This will allow much finer controll over how we copy data-blocks, from full copy in Main database, to "lighter" ones (out of Main, inside an already allocated datablock, etc.). This commit also transfers a llot of what was previously handled by per-ID-type custom code to generic ID handling code in BKE_library. Hopefully will avoid in future inconsistencies and missing bits we had all over the codebase in the past. It also adds missing copying handling for a few types, most notably Scene (which where using a fully customized handling previously). Note that the type of allocation used during copying (regular in Main, allocated but outside of Main, or not allocated by ID handling code at all) is stored in ID's, which allows to handle them correctly when freeing. This needs to be taken care of with caution when doing 'weird' unusual things with ID copying and/or allocation! As a final note, while rather noisy, this commit will hopefully not break too much existing branches, old 'API' has been kept for the main part, as a wrapper around new code. Cleaning it up will happen later. Design task : T51804 Phab Diff: D2714
456 lines
13 KiB
C
456 lines
13 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_displace.c
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* \ingroup modifiers
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*/
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLI_task.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_image.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_texture.h"
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#include "BKE_deform.h"
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#include "BKE_object.h"
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#include "depsgraph_private.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_util.h"
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#include "RE_shader_ext.h"
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/* Displace */
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static void initData(ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *) md;
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dmd->texture = NULL;
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dmd->strength = 1;
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dmd->direction = MOD_DISP_DIR_NOR;
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dmd->midlevel = 0.5;
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dmd->space = MOD_DISP_SPACE_LOCAL;
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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#if 0
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DisplaceModifierData *dmd = (DisplaceModifierData *) md;
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DisplaceModifierData *tdmd = (DisplaceModifierData *) target;
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#endif
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modifier_copyData_generic(md, target);
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}
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static void freeData(ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *) md;
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if (dmd->texture) {
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id_us_min(&dmd->texture->id);
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}
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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CustomDataMask dataMask = 0;
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/* ask for vertexgroups if we need them */
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if (dmd->defgrp_name[0]) dataMask |= CD_MASK_MDEFORMVERT;
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/* ask for UV coordinates if we need them */
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if (dmd->texmapping == MOD_DISP_MAP_UV) dataMask |= CD_MASK_MTFACE;
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if (dmd->direction == MOD_DISP_DIR_CLNOR) {
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dataMask |= CD_MASK_CUSTOMLOOPNORMAL;
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}
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return dataMask;
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}
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static bool dependsOnTime(ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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if (dmd->texture) {
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return BKE_texture_dependsOnTime(dmd->texture);
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}
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else {
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return false;
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}
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}
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static bool dependsOnNormals(ModifierData *md)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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return ELEM(dmd->direction, MOD_DISP_DIR_NOR, MOD_DISP_DIR_CLNOR);
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}
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static void foreachObjectLink(ModifierData *md, Object *ob,
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ObjectWalkFunc walk, void *userData)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *) md;
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walk(userData, ob, &dmd->map_object, IDWALK_CB_NOP);
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}
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static void foreachIDLink(ModifierData *md, Object *ob,
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IDWalkFunc walk, void *userData)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *) md;
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walk(userData, ob, (ID **)&dmd->texture, IDWALK_CB_USER);
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foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
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}
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static void foreachTexLink(ModifierData *md, Object *ob,
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TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "texture");
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}
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static bool isDisabled(ModifierData *md, int UNUSED(useRenderParams))
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *) md;
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return ((!dmd->texture && dmd->direction == MOD_DISP_DIR_RGB_XYZ) || dmd->strength == 0.0f);
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}
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static void updateDepgraph(ModifierData *md, DagForest *forest,
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struct Main *UNUSED(bmain),
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struct Scene *UNUSED(scene),
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Object *UNUSED(ob),
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DagNode *obNode)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *) md;
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if (dmd->map_object && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
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DagNode *curNode = dag_get_node(forest, dmd->map_object);
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dag_add_relation(forest, curNode, obNode,
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DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Displace Modifier");
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}
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if (dmd->texmapping == MOD_DISP_MAP_GLOBAL ||
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(ELEM(dmd->direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ) &&
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dmd->space == MOD_DISP_SPACE_GLOBAL))
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{
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dag_add_relation(forest, obNode, obNode,
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DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Displace Modifier");
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}
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}
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static void updateDepsgraph(ModifierData *md,
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struct Main *UNUSED(bmain),
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struct Scene *UNUSED(scene),
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Object *ob,
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struct DepsNodeHandle *node)
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{
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DisplaceModifierData *dmd = (DisplaceModifierData *)md;
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if (dmd->map_object != NULL && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
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DEG_add_object_relation(node, dmd->map_object, DEG_OB_COMP_TRANSFORM, "Displace Modifier");
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}
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if (dmd->texmapping == MOD_DISP_MAP_GLOBAL ||
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(ELEM(dmd->direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ) &&
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dmd->space == MOD_DISP_SPACE_GLOBAL))
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{
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DEG_add_object_relation(node, ob, DEG_OB_COMP_TRANSFORM, "Displace Modifier");
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}
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}
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typedef struct DisplaceUserdata {
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/*const*/ DisplaceModifierData *dmd;
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struct ImagePool *pool;
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MDeformVert *dvert;
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float weight;
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int defgrp_index;
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int direction;
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bool use_global_direction;
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float (*tex_co)[3];
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float (*vertexCos)[3];
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float local_mat[4][4];
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MVert *mvert;
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float (*vert_clnors)[3];
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} DisplaceUserdata;
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static void displaceModifier_do_task(void *userdata, const int iter)
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{
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DisplaceUserdata *data = (DisplaceUserdata *)userdata;
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DisplaceModifierData *dmd = data->dmd;
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MDeformVert *dvert = data->dvert;
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float weight = data->weight;
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int defgrp_index = data->defgrp_index;
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int direction = data->direction;
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bool use_global_direction = data->use_global_direction;
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float (*tex_co)[3] = data->tex_co;
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float (*vertexCos)[3] = data->vertexCos;
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MVert *mvert = data->mvert;
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float (*vert_clnors)[3] = data->vert_clnors;
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const float delta_fixed = 1.0f - dmd->midlevel; /* when no texture is used, we fallback to white */
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TexResult texres;
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float strength = dmd->strength;
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float delta;
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float local_vec[3];
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if (dvert) {
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weight = defvert_find_weight(dvert + iter, defgrp_index);
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if (weight == 0.0f) {
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return;
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}
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}
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if (dmd->texture) {
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texres.nor = NULL;
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BKE_texture_get_value_ex(dmd->modifier.scene, dmd->texture, tex_co[iter], &texres, data->pool, false);
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delta = texres.tin - dmd->midlevel;
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}
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else {
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delta = delta_fixed; /* (1.0f - dmd->midlevel) */ /* never changes */
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}
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if (dvert) {
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strength *= weight;
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}
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delta *= strength;
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CLAMP(delta, -10000, 10000);
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switch (direction) {
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case MOD_DISP_DIR_X:
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if (use_global_direction) {
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vertexCos[iter][0] += delta * data->local_mat[0][0];
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vertexCos[iter][1] += delta * data->local_mat[1][0];
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vertexCos[iter][2] += delta * data->local_mat[2][0];
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}
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else {
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vertexCos[iter][0] += delta;
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}
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break;
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case MOD_DISP_DIR_Y:
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if (use_global_direction) {
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vertexCos[iter][0] += delta * data->local_mat[0][1];
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vertexCos[iter][1] += delta * data->local_mat[1][1];
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vertexCos[iter][2] += delta * data->local_mat[2][1];
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}
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else {
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vertexCos[iter][1] += delta;
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}
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break;
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case MOD_DISP_DIR_Z:
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if (use_global_direction) {
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vertexCos[iter][0] += delta * data->local_mat[0][2];
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vertexCos[iter][1] += delta * data->local_mat[1][2];
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vertexCos[iter][2] += delta * data->local_mat[2][2];
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}
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else {
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vertexCos[iter][2] += delta;
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}
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break;
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case MOD_DISP_DIR_RGB_XYZ:
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local_vec[0] = texres.tr - dmd->midlevel;
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local_vec[1] = texres.tg - dmd->midlevel;
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local_vec[2] = texres.tb - dmd->midlevel;
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if (use_global_direction) {
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mul_transposed_mat3_m4_v3(data->local_mat, local_vec);
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}
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mul_v3_fl(local_vec, strength);
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add_v3_v3(vertexCos[iter], local_vec);
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break;
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case MOD_DISP_DIR_NOR:
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vertexCos[iter][0] += delta * (mvert[iter].no[0] / 32767.0f);
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vertexCos[iter][1] += delta * (mvert[iter].no[1] / 32767.0f);
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vertexCos[iter][2] += delta * (mvert[iter].no[2] / 32767.0f);
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break;
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case MOD_DISP_DIR_CLNOR:
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madd_v3_v3fl(vertexCos[iter], vert_clnors[iter], delta);
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break;
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}
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}
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/* dm must be a CDDerivedMesh */
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static void displaceModifier_do(
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DisplaceModifierData *dmd, Object *ob,
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DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
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{
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MVert *mvert;
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MDeformVert *dvert;
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int direction = dmd->direction;
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int defgrp_index;
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float (*tex_co)[3];
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float weight = 1.0f; /* init value unused but some compilers may complain */
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float (*vert_clnors)[3] = NULL;
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float local_mat[4][4] = {{0}};
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const bool use_global_direction = dmd->space == MOD_DISP_SPACE_GLOBAL;
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if (!dmd->texture && dmd->direction == MOD_DISP_DIR_RGB_XYZ) return;
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if (dmd->strength == 0.0f) return;
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mvert = CDDM_get_verts(dm);
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modifier_get_vgroup(ob, dm, dmd->defgrp_name, &dvert, &defgrp_index);
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if (dmd->texture) {
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tex_co = MEM_callocN(sizeof(*tex_co) * numVerts,
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"displaceModifier_do tex_co");
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get_texture_coords((MappingInfoModifierData *)dmd, ob, dm, vertexCos, tex_co, numVerts);
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modifier_init_texture(dmd->modifier.scene, dmd->texture);
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}
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else {
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tex_co = NULL;
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}
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if (direction == MOD_DISP_DIR_CLNOR) {
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CustomData *ldata = dm->getLoopDataLayout(dm);
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if (CustomData_has_layer(ldata, CD_CUSTOMLOOPNORMAL)) {
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float (*clnors)[3] = NULL;
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if ((dm->dirty & DM_DIRTY_NORMALS) || !CustomData_has_layer(ldata, CD_NORMAL)) {
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dm->calcLoopNormals(dm, true, (float)M_PI);
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}
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clnors = CustomData_get_layer(ldata, CD_NORMAL);
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vert_clnors = MEM_mallocN(sizeof(*vert_clnors) * (size_t)numVerts, __func__);
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BKE_mesh_normals_loop_to_vertex(numVerts, dm->getLoopArray(dm), dm->getNumLoops(dm),
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(const float (*)[3])clnors, vert_clnors);
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}
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else {
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direction = MOD_DISP_DIR_NOR;
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}
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}
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else if (ELEM(direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ) &&
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use_global_direction)
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{
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copy_m4_m4(local_mat, ob->obmat);
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}
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DisplaceUserdata data = {NULL};
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data.dmd = dmd;
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data.dvert = dvert;
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data.weight = weight;
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data.defgrp_index = defgrp_index;
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data.direction = direction;
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data.use_global_direction = use_global_direction;
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data.tex_co = tex_co;
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data.vertexCos = vertexCos;
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copy_m4_m4(data.local_mat, local_mat);
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data.mvert = mvert;
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data.vert_clnors = vert_clnors;
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if (dmd->texture != NULL) {
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data.pool = BKE_image_pool_new();
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BKE_texture_fetch_images_for_pool(dmd->texture, data.pool);
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}
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BLI_task_parallel_range(0, numVerts, &data, displaceModifier_do_task, numVerts > 512);
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if (data.pool != NULL) {
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BKE_image_pool_free(data.pool);
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}
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if (tex_co) {
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MEM_freeN(tex_co);
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}
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if (vert_clnors) {
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MEM_freeN(vert_clnors);
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}
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}
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static void deformVerts(ModifierData *md, Object *ob,
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DerivedMesh *derivedData,
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float (*vertexCos)[3],
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int numVerts,
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ModifierApplyFlag UNUSED(flag))
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{
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DerivedMesh *dm = get_cddm(ob, NULL, derivedData, vertexCos, dependsOnNormals(md));
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displaceModifier_do((DisplaceModifierData *)md, ob, dm,
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vertexCos, numVerts);
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if (dm != derivedData)
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dm->release(dm);
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}
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static void deformVertsEM(
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ModifierData *md, Object *ob, struct BMEditMesh *editData,
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DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
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{
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DerivedMesh *dm = get_cddm(ob, editData, derivedData, vertexCos, dependsOnNormals(md));
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displaceModifier_do((DisplaceModifierData *)md, ob, dm,
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vertexCos, numVerts);
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if (dm != derivedData)
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dm->release(dm);
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}
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ModifierTypeInfo modifierType_Displace = {
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/* name */ "Displace",
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/* structName */ "DisplaceModifierData",
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/* structSize */ sizeof(DisplaceModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_SupportsEditmode,
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/* copyData */ copyData,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ deformVertsEM,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ NULL,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ isDisabled,
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/* updateDepgraph */ updateDepgraph,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ dependsOnNormals,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ foreachTexLink,
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};
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