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blender-archive/source
Ton Roosendaal 2a8ce1f121 Bugfix #33074
In armature editmode, with mirroring, after duplication of a bone and using
the Wkey "flip names" you get a crash. Code for naming was accessing a NULL
in the bPose channel - not set until leaving editmode.

Thanks to Ben Batt for tackling the issue :)
2012-11-04 12:13:26 +00:00
..
2012-11-04 12:13:26 +00:00
2012-11-03 14:32:13 +00:00
2012-06-30 22:44:36 +00:00