While doxygen supports both, conform to our style guide. Note that single back-tick's are already used in a majority of comments.
75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: some of this file.
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*/
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#pragma once
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/** \file
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* \ingroup bli
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*
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* \section mathabbrev Abbreviations
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*
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* - `fl` = float
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* - `db` = double
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* - `v2` = vec2 = vector 2
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* - `v3` = vec3 = vector 3
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* - `v4` = vec4 = vector 4
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* - `vn` = vec4 = vector N dimensions, *passed as an arg, after the vector*.
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* - `qt` = quat = quaternion
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* - `dq` = dquat = dual quaternion
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* - `m2` = mat2 = matrix 2x2
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* - `m3` = mat3 = matrix 3x3
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* - `m4` = mat4 = matrix 4x4
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* - `eul` = euler rotation
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* - `eulO` = euler with order
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* - `plane` = plane 4, (vec3, distance)
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* - `plane3` = plane 3 (same as a `plane` with a zero 4th component)
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*
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* \subsection mathabbrev_all Function Type Abbreviations
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*
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* For non float versions of functions (which typically operate on floats),
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* use single suffix abbreviations.
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*
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* - `_d` = double
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* - `_i` = int
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* - `_u` = unsigned int
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* - `_char` = char
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* - `_uchar` = unsigned char
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*
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* \section mathvarnames Variable Names
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*
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* - f = single value
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* - a, b, c = vectors
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* - r = result vector
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* - A, B, C = matrices
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* - R = result matrix
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*/
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#include "BLI_math_base.h"
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#include "BLI_math_color.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_interp.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_rotation.h"
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#include "BLI_math_solvers.h"
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#include "BLI_math_statistics.h"
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#include "BLI_math_time.h"
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#include "BLI_math_vector.h"
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