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blender-archive/source/blender/editors/transform/CMakeLists.txt
Germano Cavalcante 711b65407f Transform: Refactor texture space 'transform_convert' data
The changes are:
- Split conversion of the texture space data to its own file.
- Skip adding keyframes with AutoKeyframes.
- Skip recalculation of the trasform dependencies between objects.
- Skip `special_aftertrans_update_...`.

No real user functional changes
2021-02-08 10:01:07 -03:00

131 lines
3.3 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../../blenfont
../../blenkernel
../../blenlib
../../blentranslation
../../bmesh
../../depsgraph
../../gpu
../../ikplugin
../../makesdna
../../makesrna
../../render
../../sequencer
../../windowmanager
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
set(SRC
transform.c
transform_constraints.c
transform_convert.c
transform_convert_action.c
transform_convert_armature.c
transform_convert_cursor.c
transform_convert_curve.c
transform_convert_gpencil.c
transform_convert_graph.c
transform_convert_lattice.c
transform_convert_mask.c
transform_convert_mball.c
transform_convert_mesh.c
transform_convert_mesh_edge.c
transform_convert_mesh_skin.c
transform_convert_mesh_uv.c
transform_convert_nla.c
transform_convert_node.c
transform_convert_object.c
transform_convert_object_texspace.c
transform_convert_paintcurve.c
transform_convert_particle.c
transform_convert_sculpt.c
transform_convert_sequencer.c
transform_convert_tracking.c
transform_draw_cursors.c
transform_generics.c
transform_gizmo_2d.c
transform_gizmo_3d.c
transform_gizmo_extrude_3d.c
transform_input.c
transform_mode.c
transform_mode_align.c
transform_mode_baketime.c
transform_mode_bbone_resize.c
transform_mode_bend.c
transform_mode_boneenvelope.c
transform_mode_boneroll.c
transform_mode_curveshrinkfatten.c
transform_mode_edge_bevelweight.c
transform_mode_edge_crease.c
transform_mode_edge_rotate_normal.c
transform_mode_edge_seq_slide.c
transform_mode_edge_slide.c
transform_mode_gpopacity.c
transform_mode_gpshrinkfatten.c
transform_mode_maskshrinkfatten.c
transform_mode_mirror.c
transform_mode_push_pull.c
transform_mode_resize.c
transform_mode_rotate.c
transform_mode_shear.c
transform_mode_shrink_fatten.c
transform_mode_skin_resize.c
transform_mode_tilt.c
transform_mode_timescale.c
transform_mode_timeslide.c
transform_mode_timetranslate.c
transform_mode_tosphere.c
transform_mode_trackball.c
transform_mode_translate.c
transform_mode_vert_slide.c
transform_ops.c
transform_orientations.c
transform_snap.c
transform_snap_object.c
transform.h
transform_constraints.h
transform_convert.h
transform_data.h
transform_draw_cursors.h
transform_mode.h
transform_orientations.h
transform_snap.h
)
set(LIB
bf_blenfont
bf_blenkernel
bf_blenlib
bf_bmesh
bf_editor_mask
bf_gpu
)
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
blender_add_lib(bf_editor_transform "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")