Patch implements better way to control playback speed than it is possible to do with speed effect. Speed factor property can be set in Time panel. There are 2 layers of control: Option to retime movie to match scene FPS rate. Custom speed factor to control playback rate. Since playback rate is strip property, it is now possible to manipulate strip as normal one even if it is retimed. To facilitate manipulation, some functions need to consider speed factor and apply necessary corrections to strip offset or strip start. These corrections may need to be float numbers, so start and offsets must be float as well. Sound strips now use speed factor instead of pitch. This means, that strips will change length to match usable length. In addition, it is possible to group movie and sound strip and change speed of meta strip.
988 lines
27 KiB
C
988 lines
27 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved.
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* 2003-2009 Blender Foundation.
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* 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de> */
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/** \file
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* \ingroup bke
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*/
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#define DNA_DEPRECATED_ALLOW
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "BLI_listbase.h"
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#include "BKE_idprop.h"
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#include "BKE_lib_id.h"
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#include "BKE_sound.h"
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#include "DEG_depsgraph.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf.h"
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#include "SEQ_channels.h"
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#include "SEQ_edit.h"
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#include "SEQ_effects.h"
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#include "SEQ_iterator.h"
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#include "SEQ_modifier.h"
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#include "SEQ_proxy.h"
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#include "SEQ_relations.h"
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#include "SEQ_select.h"
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#include "SEQ_sequencer.h"
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#include "SEQ_sound.h"
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#include "SEQ_time.h"
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#include "SEQ_utils.h"
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#include "BLO_read_write.h"
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#include "image_cache.h"
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#include "prefetch.h"
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#include "sequencer.h"
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#include "utils.h"
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/* -------------------------------------------------------------------- */
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/** \name Allocate / Free Functions
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* \{ */
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StripProxy *seq_strip_proxy_alloc(void)
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{
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StripProxy *strip_proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy");
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strip_proxy->quality = 50;
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strip_proxy->build_tc_flags = SEQ_PROXY_TC_ALL;
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strip_proxy->tc = SEQ_PROXY_TC_RECORD_RUN;
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return strip_proxy;
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}
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static Strip *seq_strip_alloc(int type)
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{
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Strip *strip = MEM_callocN(sizeof(Strip), "strip");
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if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) {
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strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform");
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strip->transform->scale_x = 1;
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strip->transform->scale_y = 1;
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strip->transform->origin[0] = 0.5f;
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strip->transform->origin[1] = 0.5f;
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strip->transform->filter = SEQ_TRANSFORM_FILTER_BILINEAR;
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strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop");
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}
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strip->us = 1;
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return strip;
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}
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static void seq_free_strip(Strip *strip)
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{
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strip->us--;
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if (strip->us > 0) {
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return;
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}
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if (strip->us < 0) {
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printf("error: negative users in strip\n");
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return;
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}
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if (strip->stripdata) {
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MEM_freeN(strip->stripdata);
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}
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if (strip->proxy) {
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if (strip->proxy->anim) {
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IMB_free_anim(strip->proxy->anim);
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}
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MEM_freeN(strip->proxy);
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}
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if (strip->crop) {
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MEM_freeN(strip->crop);
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}
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if (strip->transform) {
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MEM_freeN(strip->transform);
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}
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MEM_freeN(strip);
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}
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Sequence *SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type)
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{
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Sequence *seq;
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seq = MEM_callocN(sizeof(Sequence), "addseq");
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BLI_addtail(lb, seq);
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*((short *)seq->name) = ID_SEQ;
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seq->name[2] = 0;
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seq->flag = SELECT;
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seq->start = timeline_frame;
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seq->machine = machine;
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seq->sat = 1.0;
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seq->mul = 1.0;
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seq->blend_opacity = 100.0;
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seq->volume = 1.0f;
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seq->scene_sound = NULL;
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seq->type = type;
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seq->media_playback_rate = 0.0f;
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seq->speed_factor = 1.0f;
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if (seq->type == SEQ_TYPE_ADJUSTMENT) {
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seq->blend_mode = SEQ_TYPE_CROSS;
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}
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else {
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seq->blend_mode = SEQ_TYPE_ALPHAOVER;
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}
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seq->strip = seq_strip_alloc(type);
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seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format");
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seq->color_tag = SEQUENCE_COLOR_NONE;
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if (seq->type == SEQ_TYPE_META) {
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SEQ_channels_ensure(&seq->channels);
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}
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SEQ_relations_session_uuid_generate(seq);
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return seq;
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}
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/* only give option to skip cache locally (static func) */
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static void seq_sequence_free_ex(Scene *scene,
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Sequence *seq,
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const bool do_cache,
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const bool do_id_user)
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{
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if (seq->strip) {
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seq_free_strip(seq->strip);
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}
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SEQ_relations_sequence_free_anim(seq);
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if (seq->type & SEQ_TYPE_EFFECT) {
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struct SeqEffectHandle sh = SEQ_effect_handle_get(seq);
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sh.free(seq, do_id_user);
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}
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if (seq->sound && do_id_user) {
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id_us_min(((ID *)seq->sound));
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}
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if (seq->stereo3d_format) {
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MEM_freeN(seq->stereo3d_format);
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}
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/* clipboard has no scene and will never have a sound handle or be active
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* same goes to sequences copy for proxy rebuild job
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*/
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if (scene) {
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Editing *ed = scene->ed;
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if (ed->act_seq == seq) {
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ed->act_seq = NULL;
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}
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if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
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BKE_sound_remove_scene_sound(scene, seq->scene_sound);
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}
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}
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if (seq->prop) {
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IDP_FreePropertyContent_ex(seq->prop, do_id_user);
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MEM_freeN(seq->prop);
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}
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/* free modifiers */
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SEQ_modifier_clear(seq);
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/* free cached data used by this strip,
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* also invalidate cache for all dependent sequences
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*
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* be _very_ careful here, invalidating cache loops over the scene sequences and
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* assumes the listbase is valid for all strips,
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* this may not be the case if lists are being freed.
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* this is optional SEQ_relations_invalidate_cache
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*/
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if (do_cache) {
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if (scene) {
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SEQ_relations_invalidate_cache_raw(scene, seq);
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}
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}
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if (seq->type == SEQ_TYPE_META) {
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SEQ_channels_free(&seq->channels);
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}
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MEM_freeN(seq);
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}
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void SEQ_sequence_free(Scene *scene, Sequence *seq)
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{
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seq_sequence_free_ex(scene, seq, true, true);
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}
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void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user)
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{
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Sequence *iseq, *iseq_next;
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for (iseq = seq->seqbase.first; iseq; iseq = iseq_next) {
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iseq_next = iseq->next;
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seq_free_sequence_recurse(scene, iseq, do_id_user);
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}
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seq_sequence_free_ex(scene, seq, false, do_id_user);
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}
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Editing *SEQ_editing_get(const Scene *scene)
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{
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return scene->ed;
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}
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Editing *SEQ_editing_ensure(Scene *scene)
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{
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if (scene->ed == NULL) {
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Editing *ed;
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ed = scene->ed = MEM_callocN(sizeof(Editing), "addseq");
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ed->seqbasep = &ed->seqbase;
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ed->cache = NULL;
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ed->cache_flag = SEQ_CACHE_STORE_FINAL_OUT;
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ed->cache_flag |= SEQ_CACHE_STORE_RAW;
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ed->displayed_channels = &ed->channels;
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SEQ_channels_ensure(ed->displayed_channels);
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}
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return scene->ed;
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}
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void SEQ_editing_free(Scene *scene, const bool do_id_user)
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{
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Editing *ed = scene->ed;
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if (ed == NULL) {
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return;
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}
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seq_prefetch_free(scene);
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seq_cache_destruct(scene);
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/* handle cache freeing above */
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LISTBASE_FOREACH_MUTABLE (Sequence *, seq, &ed->seqbase) {
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seq_free_sequence_recurse(scene, seq, do_id_user);
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}
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BLI_freelistN(&ed->metastack);
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SEQ_sequence_lookup_free(scene);
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SEQ_channels_free(&ed->channels);
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MEM_freeN(ed);
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scene->ed = NULL;
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}
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static void seq_new_fix_links_recursive(Sequence *seq)
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{
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SequenceModifierData *smd;
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if (seq->type & SEQ_TYPE_EFFECT) {
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if (seq->seq1 && seq->seq1->tmp) {
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seq->seq1 = seq->seq1->tmp;
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}
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if (seq->seq2 && seq->seq2->tmp) {
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seq->seq2 = seq->seq2->tmp;
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}
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if (seq->seq3 && seq->seq3->tmp) {
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seq->seq3 = seq->seq3->tmp;
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}
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}
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else if (seq->type == SEQ_TYPE_META) {
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Sequence *seqn;
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for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) {
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seq_new_fix_links_recursive(seqn);
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}
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}
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for (smd = seq->modifiers.first; smd; smd = smd->next) {
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if (smd->mask_sequence && smd->mask_sequence->tmp) {
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smd->mask_sequence = smd->mask_sequence->tmp;
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}
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}
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}
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SequencerToolSettings *SEQ_tool_settings_init(void)
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{
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SequencerToolSettings *tool_settings = MEM_callocN(sizeof(SequencerToolSettings),
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"Sequencer tool settings");
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tool_settings->fit_method = SEQ_SCALE_TO_FIT;
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tool_settings->snap_mode = SEQ_SNAP_TO_STRIPS | SEQ_SNAP_TO_CURRENT_FRAME |
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SEQ_SNAP_TO_STRIP_HOLD;
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tool_settings->snap_distance = 15;
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tool_settings->overlap_mode = SEQ_OVERLAP_SHUFFLE;
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tool_settings->pivot_point = V3D_AROUND_LOCAL_ORIGINS;
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return tool_settings;
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}
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SequencerToolSettings *SEQ_tool_settings_ensure(Scene *scene)
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{
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SequencerToolSettings *tool_settings = scene->toolsettings->sequencer_tool_settings;
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if (tool_settings == NULL) {
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scene->toolsettings->sequencer_tool_settings = SEQ_tool_settings_init();
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tool_settings = scene->toolsettings->sequencer_tool_settings;
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}
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return tool_settings;
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}
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void SEQ_tool_settings_free(SequencerToolSettings *tool_settings)
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{
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MEM_freeN(tool_settings);
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}
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eSeqImageFitMethod SEQ_tool_settings_fit_method_get(Scene *scene)
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{
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const SequencerToolSettings *tool_settings = SEQ_tool_settings_ensure(scene);
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return tool_settings->fit_method;
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}
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short SEQ_tool_settings_snap_mode_get(Scene *scene)
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{
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const SequencerToolSettings *tool_settings = SEQ_tool_settings_ensure(scene);
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return tool_settings->snap_mode;
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}
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short SEQ_tool_settings_snap_flag_get(Scene *scene)
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{
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const SequencerToolSettings *tool_settings = SEQ_tool_settings_ensure(scene);
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return tool_settings->snap_flag;
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}
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int SEQ_tool_settings_snap_distance_get(Scene *scene)
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{
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const SequencerToolSettings *tool_settings = SEQ_tool_settings_ensure(scene);
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return tool_settings->snap_distance;
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}
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void SEQ_tool_settings_fit_method_set(Scene *scene, eSeqImageFitMethod fit_method)
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{
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SequencerToolSettings *tool_settings = SEQ_tool_settings_ensure(scene);
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tool_settings->fit_method = fit_method;
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}
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eSeqOverlapMode SEQ_tool_settings_overlap_mode_get(Scene *scene)
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{
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const SequencerToolSettings *tool_settings = SEQ_tool_settings_ensure(scene);
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return tool_settings->overlap_mode;
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}
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int SEQ_tool_settings_pivot_point_get(Scene *scene)
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{
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const SequencerToolSettings *tool_settings = SEQ_tool_settings_ensure(scene);
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return tool_settings->pivot_point;
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}
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ListBase *SEQ_active_seqbase_get(const Editing *ed)
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{
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if (ed == NULL) {
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return NULL;
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}
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return ed->seqbasep;
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}
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void SEQ_seqbase_active_set(Editing *ed, ListBase *seqbase)
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{
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ed->seqbasep = seqbase;
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}
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static MetaStack *seq_meta_stack_alloc(const Scene *scene, Sequence *seq_meta)
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{
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Editing *ed = SEQ_editing_get(scene);
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MetaStack *ms = MEM_mallocN(sizeof(MetaStack), "metastack");
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BLI_addhead(&ed->metastack, ms);
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ms->parseq = seq_meta;
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/* Reference to previously displayed timeline data. */
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Sequence *higher_level_meta = seq_sequence_lookup_meta_by_seq(scene, seq_meta);
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ms->oldbasep = higher_level_meta ? &higher_level_meta->seqbase : &ed->seqbase;
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ms->old_channels = higher_level_meta ? &higher_level_meta->channels : &ed->channels;
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ms->disp_range[0] = SEQ_time_left_handle_frame_get(scene, ms->parseq);
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ms->disp_range[1] = SEQ_time_right_handle_frame_get(scene, ms->parseq);
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return ms;
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}
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MetaStack *SEQ_meta_stack_active_get(const Editing *ed)
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{
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if (ed == NULL) {
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return NULL;
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}
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return ed->metastack.last;
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}
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void SEQ_meta_stack_set(const Scene *scene, Sequence *seqm)
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{
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Editing *ed = SEQ_editing_get(scene);
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/* Clear metastack */
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BLI_freelistN(&ed->metastack);
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if (seqm != NULL) {
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/* Allocate meta stack in a way, that represents meta hierarchy in timeline. */
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seq_meta_stack_alloc(scene, seqm);
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Sequence *meta_parent = seqm;
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while ((meta_parent = seq_sequence_lookup_meta_by_seq(scene, meta_parent))) {
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seq_meta_stack_alloc(scene, meta_parent);
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}
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SEQ_seqbase_active_set(ed, &seqm->seqbase);
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SEQ_channels_displayed_set(ed, &seqm->channels);
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}
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else {
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/* Go to top level, exiting meta strip. */
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SEQ_seqbase_active_set(ed, &ed->seqbase);
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SEQ_channels_displayed_set(ed, &ed->channels);
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}
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}
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Sequence *SEQ_meta_stack_pop(Editing *ed)
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{
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MetaStack *ms = SEQ_meta_stack_active_get(ed);
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Sequence *meta_parent = ms->parseq;
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SEQ_seqbase_active_set(ed, ms->oldbasep);
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SEQ_channels_displayed_set(ed, ms->old_channels);
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BLI_remlink(&ed->metastack, ms);
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MEM_freeN(ms);
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return meta_parent;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Duplicate Functions
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* \{ */
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static Sequence *seq_dupli(const Scene *scene_src,
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Scene *scene_dst,
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ListBase *new_seq_list,
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Sequence *seq,
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int dupe_flag,
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const int flag)
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{
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Sequence *seqn = MEM_dupallocN(seq);
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if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
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SEQ_relations_session_uuid_generate(seqn);
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}
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seq->tmp = seqn;
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seqn->strip = MEM_dupallocN(seq->strip);
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seqn->stereo3d_format = MEM_dupallocN(seq->stereo3d_format);
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/* XXX: add F-Curve duplication stuff? */
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if (seq->strip->crop) {
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seqn->strip->crop = MEM_dupallocN(seq->strip->crop);
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}
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if (seq->strip->transform) {
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seqn->strip->transform = MEM_dupallocN(seq->strip->transform);
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}
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if (seq->strip->proxy) {
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seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy);
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seqn->strip->proxy->anim = NULL;
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}
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if (seq->prop) {
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seqn->prop = IDP_CopyProperty_ex(seq->prop, flag);
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}
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if (seqn->modifiers.first) {
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BLI_listbase_clear(&seqn->modifiers);
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SEQ_modifier_list_copy(seqn, seq);
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}
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if (seq->type == SEQ_TYPE_META) {
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seqn->strip->stripdata = NULL;
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BLI_listbase_clear(&seqn->seqbase);
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/* WARNING: This meta-strip is not recursively duplicated here - do this after! */
|
|
// seq_dupli_recursive(&seq->seqbase, &seqn->seqbase);
|
|
|
|
BLI_listbase_clear(&seqn->channels);
|
|
SEQ_channels_duplicate(&seqn->channels, &seq->channels);
|
|
}
|
|
else if (seq->type == SEQ_TYPE_SCENE) {
|
|
seqn->strip->stripdata = NULL;
|
|
if (seq->scene_sound) {
|
|
seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_dst, seqn);
|
|
}
|
|
}
|
|
else if (seq->type == SEQ_TYPE_MOVIECLIP) {
|
|
/* avoid assert */
|
|
}
|
|
else if (seq->type == SEQ_TYPE_MASK) {
|
|
/* avoid assert */
|
|
}
|
|
else if (seq->type == SEQ_TYPE_MOVIE) {
|
|
seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata);
|
|
BLI_listbase_clear(&seqn->anims);
|
|
}
|
|
else if (seq->type == SEQ_TYPE_SOUND_RAM) {
|
|
seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata);
|
|
seqn->scene_sound = NULL;
|
|
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
|
|
id_us_plus((ID *)seqn->sound);
|
|
}
|
|
}
|
|
else if (seq->type == SEQ_TYPE_IMAGE) {
|
|
seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata);
|
|
}
|
|
else if (seq->type & SEQ_TYPE_EFFECT) {
|
|
struct SeqEffectHandle sh;
|
|
sh = SEQ_effect_handle_get(seq);
|
|
if (sh.copy) {
|
|
sh.copy(seqn, seq, flag);
|
|
}
|
|
|
|
seqn->strip->stripdata = NULL;
|
|
}
|
|
else {
|
|
/* sequence type not handled in duplicate! Expect a crash now... */
|
|
BLI_assert_unreachable();
|
|
}
|
|
|
|
/* When using SEQ_DUPE_UNIQUE_NAME, it is mandatory to add new sequences in relevant container
|
|
* (scene or meta's one), *before* checking for unique names. Otherwise the meta's list is empty
|
|
* and hence we miss all seqs in that meta that have already been duplicated (see T55668).
|
|
* Note that unique name check itself could be done at a later step in calling code, once all
|
|
* seqs have bee duplicated (that was first, simpler solution), but then handling of animation
|
|
* data will be broken (see T60194). */
|
|
if (new_seq_list != NULL) {
|
|
BLI_addtail(new_seq_list, seqn);
|
|
}
|
|
|
|
if (scene_src == scene_dst) {
|
|
if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) {
|
|
SEQ_sequence_base_unique_name_recursive(scene_dst, &scene_dst->ed->seqbase, seqn);
|
|
}
|
|
}
|
|
|
|
return seqn;
|
|
}
|
|
|
|
static Sequence *sequence_dupli_recursive_do(const Scene *scene_src,
|
|
Scene *scene_dst,
|
|
ListBase *new_seq_list,
|
|
Sequence *seq,
|
|
const int dupe_flag)
|
|
{
|
|
Sequence *seqn;
|
|
|
|
seq->tmp = NULL;
|
|
seqn = seq_dupli(scene_src, scene_dst, new_seq_list, seq, dupe_flag, 0);
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
Sequence *s;
|
|
for (s = seq->seqbase.first; s; s = s->next) {
|
|
sequence_dupli_recursive_do(scene_src, scene_dst, &seqn->seqbase, s, dupe_flag);
|
|
}
|
|
}
|
|
|
|
return seqn;
|
|
}
|
|
|
|
Sequence *SEQ_sequence_dupli_recursive(
|
|
const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, Sequence *seq, int dupe_flag)
|
|
{
|
|
Sequence *seqn = sequence_dupli_recursive_do(scene_src, scene_dst, new_seq_list, seq, dupe_flag);
|
|
|
|
/* This does not need to be in recursive call itself, since it is already recursive... */
|
|
seq_new_fix_links_recursive(seqn);
|
|
|
|
return seqn;
|
|
}
|
|
|
|
void SEQ_sequence_base_dupli_recursive(const Scene *scene_src,
|
|
Scene *scene_dst,
|
|
ListBase *nseqbase,
|
|
const ListBase *seqbase,
|
|
int dupe_flag,
|
|
const int flag)
|
|
{
|
|
Sequence *seq;
|
|
Sequence *seqn = NULL;
|
|
|
|
for (seq = seqbase->first; seq; seq = seq->next) {
|
|
seq->tmp = NULL;
|
|
if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) {
|
|
seqn = seq_dupli(scene_src, scene_dst, nseqbase, seq, dupe_flag, flag);
|
|
|
|
if (seqn == NULL) {
|
|
continue; /* Should never fail. */
|
|
}
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
/* Always include meta all strip children. */
|
|
int dupe_flag_recursive = dupe_flag | SEQ_DUPE_ALL | SEQ_DUPE_IS_RECURSIVE_CALL;
|
|
SEQ_sequence_base_dupli_recursive(
|
|
scene_src, scene_dst, &seqn->seqbase, &seq->seqbase, dupe_flag_recursive, flag);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Fix modifier links recursively from the top level only, when all sequences have been
|
|
* copied. */
|
|
if (dupe_flag & SEQ_DUPE_IS_RECURSIVE_CALL) {
|
|
return;
|
|
}
|
|
|
|
/* fix modifier linking */
|
|
for (seq = nseqbase->first; seq; seq = seq->next) {
|
|
seq_new_fix_links_recursive(seq);
|
|
}
|
|
}
|
|
|
|
bool SEQ_valid_strip_channel(Sequence *seq)
|
|
{
|
|
if (seq->machine < 1) {
|
|
return false;
|
|
}
|
|
if (seq->machine > MAXSEQ) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
SequencerToolSettings *SEQ_tool_settings_copy(SequencerToolSettings *tool_settings)
|
|
{
|
|
SequencerToolSettings *tool_settings_copy = MEM_dupallocN(tool_settings);
|
|
return tool_settings_copy;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
static bool seq_set_strip_done_cb(Sequence *seq, void *UNUSED(userdata))
|
|
{
|
|
if (seq->strip) {
|
|
seq->strip->done = false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool seq_write_data_cb(Sequence *seq, void *userdata)
|
|
{
|
|
BlendWriter *writer = (BlendWriter *)userdata;
|
|
BLO_write_struct(writer, Sequence, seq);
|
|
if (seq->strip && seq->strip->done == 0) {
|
|
/* Write strip with 'done' at 0 because read-file. */
|
|
|
|
/* TODO this doesn't depend on the `Strip` data to be present? */
|
|
if (seq->effectdata) {
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_COLOR:
|
|
BLO_write_struct(writer, SolidColorVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_SPEED:
|
|
BLO_write_struct(writer, SpeedControlVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_WIPE:
|
|
BLO_write_struct(writer, WipeVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_GLOW:
|
|
BLO_write_struct(writer, GlowVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_TRANSFORM:
|
|
BLO_write_struct(writer, TransformVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_GAUSSIAN_BLUR:
|
|
BLO_write_struct(writer, GaussianBlurVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_TEXT:
|
|
BLO_write_struct(writer, TextVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_COLORMIX:
|
|
BLO_write_struct(writer, ColorMixVars, seq->effectdata);
|
|
break;
|
|
}
|
|
}
|
|
|
|
BLO_write_struct(writer, Stereo3dFormat, seq->stereo3d_format);
|
|
|
|
Strip *strip = seq->strip;
|
|
BLO_write_struct(writer, Strip, strip);
|
|
if (strip->crop) {
|
|
BLO_write_struct(writer, StripCrop, strip->crop);
|
|
}
|
|
if (strip->transform) {
|
|
BLO_write_struct(writer, StripTransform, strip->transform);
|
|
}
|
|
if (strip->proxy) {
|
|
BLO_write_struct(writer, StripProxy, strip->proxy);
|
|
}
|
|
if (seq->type == SEQ_TYPE_IMAGE) {
|
|
BLO_write_struct_array(writer,
|
|
StripElem,
|
|
MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem),
|
|
strip->stripdata);
|
|
}
|
|
else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
|
|
BLO_write_struct(writer, StripElem, strip->stripdata);
|
|
}
|
|
|
|
strip->done = true;
|
|
}
|
|
|
|
if (seq->prop) {
|
|
IDP_BlendWrite(writer, seq->prop);
|
|
}
|
|
|
|
SEQ_modifier_blend_write(writer, &seq->modifiers);
|
|
|
|
LISTBASE_FOREACH (SeqTimelineChannel *, channel, &seq->channels) {
|
|
BLO_write_struct(writer, SeqTimelineChannel, channel);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SEQ_blend_write(BlendWriter *writer, ListBase *seqbase)
|
|
{
|
|
/* reset write flags */
|
|
SEQ_for_each_callback(seqbase, seq_set_strip_done_cb, NULL);
|
|
|
|
SEQ_for_each_callback(seqbase, seq_write_data_cb, writer);
|
|
}
|
|
|
|
static bool seq_read_data_cb(Sequence *seq, void *user_data)
|
|
{
|
|
BlendDataReader *reader = (BlendDataReader *)user_data;
|
|
|
|
/* Do as early as possible, so that other parts of reading can rely on valid session UUID. */
|
|
SEQ_relations_session_uuid_generate(seq);
|
|
|
|
BLO_read_data_address(reader, &seq->seq1);
|
|
BLO_read_data_address(reader, &seq->seq2);
|
|
BLO_read_data_address(reader, &seq->seq3);
|
|
|
|
/* a patch: after introduction of effects with 3 input strips */
|
|
if (seq->seq3 == NULL) {
|
|
seq->seq3 = seq->seq2;
|
|
}
|
|
|
|
BLO_read_data_address(reader, &seq->effectdata);
|
|
BLO_read_data_address(reader, &seq->stereo3d_format);
|
|
|
|
if (seq->type & SEQ_TYPE_EFFECT) {
|
|
seq->flag |= SEQ_EFFECT_NOT_LOADED;
|
|
}
|
|
|
|
if (seq->type == SEQ_TYPE_TEXT) {
|
|
TextVars *t = seq->effectdata;
|
|
t->text_blf_id = SEQ_FONT_NOT_LOADED;
|
|
}
|
|
|
|
BLO_read_data_address(reader, &seq->prop);
|
|
IDP_BlendDataRead(reader, &seq->prop);
|
|
|
|
BLO_read_data_address(reader, &seq->strip);
|
|
if (seq->strip && seq->strip->done == 0) {
|
|
seq->strip->done = true;
|
|
|
|
if (ELEM(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
|
|
BLO_read_data_address(reader, &seq->strip->stripdata);
|
|
}
|
|
else {
|
|
seq->strip->stripdata = NULL;
|
|
}
|
|
BLO_read_data_address(reader, &seq->strip->crop);
|
|
BLO_read_data_address(reader, &seq->strip->transform);
|
|
BLO_read_data_address(reader, &seq->strip->proxy);
|
|
if (seq->strip->proxy) {
|
|
seq->strip->proxy->anim = NULL;
|
|
}
|
|
else if (seq->flag & SEQ_USE_PROXY) {
|
|
SEQ_proxy_set(seq, true);
|
|
}
|
|
|
|
/* need to load color balance to it could be converted to modifier */
|
|
BLO_read_data_address(reader, &seq->strip->color_balance);
|
|
}
|
|
|
|
SEQ_modifier_blend_read_data(reader, &seq->modifiers);
|
|
|
|
BLO_read_list(reader, &seq->channels);
|
|
return true;
|
|
}
|
|
void SEQ_blend_read(BlendDataReader *reader, ListBase *seqbase)
|
|
{
|
|
SEQ_for_each_callback(seqbase, seq_read_data_cb, reader);
|
|
}
|
|
|
|
typedef struct Read_lib_data {
|
|
BlendLibReader *reader;
|
|
Scene *scene;
|
|
} Read_lib_data;
|
|
|
|
static bool seq_read_lib_cb(Sequence *seq, void *user_data)
|
|
{
|
|
Read_lib_data *data = (Read_lib_data *)user_data;
|
|
BlendLibReader *reader = data->reader;
|
|
Scene *sce = data->scene;
|
|
|
|
IDP_BlendReadLib(reader, seq->prop);
|
|
|
|
if (seq->ipo) {
|
|
/* XXX: deprecated - old animation system. */
|
|
BLO_read_id_address(reader, sce->id.lib, &seq->ipo);
|
|
}
|
|
seq->scene_sound = NULL;
|
|
if (seq->scene) {
|
|
BLO_read_id_address(reader, sce->id.lib, &seq->scene);
|
|
seq->scene_sound = NULL;
|
|
}
|
|
if (seq->clip) {
|
|
BLO_read_id_address(reader, sce->id.lib, &seq->clip);
|
|
}
|
|
if (seq->mask) {
|
|
BLO_read_id_address(reader, sce->id.lib, &seq->mask);
|
|
}
|
|
if (seq->scene_camera) {
|
|
BLO_read_id_address(reader, sce->id.lib, &seq->scene_camera);
|
|
}
|
|
if (seq->sound) {
|
|
seq->scene_sound = NULL;
|
|
if (seq->type == SEQ_TYPE_SOUND_HD) {
|
|
seq->type = SEQ_TYPE_SOUND_RAM;
|
|
}
|
|
else {
|
|
BLO_read_id_address(reader, sce->id.lib, &seq->sound);
|
|
}
|
|
if (seq->sound) {
|
|
id_us_plus_no_lib((ID *)seq->sound);
|
|
seq->scene_sound = NULL;
|
|
}
|
|
}
|
|
if (seq->type == SEQ_TYPE_TEXT) {
|
|
TextVars *t = seq->effectdata;
|
|
BLO_read_id_address(reader, sce->id.lib, &t->text_font);
|
|
}
|
|
BLI_listbase_clear(&seq->anims);
|
|
|
|
SEQ_modifier_blend_read_lib(reader, sce, &seq->modifiers);
|
|
|
|
seq->flag &= ~SEQ_FLAG_SKIP_THUMBNAILS;
|
|
return true;
|
|
}
|
|
|
|
void SEQ_blend_read_lib(BlendLibReader *reader, Scene *scene, ListBase *seqbase)
|
|
{
|
|
Read_lib_data data = {reader, scene};
|
|
SEQ_for_each_callback(seqbase, seq_read_lib_cb, &data);
|
|
}
|
|
|
|
static bool seq_blend_read_expand(Sequence *seq, void *user_data)
|
|
{
|
|
BlendExpander *expander = (BlendExpander *)user_data;
|
|
|
|
IDP_BlendReadExpand(expander, seq->prop);
|
|
|
|
if (seq->scene) {
|
|
BLO_expand(expander, seq->scene);
|
|
}
|
|
if (seq->scene_camera) {
|
|
BLO_expand(expander, seq->scene_camera);
|
|
}
|
|
if (seq->clip) {
|
|
BLO_expand(expander, seq->clip);
|
|
}
|
|
if (seq->mask) {
|
|
BLO_expand(expander, seq->mask);
|
|
}
|
|
if (seq->sound) {
|
|
BLO_expand(expander, seq->sound);
|
|
}
|
|
|
|
if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
|
|
TextVars *data = seq->effectdata;
|
|
BLO_expand(expander, data->text_font);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SEQ_blend_read_expand(BlendExpander *expander, ListBase *seqbase)
|
|
{
|
|
SEQ_for_each_callback(seqbase, seq_blend_read_expand, expander);
|
|
}
|
|
|
|
/* Depsgraph update functions. */
|
|
|
|
static bool seq_disable_sound_strips_cb(Sequence *seq, void *user_data)
|
|
{
|
|
Scene *scene = (Scene *)user_data;
|
|
if (seq->scene_sound != NULL) {
|
|
BKE_sound_remove_scene_sound(scene, seq->scene_sound);
|
|
seq->scene_sound = NULL;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool seq_update_seq_cb(Sequence *seq, void *user_data)
|
|
{
|
|
Scene *scene = (Scene *)user_data;
|
|
if (seq->scene_sound == NULL) {
|
|
if (seq->sound != NULL) {
|
|
seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq);
|
|
}
|
|
else if (seq->type == SEQ_TYPE_SCENE) {
|
|
if (seq->scene != NULL) {
|
|
BKE_sound_ensure_scene(seq->scene);
|
|
seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq);
|
|
}
|
|
}
|
|
}
|
|
if (seq->scene_sound != NULL) {
|
|
/* Make sure changing volume via sequence's properties panel works correct.
|
|
*
|
|
* Ideally, the entire BKE_scene_update_sound() will happen from a dependency graph, so
|
|
* then it is no longer needed to do such manual forced updates. */
|
|
if (seq->type == SEQ_TYPE_SCENE && seq->scene != NULL) {
|
|
BKE_sound_set_scene_volume(seq->scene, seq->scene->audio.volume);
|
|
if ((seq->flag & SEQ_SCENE_STRIPS) == 0 && seq->scene->sound_scene != NULL &&
|
|
seq->scene->ed != NULL) {
|
|
SEQ_for_each_callback(&seq->scene->ed->seqbase, seq_disable_sound_strips_cb, seq->scene);
|
|
}
|
|
}
|
|
if (seq->sound != NULL) {
|
|
if (scene->id.recalc & ID_RECALC_AUDIO || seq->sound->id.recalc & ID_RECALC_AUDIO) {
|
|
BKE_sound_update_scene_sound(seq->scene_sound, seq->sound);
|
|
}
|
|
}
|
|
BKE_sound_set_scene_sound_volume(
|
|
seq->scene_sound, seq->volume, (seq->flag & SEQ_AUDIO_VOLUME_ANIMATED) != 0);
|
|
BKE_sound_set_scene_sound_pitch(seq->scene_sound,
|
|
SEQ_sound_pitch_get(scene, seq),
|
|
(seq->flag & SEQ_AUDIO_PITCH_ANIMATED) != 0);
|
|
BKE_sound_set_scene_sound_pan(
|
|
seq->scene_sound, seq->pan, (seq->flag & SEQ_AUDIO_PAN_ANIMATED) != 0);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SEQ_eval_sequences(Depsgraph *depsgraph, Scene *scene, ListBase *seqbase)
|
|
{
|
|
DEG_debug_print_eval(depsgraph, __func__, scene->id.name, scene);
|
|
BKE_sound_ensure_scene(scene);
|
|
|
|
SEQ_for_each_callback(seqbase, seq_update_seq_cb, scene);
|
|
|
|
SEQ_edit_update_muting(scene->ed);
|
|
SEQ_sound_update_bounds_all(scene);
|
|
}
|