Think global, act local! The old favorite G.scene gone! Man... that took almost 2 days. Also removed G.curscreen and G.edbo. Not everything could get solved; here's some notes. - modifiers now store current scene in ModifierData. This is not meant for permanent, but it can probably stick there until we cleaned the anim system and depsgraph to cope better with timing issues. - Game engine G.scene should become an argument for staring it. Didn't solve this yet. - Texture nodes should get scene cfra, but the current implementation is too tightly wrapped to do it easily.
76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
/**
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* blenlib/BKE_key.h (mar-2001 nzc)
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_KEY_H
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#define BKE_KEY_H
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struct Key;
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struct KeyBlock;
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struct ID;
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struct ListBase;
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struct Curve;
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struct Object;
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struct Scene;
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struct Lattice;
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struct Mesh;
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/* Kernel prototypes */
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#ifdef __cplusplus
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extern "C" {
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#endif
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void free_key(struct Key *sc);
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struct Key *add_key(struct ID *id);
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struct Key *copy_key(struct Key *key);
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void make_local_key(struct Key *key);
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void sort_keys(struct Key *key);
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void set_four_ipo(float d, float *data, int type);
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void set_afgeleide_four_ipo(float d, float *data, int type);
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/* only exported to curve.c! */
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void cp_cu_key(struct Curve *cu, struct KeyBlock *kb, int start, int end);
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int do_ob_key(struct Scene *scene, struct Object *ob);
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struct Key *ob_get_key(struct Object *ob);
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struct KeyBlock *ob_get_keyblock(struct Object *ob);
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struct KeyBlock *key_get_keyblock(struct Key *key, int index);
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struct KeyBlock *key_get_named_keyblock(struct Key *key, const char name[]);
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// needed for the GE
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void do_rel_key(int start, int end, int tot, char *basispoin, struct Key *key, int mode);
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#ifdef __cplusplus
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};
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#endif
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#endif
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