* Grease Pencil works again from Image Editor now. For now, the GPencil datablock is linked to the Image Editor space, but this can be changed if need be. * Made Grease Pencil hotkeys into a separate Grease Pencil keymap, which can get included automagically like for frames/ui/v2d/etc. by supplying ED_KEYMAP_GPENCIL as part of st->keymapflag * Temporarily restored the nasty hack to make View2D-aligned sketches in Image Editor to use OpenGL lines only. I still dunno why this doesn't work normally. (Probably related is that strokes are not visible when there's no image visible atm).
94 lines
3.1 KiB
C++
94 lines
3.1 KiB
C++
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef ED_IMAGE_INTERN_H
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#define ED_IMAGE_INTERN_H
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/* internal exports only */
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struct bContext;
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struct ARegion;
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struct ARegionType;
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struct ScrArea;
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struct SpaceImage;
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struct Object;
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struct Image;
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struct ImBuf;
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struct wmOperatorType;
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struct Scene;
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struct bNodeTree;
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/* space_image.c */
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struct ARegion *image_has_buttons_region(struct ScrArea *sa);
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/* image_header.c */
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void image_header_buttons(const struct bContext *C, struct ARegion *ar);
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void IMAGE_OT_toolbox(struct wmOperatorType *ot);
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/* image_draw.c */
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void draw_image_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene);
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void draw_image_info(struct ARegion *ar, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf);
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void draw_image_grease_pencil(struct bContext *C, short onlyv2d);
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/* image_ops.c */
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int space_image_main_area_poll(struct bContext *C);
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void IMAGE_OT_view_all(struct wmOperatorType *ot);
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void IMAGE_OT_view_pan(struct wmOperatorType *ot);
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void IMAGE_OT_view_selected(struct wmOperatorType *ot);
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void IMAGE_OT_view_zoom(struct wmOperatorType *ot);
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void IMAGE_OT_view_zoom_in(struct wmOperatorType *ot);
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void IMAGE_OT_view_zoom_out(struct wmOperatorType *ot);
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void IMAGE_OT_view_zoom_ratio(struct wmOperatorType *ot);
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void IMAGE_OT_new(struct wmOperatorType *ot);
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void IMAGE_OT_open(struct wmOperatorType *ot);
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void IMAGE_OT_replace(struct wmOperatorType *ot);
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void IMAGE_OT_reload(struct wmOperatorType *ot);
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void IMAGE_OT_save(struct wmOperatorType *ot);
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void IMAGE_OT_save_as(struct wmOperatorType *ot);
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void IMAGE_OT_save_sequence(struct wmOperatorType *ot);
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void IMAGE_OT_pack(struct wmOperatorType *ot);
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void IMAGE_OT_unpack(struct wmOperatorType *ot);
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void IMAGE_OT_sample(struct wmOperatorType *ot);
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void IMAGE_OT_curves_point_set(struct wmOperatorType *ot);
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void IMAGE_OT_record_composite(struct wmOperatorType *ot);
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/* uvedit_draw.c */
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void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit);
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/* image_panels.c */
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struct ImageUser *ntree_get_active_iuser(struct bNodeTree *ntree);
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void image_buttons_register(struct ARegionType *art);
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void IMAGE_OT_properties(struct wmOperatorType *ot);
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#endif /* ED_IMAGE_INTERN_H */
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