* added check for valid files a bit too eagerly in Rev.35654. Solved now by setting correct type for .blend file contents. Objects are now tagged as regular files, while the list (Mesh, Material, ...) (no idcode given) is tagged as directory.
* added check for valid files a bit too eagerly in Rev.35654. Solved now by setting correct type for .blend file contents. Objects are now tagged as regular files, while the list (Mesh, Material, ...) (no idcode given) is tagged as directory.