116 lines
3.2 KiB
C
116 lines
3.2 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Robin Allen
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/nodes/intern/TEX_nodes/TEX_valToRgb.c
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* \ingroup texnodes
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*/
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#include "../TEX_util.h"
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/* **************** VALTORGB ******************** */
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static bNodeSocketType valtorgb_in[]= {
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{ SOCK_VALUE, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static bNodeSocketType valtorgb_out[]= {
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{ SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static void valtorgb_colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
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{
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if(node->storage) {
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float fac = tex_input_value(in[0], p, thread);
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do_colorband(node->storage, fac, out);
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}
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}
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static void valtorgb_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
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{
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tex_output(node, in, out[0], &valtorgb_colorfn, data);
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}
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static void valtorgb_init(bNode *node)
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{
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node->storage = add_colorband(1);
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}
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void register_node_type_tex_valtorgb(ListBase *lb)
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{
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static bNodeType ntype;
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node_type_base(&ntype, TEX_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, NODE_OPTIONS,
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valtorgb_in, valtorgb_out);
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node_type_size(&ntype, 240, 200, 300);
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node_type_init(&ntype, valtorgb_init);
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node_type_storage(&ntype, "ColorBand", node_free_standard_storage, node_copy_standard_storage);
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node_type_exec(&ntype, valtorgb_exec);
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nodeRegisterType(lb, &ntype);
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}
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/* **************** RGBTOBW ******************** */
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static bNodeSocketType rgbtobw_in[]= {
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{ SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static bNodeSocketType rgbtobw_out[]= {
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{ SOCK_VALUE, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static void rgbtobw_valuefn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
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{
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float cin[4];
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tex_input_rgba(cin, in[0], p, thread);
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*out = cin[0] * 0.35f + cin[1] * 0.45f + cin[2] * 0.2f;
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}
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static void rgbtobw_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
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{
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tex_output(node, in, out[0], &rgbtobw_valuefn, data);
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}
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void register_node_type_tex_rgbtobw(ListBase *lb)
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{
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static bNodeType ntype;
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node_type_base(&ntype, TEX_NODE_RGBTOBW, "RGB to BW", NODE_CLASS_CONVERTOR, 0,
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rgbtobw_in, rgbtobw_out);
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node_type_size(&ntype, 80, 40, 120);
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node_type_exec(&ntype, rgbtobw_exec);
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nodeRegisterType(lb, &ntype);
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}
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