Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2016 Blender Foundation. */
|
|
|
|
/** \file
|
|
* \ingroup draw
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
struct ARegion;
|
|
struct DRWTextStore;
|
|
struct Object;
|
|
struct UnitSettings;
|
|
struct View3D;
|
|
|
|
struct DRWTextStore *DRW_text_cache_create(void);
|
|
void DRW_text_cache_destroy(struct DRWTextStore *dt);
|
|
|
|
void DRW_text_cache_add(struct DRWTextStore *dt,
|
|
const float co[3],
|
|
const char *str,
|
|
int str_len,
|
|
short xoffs,
|
|
short yoffs,
|
|
short flag,
|
|
const uchar col[4]);
|
|
|
|
void DRW_text_cache_draw(struct DRWTextStore *dt, struct ARegion *region, struct View3D *v3d);
|
|
|
|
void DRW_text_edit_mesh_measure_stats(struct ARegion *region,
|
|
struct View3D *v3d,
|
|
struct Object *ob,
|
|
const struct UnitSettings *unit);
|
|
|
|
enum {
|
|
// DRW_UNUSED_1 = (1 << 0), /* dirty */
|
|
DRW_TEXT_CACHE_GLOBALSPACE = (1 << 1),
|
|
DRW_TEXT_CACHE_LOCALCLIP = (1 << 2),
|
|
/* reference the string by pointer */
|
|
DRW_TEXT_CACHE_STRING_PTR = (1 << 3),
|
|
};
|
|
|
|
/* draw_manager.c */
|
|
|
|
struct DRWTextStore *DRW_text_cache_ensure(void);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|