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blender-archive/source/blender
Brecht Van Lommel 3f488f4d70 * Fix for a crash in game engine vertex array drawing with texfaces.
* For 2D filters, don't require opengl 2.0 but just the extensions,
  so it works on computers without full 2.0 support too.
* In debug mode, don't print memory statistics for preview render.
2008-06-18 10:30:14 +00:00
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2008-04-29 08:24:33 +00:00
2008-06-16 07:15:09 +00:00
2008-06-11 14:31:51 +00:00
2008-05-04 10:48:45 +00:00
2007-11-06 22:29:20 +00:00