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blender-archive/source/blender/editors/space_file/file_draw.c
Sergey Sharybin 9c49e71216 Bunch of fixes for GLSL display transform
- GLSL shader wasn't aware of alpha predivide option,
  always assuming alpha is straight. Gave wrong results
  when displaying transparent float buffers.

- GLSL display wasn't aware of float buffers with number
  of channels different from 4, crashing when trying to
  display image with different number of channels.

  This required a bit larger changes, namely now it's
  possible to pass format (GL_RGB, GL_RGBAm GL_LUMINANCE)
  to glaDrawPixelsTex, This also implied adding format to
  glaDrawPixelsAuto and modifying all places where this
  functions are called.

  Now GLSL will handle both 3 and 4 channels buffers,
  single channel images are handled by CPU.

- Replaced hack for render result displaying with a bit
  different hack.

  Namely CPU conversion will happen only during render,
  once render is done GLSL would be used for displaying
  render result on a screen.

  This is so because of the way renderer updates parts
  of the image -- it happens without respect to active
  render layer in image user. This is harmless because
  only display buffer is modifying, but this is tricky
  because we don't have original buffer opened during
  rendering.

  One more related fix here was about when rendering
  multiple layers, wrong image would be displaying when
  rendering is done. Added a signal to invalidate
  display buffer once rendering is done (only happens
  when using multiple layers). This solves issue with
  wrong buffer stuck on the display when using regular
  CPU display space transform and if GLSL is available
  it'll make image displayed with a GLSL shader.

- As an additional change, byte buffers now also uses
  GLSL display transform.

  So now only dutehr and RGB curves are stoppers for
  using GLSL for all kind of display transforms.
2013-04-03 15:59:54 +00:00

593 lines
18 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_file/file_draw.c
* \ingroup spfile
*/
#include <math.h>
#include <string.h>
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_dynstr.h"
#include "BLI_fileops_types.h"
#ifdef WIN32
# include "BLI_winstuff.h"
#endif
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BLF_api.h"
#include "BLF_translation.h"
#include "IMB_imbuf_types.h"
#include "MEM_guardedalloc.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "RNA_access.h"
#include "ED_fileselect.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "WM_types.h"
#include "fsmenu.h"
#include "filelist.h"
#include "file_intern.h" // own include
/* button events */
enum {
B_FS_DIRNAME,
B_FS_FILENAME
} /*eFile_ButEvents*/;
static void do_file_buttons(bContext *C, void *UNUSED(arg), int event)
{
switch (event) {
case B_FS_FILENAME:
file_filename_exec(C, NULL);
break;
case B_FS_DIRNAME:
file_directory_exec(C, NULL);
break;
}
}
/* Note: This function uses pixelspace (0, 0, winx, winy), not view2d.
* The controls are laid out as follows:
*
* -------------------------------------------
* | Directory input | execute |
* -------------------------------------------
* | Filename input | + | - | cancel |
* -------------------------------------------
*
* The input widgets will stretch to fill any excess space.
* When there isn't enough space for all controls to be shown, they are
* hidden in this order: x/-, execute/cancel, input widgets.
*/
void file_draw_buttons(const bContext *C, ARegion *ar)
{
/* Button layout. */
const int max_x = ar->winx - 10;
const int line1_y = ar->winy - (IMASEL_BUTTONS_HEIGHT / 2 + IMASEL_BUTTONS_MARGIN);
const int line2_y = line1_y - (IMASEL_BUTTONS_HEIGHT / 2 + IMASEL_BUTTONS_MARGIN);
const int input_minw = 20;
const int btn_h = UI_UNIT_Y;
const int btn_fn_w = UI_UNIT_X;
const int btn_minw = 80;
const int btn_margin = 20;
const int separator = 4;
/* Additional locals. */
char uiblockstr[32];
int loadbutton;
int fnumbuttons;
int min_x = 10;
int chan_offs = 0;
int available_w = max_x - min_x;
int line1_w = available_w;
int line2_w = available_w;
uiBut *but;
uiBlock *block;
SpaceFile *sfile = CTX_wm_space_file(C);
FileSelectParams *params = ED_fileselect_get_params(sfile);
ARegion *artmp;
/* Initialize UI block. */
BLI_snprintf(uiblockstr, sizeof(uiblockstr), "win %p", (void *)ar);
block = uiBeginBlock(C, ar, uiblockstr, UI_EMBOSS);
uiBlockSetHandleFunc(block, do_file_buttons, NULL);
/* exception to make space for collapsed region icon */
for (artmp = CTX_wm_area(C)->regionbase.first; artmp; artmp = artmp->next) {
if (artmp->regiontype == RGN_TYPE_CHANNELS && artmp->flag & RGN_FLAG_HIDDEN) {
chan_offs = 16;
min_x += chan_offs;
available_w -= chan_offs;
}
}
/* Is there enough space for the execute / cancel buttons? */
loadbutton = UI_GetStringWidth(sfile->params->title) + btn_margin;
if (loadbutton < btn_minw) {
loadbutton = MAX2(btn_minw,
btn_margin + UI_GetStringWidth(params->title));
}
if (available_w <= loadbutton + separator + input_minw || params->title[0] == 0) {
loadbutton = 0;
}
else {
line1_w -= (loadbutton + separator);
line2_w = line1_w;
}
/* Is there enough space for file number increment/decrement buttons? */
fnumbuttons = 2 * btn_fn_w;
if (!loadbutton || line2_w <= fnumbuttons + separator + input_minw) {
fnumbuttons = 0;
}
else {
line2_w -= (fnumbuttons + separator);
}
/* Text input fields for directory and file. */
if (available_w > 0) {
int overwrite_alert = file_draw_check_exists(sfile);
/* callbacks for operator check functions */
uiBlockSetFunc(block, file_draw_check_cb, NULL, NULL);
but = uiDefButTextO(block, TEX, "FILE_OT_directory", 0, "",
min_x, line1_y, line1_w - chan_offs, btn_h,
params->dir, 0.0, (float)FILE_MAX, 0, 0,
TIP_("File path"));
uiButSetCompleteFunc(but, autocomplete_directory, NULL);
uiButSetFlag(but, UI_BUT_NO_UTF8);
if ((params->flag & FILE_DIRSEL_ONLY) == 0) {
but = uiDefBut(block, TEX, B_FS_FILENAME, "",
min_x, line2_y, line2_w - chan_offs, btn_h,
params->file, 0.0, (float)FILE_MAXFILE, 0, 0,
TIP_(overwrite_alert ? N_("File name, overwrite existing") : N_("File name")));
uiButSetCompleteFunc(but, autocomplete_file, NULL);
uiButSetFlag(but, UI_BUT_NO_UTF8);
uiButClearFlag(but, UI_BUT_UNDO); /* operator button above does this automatic */
/* check if this overrides a file and if the operator option is used */
if (overwrite_alert) {
uiButSetFlag(but, UI_BUT_REDALERT);
}
}
/* clear func */
uiBlockSetFunc(block, NULL, NULL, NULL);
}
/* Filename number increment / decrement buttons. */
if (fnumbuttons && (params->flag & FILE_DIRSEL_ONLY) == 0) {
uiBlockBeginAlign(block);
but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMOUT,
min_x + line2_w + separator - chan_offs, line2_y,
btn_fn_w, btn_h,
TIP_("Decrement the filename number"));
RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", -1);
but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMIN,
min_x + line2_w + separator + btn_fn_w - chan_offs, line2_y,
btn_fn_w, btn_h,
TIP_("Increment the filename number"));
RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", 1);
uiBlockEndAlign(block);
}
/* Execute / cancel buttons. */
if (loadbutton) {
/* params->title is already translated! */
uiDefButO(block, BUT, "FILE_OT_execute", WM_OP_EXEC_REGION_WIN, params->title,
max_x - loadbutton, line1_y, loadbutton, btn_h, "");
uiDefButO(block, BUT, "FILE_OT_cancel", WM_OP_EXEC_REGION_WIN, IFACE_("Cancel"),
max_x - loadbutton, line2_y, loadbutton, btn_h, "");
}
uiEndBlock(C, block);
uiDrawBlock(C, block);
}
static void draw_tile(int sx, int sy, int width, int height, int colorid, int shade)
{
UI_ThemeColorShade(colorid, shade);
uiSetRoundBox(UI_CNR_ALL);
uiRoundBox((float)sx, (float)(sy - height), (float)(sx + width), (float)sy, 5.0f);
}
static int get_file_icon(struct direntry *file)
{
if (file->type & S_IFDIR) {
if (strcmp(file->relname, "..") == 0) {
return ICON_FILE_PARENT;
}
if (file->flags & BLENDERFILE) {
return ICON_FILE_BLEND;
}
return ICON_FILE_FOLDER;
}
else if (file->flags & BLENDERFILE)
return ICON_FILE_BLEND;
else if (file->flags & BLENDERFILE_BACKUP)
return ICON_FILE_BACKUP;
else if (file->flags & IMAGEFILE)
return ICON_FILE_IMAGE;
else if (file->flags & MOVIEFILE)
return ICON_FILE_MOVIE;
else if (file->flags & PYSCRIPTFILE)
return ICON_FILE_SCRIPT;
else if (file->flags & SOUNDFILE)
return ICON_FILE_SOUND;
else if (file->flags & FTFONTFILE)
return ICON_FILE_FONT;
else if (file->flags & BTXFILE)
return ICON_FILE_BLANK;
else if (file->flags & COLLADAFILE)
return ICON_FILE_BLANK;
else if (file->flags & TEXTFILE)
return ICON_FILE_TEXT;
else
return ICON_FILE_BLANK;
}
static void file_draw_icon(uiBlock *block, char *path, int sx, int sy, int icon, int width, int height)
{
uiBut *but;
int x, y;
// float alpha = 1.0f;
x = sx;
y = sy - height;
/*if (icon == ICON_FILE_BLANK) alpha = 0.375f;*/
but = uiDefIconBut(block, LABEL, 0, icon, x, y, width, height, NULL, 0.0f, 0.0f, 0.0f, 0.0f, "");
uiButSetDragPath(but, path);
}
static void file_draw_string(int sx, int sy, const char *string, float width, int height, short align)
{
uiStyle *style = UI_GetStyle();
uiFontStyle fs = style->widgetlabel;
rcti rect;
char fname[FILE_MAXFILE];
fs.align = align;
BLI_strncpy(fname, string, FILE_MAXFILE);
file_shorten_string(fname, width + 1.0f, 0);
/* no text clipping needed, uiStyleFontDraw does it but is a bit too strict (for buttons it works) */
rect.xmin = sx;
rect.xmax = (int)(sx + ceil(width + 4.0f));
rect.ymin = sy - height;
rect.ymax = sy;
uiStyleFontDraw(&fs, &rect, fname);
}
void file_calc_previews(const bContext *C, ARegion *ar)
{
SpaceFile *sfile = CTX_wm_space_file(C);
View2D *v2d = &ar->v2d;
ED_fileselect_init_layout(sfile, ar);
UI_view2d_totRect_set(v2d, sfile->layout->width, sfile->layout->height);
}
static void file_draw_preview(uiBlock *block, struct direntry *file, int sx, int sy, ImBuf *imb, FileLayout *layout, short dropshadow)
{
if (imb) {
uiBut *but;
float fx, fy;
float dx, dy;
int xco, yco;
float scaledx, scaledy;
float scale;
int ex, ey;
if ((imb->x * UI_DPI_FAC > layout->prv_w) ||
(imb->y * UI_DPI_FAC > layout->prv_h))
{
if (imb->x > imb->y) {
scaledx = (float)layout->prv_w;
scaledy = ( (float)imb->y / (float)imb->x) * layout->prv_w;
scale = scaledx / imb->x;
}
else {
scaledy = (float)layout->prv_h;
scaledx = ( (float)imb->x / (float)imb->y) * layout->prv_h;
scale = scaledy / imb->y;
}
}
else {
scaledx = (float)imb->x * UI_DPI_FAC;
scaledy = (float)imb->y * UI_DPI_FAC;
scale = UI_DPI_FAC;
}
ex = (int)scaledx;
ey = (int)scaledy;
fx = ((float)layout->prv_w - (float)ex) / 2.0f;
fy = ((float)layout->prv_h - (float)ey) / 2.0f;
dx = (fx + 0.5f + layout->prv_border_x);
dy = (fy + 0.5f - layout->prv_border_y);
xco = sx + (int)dx;
yco = sy - layout->prv_h + (int)dy;
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
/* shadow */
if (dropshadow)
uiDrawBoxShadow(220, (float)xco, (float)yco, (float)(xco + ex), (float)(yco + ey));
glEnable(GL_BLEND);
/* the image */
glColor4f(1.0, 1.0, 1.0, 1.0);
glaDrawPixelsTexScaled((float)xco, (float)yco, imb->x, imb->y, GL_RGBA, GL_UNSIGNED_BYTE, GL_NEAREST, imb->rect, scale, scale);
/* border */
if (dropshadow) {
glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
fdrawbox((float)xco, (float)yco, (float)(xco + ex), (float)(yco + ey));
}
/* dragregion */
but = uiDefBut(block, LABEL, 0, "", xco, yco, ex, ey, NULL, 0.0, 0.0, 0, 0, "");
uiButSetDragImage(but, file->path, get_file_icon(file), imb, scale);
glDisable(GL_BLEND);
imb = NULL;
}
}
static void renamebutton_cb(bContext *C, void *UNUSED(arg1), char *oldname)
{
char newname[FILE_MAX + 12];
char orgname[FILE_MAX + 12];
char filename[FILE_MAX + 12];
wmWindowManager *wm = CTX_wm_manager(C);
SpaceFile *sfile = (SpaceFile *)CTX_wm_space_data(C);
ARegion *ar = CTX_wm_region(C);
BLI_make_file_string(G.main->name, orgname, sfile->params->dir, oldname);
BLI_strncpy(filename, sfile->params->renameedit, sizeof(filename));
BLI_make_file_string(G.main->name, newname, sfile->params->dir, filename);
if (strcmp(orgname, newname) != 0) {
if (!BLI_exists(newname)) {
BLI_rename(orgname, newname);
/* to make sure we show what is on disk */
ED_fileselect_clear(wm, sfile);
}
ED_region_tag_redraw(ar);
}
}
static void draw_background(FileLayout *layout, View2D *v2d)
{
int i;
int sy;
/* alternating flat shade background */
for (i = 0; (i <= layout->rows); i += 2) {
sy = (int)v2d->cur.ymax - i * (layout->tile_h + 2 * layout->tile_border_y) - layout->tile_border_y;
UI_ThemeColorShade(TH_BACK, -7);
glRectf(v2d->cur.xmin, (float)sy, v2d->cur.xmax, (float)(sy + layout->tile_h + 2 * layout->tile_border_y));
}
}
static void draw_dividers(FileLayout *layout, View2D *v2d)
{
int sx;
/* vertical column dividers */
sx = (int)v2d->tot.xmin;
while (sx < v2d->cur.xmax) {
sx += (layout->tile_w + 2 * layout->tile_border_x);
UI_ThemeColorShade(TH_BACK, 30);
sdrawline(sx + 1, (short)(v2d->cur.ymax - layout->tile_border_y), sx + 1, (short)v2d->cur.ymin);
UI_ThemeColorShade(TH_BACK, -30);
sdrawline(sx, (short)(v2d->cur.ymax - layout->tile_border_y), sx, (short)v2d->cur.ymin);
}
}
void file_draw_list(const bContext *C, ARegion *ar)
{
SpaceFile *sfile = CTX_wm_space_file(C);
FileSelectParams *params = ED_fileselect_get_params(sfile);
FileLayout *layout = ED_fileselect_get_layout(sfile, ar);
View2D *v2d = &ar->v2d;
struct FileList *files = sfile->files;
struct direntry *file;
ImBuf *imb;
uiBlock *block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
int numfiles;
int numfiles_layout;
int sx, sy;
int offset;
int textwidth, textheight;
int i;
short is_icon;
short align;
int column_space = 0.6f * UI_UNIT_X;
numfiles = filelist_numfiles(files);
if (params->display != FILE_IMGDISPLAY) {
draw_background(layout, v2d);
draw_dividers(layout, v2d);
}
offset = ED_fileselect_layout_offset(layout, (int)ar->v2d.cur.xmin, (int)-ar->v2d.cur.ymax);
if (offset < 0) offset = 0;
numfiles_layout = ED_fileselect_layout_numfiles(layout, ar);
/* adjust, so the next row is already drawn when scrolling */
if (layout->flag & FILE_LAYOUT_HOR) {
numfiles_layout += layout->rows;
}
else {
numfiles_layout += layout->columns;
}
textwidth = (FILE_IMGDISPLAY == params->display) ? layout->tile_w : (int)layout->column_widths[COLUMN_NAME];
textheight = (int)(layout->textheight * 3.0 / 2.0 + 0.5);
align = (FILE_IMGDISPLAY == params->display) ? UI_STYLE_TEXT_CENTER : UI_STYLE_TEXT_LEFT;
for (i = offset; (i < numfiles) && (i < offset + numfiles_layout); i++) {
ED_fileselect_layout_tilepos(layout, i, &sx, &sy);
sx += (int)(v2d->tot.xmin + 0.1f * UI_UNIT_X);
sy = (int)(v2d->tot.ymax - sy);
file = filelist_file(files, i);
UI_ThemeColor4(TH_TEXT);
if (!(file->selflag & EDITING_FILE)) {
if ((params->active_file == i) || (file->selflag & HILITED_FILE) || (file->selflag & SELECTED_FILE)) {
int colorid = (file->selflag & SELECTED_FILE) ? TH_HILITE : TH_BACK;
int shade = (params->active_file == i) || (file->selflag & HILITED_FILE) ? 20 : 0;
draw_tile(sx, sy - 1, layout->tile_w + 4, sfile->layout->tile_h + layout->tile_border_y, colorid, shade);
}
}
uiSetRoundBox(UI_CNR_NONE);
if (FILE_IMGDISPLAY == params->display) {
is_icon = 0;
imb = filelist_getimage(files, i);
if (!imb) {
imb = filelist_geticon(files, i);
is_icon = 1;
}
file_draw_preview(block, file, sx, sy, imb, layout, !is_icon && (file->flags & IMAGEFILE));
}
else {
file_draw_icon(block, file->path, sx, sy - (UI_UNIT_Y / 6), get_file_icon(file), ICON_DEFAULT_WIDTH_SCALE, ICON_DEFAULT_HEIGHT_SCALE);
sx += ICON_DEFAULT_WIDTH_SCALE + 0.2f * UI_UNIT_X;
}
UI_ThemeColor4(TH_TEXT);
if (file->selflag & EDITING_FILE) {
uiBut *but = uiDefBut(block, TEX, 1, "", sx, sy - layout->tile_h - 0.15f * UI_UNIT_X,
textwidth, textheight, sfile->params->renameedit, 1.0f, (float)sizeof(sfile->params->renameedit), 0, 0, "");
uiButSetRenameFunc(but, renamebutton_cb, file);
uiButSetFlag(but, UI_BUT_NO_UTF8); /* allow non utf8 names */
uiButClearFlag(but, UI_BUT_UNDO);
if (0 == uiButActiveOnly(C, ar, block, but)) {
file->selflag &= ~EDITING_FILE;
}
}
if (!(file->selflag & EDITING_FILE)) {
int tpos = (FILE_IMGDISPLAY == params->display) ? sy - layout->tile_h + layout->textheight : sy;
file_draw_string(sx + 1, tpos, file->relname, (float)textwidth, textheight, align);
}
if (params->display == FILE_SHORTDISPLAY) {
sx += (int)layout->column_widths[COLUMN_NAME] + column_space;
if (!(file->type & S_IFDIR)) {
file_draw_string(sx, sy, file->size, layout->column_widths[COLUMN_SIZE], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_SIZE] + column_space;
}
}
else if (params->display == FILE_LONGDISPLAY) {
sx += (int)layout->column_widths[COLUMN_NAME] + column_space;
#ifndef WIN32
/* rwx rwx rwx */
file_draw_string(sx, sy, file->mode1, layout->column_widths[COLUMN_MODE1], layout->tile_h, align);
sx += layout->column_widths[COLUMN_MODE1] + column_space;
file_draw_string(sx, sy, file->mode2, layout->column_widths[COLUMN_MODE2], layout->tile_h, align);
sx += layout->column_widths[COLUMN_MODE2] + column_space;
file_draw_string(sx, sy, file->mode3, layout->column_widths[COLUMN_MODE3], layout->tile_h, align);
sx += layout->column_widths[COLUMN_MODE3] + column_space;
file_draw_string(sx, sy, file->owner, layout->column_widths[COLUMN_OWNER], layout->tile_h, align);
sx += layout->column_widths[COLUMN_OWNER] + column_space;
#endif
file_draw_string(sx, sy, file->date, layout->column_widths[COLUMN_DATE], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_DATE] + column_space;
file_draw_string(sx, sy, file->time, layout->column_widths[COLUMN_TIME], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_TIME] + column_space;
if (!(file->type & S_IFDIR)) {
file_draw_string(sx, sy, file->size, layout->column_widths[COLUMN_SIZE], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_SIZE] + column_space;
}
}
}
uiEndBlock(C, block);
uiDrawBlock(C, block);
}