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blender-archive/source/blender/modifiers/intern/MOD_mask.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

384 lines
12 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLI_ghash.h"
#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "BKE_action.h" /* BKE_pose_channel_find_name */
#include "BKE_customdata.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "BLI_strict_flags.h"
static void requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md), CustomData_MeshMasks *r_cddata_masks)
{
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
MaskModifierData *mmd = (MaskModifierData *)md;
walk(userData, ob, &mmd->ob_arm, IDWALK_CB_NOP);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
MaskModifierData *mmd = (MaskModifierData *)md;
if (mmd->ob_arm) {
bArmature *arm = (bArmature *)mmd->ob_arm->data;
/* Tag relationship in depsgraph, but also on the armature. */
/* TODO(sergey): Is it a proper relation here? */
DEG_add_object_relation(ctx->node, mmd->ob_arm, DEG_OB_COMP_TRANSFORM, "Mask Modifier");
arm->flag |= ARM_HAS_VIZ_DEPS;
DEG_add_modifier_to_transform_relation(ctx->node, "Mask Modifier");
}
}
static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
MaskModifierData *mmd = (MaskModifierData *)md;
Object *ob = ctx->object;
const bool found_test = (mmd->flag & MOD_MASK_INV) == 0;
Mesh *result = NULL;
GHash *vertHash = NULL, *edgeHash, *polyHash;
GHashIterator gh_iter;
MDeformVert *dvert, *dv;
int numPolys = 0, numLoops = 0, numEdges = 0, numVerts = 0;
int maxVerts, maxEdges, maxPolys;
int i;
const MVert *mvert_src;
const MEdge *medge_src;
const MPoly *mpoly_src;
const MLoop *mloop_src;
MPoly *mpoly_dst;
MLoop *mloop_dst;
MEdge *medge_dst;
MVert *mvert_dst;
int *loop_mapping;
dvert = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
if (dvert == NULL) {
return found_test ? BKE_mesh_new_nomain_from_template(mesh, 0, 0, 0, 0, 0) : mesh;
}
/* Overview of Method:
* 1. Get the vertices that are in the vertexgroup of interest
* 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
* 3. Make a new mesh containing only the mapping data
*/
/* get original number of verts, edges, and faces */
maxVerts = mesh->totvert;
maxEdges = mesh->totedge;
maxPolys = mesh->totpoly;
/* check if we can just return the original mesh
* - must have verts and therefore verts assigned to vgroups to do anything useful
*/
if (!(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
(maxVerts == 0) || BLI_listbase_is_empty(&ob->defbase))
{
return mesh;
}
/* if mode is to use selected armature bones, aggregate the bone groups */
if (mmd->mode == MOD_MASK_MODE_ARM) { /* --- using selected bones --- */
Object *oba = DEG_get_evaluated_object(ctx->depsgraph, mmd->ob_arm);
bPoseChannel *pchan;
bDeformGroup *def;
bool *bone_select_array;
int bone_select_tot = 0;
const int defbase_tot = BLI_listbase_count(&ob->defbase);
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM(NULL, oba, oba->pose, ob->defbase.first)) {
return mesh;
}
/* determine whether each vertexgroup is associated with a selected bone or not
* - each cell is a boolean saying whether bone corresponding to the ith group is selected
* - groups that don't match a bone are treated as not existing (along with the corresponding ungrouped verts)
*/
bone_select_array = MEM_malloc_arrayN((size_t)defbase_tot, sizeof(char), "mask array");
for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
pchan = BKE_pose_channel_find_name(oba->pose, def->name);
if (pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED)) {
bone_select_array[i] = true;
bone_select_tot++;
}
else {
bone_select_array[i] = false;
}
}
/* verthash gives mapping from original vertex indices to the new indices (including selected matches only)
* key = oldindex, value = newindex
*/
vertHash = BLI_ghash_int_new_ex("mask vert gh", (unsigned int)maxVerts);
/* add vertices which exist in vertexgroups into vertHash for filtering
* - dv = for each vertex, what vertexgroups does it belong to
* - dw = weight that vertex was assigned to a vertexgroup it belongs to
*/
for (i = 0, dv = dvert; i < maxVerts; i++, dv++) {
MDeformWeight *dw = dv->dw;
bool found = false;
int j;
/* check the groups that vertex is assigned to, and see if it was any use */
for (j = 0; j < dv->totweight; j++, dw++) {
if (dw->def_nr < defbase_tot) {
if (bone_select_array[dw->def_nr]) {
if (dw->weight > mmd->threshold) {
found = true;
break;
}
}
}
}
if (found_test != found) {
continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, POINTER_FROM_INT(i), POINTER_FROM_INT(numVerts));
numVerts++;
}
/* free temp hashes */
MEM_freeN(bone_select_array);
}
else { /* --- Using Nominated VertexGroup only --- */
int defgrp_index = defgroup_name_index(ob, mmd->vgroup);
/* if no vgroup (i.e. dverts) found, return the initial mesh */
if (defgrp_index == -1) {
return mesh;
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash = BLI_ghash_int_new_ex("mask vert2 bh", (unsigned int)maxVerts);
/* add vertices which exist in vertexgroup into ghash for filtering */
for (i = 0, dv = dvert; i < maxVerts; i++, dv++) {
const bool found = defvert_find_weight(dv, defgrp_index) > mmd->threshold;
if (found_test != found) {
continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, POINTER_FROM_INT(i), POINTER_FROM_INT(numVerts));
numVerts++;
}
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
edgeHash = BLI_ghash_int_new_ex("mask ed2 gh", (unsigned int)maxEdges);
polyHash = BLI_ghash_int_new_ex("mask fa2 gh", (unsigned int)maxPolys);
mvert_src = mesh->mvert;
medge_src = mesh->medge;
mpoly_src = mesh->mpoly;
mloop_src = mesh->mloop;
/* overalloc, assume all polys are seen */
loop_mapping = MEM_malloc_arrayN((size_t)maxPolys, sizeof(int), "mask loopmap");
/* loop over edges and faces, and do the same thing to
* ensure that they only reference existing verts
*/
for (i = 0; i < maxEdges; i++) {
const MEdge *me = &medge_src[i];
/* only add if both verts will be in new mesh */
if (BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v1)) &&
BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v2)))
{
BLI_ghash_insert(edgeHash, POINTER_FROM_INT(i), POINTER_FROM_INT(numEdges));
numEdges++;
}
}
for (i = 0; i < maxPolys; i++) {
const MPoly *mp_src = &mpoly_src[i];
const MLoop *ml_src = &mloop_src[mp_src->loopstart];
bool ok = true;
int j;
for (j = 0; j < mp_src->totloop; j++, ml_src++) {
if (!BLI_ghash_haskey(vertHash, POINTER_FROM_INT(ml_src->v))) {
ok = false;
break;
}
}
/* all verts must be available */
if (ok) {
BLI_ghash_insert(polyHash, POINTER_FROM_INT(i), POINTER_FROM_INT(numPolys));
loop_mapping[numPolys] = numLoops;
numPolys++;
numLoops += mp_src->totloop;
}
}
/* now we know the number of verts, edges and faces,
* we can create the new (reduced) mesh
*/
result = BKE_mesh_new_nomain_from_template(mesh, numVerts, numEdges, 0, numLoops, numPolys);
mpoly_dst = result->mpoly;
mloop_dst = result->mloop;
medge_dst = result->medge;
mvert_dst = result->mvert;
/* using ghash-iterators, map data into new mesh */
/* vertices */
GHASH_ITER (gh_iter, vertHash) {
const MVert *v_src;
MVert *v_dst;
const int i_src = POINTER_AS_INT(BLI_ghashIterator_getKey(&gh_iter));
const int i_dst = POINTER_AS_INT(BLI_ghashIterator_getValue(&gh_iter));
v_src = &mvert_src[i_src];
v_dst = &mvert_dst[i_dst];
*v_dst = *v_src;
CustomData_copy_data(&mesh->vdata, &result->vdata, i_src, i_dst, 1);
}
/* edges */
GHASH_ITER (gh_iter, edgeHash) {
const MEdge *e_src;
MEdge *e_dst;
const int i_src = POINTER_AS_INT(BLI_ghashIterator_getKey(&gh_iter));
const int i_dst = POINTER_AS_INT(BLI_ghashIterator_getValue(&gh_iter));
e_src = &medge_src[i_src];
e_dst = &medge_dst[i_dst];
CustomData_copy_data(&mesh->edata, &result->edata, i_src, i_dst, 1);
*e_dst = *e_src;
e_dst->v1 = POINTER_AS_UINT(BLI_ghash_lookup(vertHash, POINTER_FROM_UINT(e_src->v1)));
e_dst->v2 = POINTER_AS_UINT(BLI_ghash_lookup(vertHash, POINTER_FROM_UINT(e_src->v2)));
}
/* faces */
GHASH_ITER (gh_iter, polyHash) {
const int i_src = POINTER_AS_INT(BLI_ghashIterator_getKey(&gh_iter));
const int i_dst = POINTER_AS_INT(BLI_ghashIterator_getValue(&gh_iter));
const MPoly *mp_src = &mpoly_src[i_src];
MPoly *mp_dst = &mpoly_dst[i_dst];
const int i_ml_src = mp_src->loopstart;
const int i_ml_dst = loop_mapping[i_dst];
const MLoop *ml_src = &mloop_src[i_ml_src];
MLoop *ml_dst = &mloop_dst[i_ml_dst];
CustomData_copy_data(&mesh->pdata, &result->pdata, i_src, i_dst, 1);
CustomData_copy_data(&mesh->ldata, &result->ldata, i_ml_src, i_ml_dst, mp_src->totloop);
*mp_dst = *mp_src;
mp_dst->loopstart = i_ml_dst;
for (i = 0; i < mp_src->totloop; i++) {
ml_dst[i].v = POINTER_AS_UINT(BLI_ghash_lookup(vertHash, POINTER_FROM_UINT(ml_src[i].v)));
ml_dst[i].e = POINTER_AS_UINT(BLI_ghash_lookup(edgeHash, POINTER_FROM_UINT(ml_src[i].e)));
}
}
MEM_freeN(loop_mapping);
/* why is this needed? - campbell */
/* recalculate normals */
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
/* free hashes */
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(polyHash, NULL, NULL);
/* return the new mesh */
return result;
}
ModifierTypeInfo modifierType_Mask = {
/* name */ "Mask",
/* structName */ "MaskModifierData",
/* structSize */ sizeof(MaskModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ NULL,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};