This patch introduces a partial update of GPUTexture. When rendering a large image the GPUTexture could have been scaled. The old implementation would rescale the image on CPU and create a new GPUTexture. This resulted in flooding the PCI bus. The new solution would only scale and upload the parts of the GPUTexture that has been changed. It does this by keeping track of areas of 256x256 pixels. When something changes the tiles that cover that changes will be rescaled and uploaded the next time the GPUTexture is requested. Test situation: Default Cube, 4 samples, 19200x10800 tile size 512. Blender 2.83.9: 4m27s. Blender 2.91: 20+m (regression) This patch: 1m01s. There is still room for more optimizations: * Reduce the time that an image is locked. ** Use task scheduling to update the tiles of an image. ** Generic optimization of the ImBuf scale method. Maniphest Tasks: T82591 Differential Revision: https://developer.blender.org/D9591
537 lines
13 KiB
C
537 lines
13 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spimage
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*/
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#include "DNA_brush_types.h"
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#include "DNA_mask_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_listbase.h"
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#include "BLI_rect.h"
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#include "BKE_colortools.h"
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#include "BKE_context.h"
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#include "BKE_editmesh.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_lib_id.h"
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#include "BKE_main.h"
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#include "IMB_imbuf_types.h"
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#include "DEG_depsgraph.h"
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#include "ED_image.h" /* own include */
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#include "ED_mesh.h"
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#include "ED_screen.h"
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#include "ED_uvedit.h"
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#include "UI_view2d.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* note; image_panel_properties() uses pointer to sima->image directly */
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Image *ED_space_image(SpaceImage *sima)
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{
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return sima->image;
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}
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void ED_space_image_set(Main *bmain, SpaceImage *sima, Object *obedit, Image *ima, bool automatic)
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{
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/* Automatically pin image when manually assigned, otherwise it follows object. */
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if (!automatic && sima->image != ima && sima->mode == SI_MODE_UV) {
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sima->pin = true;
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}
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/* change the space ima after because uvedit_face_visible_test uses the space ima
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* to check if the face is displayed in UV-localview */
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sima->image = ima;
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if (ima == NULL || ima->type == IMA_TYPE_R_RESULT || ima->type == IMA_TYPE_COMPOSITE) {
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if (sima->mode == SI_MODE_PAINT) {
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sima->mode = SI_MODE_VIEW;
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}
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}
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if (sima->image) {
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BKE_image_signal(bmain, sima->image, &sima->iuser, IMA_SIGNAL_USER_NEW_IMAGE);
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}
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id_us_ensure_real((ID *)sima->image);
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if (obedit) {
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WM_main_add_notifier(NC_GEOM | ND_DATA, obedit->data);
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}
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WM_main_add_notifier(NC_SPACE | ND_SPACE_IMAGE, NULL);
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}
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void ED_space_image_auto_set(const bContext *C, SpaceImage *sima)
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{
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if (sima->mode != SI_MODE_UV || sima->pin) {
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return;
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}
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/* Track image assigned to active face in edit mode. */
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Object *ob = CTX_data_active_object(C);
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if (!(ob && (ob->mode & OB_MODE_EDIT) && ED_space_image_show_uvedit(sima, ob))) {
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return;
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}
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BMEditMesh *em = BKE_editmesh_from_object(ob);
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BMesh *bm = em->bm;
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BMFace *efa = BM_mesh_active_face_get(bm, true, false);
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if (efa == NULL) {
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return;
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}
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Image *ima = NULL;
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ED_object_get_active_image(ob, efa->mat_nr + 1, &ima, NULL, NULL, NULL);
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if (ima != sima->image) {
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sima->image = ima;
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if (sima->image) {
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Main *bmain = CTX_data_main(C);
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BKE_image_signal(bmain, sima->image, &sima->iuser, IMA_SIGNAL_USER_NEW_IMAGE);
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}
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}
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}
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Mask *ED_space_image_get_mask(SpaceImage *sima)
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{
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return sima->mask_info.mask;
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}
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void ED_space_image_set_mask(bContext *C, SpaceImage *sima, Mask *mask)
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{
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sima->mask_info.mask = mask;
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/* weak, but same as image/space */
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id_us_ensure_real((ID *)sima->mask_info.mask);
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if (C) {
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WM_event_add_notifier(C, NC_MASK | NA_SELECTED, mask);
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}
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}
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ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **r_lock, int tile)
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{
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ImBuf *ibuf;
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if (sima && sima->image) {
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#if 0
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if (sima->image->type == IMA_TYPE_R_RESULT && BIF_show_render_spare()) {
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return BIF_render_spare_imbuf();
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}
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else
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#endif
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{
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sima->iuser.tile = tile;
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ibuf = BKE_image_acquire_ibuf(sima->image, &sima->iuser, r_lock);
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sima->iuser.tile = 0;
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}
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if (ibuf) {
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if (ibuf->rect || ibuf->rect_float) {
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return ibuf;
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}
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BKE_image_release_ibuf(sima->image, ibuf, *r_lock);
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*r_lock = NULL;
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}
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}
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else {
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*r_lock = NULL;
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}
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return NULL;
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}
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void ED_space_image_release_buffer(SpaceImage *sima, ImBuf *ibuf, void *lock)
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{
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if (sima && sima->image) {
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BKE_image_release_ibuf(sima->image, ibuf, lock);
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}
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}
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/* Get the SpaceImage flag that is valid for the given ibuf. */
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int ED_space_image_get_display_channel_mask(ImBuf *ibuf)
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{
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int result = (SI_USE_ALPHA | SI_SHOW_ALPHA | SI_SHOW_ZBUF | SI_SHOW_R | SI_SHOW_G | SI_SHOW_B);
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if (!ibuf) {
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return result;
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}
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const bool color = ibuf->channels >= 3;
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const bool alpha = ibuf->channels == 4;
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const bool zbuf = ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels == 1);
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if (!alpha) {
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result &= ~(SI_USE_ALPHA | SI_SHOW_ALPHA);
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}
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if (!zbuf) {
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result &= ~SI_SHOW_ZBUF;
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}
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if (!color) {
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result &= ~(SI_SHOW_R | SI_SHOW_G | SI_SHOW_B);
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}
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return result;
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}
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bool ED_space_image_has_buffer(SpaceImage *sima)
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{
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ImBuf *ibuf;
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void *lock;
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bool has_buffer;
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ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
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has_buffer = (ibuf != NULL);
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ED_space_image_release_buffer(sima, ibuf, lock);
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return has_buffer;
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}
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void ED_space_image_get_size(SpaceImage *sima, int *r_width, int *r_height)
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{
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Scene *scene = sima->iuser.scene;
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ImBuf *ibuf;
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void *lock;
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/* TODO(lukas): Support tiled images with different sizes */
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ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
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if (ibuf && ibuf->x > 0 && ibuf->y > 0) {
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*r_width = ibuf->x;
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*r_height = ibuf->y;
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}
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else if (sima->image && sima->image->type == IMA_TYPE_R_RESULT && scene) {
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/* not very important, just nice */
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*r_width = (scene->r.xsch * scene->r.size) / 100;
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*r_height = (scene->r.ysch * scene->r.size) / 100;
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if ((scene->r.mode & R_BORDER) && (scene->r.mode & R_CROP)) {
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*r_width *= BLI_rctf_size_x(&scene->r.border);
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*r_height *= BLI_rctf_size_y(&scene->r.border);
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}
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}
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/* I know a bit weak... but preview uses not actual image size */
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// XXX else if (image_preview_active(sima, r_width, r_height));
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else {
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*r_width = IMG_SIZE_FALLBACK;
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*r_height = IMG_SIZE_FALLBACK;
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}
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ED_space_image_release_buffer(sima, ibuf, lock);
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}
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void ED_space_image_get_size_fl(SpaceImage *sima, float r_size[2])
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{
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int size_i[2];
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ED_space_image_get_size(sima, &size_i[0], &size_i[1]);
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r_size[0] = size_i[0];
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r_size[1] = size_i[1];
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}
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void ED_space_image_get_aspect(SpaceImage *sima, float *r_aspx, float *r_aspy)
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{
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Image *ima = sima->image;
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if ((ima == NULL) || (ima->aspx == 0.0f || ima->aspy == 0.0f)) {
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*r_aspx = *r_aspy = 1.0;
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}
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else {
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BKE_image_get_aspect(ima, r_aspx, r_aspy);
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}
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}
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void ED_space_image_get_zoom(SpaceImage *sima,
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const ARegion *region,
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float *r_zoomx,
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float *r_zoomy)
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{
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int width, height;
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ED_space_image_get_size(sima, &width, &height);
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*r_zoomx = (float)(BLI_rcti_size_x(®ion->winrct) + 1) /
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(float)(BLI_rctf_size_x(®ion->v2d.cur) * width);
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*r_zoomy = (float)(BLI_rcti_size_y(®ion->winrct) + 1) /
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(float)(BLI_rctf_size_y(®ion->v2d.cur) * height);
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}
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void ED_space_image_get_uv_aspect(SpaceImage *sima, float *r_aspx, float *r_aspy)
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{
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int w, h;
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ED_space_image_get_aspect(sima, r_aspx, r_aspy);
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ED_space_image_get_size(sima, &w, &h);
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*r_aspx *= (float)w;
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*r_aspy *= (float)h;
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if (*r_aspx < *r_aspy) {
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*r_aspy = *r_aspy / *r_aspx;
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*r_aspx = 1.0f;
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}
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else {
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*r_aspx = *r_aspx / *r_aspy;
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*r_aspy = 1.0f;
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}
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}
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void ED_image_get_uv_aspect(Image *ima, ImageUser *iuser, float *r_aspx, float *r_aspy)
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{
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if (ima) {
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int w, h;
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BKE_image_get_aspect(ima, r_aspx, r_aspy);
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BKE_image_get_size(ima, iuser, &w, &h);
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*r_aspx *= (float)w;
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*r_aspy *= (float)h;
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}
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else {
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*r_aspx = 1.0f;
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*r_aspy = 1.0f;
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}
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}
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/* takes event->mval */
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void ED_image_mouse_pos(SpaceImage *sima, const ARegion *region, const int mval[2], float co[2])
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{
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int sx, sy, width, height;
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float zoomx, zoomy;
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ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
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ED_space_image_get_size(sima, &width, &height);
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UI_view2d_view_to_region(®ion->v2d, 0.0f, 0.0f, &sx, &sy);
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co[0] = ((mval[0] - sx) / zoomx) / width;
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co[1] = ((mval[1] - sy) / zoomy) / height;
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}
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void ED_image_view_center_to_point(SpaceImage *sima, float x, float y)
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{
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int width, height;
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float aspx, aspy;
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ED_space_image_get_size(sima, &width, &height);
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ED_space_image_get_aspect(sima, &aspx, &aspy);
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sima->xof = (x - 0.5f) * width * aspx;
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sima->yof = (y - 0.5f) * height * aspy;
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}
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void ED_image_point_pos(
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SpaceImage *sima, const ARegion *region, float x, float y, float *r_x, float *r_y)
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{
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int sx, sy, width, height;
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float zoomx, zoomy;
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ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
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ED_space_image_get_size(sima, &width, &height);
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UI_view2d_view_to_region(®ion->v2d, 0.0f, 0.0f, &sx, &sy);
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*r_x = ((x - sx) / zoomx) / width;
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*r_y = ((y - sy) / zoomy) / height;
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}
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void ED_image_point_pos__reverse(SpaceImage *sima,
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const ARegion *region,
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const float co[2],
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float r_co[2])
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{
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float zoomx, zoomy;
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int width, height;
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int sx, sy;
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UI_view2d_view_to_region(®ion->v2d, 0.0f, 0.0f, &sx, &sy);
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ED_space_image_get_size(sima, &width, &height);
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ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
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r_co[0] = (co[0] * width * zoomx) + (float)sx;
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r_co[1] = (co[1] * height * zoomy) + (float)sy;
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}
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/**
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* This is more a user-level functionality, for going to next/prev used slot,
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* Stepping onto the last unused slot too.
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*/
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bool ED_image_slot_cycle(struct Image *image, int direction)
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{
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const int cur = image->render_slot;
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int i, slot;
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BLI_assert(ELEM(direction, -1, 1));
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int num_slots = BLI_listbase_count(&image->renderslots);
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for (i = 1; i < num_slots; i++) {
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slot = (cur + ((direction == -1) ? -i : i)) % num_slots;
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if (slot < 0) {
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slot += num_slots;
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}
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RenderSlot *render_slot = BKE_image_get_renderslot(image, slot);
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if ((render_slot && render_slot->render) || slot == image->last_render_slot) {
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image->render_slot = slot;
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break;
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}
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}
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if (num_slots == 1) {
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image->render_slot = 0;
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}
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else if (i == num_slots) {
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image->render_slot = ((cur == 1) ? 0 : 1);
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}
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if ((cur != image->render_slot)) {
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image->gpuflag |= IMA_GPU_REFRESH;
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}
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return (cur != image->render_slot);
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}
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void ED_space_image_scopes_update(const struct bContext *C,
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struct SpaceImage *sima,
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struct ImBuf *ibuf,
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bool use_view_settings)
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{
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Scene *scene = CTX_data_scene(C);
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Object *ob = CTX_data_active_object(C);
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/* scope update can be expensive, don't update during paint modes */
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if (sima->mode == SI_MODE_PAINT) {
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return;
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}
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if (ob && ((ob->mode & (OB_MODE_TEXTURE_PAINT | OB_MODE_EDIT)) != 0)) {
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return;
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}
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/* We also don't update scopes of render result during render. */
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if (G.is_rendering) {
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const Image *image = sima->image;
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if (image != NULL && (image->type == IMA_TYPE_R_RESULT || image->type == IMA_TYPE_COMPOSITE)) {
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return;
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}
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}
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BKE_scopes_update(&sima->scopes,
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ibuf,
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use_view_settings ? &scene->view_settings : NULL,
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&scene->display_settings);
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}
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bool ED_space_image_show_render(SpaceImage *sima)
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{
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return (sima->image && ELEM(sima->image->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE));
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}
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bool ED_space_image_show_paint(SpaceImage *sima)
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{
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if (ED_space_image_show_render(sima)) {
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return false;
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}
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return (sima->mode == SI_MODE_PAINT);
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}
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bool ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
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{
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if (sima) {
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if (ED_space_image_show_render(sima)) {
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return false;
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}
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if (sima->mode != SI_MODE_UV) {
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return false;
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}
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}
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if (obedit && obedit->type == OB_MESH) {
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struct BMEditMesh *em = BKE_editmesh_from_object(obedit);
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bool ret;
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ret = EDBM_uv_check(em);
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return ret;
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}
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return false;
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}
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/* matches clip function */
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bool ED_space_image_check_show_maskedit(SpaceImage *sima, Object *obedit)
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{
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/* check editmode - this is reserved for UV editing */
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if (obedit && ED_space_image_show_uvedit(sima, obedit)) {
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return false;
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}
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return (sima->mode == SI_MODE_MASK);
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}
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bool ED_space_image_maskedit_poll(bContext *C)
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{
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SpaceImage *sima = CTX_wm_space_image(C);
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if (sima) {
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ViewLayer *view_layer = CTX_data_view_layer(C);
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Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
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return ED_space_image_check_show_maskedit(sima, obedit);
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}
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return false;
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}
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bool ED_space_image_paint_curve(const bContext *C)
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|
{
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SpaceImage *sima = CTX_wm_space_image(C);
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if (sima && sima->mode == SI_MODE_PAINT) {
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Brush *br = CTX_data_tool_settings(C)->imapaint.paint.brush;
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|
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if (br && (br->flag & BRUSH_CURVE)) {
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return true;
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|
}
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}
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|
|
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return false;
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|
}
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|
|
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bool ED_space_image_maskedit_mask_poll(bContext *C)
|
|
{
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|
if (ED_space_image_maskedit_poll(C)) {
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|
SpaceImage *sima = CTX_wm_space_image(C);
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return sima->mask_info.mask != NULL;
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|
}
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|
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return false;
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|
}
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|
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|
bool ED_space_image_cursor_poll(bContext *C)
|
|
{
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|
return ED_operator_uvedit_space_image(C) || ED_space_image_maskedit_poll(C) ||
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|
ED_space_image_paint_curve(C);
|
|
}
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