This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.h
Manuel Castilla 8f4730e66f Compositor: Full frame convert nodes
Adds full frame implementation to all nodes in "Converter" sub-menu
except "ID Mask" which is implemented separately.
No functional changes.

Part of T88150.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12095
2021-08-23 16:36:08 +02:00

49 lines
1.5 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
/**
* This operation will apply a mask to its input image.
*
* `output color.rgba = input color.rgba * input alpha`
*/
class SetAlphaMultiplyOperation : public MultiThreadedOperation {
private:
SocketReader *m_inputColor;
SocketReader *m_inputAlpha;
public:
SetAlphaMultiplyOperation();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
void initExecution() override;
void deinitExecution() override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor