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blender-archive/source/blender/editors/include/ED_mask.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2012 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_mask.h
* \ingroup editors
*/
#ifndef __ED_MASK_H__
#define __ED_MASK_H__
struct wmKeyConfig;
struct MaskLayer;
struct MaskLayerShape;
/* mask_editor.c */
void ED_operatortypes_mask(void);
void ED_keymap_mask(struct wmKeyConfig *keyconf);
void ED_operatormacros_mask(void);
/* mask_draw.c */
void ED_mask_draw(const bContext *C, const char draw_flag, const char draw_type);
/* mask_shapekey.c */
void ED_mask_layer_shape_auto_key(struct MaskLayer *masklay, const int frame);
int ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame);
int ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame);
/* ----------- Mask AnimEdit API ------------------ */
short ED_masklayer_frames_looper(struct MaskLayer *masklay, struct Scene *scene,
short (*masklay_shape_cb)(struct MaskLayerShape *, struct Scene *));
void ED_masklayer_make_cfra_list(struct MaskLayer *masklay, ListBase *elems, short onlysel);
short ED_masklayer_frame_select_check(struct MaskLayer *masklay);
void ED_masklayer_frame_select_set(struct MaskLayer *masklay, short mode);
void ED_masklayer_frames_select_border(struct MaskLayer *masklay, float min, float max, short select_mode);
void ED_mask_select_frames(struct MaskLayer *masklay, short select_mode);
void ED_mask_select_frame(struct MaskLayer *masklay, int selx, short select_mode);
void ED_masklayer_frames_delete(struct MaskLayer *masklay);
void ED_masklayer_frames_duplicate(struct MaskLayer *masklay);
#if 0
void free_gpcopybuf(void);
void copy_gpdata(void);
void paste_gpdata(void);
void snap_masklayer_frames(struct MaskLayer *masklay, short mode);
void mirror_masklayer_frames(struct MaskLayer *masklay, short mode);
#endif
#endif /* __ED_MASK_H__ */