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blender-archive/source/blender/modifiers/intern/MOD_simpledeform.c
Campbell Barton 33c30af742 Cleanup: comments in struct declarations
Use a consistent style for declaring the names of struct members
in their declarations. Note that this convention was already used in
many places but not everywhere.

Remove spaces around the text (matching commented arguments) with
the advantage that the the spell checking utility skips these terms.
Making it possible to extract & validate these comments automatically.

Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo`
which were using brief descriptions.
2023-01-16 13:27:35 +11:00

596 lines
17 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include "BLI_math_vector.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_query.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
#define BEND_EPS 0.000001f
ALIGN_STRUCT struct DeformUserData {
bool invert_vgroup;
char mode;
char deform_axis;
int lock_axis;
int vgroup;
int limit_axis;
float weight;
float smd_factor;
float smd_limit[2];
float (*vertexCos)[3];
const SpaceTransform *transf;
const MDeformVert *dvert;
};
/* Re-maps the indices for X Y Z by shifting them up and wrapping, such that
* X = Y, Y = Z, Z = X (for X axis), and X = Z, Y = X, Z = Y (for Y axis). This
* exists because the deformations (excluding bend) are based on the Z axis.
* Having this helps avoid long, drawn out switches. */
static const uint axis_map_table[3][3] = {
{1, 2, 0},
{2, 0, 1},
{0, 1, 2},
};
BLI_INLINE void copy_v3_v3_map(float a[3], const float b[3], const uint map[3])
{
a[0] = b[map[0]];
a[1] = b[map[1]];
a[2] = b[map[2]];
}
BLI_INLINE void copy_v3_v3_unmap(float a[3], const float b[3], const uint map[3])
{
a[map[0]] = b[0];
a[map[1]] = b[1];
a[map[2]] = b[2];
}
/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1]
* The amount of clamp is saved on dcut */
static void axis_limit(const int axis, const float limits[2], float co[3], float dcut[3])
{
float val = co[axis];
if (limits[0] > val) {
val = limits[0];
}
if (limits[1] < val) {
val = limits[1];
}
dcut[axis] = co[axis] - val;
co[axis] = val;
}
static void simpleDeform_taper(const float factor,
const int UNUSED(axis),
const float dcut[3],
float r_co[3])
{
float x = r_co[0], y = r_co[1], z = r_co[2];
float scale = z * factor;
r_co[0] = x + x * scale;
r_co[1] = y + y * scale;
r_co[2] = z;
add_v3_v3(r_co, dcut);
}
static void simpleDeform_stretch(const float factor,
const int UNUSED(axis),
const float dcut[3],
float r_co[3])
{
float x = r_co[0], y = r_co[1], z = r_co[2];
float scale;
scale = (z * z * factor - factor + 1.0f);
r_co[0] = x * scale;
r_co[1] = y * scale;
r_co[2] = z * (1.0f + factor);
add_v3_v3(r_co, dcut);
}
static void simpleDeform_twist(const float factor,
const int UNUSED(axis),
const float *dcut,
float r_co[3])
{
float x = r_co[0], y = r_co[1], z = r_co[2];
float theta, sint, cost;
theta = z * factor;
sint = sinf(theta);
cost = cosf(theta);
r_co[0] = x * cost - y * sint;
r_co[1] = x * sint + y * cost;
r_co[2] = z;
add_v3_v3(r_co, dcut);
}
static void simpleDeform_bend(const float factor,
const int axis,
const float dcut[3],
float r_co[3])
{
float x = r_co[0], y = r_co[1], z = r_co[2];
float theta, sint, cost;
BLI_assert(!(fabsf(factor) < BEND_EPS));
switch (axis) {
case 0:
ATTR_FALLTHROUGH;
case 1:
theta = z * factor;
break;
default:
theta = x * factor;
}
sint = sinf(theta);
cost = cosf(theta);
/* NOTE: the operations below a susceptible to float precision errors
* regarding the order of operations, take care when changing, see: T85470 */
switch (axis) {
case 0:
r_co[0] = x;
r_co[1] = y * cost + (1.0f - cost) / factor;
r_co[2] = -(y - 1.0f / factor) * sint;
{
r_co[0] += dcut[0];
r_co[1] += sint * dcut[2];
r_co[2] += cost * dcut[2];
}
break;
case 1:
r_co[0] = x * cost + (1.0f - cost) / factor;
r_co[1] = y;
r_co[2] = -(x - 1.0f / factor) * sint;
{
r_co[0] += sint * dcut[2];
r_co[1] += dcut[1];
r_co[2] += cost * dcut[2];
}
break;
default:
r_co[0] = -(y - 1.0f / factor) * sint;
r_co[1] = y * cost + (1.0f - cost) / factor;
r_co[2] = z;
{
r_co[0] += cost * dcut[0];
r_co[1] += sint * dcut[0];
r_co[2] += dcut[2];
}
}
}
static void simple_helper(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict UNUSED(tls))
{
const struct DeformUserData *curr_deform_data = userdata;
float weight = BKE_defvert_array_find_weight_safe(
curr_deform_data->dvert, iter, curr_deform_data->vgroup);
const uint *axis_map = axis_map_table[(curr_deform_data->mode != MOD_SIMPLEDEFORM_MODE_BEND) ?
curr_deform_data->deform_axis :
2];
const float base_limit[2] = {0.0f, 0.0f};
if (curr_deform_data->invert_vgroup) {
weight = 1.0f - weight;
}
if (weight != 0.0f) {
float co[3], dcut[3] = {0.0f, 0.0f, 0.0f};
if (curr_deform_data->transf) {
BLI_space_transform_apply(curr_deform_data->transf, curr_deform_data->vertexCos[iter]);
}
copy_v3_v3(co, curr_deform_data->vertexCos[iter]);
/* Apply axis limits, and axis mappings */
if (curr_deform_data->lock_axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) {
axis_limit(0, base_limit, co, dcut);
}
if (curr_deform_data->lock_axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) {
axis_limit(1, base_limit, co, dcut);
}
if (curr_deform_data->lock_axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Z) {
axis_limit(2, base_limit, co, dcut);
}
axis_limit(curr_deform_data->limit_axis, curr_deform_data->smd_limit, co, dcut);
/* apply the deform to a mapped copy of the vertex, and then re-map it back. */
float co_remap[3];
float dcut_remap[3];
copy_v3_v3_map(co_remap, co, axis_map);
copy_v3_v3_map(dcut_remap, dcut, axis_map);
switch (curr_deform_data->mode) {
case MOD_SIMPLEDEFORM_MODE_TWIST:
/* Apply deform. */
simpleDeform_twist(
curr_deform_data->smd_factor, curr_deform_data->deform_axis, dcut_remap, co_remap);
break;
case MOD_SIMPLEDEFORM_MODE_BEND:
/* Apply deform. */
simpleDeform_bend(
curr_deform_data->smd_factor, curr_deform_data->deform_axis, dcut_remap, co_remap);
break;
case MOD_SIMPLEDEFORM_MODE_TAPER:
/* Apply deform. */
simpleDeform_taper(
curr_deform_data->smd_factor, curr_deform_data->deform_axis, dcut_remap, co_remap);
break;
case MOD_SIMPLEDEFORM_MODE_STRETCH:
/* Apply deform. */
simpleDeform_stretch(
curr_deform_data->smd_factor, curr_deform_data->deform_axis, dcut_remap, co_remap);
break;
default:
return; /* No simple-deform mode? */
}
copy_v3_v3_unmap(co, co_remap, axis_map);
/* Use vertex weight has coef of linear interpolation */
interp_v3_v3v3(
curr_deform_data->vertexCos[iter], curr_deform_data->vertexCos[iter], co, weight);
if (curr_deform_data->transf) {
BLI_space_transform_invert(curr_deform_data->transf, curr_deform_data->vertexCos[iter]);
}
}
}
/* simple deform modifier */
static void SimpleDeformModifier_do(SimpleDeformModifierData *smd,
const ModifierEvalContext *UNUSED(ctx),
struct Object *ob,
struct Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
int i;
float smd_limit[2], smd_factor;
SpaceTransform *transf = NULL, tmp_transf;
int vgroup;
const MDeformVert *dvert;
/* This is historically the lock axis, _not_ the deform axis as the name would imply */
const int deform_axis = smd->deform_axis;
int lock_axis = smd->axis;
if (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) { /* Bend mode shouldn't have any lock axis */
lock_axis = 0;
}
else {
/* Don't lock axis if it is the chosen deform axis, as this flattens
* the geometry */
if (deform_axis == 0) {
lock_axis &= ~MOD_SIMPLEDEFORM_LOCK_AXIS_X;
}
if (deform_axis == 1) {
lock_axis &= ~MOD_SIMPLEDEFORM_LOCK_AXIS_Y;
}
if (deform_axis == 2) {
lock_axis &= ~MOD_SIMPLEDEFORM_LOCK_AXIS_Z;
}
}
/* Safe-check */
if (smd->origin == ob) {
smd->origin = NULL; /* No self references */
}
if (smd->limit[0] < 0.0f) {
smd->limit[0] = 0.0f;
}
if (smd->limit[0] > 1.0f) {
smd->limit[0] = 1.0f;
}
smd->limit[0] = min_ff(smd->limit[0], smd->limit[1]); /* Upper limit >= than lower limit */
/* Calculate matrix to convert between coordinate spaces. */
if (smd->origin != NULL) {
transf = &tmp_transf;
BLI_SPACE_TRANSFORM_SETUP(transf, ob, smd->origin);
}
/* Update limits if needed */
int limit_axis = deform_axis;
if (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) {
/* Bend is a special case. */
switch (deform_axis) {
case 0:
ATTR_FALLTHROUGH;
case 1:
limit_axis = 2;
break;
default:
limit_axis = 0;
}
}
{
float lower = FLT_MAX;
float upper = -FLT_MAX;
for (i = 0; i < verts_num; i++) {
float tmp[3];
copy_v3_v3(tmp, vertexCos[i]);
if (transf) {
BLI_space_transform_apply(transf, tmp);
}
lower = min_ff(lower, tmp[limit_axis]);
upper = max_ff(upper, tmp[limit_axis]);
}
/* SMD values are normalized to the BV, calculate the absolute values */
smd_limit[1] = lower + (upper - lower) * smd->limit[1];
smd_limit[0] = lower + (upper - lower) * smd->limit[0];
smd_factor = smd->factor / max_ff(FLT_EPSILON, smd_limit[1] - smd_limit[0]);
}
if (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) {
if (fabsf(smd_factor) < BEND_EPS) {
return;
}
}
MOD_get_vgroup(ob, mesh, smd->vgroup_name, &dvert, &vgroup);
const bool invert_vgroup = (smd->flag & MOD_SIMPLEDEFORM_FLAG_INVERT_VGROUP) != 0;
/* Build our data. */
const struct DeformUserData deform_pool_data = {
.mode = smd->mode,
.smd_factor = smd_factor,
.deform_axis = deform_axis,
.transf = transf,
.vertexCos = vertexCos,
.invert_vgroup = invert_vgroup,
.lock_axis = lock_axis,
.vgroup = vgroup,
.smd_limit[0] = smd_limit[0],
.smd_limit[1] = smd_limit[1],
.dvert = dvert,
.limit_axis = limit_axis,
};
/* Do deformation. */
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
BLI_task_parallel_range(0, verts_num, (void *)&deform_pool_data, simple_helper, &settings);
}
/* SimpleDeform */
static void initData(ModifierData *md)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(smd, modifier));
MEMCPY_STRUCT_AFTER(smd, DNA_struct_default_get(SimpleDeformModifierData), modifier);
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
/* ask for vertexgroups if we need them */
if (smd->vgroup_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
walk(userData, ob, (ID **)&smd->origin, IDWALK_CB_NOP);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
if (smd->origin != NULL) {
DEG_add_object_relation(
ctx->node, smd->origin, DEG_OB_COMP_TRANSFORM, "SimpleDeform Modifier");
DEG_add_depends_on_transform_relation(ctx->node, "SimpleDeform Modifier");
}
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
struct Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
SimpleDeformModifierData *sdmd = (SimpleDeformModifierData *)md;
Mesh *mesh_src = NULL;
if (ctx->object->type == OB_MESH && sdmd->vgroup_name[0] != '\0') {
/* mesh_src is only needed for vgroups. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, verts_num, false);
}
SimpleDeformModifier_do(sdmd, ctx, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void deformVertsEM(ModifierData *md,
const ModifierEvalContext *ctx,
struct BMEditMesh *editData,
struct Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
SimpleDeformModifierData *sdmd = (SimpleDeformModifierData *)md;
Mesh *mesh_src = NULL;
if (ctx->object->type == OB_MESH && sdmd->vgroup_name[0] != '\0') {
/* mesh_src is only needed for vgroups. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, verts_num, false);
}
/* TODO(@campbellbarton): use edit-mode data only (remove this line). */
if (mesh_src != NULL) {
BKE_mesh_wrapper_ensure_mdata(mesh_src);
}
SimpleDeformModifier_do(sdmd, ctx, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *row;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
int deform_method = RNA_enum_get(ptr, "deform_method");
row = uiLayoutRow(layout, false);
uiItemR(row, ptr, "deform_method", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
uiLayoutSetPropSep(layout, true);
if (ELEM(deform_method, MOD_SIMPLEDEFORM_MODE_TAPER, MOD_SIMPLEDEFORM_MODE_STRETCH)) {
uiItemR(layout, ptr, "factor", 0, NULL, ICON_NONE);
}
else {
uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
}
uiItemR(layout, ptr, "origin", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "deform_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void restrictions_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *row;
uiLayout *layout = panel->layout;
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
int deform_method = RNA_enum_get(ptr, "deform_method");
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "limits", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
if (ELEM(deform_method,
MOD_SIMPLEDEFORM_MODE_TAPER,
MOD_SIMPLEDEFORM_MODE_STRETCH,
MOD_SIMPLEDEFORM_MODE_TWIST)) {
int deform_axis = RNA_enum_get(ptr, "deform_axis");
row = uiLayoutRowWithHeading(layout, true, IFACE_("Lock"));
if (deform_axis != 0) {
uiItemR(row, ptr, "lock_x", toggles_flag, NULL, ICON_NONE);
}
if (deform_axis != 1) {
uiItemR(row, ptr, "lock_y", toggles_flag, NULL, ICON_NONE);
}
if (deform_axis != 2) {
uiItemR(row, ptr, "lock_z", toggles_flag, NULL, ICON_NONE);
}
}
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(
region_type, eModifierType_SimpleDeform, panel_draw);
modifier_subpanel_register(
region_type, "restrictions", "Restrictions", NULL, restrictions_panel_draw, panel_type);
}
ModifierTypeInfo modifierType_SimpleDeform = {
/*name*/ N_("SimpleDeform"),
/*structName*/ "SimpleDeformModifierData",
/*structSize*/ sizeof(SimpleDeformModifierData),
/*srna*/ &RNA_SimpleDeformModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/*icon*/ ICON_MOD_SIMPLEDEFORM,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ deformVerts,
/*deformMatrices*/ NULL,
/*deformVertsEM*/ deformVertsEM,
/*deformMatricesEM*/ NULL,
/*modifyMesh*/ NULL,
/*modifyGeometrySet*/ NULL,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ NULL,
/*isDisabled*/ NULL,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ NULL,
/*dependsOnNormals*/ NULL,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ NULL,
/*freeRuntimeData*/ NULL,
/*panelRegister*/ panelRegister,
/*blendWrite*/ NULL,
/*blendRead*/ NULL,
};