675 lines
17 KiB
C
675 lines
17 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_buttons/space_buttons.c
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* \ingroup spbuttons
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*/
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#include <string.h>
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#include <stdio.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "WM_message.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "UI_resources.h"
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#include "GPU_glew.h"
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#include "buttons_intern.h" /* own include */
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/* ******************** default callbacks for buttons space ***************** */
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static SpaceLink *buttons_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
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{
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ARegion *ar;
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SpaceButs *sbuts;
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sbuts = MEM_callocN(sizeof(SpaceButs), "initbuts");
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sbuts->spacetype = SPACE_BUTS;
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sbuts->mainb = sbuts->mainbuser = BCONTEXT_OBJECT;
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/* header */
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ar = MEM_callocN(sizeof(ARegion), "header for buts");
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BLI_addtail(&sbuts->regionbase, ar);
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ar->regiontype = RGN_TYPE_HEADER;
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ar->alignment = RGN_ALIGN_TOP;
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#if 0
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/* context region */
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ar = MEM_callocN(sizeof(ARegion), "context region for buts");
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BLI_addtail(&sbuts->regionbase, ar);
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ar->regiontype = RGN_TYPE_CHANNELS;
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ar->alignment = RGN_ALIGN_TOP;
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#endif
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/* main region */
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ar = MEM_callocN(sizeof(ARegion), "main region for buts");
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BLI_addtail(&sbuts->regionbase, ar);
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ar->regiontype = RGN_TYPE_WINDOW;
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return (SpaceLink *)sbuts;
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}
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/* not spacelink itself */
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static void buttons_free(SpaceLink *sl)
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{
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SpaceButs *sbuts = (SpaceButs *) sl;
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if (sbuts->path)
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MEM_freeN(sbuts->path);
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if (sbuts->texuser) {
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ButsContextTexture *ct = sbuts->texuser;
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BLI_freelistN(&ct->users);
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MEM_freeN(ct);
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}
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}
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/* spacetype; init callback */
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static void buttons_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
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{
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}
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static SpaceLink *buttons_duplicate(SpaceLink *sl)
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{
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SpaceButs *sbutsn = MEM_dupallocN(sl);
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/* clear or remove stuff from old */
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sbutsn->path = NULL;
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sbutsn->texuser = NULL;
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return (SpaceLink *)sbutsn;
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_main_region_init(wmWindowManager *wm, ARegion *ar)
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{
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wmKeyMap *keymap;
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ED_region_panels_init(wm, ar);
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keymap = WM_keymap_ensure(wm->defaultconf, "Property Editor", SPACE_BUTS, 0);
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WM_event_add_keymap_handler(&ar->handlers, keymap);
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}
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static void buttons_main_region_layout_properties(const bContext *C, SpaceButs *sbuts, ARegion *ar)
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{
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buttons_context_compute(C, sbuts);
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const char *contexts[2] = {NULL, NULL};
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switch (sbuts->mainb) {
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case BCONTEXT_SCENE:
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contexts[0] = "scene";
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break;
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case BCONTEXT_RENDER:
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contexts[0] = "render";
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break;
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case BCONTEXT_VIEW_LAYER:
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contexts[0] = "view_layer";
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break;
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case BCONTEXT_WORLD:
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contexts[0] = "world";
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break;
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case BCONTEXT_OBJECT:
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contexts[0] = "object";
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break;
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case BCONTEXT_DATA:
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contexts[0] = "data";
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break;
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case BCONTEXT_MATERIAL:
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contexts[0] = "material";
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break;
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case BCONTEXT_TEXTURE:
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contexts[0] = "texture";
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break;
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case BCONTEXT_PARTICLE:
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contexts[0] = "particle";
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break;
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case BCONTEXT_PHYSICS:
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contexts[0] = "physics";
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break;
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case BCONTEXT_BONE:
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contexts[0] = "bone";
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break;
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case BCONTEXT_MODIFIER:
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contexts[0] = "modifier";
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break;
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case BCONTEXT_SHADERFX:
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contexts[0] = "shaderfx";
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break;
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case BCONTEXT_CONSTRAINT:
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contexts[0] = "constraint";
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break;
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case BCONTEXT_BONE_CONSTRAINT:
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contexts[0] = "bone_constraint";
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break;
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case BCONTEXT_TOOL:
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contexts[0] = "tool";
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break;
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}
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const bool vertical = true;
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ED_region_panels_layout_ex(C, ar, contexts, sbuts->mainb, vertical);
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}
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static void buttons_main_region_layout_tool(const bContext *C, ARegion *ar)
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{
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const WorkSpace *workspace = CTX_wm_workspace(C);
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const int mode = CTX_data_mode_enum(C);
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const char *contexts_base[5] = {NULL};
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contexts_base[0] = ".active_tool";
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const char **contexts = &contexts_base[1];
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if (workspace->tools_space_type == SPACE_VIEW3D) {
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switch (mode) {
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case CTX_MODE_EDIT_MESH:
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ARRAY_SET_ITEMS(contexts, ".mesh_edit");
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break;
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case CTX_MODE_EDIT_CURVE:
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ARRAY_SET_ITEMS(contexts, ".curve_edit");
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break;
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case CTX_MODE_EDIT_SURFACE:
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ARRAY_SET_ITEMS(contexts, ".curve_edit");
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break;
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case CTX_MODE_EDIT_TEXT:
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ARRAY_SET_ITEMS(contexts, ".text_edit");
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break;
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case CTX_MODE_EDIT_ARMATURE:
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ARRAY_SET_ITEMS(contexts, ".armature_edit");
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break;
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case CTX_MODE_EDIT_METABALL:
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ARRAY_SET_ITEMS(contexts, ".mball_edit");
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break;
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case CTX_MODE_EDIT_LATTICE:
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ARRAY_SET_ITEMS(contexts, ".lattice_edit");
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break;
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case CTX_MODE_POSE:
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ARRAY_SET_ITEMS(contexts, ".posemode");
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break;
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case CTX_MODE_SCULPT:
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ARRAY_SET_ITEMS(contexts, ".paint_common", ".sculpt_mode");
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break;
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case CTX_MODE_PAINT_WEIGHT:
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ARRAY_SET_ITEMS(contexts, ".paint_common", ".weightpaint");
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break;
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case CTX_MODE_PAINT_VERTEX:
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ARRAY_SET_ITEMS(contexts, ".paint_common", ".vertexpaint");
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break;
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case CTX_MODE_PAINT_TEXTURE:
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ARRAY_SET_ITEMS(contexts, ".paint_common", ".imagepaint");
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break;
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case CTX_MODE_PARTICLE:
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ARRAY_SET_ITEMS(contexts, ".paint_common", ".particlemode");
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break;
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case CTX_MODE_OBJECT:
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ARRAY_SET_ITEMS(contexts, ".objectmode");
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break;
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case CTX_MODE_GPENCIL_PAINT:
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ARRAY_SET_ITEMS(contexts, ".greasepencil_paint");
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break;
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case CTX_MODE_GPENCIL_SCULPT:
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ARRAY_SET_ITEMS(contexts, ".greasepencil_sculpt");
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break;
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case CTX_MODE_GPENCIL_WEIGHT:
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ARRAY_SET_ITEMS(contexts, ".greasepencil_weight");
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break;
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}
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}
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else if (workspace->tools_space_type == SPACE_IMAGE) {
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switch (mode) {
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case CTX_MODE_EDIT_MESH:
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ARRAY_SET_ITEMS(contexts, ".uv_sculpt");
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}
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}
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/* for grease pencil we don't use tool system yet, so we need check outside
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* workspace->tools_space_type because this value is not available
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*/
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switch (mode) {
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case CTX_MODE_GPENCIL_PAINT:
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ARRAY_SET_ITEMS(contexts, ".greasepencil_paint");
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break;
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case CTX_MODE_GPENCIL_SCULPT:
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ARRAY_SET_ITEMS(contexts, ".greasepencil_sculpt");
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break;
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case CTX_MODE_GPENCIL_WEIGHT:
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ARRAY_SET_ITEMS(contexts, ".greasepencil_weight");
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break;
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case CTX_MODE_GPENCIL_EDIT:
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ARRAY_SET_ITEMS(contexts, ".greasepencil_edit");
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break;
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}
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int i = 0;
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while (contexts_base[i]) {
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i++;
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}
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BLI_assert(i < ARRAY_SIZE(contexts_base));
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contexts_base[i] = ".workspace";
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const bool vertical = true;
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ED_region_panels_layout_ex(C, ar, contexts_base, -1, vertical);
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}
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static void buttons_main_region_layout(const bContext *C, ARegion *ar)
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{
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/* draw entirely, view changes should be handled here */
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SpaceButs *sbuts = CTX_wm_space_buts(C);
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if (sbuts->mainb == BCONTEXT_TOOL) {
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buttons_main_region_layout_tool(C, ar);
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}
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else {
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buttons_main_region_layout_properties(C, sbuts, ar);
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}
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sbuts->mainbo = sbuts->mainb;
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}
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static void buttons_main_region_listener(
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wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn,
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const Scene *UNUSED(scene))
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{
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/* context changes */
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switch (wmn->category) {
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case NC_SCREEN:
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if (ELEM(wmn->data, ND_LAYER)) {
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ED_region_tag_redraw(ar);
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}
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break;
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}
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}
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static void buttons_operatortypes(void)
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{
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WM_operatortype_append(BUTTONS_OT_context_menu);
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WM_operatortype_append(BUTTONS_OT_file_browse);
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WM_operatortype_append(BUTTONS_OT_directory_browse);
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}
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static void buttons_keymap(struct wmKeyConfig *keyconf)
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{
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wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Property Editor", SPACE_BUTS, 0);
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WM_keymap_add_item(keymap, "BUTTONS_OT_context_menu", RIGHTMOUSE, KM_PRESS, 0, 0);
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
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{
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ED_region_header_init(ar);
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}
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static void buttons_header_region_draw(const bContext *C, ARegion *ar)
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{
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SpaceButs *sbuts = CTX_wm_space_buts(C);
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/* Needed for RNA to get the good values! */
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buttons_context_compute(C, sbuts);
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ED_region_header(C, ar);
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}
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static void buttons_header_region_message_subscribe(
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const bContext *UNUSED(C),
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WorkSpace *UNUSED(workspace), Scene *UNUSED(scene),
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bScreen *UNUSED(screen), ScrArea *sa, ARegion *ar,
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struct wmMsgBus *mbus)
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{
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SpaceButs *sbuts = sa->spacedata.first;
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wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
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.owner = ar,
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.user_data = ar,
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.notify = ED_region_do_msg_notify_tag_redraw,
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};
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/* Don't check for SpaceButs.mainb here, we may toggle between view-layers
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* where one has no active object, so that available contexts changes. */
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WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
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if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE, BCONTEXT_WORLD)) {
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WM_msg_subscribe_rna_anon_prop(mbus, ViewLayer, name, &msg_sub_value_region_tag_redraw);
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}
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if (sbuts->mainb == BCONTEXT_TOOL) {
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WM_msg_subscribe_rna_anon_prop(mbus, WorkSpace, tools, &msg_sub_value_region_tag_redraw);
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}
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}
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/* draw a certain button set only if properties area is currently
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* showing that button set, to reduce unnecessary drawing. */
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static void buttons_area_redraw(ScrArea *sa, short buttons)
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{
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SpaceButs *sbuts = sa->spacedata.first;
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/* if the area's current button set is equal to the one to redraw */
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if (sbuts->mainb == buttons)
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ED_area_tag_redraw(sa);
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}
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/* reused! */
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static void buttons_area_listener(
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wmWindow *UNUSED(win), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene))
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{
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SpaceButs *sbuts = sa->spacedata.first;
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/* context changes */
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switch (wmn->category) {
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case NC_SCENE:
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switch (wmn->data) {
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case ND_RENDER_OPTIONS:
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buttons_area_redraw(sa, BCONTEXT_RENDER);
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buttons_area_redraw(sa, BCONTEXT_VIEW_LAYER);
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break;
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case ND_WORLD:
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buttons_area_redraw(sa, BCONTEXT_WORLD);
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sbuts->preview = 1;
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break;
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case ND_FRAME:
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/* any buttons area can have animated properties so redraw all */
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ED_area_tag_redraw(sa);
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sbuts->preview = 1;
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break;
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case ND_OB_ACTIVE:
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ED_area_tag_redraw(sa);
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sbuts->preview = 1;
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break;
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case ND_KEYINGSET:
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buttons_area_redraw(sa, BCONTEXT_SCENE);
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break;
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case ND_RENDER_RESULT:
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break;
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case ND_MODE:
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case ND_LAYER:
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default:
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ED_area_tag_redraw(sa);
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break;
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}
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break;
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case NC_OBJECT:
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switch (wmn->data) {
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case ND_TRANSFORM:
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buttons_area_redraw(sa, BCONTEXT_OBJECT);
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buttons_area_redraw(sa, BCONTEXT_DATA); /* autotexpace flag */
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break;
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case ND_POSE:
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buttons_area_redraw(sa, BCONTEXT_DATA);
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break;
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case ND_BONE_ACTIVE:
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case ND_BONE_SELECT:
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buttons_area_redraw(sa, BCONTEXT_BONE);
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buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT);
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buttons_area_redraw(sa, BCONTEXT_DATA);
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break;
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case ND_MODIFIER:
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if (wmn->action == NA_RENAME)
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ED_area_tag_redraw(sa);
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else
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buttons_area_redraw(sa, BCONTEXT_MODIFIER);
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buttons_area_redraw(sa, BCONTEXT_PHYSICS);
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break;
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case ND_CONSTRAINT:
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buttons_area_redraw(sa, BCONTEXT_CONSTRAINT);
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buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT);
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break;
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case ND_PARTICLE:
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if (wmn->action == NA_EDITED)
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buttons_area_redraw(sa, BCONTEXT_PARTICLE);
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sbuts->preview = 1;
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break;
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case ND_DRAW:
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buttons_area_redraw(sa, BCONTEXT_OBJECT);
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buttons_area_redraw(sa, BCONTEXT_DATA);
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buttons_area_redraw(sa, BCONTEXT_PHYSICS);
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break;
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case ND_SHADING:
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case ND_SHADING_DRAW:
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case ND_SHADING_LINKS:
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case ND_SHADING_PREVIEW:
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/* currently works by redraws... if preview is set, it (re)starts job */
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sbuts->preview = 1;
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break;
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default:
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/* Not all object RNA props have a ND_ notifier (yet) */
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ED_area_tag_redraw(sa);
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break;
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}
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break;
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case NC_GEOM:
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switch (wmn->data) {
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case ND_SELECT:
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case ND_DATA:
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case ND_VERTEX_GROUP:
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ED_area_tag_redraw(sa);
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break;
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}
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break;
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case NC_MATERIAL:
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ED_area_tag_redraw(sa);
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switch (wmn->data) {
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case ND_SHADING:
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case ND_SHADING_DRAW:
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case ND_SHADING_LINKS:
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case ND_SHADING_PREVIEW:
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case ND_NODES:
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/* currently works by redraws... if preview is set, it (re)starts job */
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sbuts->preview = 1;
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break;
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}
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break;
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case NC_WORLD:
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buttons_area_redraw(sa, BCONTEXT_WORLD);
|
|
sbuts->preview = 1;
|
|
break;
|
|
case NC_LAMP:
|
|
buttons_area_redraw(sa, BCONTEXT_DATA);
|
|
sbuts->preview = 1;
|
|
break;
|
|
case NC_GROUP:
|
|
buttons_area_redraw(sa, BCONTEXT_OBJECT);
|
|
break;
|
|
case NC_BRUSH:
|
|
buttons_area_redraw(sa, BCONTEXT_TEXTURE);
|
|
buttons_area_redraw(sa, BCONTEXT_TOOL);
|
|
sbuts->preview = 1;
|
|
break;
|
|
case NC_TEXTURE:
|
|
case NC_IMAGE:
|
|
if (wmn->action != NA_PAINTING) {
|
|
ED_area_tag_redraw(sa);
|
|
sbuts->preview = 1;
|
|
}
|
|
break;
|
|
case NC_SPACE:
|
|
if (wmn->data == ND_SPACE_PROPERTIES)
|
|
ED_area_tag_redraw(sa);
|
|
break;
|
|
case NC_ID:
|
|
if (wmn->action == NA_RENAME)
|
|
ED_area_tag_redraw(sa);
|
|
break;
|
|
case NC_ANIMATION:
|
|
switch (wmn->data) {
|
|
case ND_KEYFRAME:
|
|
if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED))
|
|
ED_area_tag_redraw(sa);
|
|
break;
|
|
}
|
|
break;
|
|
case NC_GPENCIL:
|
|
switch (wmn->data) {
|
|
case ND_DATA:
|
|
if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED))
|
|
ED_area_tag_redraw(sa);
|
|
break;
|
|
}
|
|
break;
|
|
case NC_NODE:
|
|
if (wmn->action == NA_SELECTED) {
|
|
ED_area_tag_redraw(sa);
|
|
/* new active node, update texture preview */
|
|
if (sbuts->mainb == BCONTEXT_TEXTURE)
|
|
sbuts->preview = 1;
|
|
}
|
|
break;
|
|
/* Listener for preview render, when doing an global undo. */
|
|
case NC_WM:
|
|
if (wmn->data == ND_UNDO) {
|
|
ED_area_tag_redraw(sa);
|
|
sbuts->preview = 1;
|
|
}
|
|
break;
|
|
#ifdef WITH_FREESTYLE
|
|
case NC_LINESTYLE:
|
|
ED_area_tag_redraw(sa);
|
|
sbuts->preview = 1;
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
if (wmn->data == ND_KEYS)
|
|
ED_area_tag_redraw(sa);
|
|
}
|
|
|
|
static void buttons_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
|
|
{
|
|
SpaceButs *sbuts = (SpaceButs *)slink;
|
|
|
|
if (sbuts->pinid == old_id) {
|
|
sbuts->pinid = new_id;
|
|
if (new_id == NULL) {
|
|
sbuts->flag &= ~SB_PIN_CONTEXT;
|
|
}
|
|
}
|
|
|
|
if (sbuts->path) {
|
|
ButsContextPath *path = sbuts->path;
|
|
int i;
|
|
|
|
for (i = 0; i < path->len; i++) {
|
|
if (path->ptr[i].id.data == old_id) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i == path->len) {
|
|
/* pass */
|
|
}
|
|
else if (new_id == NULL) {
|
|
if (i == 0) {
|
|
MEM_SAFE_FREE(sbuts->path);
|
|
}
|
|
else {
|
|
memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
|
|
path->len = i;
|
|
}
|
|
}
|
|
else {
|
|
RNA_id_pointer_create(new_id, &path->ptr[i]);
|
|
/* There is no easy way to check/make path downwards valid, just nullify it.
|
|
* Next redraw will rebuild this anyway. */
|
|
i++;
|
|
memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
|
|
path->len = i;
|
|
}
|
|
}
|
|
|
|
if (sbuts->texuser) {
|
|
ButsContextTexture *ct = sbuts->texuser;
|
|
if ((ID *)ct->texture == old_id) {
|
|
ct->texture = (Tex *)new_id;
|
|
}
|
|
BLI_freelistN(&ct->users);
|
|
ct->user = NULL;
|
|
}
|
|
}
|
|
|
|
/* only called once, from space/spacetypes.c */
|
|
void ED_spacetype_buttons(void)
|
|
{
|
|
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype buttons");
|
|
ARegionType *art;
|
|
|
|
st->spaceid = SPACE_BUTS;
|
|
strncpy(st->name, "Buttons", BKE_ST_MAXNAME);
|
|
|
|
st->new = buttons_new;
|
|
st->free = buttons_free;
|
|
st->init = buttons_init;
|
|
st->duplicate = buttons_duplicate;
|
|
st->operatortypes = buttons_operatortypes;
|
|
st->keymap = buttons_keymap;
|
|
st->listener = buttons_area_listener;
|
|
st->context = buttons_context;
|
|
st->id_remap = buttons_id_remap;
|
|
|
|
/* regions: main window */
|
|
art = MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
|
|
art->regionid = RGN_TYPE_WINDOW;
|
|
art->init = buttons_main_region_init;
|
|
art->layout = buttons_main_region_layout;
|
|
art->draw = ED_region_panels_draw;
|
|
art->listener = buttons_main_region_listener;
|
|
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
|
|
BLI_addhead(&st->regiontypes, art);
|
|
|
|
buttons_context_register(art);
|
|
|
|
/* regions: header */
|
|
art = MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
|
|
art->regionid = RGN_TYPE_HEADER;
|
|
art->prefsizey = HEADERY;
|
|
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
|
|
|
|
art->init = buttons_header_region_init;
|
|
art->draw = buttons_header_region_draw;
|
|
art->message_subscribe = buttons_header_region_message_subscribe;
|
|
BLI_addhead(&st->regiontypes, art);
|
|
|
|
BKE_spacetype_register(st);
|
|
}
|