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blender-archive/source/blender/windowmanager/wm.h
Matt Ebb b36eb7e452 * Updated blender 2.5 default setup
Simplified and started from a clean slate, without much of 
the hidden existing space data that was hanging around 
in the old one.

One issue I found is that saving the startup file from 
Blender 2.5 also saves the window size and location. 
This means the version I just saved would open up 
strangely on other screen sizes/setups. I added code to 
reset this to default when loading it up from the version 
compiled into the Blender binary, but perhaps Ton/
Brecht might want to check the diff.
2009-05-30 04:16:24 +00:00

73 lines
2.1 KiB
C++

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef WM_H
#define WM_H
struct wmWindow;
typedef struct wmPaintCursor {
struct wmPaintCursor *next, *prev;
void *customdata;
int (*poll)(struct bContext *C);
void (*draw)(bContext *C, int, int, void *customdata);
} wmPaintCursor;
extern void wm_close_and_free(bContext *C, wmWindowManager *);
extern void wm_close_and_free_all(bContext *C, ListBase *);
extern void wm_add_default(bContext *C);
extern void wm_check(bContext *C);
extern void wm_clear_default_size(bContext *C);
/* register to windowmanager for redo or macro */
void wm_operator_register(wmWindowManager *wm, wmOperator *op);
extern void wm_report_free(wmReport *report);
/* wm_operator.c, for init/exit */
void wm_operatortype_free(void);
void wm_operatortype_init(void);
void wm_window_keymap(wmWindowManager *wm);
void wm_tweakevent_test(bContext *C, wmEvent *event, int action);
/* wm_gesture.c */
#define WM_LASSO_MAX_POINTS 1024
void wm_gesture_draw(struct wmWindow *win);
int wm_gesture_evaluate(bContext *C, wmGesture *gesture);
void wm_gesture_tag_redraw(bContext *C);
/* wm_jobs.h */
void WM_OT_jobs_timer(struct wmOperatorType *ot);
#endif /* WM_H */