* Added the relevant filtering necessary for this to work, into the animation-channel filtering code. * Updated most of the keyframe-editing tools to respect this * Renamed keyframe-editing API loopers (added ANIM_ prefix) for consistency * Added function for mapping keyframes to/from NLA-mapping for Ipo-Curves in addition to the one for IPO blocks. As a result, renamed the latter for consistency.
154 lines
4.9 KiB
C++
154 lines
4.9 KiB
C++
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Joshua Leung
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef ED_KEYFRAMES_EDIT_H
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#define ED_KEYFRAMES_EDIT_H
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struct bAnimContext;
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struct Ipo;
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struct IpoCurve;
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struct BezTriple;
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struct Scene;
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/* ************************************************ */
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/* Common Macros and Defines */
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/* --------- BezTriple Selection ------------- */
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#define BEZSELECTED(bezt) ((bezt->f2 & SELECT) || (bezt->f1 & SELECT) || (bezt->f3 & SELECT))
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#define BEZ_SEL(bezt) { (bezt)->f1 |= SELECT; (bezt)->f2 |= SELECT; (bezt)->f3 |= SELECT; }
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#define BEZ_DESEL(bezt) { (bezt)->f1 &= ~SELECT; (bezt)->f2 &= ~SELECT; (bezt)->f3 &= ~SELECT; }
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#define BEZ_INVSEL(bezt) { (bezt)->f1 ^= SELECT; (bezt)->f2 ^= SELECT; (bezt)->f3 ^= SELECT; }
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/* --------- Tool Flags ------------ */
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/* bezt validation */
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typedef enum eEditKeyframes_Validate {
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BEZT_OK_FRAME = 1,
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BEZT_OK_FRAMERANGE,
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BEZT_OK_SELECTED,
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BEZT_OK_VALUE,
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} eEditKeyframes_Validate;
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/* ------------ */
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/* select tools */
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typedef enum eEditKeyframes_Select {
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SELECT_REPLACE = (1<<0),
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SELECT_ADD = (1<<1),
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SELECT_SUBTRACT = (1<<2),
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SELECT_INVERT = (1<<4),
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} eEditKeyframes_Select;
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/* snapping tools */
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typedef enum eEditKeyframes_Snap {
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SNAP_KEYS_CURFRAME = 1,
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SNAP_KEYS_NEARFRAME,
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SNAP_KEYS_NEARSEC,
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SNAP_KEYS_NEARMARKER,
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} eEditKeyframes_Snap;
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/* mirroring tools */
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typedef enum eEditKeyframes_Mirror {
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MIRROR_KEYS_CURFRAME = 1,
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MIRROR_KEYS_YAXIS,
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MIRROR_KEYS_XAXIS,
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MIRROR_KEYS_MARKER,
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} eEditKeyframes_Mirror;
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/* ************************************************ */
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/* Non-Destuctive Editing API (keyframes_edit.c) */
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/* --- Generic Properties for Bezier Edit Tools ----- */
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typedef struct BeztEditData {
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ListBase list; /* temp list for storing custom list of data to check */
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struct Scene *scene; /* pointer to current scene - many tools need access to cfra/etc. */
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void *data; /* pointer to custom data - usually 'Object', but could be other types too */
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float f1, f2; /* storage of times/values as 'decimals' */
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int i1, i2; /* storage of times/values/flags as 'whole' numbers */
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} BeztEditData;
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/* ------- Function Pointer Typedefs ---------------- */
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/* callback function that refreshes the IPO curve after use */
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typedef void (*IcuEditFunc)(struct IpoCurve *icu);
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/* callback function that operates on the given BezTriple */
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typedef short (*BeztEditFunc)(BeztEditData *bed, struct BezTriple *bezt);
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/* ---------------- Looping API --------------------- */
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/* functions for looping over keyframes */
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short ANIM_icu_keys_bezier_loop(BeztEditData *bed, struct IpoCurve *icu, BeztEditFunc bezt_ok, BeztEditFunc bezt_cb, IcuEditFunc icu_cb);
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short ANIM_ipo_keys_bezier_loop(BeztEditData *bed, struct Ipo *ipo, BeztEditFunc bezt_ok, BeztEditFunc bezt_cb, IcuEditFunc icu_cb);
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/* functions for making sure all keyframes are in good order */
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void ANIM_editkeyframes_refresh(struct bAnimContext *ac);
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/* ----------- BezTriple Callback Getters ---------- */
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/* accessories */
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BeztEditFunc ANIM_editkeyframes_ok(short mode);
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/* edit */
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BeztEditFunc ANIM_editkeyframes_snap(short mode);
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BeztEditFunc ANIM_editkeyframes_mirror(short mode);
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BeztEditFunc ANIM_editkeyframes_select(short mode);
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BeztEditFunc ANIM_editkeyframes_handles(short mode);
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BeztEditFunc ANIM_editkeyframes_ipo(short mode);
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/* ---------- IpoCurve Callbacks ------------ */
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void ANIM_editkeyframes_ipocurve_ipotype(struct IpoCurve *icu);
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/* ************************************************ */
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/* Destructive Editing API (keyframes_general.c) */
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void delete_icu_key(struct IpoCurve *icu, int index, short do_recalc);
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void delete_ipo_keys(struct Ipo *ipo);
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void duplicate_ipo_keys(struct Ipo *ipo);
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void clean_ipo_curve(struct IpoCurve *icu, float thresh);
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void smooth_ipo_curve(struct IpoCurve *icu, short mode);
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/* ************************************************ */
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// XXX all of these funcs should be depreceated or at least renamed!
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/* in keyframes_edit.c */
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short is_ipo_key_selected(struct Ipo *ipo);
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void set_ipo_key_selection(struct Ipo *ipo, short sel);
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void setexprap_ipoloop(struct Ipo *ipo, short code);
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/* ************************************************ */
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#endif /* ED_KEYFRAMES_EDIT_H */
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