struct CustomData *pdata, int totface, int UNUSED(totloop), int totpoly)
|
|
{
|
|
MLoop *mloop;
|
|
|
|
int lindex[4];
|
|
int i;
|
|
int k;
|
|
|
|
MPoly *mp, *mpoly;
|
|
MFace *mface = NULL, *mf;
|
|
BLI_array_declare(mface);
|
|
|
|
const int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
|
|
const int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
|
|
const int hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
|
|
|
|
mpoly = CustomData_get_layer(pdata, CD_MPOLY);
|
|
mloop = CustomData_get_layer(ldata, CD_MLOOP);
|
|
|
|
mp = mpoly;
|
|
k = 0;
|
|
for (i = 0; i<totpoly; i++, mp++) {
|
|
if (ELEM(mp->totloop, 3, 4)) {
|
|
BLI_array_growone(mface);
|
|
mf = &mface[k];
|
|
|
|
mf->mat_nr = mp->mat_nr;
|
|
mf->flag = mp->flag;
|
|
|
|
mf->v1 = mp->loopstart + 0;
|
|
mf->v2 = mp->loopstart + 1;
|
|
mf->v3 = mp->loopstart + 2;
|
|
mf->v4 = (mp->totloop == 4) ? (mp->loopstart + 3) : 0;
|
|
|
|
/* abuse edcode for temp storage and clear next loop */
|
|
mf->edcode = (char)mp->totloop; /* only ever 3 or 4 */
|
|
|
|
k++;
|
|
}
|
|
}
|
|
|
|
CustomData_free(fdata, totface);
|
|
memset(fdata, 0, sizeof(CustomData));
|
|
|
|
totface= k;
|
|
|
|
CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
|
|
|
|
CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
|
|
|
|
mp = mpoly;
|
|
k = 0;
|
|
for (i = 0; i<totpoly; i++, mp++) {
|
|
if (ELEM(mp->totloop, 3, 4)) {
|
|
mf = &mface[k];
|
|
|
|
if (mf->edcode == 3) {
|
|
/*sort loop indices to ensure winding is correct*/
|
|
/* NO SORT - looks like we can skip this */
|
|
|
|
lindex[0] = mf->v1;
|
|
lindex[1] = mf->v2;
|
|
lindex[2] = mf->v3;
|
|
lindex[3] = 0; /* unused */
|
|
|
|
/*transform loop indices to vert indices*/
|
|
mf->v1 = mloop[mf->v1].v;
|
|
mf->v2 = mloop[mf->v2].v;
|
|
mf->v3 = mloop[mf->v3].v;
|
|
|
|
mesh_loops_to_mface_corners(fdata, ldata, pdata,
|
|
lindex, k, i, 3,
|
|
numTex, numCol, hasWCol);
|
|
test_index_face(mf, fdata, k, 3);
|
|
}
|
|
else {
|
|
/*sort loop indices to ensure winding is correct*/
|
|
/* NO SORT - looks like we can skip this */
|
|
|
|
lindex[0] = mf->v1;
|
|
lindex[1] = mf->v2;
|
|
lindex[2] = mf->v3;
|
|
lindex[3] = mf->v4;
|
|
|
|
/*transform loop indices to vert indices*/
|
|
mf->v1 = mloop[mf->v1].v;
|
|
mf->v2 = mloop[mf->v2].v;
|
|
mf->v3 = mloop[mf->v3].v;
|
|
mf->v4 = mloop[mf->v4].v;
|
|
|
|
mesh_loops_to_mface_corners(fdata, ldata, pdata,
|
|
lindex, k, i, 4,
|
|
numTex, numCol, hasWCol);
|
|
test_index_face(mf, fdata, k, 4);
|
|
}
|
|
|
|
mf->edcode= 0;
|
|
|
|
k++;
|
|
}
|
|
}
|
|
|
|
return k;
|
|
}
|
|
#endif /* USE_BMESH_SAVE_AS_COMPAT */
|
|
|
|
/*
|
|
* COMPUTE POLY NORMAL
|
|
*
|
|
* Computes the normal of a planar
|
|
* polygon See Graphics Gems for
|
|
* computing newell normal.
|
|
*
|
|
*/
|
|
static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvert, float normal[3])
|
|
{
|
|
|
|
MVert *v1, *v2, *v3;
|
|
double u[3], v[3], w[3];
|
|
double n[3] = {0.0, 0.0, 0.0}, l;
|
|
int i;
|
|
|
|
for(i = 0; i < mpoly->totloop; i++){
|
|
v1 = mvert + loopstart[i].v;
|
|
v2 = mvert + loopstart[(i+1)%mpoly->totloop].v;
|
|
v3 = mvert + loopstart[(i+2)%mpoly->totloop].v;
|
|
|
|
VECCOPY(u, v1->co);
|
|
VECCOPY(v, v2->co);
|
|
VECCOPY(w, v3->co);
|
|
|
|
/*this fixes some weird numerical error*/
|
|
if (i==0) {
|
|
u[0] += 0.0001f;
|
|
u[1] += 0.0001f;
|
|
u[2] += 0.0001f;
|
|
}
|
|
|
|
/* newell's method
|
|
|
|
so thats?:
|
|
(a[1] - b[1]) * (a[2] + b[2]);
|
|
a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
|
|
|
|
odd. half of that is the cross product. . .what's the
|
|
other half?
|
|
|
|
also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
|
|
*/
|
|
|
|
n[0] += (u[1] - v[1]) * (u[2] + v[2]);
|
|
n[1] += (u[2] - v[2]) * (u[0] + v[0]);
|
|
n[2] += (u[0] - v[0]) * (u[1] + v[1]);
|
|
}
|
|
|
|
l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
|
|
l = sqrt(l);
|
|
|
|
if (l == 0.0) {
|
|
normal[0] = 0.0f;
|
|
normal[1] = 0.0f;
|
|
normal[2] = 1.0f;
|
|
|
|
return;
|
|
} else l = 1.0f / l;
|
|
|
|
n[0] *= l;
|
|
n[1] *= l;
|
|
n[2] *= l;
|
|
|
|
normal[0] = (float) n[0];
|
|
normal[1] = (float) n[1];
|
|
normal[2] = (float) n[2];
|
|
}
|
|
|
|
void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvarray, float no[3])
|
|
{
|
|
if (mpoly->totloop > 4) {
|
|
mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
|
|
}
|
|
else if (mpoly->totloop == 3){
|
|
normal_tri_v3(no,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
normal_quad_v3(no,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co,
|
|
mvarray[loopstart[3].v].co
|
|
);
|
|
}
|
|
else { /* horrible, two sided face! */
|
|
no[0] = 0.0;
|
|
no[1] = 0.0;
|
|
no[2] = 1.0;
|
|
}
|
|
}
|
|
/* duplicate of function above _but_ takes coords rather then mverts */
|
|
static void mesh_calc_ngon_normal_coords(MPoly *mpoly, MLoop *loopstart,
|
|
const float (*vertex_coords)[3], float normal[3])
|
|
{
|
|
|
|
const float *v1, *v2, *v3;
|
|
double u[3], v[3], w[3];
|
|
double n[3] = {0.0, 0.0, 0.0}, l;
|
|
int i;
|
|
|
|
for(i = 0; i < mpoly->totloop; i++){
|
|
v1 = (const float *)(vertex_coords + loopstart[i].v);
|
|
v2 = (const float *)(vertex_coords + loopstart[(i+1)%mpoly->totloop].v);
|
|
v3 = (const float *)(vertex_coords + loopstart[(i+2)%mpoly->totloop].v);
|
|
|
|
VECCOPY(u, v1);
|
|
VECCOPY(v, v2);
|
|
VECCOPY(w, v3);
|
|
|
|
/*this fixes some weird numerical error*/
|
|
if (i==0) {
|
|
u[0] += 0.0001f;
|
|
u[1] += 0.0001f;
|
|
u[2] += 0.0001f;
|
|
}
|
|
|
|
n[0] += (u[1] - v[1]) * (u[2] + v[2]);
|
|
n[1] += (u[2] - v[2]) * (u[0] + v[0]);
|
|
n[2] += (u[0] - v[0]) * (u[1] + v[1]);
|
|
}
|
|
|
|
l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
|
|
l = sqrt(l);
|
|
|
|
if (l == 0.0) {
|
|
normal[0] = 0.0f;
|
|
normal[1] = 0.0f;
|
|
normal[2] = 1.0f;
|
|
|
|
return;
|
|
} else l = 1.0f / l;
|
|
|
|
n[0] *= l;
|
|
n[1] *= l;
|
|
n[2] *= l;
|
|
|
|
normal[0] = (float) n[0];
|
|
normal[1] = (float) n[1];
|
|
normal[2] = (float) n[2];
|
|
}
|
|
|
|
void mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart,
|
|
const float (*vertex_coords)[3], float no[3])
|
|
{
|
|
if (mpoly->totloop > 4) {
|
|
mesh_calc_ngon_normal_coords(mpoly, loopstart, vertex_coords, no);
|
|
}
|
|
else if (mpoly->totloop == 3){
|
|
normal_tri_v3(no,
|
|
vertex_coords[loopstart[0].v],
|
|
vertex_coords[loopstart[1].v],
|
|
vertex_coords[loopstart[2].v]
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
normal_quad_v3(no,
|
|
vertex_coords[loopstart[0].v],
|
|
vertex_coords[loopstart[1].v],
|
|
vertex_coords[loopstart[2].v],
|
|
vertex_coords[loopstart[3].v]
|
|
);
|
|
}
|
|
else { /* horrible, two sided face! */
|
|
no[0] = 0.0;
|
|
no[1] = 0.0;
|
|
no[2] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void mesh_calc_ngon_center(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvert, float cent[3])
|
|
{
|
|
const float w= 1.0f / (float)mpoly->totloop;
|
|
int i;
|
|
|
|
zero_v3(cent);
|
|
|
|
for (i = 0; i < mpoly->totloop; i++) {
|
|
madd_v3_v3fl(cent, mvert[(loopstart++)->v].co, w);
|
|
}
|
|
}
|
|
|
|
void mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvarray, float cent[3])
|
|
{
|
|
if (mpoly->totloop == 3) {
|
|
cent_tri_v3(cent,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
cent_quad_v3(cent,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co,
|
|
mvarray[loopstart[3].v].co
|
|
);
|
|
}
|
|
else {
|
|
mesh_calc_ngon_center(mpoly, loopstart, mvarray, cent);
|
|
}
|
|
}
|
|
|
|
/* note, passing polynormal is only a speedup so we can skip calculating it */
|
|
float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvarray, float polynormal[3])
|
|
{
|
|
if (mpoly->totloop == 3) {
|
|
return area_tri_v3(mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
return area_quad_v3(mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co,
|
|
mvarray[loopstart[3].v].co
|
|
);
|
|
}
|
|
else {
|
|
int i;
|
|
float area, polynorm_local[3], (*vertexcos)[3];
|
|
float *no= polynormal ? polynormal : polynorm_local;
|
|
BLI_array_fixedstack_declare(vertexcos, BM_NGON_STACK_SIZE, mpoly->totloop, __func__);
|
|
|
|
/* pack vertex cos into an array for area_poly_v3 */
|
|
for (i = 0; i < mpoly->totloop; i++) {
|
|
copy_v3_v3(vertexcos[i], mvarray[(loopstart++)->v].co);
|
|
}
|
|
|
|
/* need normal for area_poly_v3 as well */
|
|
if (polynormal == NULL) {
|
|
mesh_calc_poly_normal(mpoly, loopstart, mvarray, no);
|
|
}
|
|
|
|
/* finally calculate the area */
|
|
area = area_poly_v3(mpoly->totloop, vertexcos, no);
|
|
|
|
BLI_array_fixedstack_free(vertexcos);
|
|
|
|
return area;
|
|
}
|
|
}
|
|
|
|
/* basic vertex data functions */
|
|
int minmax_mesh(Mesh *me, float min[3], float max[3])
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
for(mvert= me->mvert; i--; mvert++) {
|
|
DO_MINMAX(mvert->co, min, max);
|
|
}
|
|
|
|
return (me->totvert != 0);
|
|
}
|
|
|
|
int mesh_center_median(Mesh *me, float cent[3])
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
zero_v3(cent);
|
|
for(mvert= me->mvert; i--; mvert++) {
|
|
add_v3_v3(cent, mvert->co);
|
|
}
|
|
/* otherwise we get NAN for 0 verts */
|
|
if(me->totvert) {
|
|
mul_v3_fl(cent, 1.0f/(float)me->totvert);
|
|
}
|
|
|
|
return (me->totvert != 0);
|
|
}
|
|
|
|
int mesh_center_bounds(Mesh *me, float cent[3])
|
|
{
|
|
float min[3], max[3];
|
|
INIT_MINMAX(min, max);
|
|
if(minmax_mesh(me, min, max)) {
|
|
mid_v3_v3v3(cent, min, max);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void mesh_translate(Mesh *me, float offset[3], int do_keys)
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
for(mvert= me->mvert; i--; mvert++) {
|
|
add_v3_v3(mvert->co, offset);
|
|
}
|
|
|
|
if (do_keys && me->key) {
|
|
KeyBlock *kb;
|
|
for (kb=me->key->block.first; kb; kb=kb->next) {
|
|
float *fp= kb->data;
|
|
for (i= kb->totelem; i--; fp+=3) {
|
|
add_v3_v3(fp, offset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void BKE_mesh_ensure_navmesh(Mesh *me)
|
|
{
|
|
if (!CustomData_has_layer(&me->fdata, CD_RECAST)) {
|
|
int i;
|
|
int numFaces = me->totface;
|
|
int* recastData;
|
|
CustomData_add_layer_named(&me->fdata, CD_RECAST, CD_CALLOC, NULL, numFaces, "recastData");
|
|
recastData = (int*)CustomData_get_layer(&me->fdata, CD_RECAST);
|
|
for (i=0; i<numFaces; i++) {
|
|
recastData[i] = i+1;
|
|
}
|
|
CustomData_add_layer_named(&me->fdata, CD_RECAST, CD_REFERENCE, recastData, numFaces, "recastData");
|
|
}
|
|
}
|