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blender-archive/source/blender/alembic/intern/abc_mball.cc
2017-11-01 11:56:56 +11:00

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C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Sybren A. Stüvel
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "abc_mball.h"
#include "abc_mesh.h"
#include "abc_transform.h"
extern "C" {
#include "DNA_meta_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_main.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
#include "MEM_guardedalloc.h"
}
AbcMBallWriter::AbcMBallWriter(
Main *bmain,
Scene *scene,
Object *ob,
AbcTransformWriter *parent,
uint32_t time_sampling,
ExportSettings &settings)
: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
, m_bmain(bmain)
{
m_is_animated = isAnimated();
m_mesh_ob = BKE_object_copy(bmain, ob);
m_mesh_ob->curve_cache = (CurveCache *)MEM_callocN(
sizeof(CurveCache),
"CurveCache for AbcMBallWriter");
m_mesh_writer = new AbcMeshWriter(scene, m_mesh_ob, parent,
time_sampling, settings);
m_mesh_writer->setIsAnimated(m_is_animated);
}
AbcMBallWriter::~AbcMBallWriter()
{
delete m_mesh_writer;
BKE_object_free(m_mesh_ob);
}
bool AbcMBallWriter::isAnimated() const
{
MetaBall *mb = static_cast<MetaBall *>(m_object->data);
if (mb->adt != NULL) return true;
/* Any movement of any object in the parent chain
* could cause the mball to deform. */
for (Object *ob = m_object; ob != NULL; ob = ob->parent) {
if (ob->adt != NULL) return true;
}
return false;
}
void AbcMBallWriter::do_write()
{
/* We have already stored a sample for this object. */
if (!m_first_frame && !m_is_animated)
return;
Mesh *tmpmesh = BKE_mesh_add(m_bmain, ((ID *)m_object->data)->name + 2);
BLI_assert(tmpmesh != NULL);
m_mesh_ob->data = tmpmesh;
/* BKE_mesh_add gives us a user count we don't need */
id_us_min(&tmpmesh->id);
ListBase disp = {NULL, NULL};
/* TODO(sergey): This is gonna to work for until EvaluationContext
* only contains for_render flag. As soon as CoW is
* implemented, this is to be rethinked.
*/
EvaluationContext eval_ctx;
DEG_evaluation_context_init(&eval_ctx, DAG_EVAL_RENDER);
BKE_displist_make_mball_forRender(&eval_ctx, m_scene, m_object, &disp);
BKE_mesh_from_metaball(&disp, tmpmesh);
BKE_displist_free(&disp);
BKE_mesh_texspace_copy_from_object(tmpmesh, m_mesh_ob);
m_mesh_writer->write();
BKE_id_free(m_bmain, tmpmesh);
m_mesh_ob->data = NULL;
}
bool AbcMBallWriter::isBasisBall(Scene *scene, Object *ob)
{
Object *basis_ob = BKE_mball_basis_find(scene, ob);
return ob == basis_ob;
}