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blender-archive/source/blender/modifiers/intern/MOD_smooth.cc
Hans Goudey 1dc57a89e9 Mesh: Move functions to C++ header
Refactoring mesh code, it has become clear that local cleanups and
simplifications are limited by the need to keep a C public API for
mesh functions. This change makes code more obvious and makes further
refactoring much easier.

- Add a new `BKE_mesh.hh` header for a C++ only mesh API
- Introduce a new `blender::bke::mesh` namespace, documented here:
  https://wiki.blender.org/wiki/Source/Objects/Mesh#Namespaces
- Move some functions to the new namespace, cleaning up their arguments
- Move code to `Array` and `float3` where necessary to use the new API
- Define existing inline mesh data access functions to the new header
- Keep some C API functions where necessary because of RNA
- Move all C++ files to use the new header, which includes the old one

In the future it may make sense to split up `BKE_mesh.hh` more, but for
now keeping the same name as the existing header keeps things simple.

Pull Request: blender/blender#105416
2023-03-12 22:29:15 +01:00

283 lines
8.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.hh"
#include "BKE_mesh_wrapper.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(smd, modifier));
MEMCPY_STRUCT_AFTER(smd, DNA_struct_default_get(SmoothModifierData), modifier);
}
static bool isDisabled(const Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
const short flag = smd->flag & (MOD_SMOOTH_X | MOD_SMOOTH_Y | MOD_SMOOTH_Z);
/* disable if modifier is off for X, Y and Z or if factor is 0 */
if (smd->fac == 0.0f || flag == 0) {
return true;
}
return false;
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
/* ask for vertexgroups if we need them */
if (smd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static void smoothModifier_do(
SmoothModifierData *smd, Object *ob, Mesh *mesh, float (*vertexCos)[3], int verts_num)
{
if (mesh == nullptr) {
return;
}
float(*accumulated_vecs)[3] = static_cast<float(*)[3]>(
MEM_calloc_arrayN(size_t(verts_num), sizeof(*accumulated_vecs), __func__));
if (!accumulated_vecs) {
return;
}
uint *accumulated_vecs_count = static_cast<uint *>(
MEM_calloc_arrayN(size_t(verts_num), sizeof(*accumulated_vecs_count), __func__));
if (!accumulated_vecs_count) {
MEM_freeN(accumulated_vecs);
return;
}
const float fac_new = smd->fac;
const float fac_orig = 1.0f - fac_new;
const bool invert_vgroup = (smd->flag & MOD_SMOOTH_INVERT_VGROUP) != 0;
const blender::Span<MEdge> edges = mesh->edges();
const MDeformVert *dvert;
int defgrp_index;
MOD_get_vgroup(ob, mesh, smd->defgrp_name, &dvert, &defgrp_index);
for (int j = 0; j < smd->repeat; j++) {
if (j != 0) {
memset(accumulated_vecs, 0, sizeof(*accumulated_vecs) * size_t(verts_num));
memset(accumulated_vecs_count, 0, sizeof(*accumulated_vecs_count) * size_t(verts_num));
}
for (const int i : edges.index_range()) {
float fvec[3];
const uint idx1 = edges[i].v1;
const uint idx2 = edges[i].v2;
mid_v3_v3v3(fvec, vertexCos[idx1], vertexCos[idx2]);
accumulated_vecs_count[idx1]++;
add_v3_v3(accumulated_vecs[idx1], fvec);
accumulated_vecs_count[idx2]++;
add_v3_v3(accumulated_vecs[idx2], fvec);
}
const short flag = smd->flag;
if (dvert) {
const MDeformVert *dv = dvert;
for (int i = 0; i < verts_num; i++, dv++) {
float *vco_orig = vertexCos[i];
if (accumulated_vecs_count[i] > 0) {
mul_v3_fl(accumulated_vecs[i], 1.0f / float(accumulated_vecs_count[i]));
}
float *vco_new = accumulated_vecs[i];
const float f_vgroup = invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
BKE_defvert_find_weight(dv, defgrp_index);
if (f_vgroup <= 0.0f) {
continue;
}
const float f_new = f_vgroup * fac_new;
const float f_orig = 1.0f - f_new;
if (flag & MOD_SMOOTH_X) {
vco_orig[0] = f_orig * vco_orig[0] + f_new * vco_new[0];
}
if (flag & MOD_SMOOTH_Y) {
vco_orig[1] = f_orig * vco_orig[1] + f_new * vco_new[1];
}
if (flag & MOD_SMOOTH_Z) {
vco_orig[2] = f_orig * vco_orig[2] + f_new * vco_new[2];
}
}
}
else { /* no vertex group */
for (int i = 0; i < verts_num; i++) {
float *vco_orig = vertexCos[i];
if (accumulated_vecs_count[i] > 0) {
mul_v3_fl(accumulated_vecs[i], 1.0f / float(accumulated_vecs_count[i]));
}
float *vco_new = accumulated_vecs[i];
if (flag & MOD_SMOOTH_X) {
vco_orig[0] = fac_orig * vco_orig[0] + fac_new * vco_new[0];
}
if (flag & MOD_SMOOTH_Y) {
vco_orig[1] = fac_orig * vco_orig[1] + fac_new * vco_new[1];
}
if (flag & MOD_SMOOTH_Z) {
vco_orig[2] = fac_orig * vco_orig[2] + fac_new * vco_new[2];
}
}
}
}
MEM_freeN(accumulated_vecs);
MEM_freeN(accumulated_vecs_count);
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
Mesh *mesh_src = nullptr;
/* mesh_src is needed for vgroups, and taking edges into account. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, nullptr, mesh, nullptr, verts_num, false);
smoothModifier_do(smd, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, nullptr, mesh)) {
BKE_id_free(nullptr, mesh_src);
}
}
static void deformVertsEM(ModifierData *md,
const ModifierEvalContext *ctx,
BMEditMesh *editData,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
Mesh *mesh_src = nullptr;
/* mesh_src is needed for vgroups, and taking edges into account. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, nullptr, verts_num, false);
/* TODO(@ideasman42): use edit-mode data only (remove this line). */
BKE_mesh_wrapper_ensure_mdata(mesh_src);
smoothModifier_do(smd, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, nullptr, mesh)) {
BKE_id_free(nullptr, mesh_src);
}
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *row, *col;
uiLayout *layout = panel->layout;
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis"));
uiItemR(row, ptr, "use_x", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "use_y", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "use_z", toggles_flag, nullptr, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "factor", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "iterations", 0, nullptr, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Smooth, panel_draw);
}
ModifierTypeInfo modifierType_Smooth = {
/*name*/ N_("Smooth"),
/*structName*/ "SmoothModifierData",
/*structSize*/ sizeof(SmoothModifierData),
/*srna*/ &RNA_SmoothModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode,
/*icon*/ ICON_MOD_SMOOTH,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ deformVerts,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ deformVertsEM,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ nullptr,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ nullptr,
/*isDisabled*/ isDisabled,
/*updateDepsgraph*/ nullptr,
/*dependsOnTime*/ nullptr,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ nullptr,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};