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blender-archive/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
Manuel Castilla 1c42d4930a Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
2021-10-13 23:41:14 +02:00

82 lines
2.3 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
class DoubleEdgeMaskOperation : public NodeOperation {
private:
/**
* Cached reference to the input_program
*/
SocketReader *input_outer_mask_;
SocketReader *input_inner_mask_;
bool adjacent_only_;
bool keep_inside_;
/* TODO(manzanilla): To be removed with tiled implementation. */
float *cached_instance_;
bool is_output_rendered_;
public:
DoubleEdgeMaskOperation();
void do_double_edge_mask(float *imask, float *omask, float *res);
/**
* The inner loop of this operation.
*/
void execute_pixel(float output[4], int x, int y, void *data) override;
/**
* Initialize the execution
*/
void init_execution() override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
void *initialize_tile_data(rcti *rect) override;
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void set_adjecent_only(bool adjacent_only)
{
adjacent_only_ = adjacent_only;
}
void set_keep_inside(bool keep_inside)
{
keep_inside_ = keep_inside;
}
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor