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blender-archive/source/blender/windowmanager/intern/wm_files.c
Campbell Barton 4d37cf90b9 remove G.sce, use G.main->name instead.
Both stored the filename of the blend file, but G.sce stored the last opened file.
This will make blender act differently in some cases since a relative path to the last opened file will no longer resolve (which is correct IMHO since that file isnt open and the path might not even be valid anymore).

Tested linking with durian files and rendering to relative paths when no files is loaded however we may need to have some operators give an error if they are used on the default startup.blend.
2010-10-18 06:41:16 +00:00

792 lines
21 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation 2007
*
* ***** END GPL LICENSE BLOCK *****
*/
/* placed up here because of crappy
* winsock stuff.
*/
#include <stdio.h>
#include <string.h>
#include <errno.h>
#ifdef WIN32
#include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
#ifndef _WIN32_IE
#define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
#endif
#include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */
#include <process.h> /* getpid */
#include "BLI_winstuff.h"
#else
#include <unistd.h> /* getpid */
#endif
#include "MEM_guardedalloc.h"
#include "MEM_CacheLimiterC-Api.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "DNA_anim_types.h"
#include "DNA_ipo_types.h" // XXX old animation system
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_exotic.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_sound.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BLO_readfile.h"
#include "BLO_writefile.h"
#include "RNA_access.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_thumbs.h"
#include "ED_datafiles.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_view3d.h"
#include "ED_util.h"
#include "GHOST_C-api.h"
#include "UI_interface.h"
#include "GPU_draw.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
#endif
#include "WM_api.h"
#include "WM_types.h"
#include "wm.h"
#include "wm_window.h"
#include "wm_event_system.h"
static void write_history(void);
/* To be able to read files without windows closing, opening, moving
we try to prepare for worst case:
- active window gets active screen from file
- restoring the screens from non-active windows
Best case is all screens match, in that case they get assigned to proper window
*/
static void wm_window_match_init(bContext *C, ListBase *wmlist)
{
wmWindowManager *wm= G.main->wm.first;
wmWindow *win, *active_win;
*wmlist= G.main->wm;
G.main->wm.first= G.main->wm.last= NULL;
active_win = CTX_wm_window(C);
/* first wrap up running stuff */
/* code copied from wm_init_exit.c */
for(wm= wmlist->first; wm; wm= wm->id.next) {
WM_jobs_stop_all(wm);
for(win= wm->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
WM_event_remove_handlers(C, &win->handlers);
WM_event_remove_handlers(C, &win->modalhandlers);
ED_screen_exit(C, win, win->screen);
}
}
/* reset active window */
CTX_wm_window_set(C, active_win);
ED_editors_exit(C);
return;
if(wm==NULL) return;
if(G.fileflags & G_FILE_NO_UI) return;
/* we take apart the used screens from non-active window */
for(win= wm->windows.first; win; win= win->next) {
BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME);
if(win!=wm->winactive) {
BLI_remlink(&G.main->screen, win->screen);
//BLI_addtail(screenbase, win->screen);
}
}
}
/* match old WM with new, 4 cases:
1- no current wm, no read wm: make new default
2- no current wm, but read wm: that's OK, do nothing
3- current wm, but not in file: try match screen names
4- current wm, and wm in file: try match ghostwin
*/
static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
{
wmWindowManager *oldwm, *wm;
wmWindow *oldwin, *win;
/* cases 1 and 2 */
if(oldwmlist->first==NULL) {
if(G.main->wm.first); /* nothing todo */
else
wm_add_default(C);
}
else {
/* cases 3 and 4 */
/* we've read file without wm..., keep current one entirely alive */
if(G.main->wm.first==NULL) {
/* when loading without UI, no matching needed */
if(!(G.fileflags & G_FILE_NO_UI)) {
bScreen *screen= CTX_wm_screen(C);
/* match oldwm to new dbase, only old files */
for(wm= oldwmlist->first; wm; wm= wm->id.next) {
for(win= wm->windows.first; win; win= win->next) {
/* all windows get active screen from file */
if(screen->winid==0)
win->screen= screen;
else
win->screen= ED_screen_duplicate(win, screen);
BLI_strncpy(win->screenname, win->screen->id.name+2, 21);
win->screen->winid= win->winid;
}
}
}
G.main->wm= *oldwmlist;
/* screens were read from file! */
ED_screens_initialize(G.main->wm.first);
}
else {
/* what if old was 3, and loaded 1? */
/* this code could move to setup_appdata */
oldwm= oldwmlist->first;
wm= G.main->wm.first;
/* ensure making new keymaps and set space types */
wm->initialized= 0;
wm->winactive= NULL;
/* only first wm in list has ghostwins */
for(win= wm->windows.first; win; win= win->next) {
for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) {
if(oldwin->winid == win->winid ) {
win->ghostwin= oldwin->ghostwin;
win->active= oldwin->active;
if(win->active)
wm->winactive= win;
if(!G.background) /* file loading in background mode still calls this */
GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */
oldwin->ghostwin= NULL;
win->eventstate= oldwin->eventstate;
oldwin->eventstate= NULL;
/* ensure proper screen rescaling */
win->sizex= oldwin->sizex;
win->sizey= oldwin->sizey;
win->posx= oldwin->posx;
win->posy= oldwin->posy;
}
}
}
wm_close_and_free_all(C, oldwmlist);
}
}
}
/* in case UserDef was read, we re-initialize all, and do versioning */
static void wm_init_userdef(bContext *C)
{
extern char btempdir[];
UI_init_userdef();
MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
sound_init(CTX_data_main(C));
/* set the python auto-execute setting from user prefs */
/* disabled by default, unless explicitly enabled in the command line */
if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |= G_SCRIPT_AUTOEXEC;
if(U.tempdir[0]) BLI_where_is_temp(btempdir, 1);
}
void WM_read_file(bContext *C, char *name, ReportList *reports)
{
int retval;
/* so we can get the error message */
errno = 0;
/* first try to append data from exotic file formats... */
/* it throws error box when file doesnt exist and returns -1 */
/* note; it should set some error message somewhere... (ton) */
retval= BKE_read_exotic(CTX_data_scene(C), name);
/* we didn't succeed, now try to read Blender file */
if (retval== 0) {
int G_f= G.f;
ListBase wmbase;
/* put aside screens to match with persistant windows later */
/* also exit screens and editors */
wm_window_match_init(C, &wmbase);
retval= BKE_read_file(C, name, reports);
G.save_over = 1;
/* this flag is initialized by the operator but overwritten on read.
* need to re-enable it here else drivers + registered scripts wont work. */
if(G_f & G_SCRIPT_AUTOEXEC) G.f |= G_SCRIPT_AUTOEXEC;
else G.f &= ~G_SCRIPT_AUTOEXEC;
/* match the read WM with current WM */
wm_window_match_do(C, &wmbase);
WM_check(C); /* opens window(s), checks keymaps */
// XXX mainwindow_set_filename_to_title(G.main->name);
if(retval==2) wm_init_userdef(C); // in case a userdef is read from regular .blend
if (retval!=0) {
G.relbase_valid = 1;
if(!G.background) /* assume automated tasks with background, dont write recent file list */
write_history();
}
// XXX undo_editmode_clear();
BKE_reset_undo();
BKE_write_undo(C, "original"); /* save current state */
WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
// refresh_interface_font();
CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
ED_editors_init(C);
DAG_on_load_update(CTX_data_main(C));
#ifndef DISABLE_PYTHON
/* run any texts that were loaded in and flagged as modules */
BPY_load_user_modules(C);
#endif
CTX_wm_window_set(C, NULL); /* exits queues */
}
else if(retval==1)
BKE_write_undo(C, "Import file");
else if(retval == -1) {
if(reports)
BKE_reportf(reports, RPT_ERROR, "Can't read file: \"%s\", %s.", name, errno ? strerror(errno) : "Incompatible file format");
}
}
/* called on startup, (context entirely filled with NULLs) */
/* or called for 'New File' */
/* op can be NULL */
int WM_read_homefile(bContext *C, wmOperator *op)
{
ListBase wmbase;
char tstr[FILE_MAXDIR+FILE_MAXFILE];
int from_memory= op && strcmp(op->type->idname, "WM_OT_read_factory_settings")==0;
int success;
free_ttfont(); /* still weird... what does it here? */
G.relbase_valid = 0;
if (!from_memory) {
char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
if (cfgdir) {
BLI_make_file_string(G.main->name, tstr, cfgdir, BLENDER_STARTUP_FILE);
} else {
tstr[0] = '\0';
from_memory = 1;
if (op) {
BKE_report(op->reports, RPT_INFO, "Config directory with startup.blend file found.");
}
}
}
/* prevent loading no UI */
G.fileflags &= ~G_FILE_NO_UI;
/* put aside screens to match with persistant windows later */
wm_window_match_init(C, &wmbase);
if (!from_memory && BLI_exists(tstr)) {
success = BKE_read_file(C, tstr, NULL);
} else {
success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL);
if (wmbase.first == NULL) wm_clear_default_size(C);
}
/* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise
* can remove this eventually, only in a 2.53 and older, now its not written */
G.fileflags &= ~G_FILE_RELATIVE_REMAP;
/* match the read WM with current WM */
wm_window_match_do(C, &wmbase);
WM_check(C); /* opens window(s), checks keymaps */
G.main->name[0]= '\0';
wm_init_userdef(C);
/* When loading factory settings, the reset solid OpenGL lights need to be applied. */
if (!G.background) GPU_default_lights();
/* XXX */
G.save_over = 0; // start with save preference untitled.blend
G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in startup.blend... */
// mainwindow_set_filename_to_title(""); // empty string re-initializes title to "Blender"
// refresh_interface_font();
// undo_editmode_clear();
BKE_reset_undo();
BKE_write_undo(C, "original"); /* save current state */
ED_editors_init(C);
DAG_on_load_update(CTX_data_main(C));
#ifndef DISABLE_PYTHON
if(CTX_py_init_get(C)) {
/* sync addons, these may have changed from the defaults */
BPY_eval_string(C, "__import__('bpy').utils.addon_reset_all()");
}
#endif
WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
CTX_wm_window_set(C, NULL); /* exits queues */
return OPERATOR_FINISHED;
}
void read_history(void)
{
char name[FILE_MAX];
LinkNode *l, *lines;
struct RecentFile *recent;
char *line;
int num;
char *cfgdir = BLI_get_folder(BLENDER_CONFIG, NULL);
if (!cfgdir) return;
BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE);
lines= BLI_read_file_as_lines(name);
G.recent_files.first = G.recent_files.last = NULL;
/* read list of recent opend files from recent-files.txt to memory */
for (l= lines, num= 0; l && (num<U.recent_files); l= l->next) {
line = l->link;
if (line[0] && BLI_exists(line)) {
recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
BLI_addtail(&(G.recent_files), recent);
recent->filepath = (char*)MEM_mallocN(sizeof(char)*(strlen(line)+1), "name of file");
recent->filepath[0] = '\0';
strcpy(recent->filepath, line);
num++;
}
}
BLI_free_file_lines(lines);
}
static void write_history(void)
{
struct RecentFile *recent, *next_recent;
char name[FILE_MAXDIR+FILE_MAXFILE];
FILE *fp;
int i;
BLI_make_file_string("/", name, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_HISTORY_FILE);
recent = G.recent_files.first;
/* refresh recent-files.txt of recent opened files, when current file was changed */
if(!(recent) || (strcmp(recent->filepath, G.main->name)!=0)) {
fp= fopen(name, "w");
if (fp) {
/* add current file to the beginning of list */
recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
recent->filepath = (char*)MEM_mallocN(sizeof(char)*(strlen(G.main->name)+1), "name of file");
recent->filepath[0] = '\0';
strcpy(recent->filepath, G.main->name);
BLI_addhead(&(G.recent_files), recent);
/* write current file to recent-files.txt */
fprintf(fp, "%s\n", recent->filepath);
recent = recent->next;
i=1;
/* write rest of recent opened files to recent-files.txt */
while((i<U.recent_files) && (recent)){
/* this prevents to have duplicities in list */
if (strcmp(recent->filepath, G.main->name)!=0) {
fprintf(fp, "%s\n", recent->filepath);
recent = recent->next;
}
else {
next_recent = recent->next;
MEM_freeN(recent->filepath);
BLI_freelinkN(&(G.recent_files), recent);
recent = next_recent;
}
i++;
}
fclose(fp);
}
}
}
static void do_history(char *name, ReportList *reports)
{
char tempname1[FILE_MAXDIR+FILE_MAXFILE], tempname2[FILE_MAXDIR+FILE_MAXFILE];
int hisnr= U.versions;
if(U.versions==0) return;
if(strlen(name)<2) return;
while(hisnr > 1) {
sprintf(tempname1, "%s%d", name, hisnr-1);
sprintf(tempname2, "%s%d", name, hisnr);
if(BLI_rename(tempname1, tempname2))
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
hisnr--;
}
/* is needed when hisnr==1 */
sprintf(tempname1, "%s%d", name, hisnr);
if(BLI_rename(name, tempname1))
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
}
static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
{
/* will be scaled down, but gives some nice oversampling */
ImBuf *ibuf;
int *thumb;
*thumb_pt= NULL;
if(G.background || scene->camera==NULL)
return NULL;
/* gets scaled to BLEN_THUMB_SIZE */
ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID);
if(ibuf) {
float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);
/* dirty oversampling */
IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE);
/* add pretty overlay */
IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect);
/* first write into thumb buffer */
thumb= MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb");
thumb[0] = BLEN_THUMB_SIZE;
thumb[1] = BLEN_THUMB_SIZE;
memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int));
}
else {
/* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */
thumb= NULL;
}
/* must be freed by caller */
*thumb_pt= thumb;
return ibuf;
}
/* easy access from gdb */
int write_crash_blend(void)
{
char path[FILE_MAX];
BLI_strncpy(path, G.main->name, sizeof(path));
BLI_replace_extension(path, sizeof(path), "_crash.blend");
if(BLO_write_file(G.main, path, G.fileflags, NULL, NULL)) {
printf("written: %s\n", path);
return 1;
}
else {
printf("failed: %s\n", path);
return 0;
}
}
int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *reports, int copy)
{
Library *li;
int len;
char di[FILE_MAX];
int *thumb= NULL;
ImBuf *ibuf_thumb= NULL;
len = strlen(target);
if (len == 0) {
BKE_report(reports, RPT_ERROR, "Path is empty, cannot save");
return -1;
}
if (len >= FILE_MAX) {
BKE_report(reports, RPT_ERROR, "Path too long, cannot save");
return -1;
}
BLI_strncpy(di, target, FILE_MAX);
BLI_replace_extension(di, FILE_MAX, ".blend");
/* dont use 'target' anymore */
/* send the OnSave event */
for (li= G.main->library.first; li; li= li->id.next) {
if (strcmp(li->filepath, di) == 0) {
BKE_reportf(reports, RPT_ERROR, "Can't overwrite used library '%f'", di);
return -1;
}
}
/* operator now handles overwrite checks */
if (G.fileflags & G_AUTOPACK) {
packAll(G.main, reports);
}
ED_object_exit_editmode(C, EM_DO_UNDO);
ED_sculpt_force_update(C);
/* blend file thumbnail */
ibuf_thumb= blend_file_thumb(CTX_data_scene(C), &thumb);
/* rename to .blend1, do this as last before write */
do_history(di, reports);
if (BLO_write_file(CTX_data_main(C), di, fileflags, reports, thumb)) {
if(!copy) {
G.relbase_valid = 1;
strcpy(G.main->name, di); /* is guaranteed current file */
G.save_over = 1; /* disable untitled.blend convention */
}
if(fileflags & G_FILE_COMPRESS) G.fileflags |= G_FILE_COMPRESS;
else G.fileflags &= ~G_FILE_COMPRESS;
if(fileflags & G_FILE_AUTOPLAY) G.fileflags |= G_FILE_AUTOPLAY;
else G.fileflags &= ~G_FILE_AUTOPLAY;
write_history();
/* run this function after because the file cant be written before the blend is */
if (ibuf_thumb) {
ibuf_thumb= IMB_thumb_create(di, THB_NORMAL, THB_SOURCE_BLEND, ibuf_thumb);
IMB_freeImBuf(ibuf_thumb);
}
if(thumb) MEM_freeN(thumb);
}
else {
if(ibuf_thumb) IMB_freeImBuf(ibuf_thumb);
if(thumb) MEM_freeN(thumb);
return -1;
}
// XXX waitcursor(0);
return 0;
}
/* operator entry */
int WM_write_homefile(bContext *C, wmOperator *op)
{
wmWindowManager *wm= CTX_wm_manager(C);
wmWindow *win= CTX_wm_window(C);
char tstr[FILE_MAXDIR+FILE_MAXFILE];
int fileflags;
/* check current window and close it if temp */
if(win->screen->full == SCREENTEMP)
wm_window_close(C, wm, win);
BLI_make_file_string("/", tstr, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
printf("trying to save homefile at %s ", tstr);
/* force save as regular blend file */
fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN);
if(BLO_write_file(CTX_data_main(C), tstr, fileflags, op->reports, NULL) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
printf("ok\n");
G.save_over= 0;
return OPERATOR_FINISHED;
}
/************************ autosave ****************************/
void wm_autosave_location(char *filename)
{
char pidstr[32];
#ifdef WIN32
char *savedir;
#endif
sprintf(pidstr, "%d.blend", abs(getpid()));
#ifdef WIN32
/* XXX Need to investigate how to handle default location of '/tmp/'
* This is a relative directory on Windows, and it may be
* found. Example:
* Blender installed on D:\ drive, D:\ drive has D:\tmp\
* Now, BLI_exists() will find '/tmp/' exists, but
* BLI_make_file_string will create string that has it most likely on C:\
* through get_default_root().
* If there is no C:\tmp autosave fails. */
if (!BLI_exists(U.tempdir)) {
savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL);
BLI_make_file_string("/", filename, savedir, pidstr);
return;
}
#endif
BLI_make_file_string("/", filename, U.tempdir, pidstr);
}
void WM_autosave_init(wmWindowManager *wm)
{
wm_autosave_timer_ended(wm);
if(U.flag & USER_AUTOSAVE)
wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
}
void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(wt))
{
wmWindow *win;
wmEventHandler *handler;
char filename[FILE_MAX];
int fileflags;
WM_event_remove_timer(wm, NULL, wm->autosavetimer);
/* if a modal operator is running, don't autosave, but try again in 10 seconds */
for(win=wm->windows.first; win; win=win->next) {
for(handler=win->modalhandlers.first; handler; handler=handler->next) {
if(handler->op) {
wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, 10.0);
return;
}
}
}
wm_autosave_location(filename);
/* force save as regular blend file */
fileflags = G.fileflags & ~(G_FILE_COMPRESS|G_FILE_AUTOPLAY |G_FILE_LOCK|G_FILE_SIGN);
/* no error reporting to console */
BLO_write_file(CTX_data_main(C), filename, fileflags, NULL, NULL);
/* do timer after file write, just in case file write takes a long time */
wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
}
void wm_autosave_timer_ended(wmWindowManager *wm)
{
if(wm->autosavetimer) {
WM_event_remove_timer(wm, NULL, wm->autosavetimer);
wm->autosavetimer= NULL;
}
}
void wm_autosave_delete(void)
{
char filename[FILE_MAX];
wm_autosave_location(filename);
if(BLI_exists(filename)) {
char str[FILE_MAXDIR+FILE_MAXFILE];
BLI_make_file_string("/", str, U.tempdir, "quit.blend");
/* if global undo; remove tempsave, otherwise rename */
if(U.uiflag & USER_GLOBALUNDO) BLI_delete(filename, 0, 0);
else BLI_rename(filename, str);
}
}
void wm_autosave_read(bContext *C, ReportList *reports)
{
char filename[FILE_MAX];
wm_autosave_location(filename);
WM_read_file(C, filename, reports);
}