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blender-archive/source/blender/windowmanager/intern/wm_jobs.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/intern/wm_jobs.c
* \ingroup wm
*
* Threaded job manager (high level job access).
*/
#include <string.h>
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_event_types.h"
#include "wm.h"
#include "PIL_time.h"
/*
* Add new job
* - register in WM
* - configure callbacks
*
* Start or re-run job
* - if job running
* - signal job to end
* - add timer notifier to verify when it has ended, to start it
* - else
* - start job
* - add timer notifier to handle progress
*
* Stop job
* - signal job to end
* on end, job will tag itself as sleeping
*
* Remove job
* - signal job to end
* on end, job will remove itself
*
* When job is done:
* - it puts timer to sleep (or removes?)
*
*/
struct wmJob {
struct wmJob *next, *prev;
/* job originating from, keep track of this when deleting windows */
wmWindow *win;
/* should store entire own context, for start, update, free */
void *customdata;
/* to prevent cpu overhead, use this one which only gets called when job really starts, not in thread */
void (*initjob)(void *);
/* this runs inside thread, and does full job */
void (*startjob)(void *, short *stop, short *do_update, float *progress);
/* update gets called if thread defines so, and max once per timerstep */
/* it runs outside thread, blocking blender, no drawing! */
void (*update)(void *);
/* free entire customdata, doesn't run in thread */
void (*free)(void *);
/* gets called when job is stopped, not in thread */
void (*endjob)(void *);
/* running jobs each have own timer */
double timestep;
wmTimer *wt;
/* the notifier event timers should send */
unsigned int note, endnote;
/* internal */
void *owner;
int flag;
short suspended, running, ready, do_update, stop, job_type;
float progress;
/* for display in header, identification */
char name[128];
/* once running, we store this separately */
void *run_customdata;
void (*run_free)(void *);
/* we use BLI_threads api, but per job only 1 thread runs */
ListBase threads;
double start_time;
/* ticket mutex for main thread locking while some job accesses
* data that the main thread might modify at the same time */
TicketMutex *main_thread_mutex;
bool main_thread_mutex_ending;
};
/* Main thread locking */
void WM_job_main_thread_lock_acquire(wmJob *wm_job)
{
BLI_ticket_mutex_lock(wm_job->main_thread_mutex);
/* if BLI_end_threads is being called to stop the job before it's finished,
* we no longer need to lock to get access to the main thread as it's
* waiting and can't respond */
if (wm_job->main_thread_mutex_ending)
BLI_ticket_mutex_unlock(wm_job->main_thread_mutex);
}
void WM_job_main_thread_lock_release(wmJob *wm_job)
{
if (!wm_job->main_thread_mutex_ending)
BLI_ticket_mutex_unlock(wm_job->main_thread_mutex);
}
static void wm_job_main_thread_yield(wmJob *wm_job, bool ending)
{
if (ending)
wm_job->main_thread_mutex_ending = true;
/* unlock and lock the ticket mutex. because it's a fair mutex any job that
* is waiting to acquire the lock will get it first, before we can lock */
BLI_ticket_mutex_unlock(wm_job->main_thread_mutex);
BLI_ticket_mutex_lock(wm_job->main_thread_mutex);
}
/**
* Finds if type or owner, compare for it, otherwise any matching job.
*/
static wmJob *wm_job_find(wmWindowManager *wm, void *owner, const int job_type)
{
wmJob *wm_job;
if (owner && job_type) {
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next)
if (wm_job->owner == owner && wm_job->job_type == job_type)
return wm_job;
}
else if (owner) {
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next)
if (wm_job->owner == owner)
return wm_job;
}
else if (job_type) {
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next)
if (wm_job->job_type == job_type)
return wm_job;
}
return NULL;
}
/* ******************* public API ***************** */
/**
* \return current job or adds new job, but doesnt run it.
*
* \note every owner only gets a single job,
* adding a new one will stop running job and when stopped it starts the new one.
*/
wmJob *WM_jobs_get(wmWindowManager *wm, wmWindow *win, void *owner, const char *name, int flag, int job_type)
{
wmJob *wm_job = wm_job_find(wm, owner, job_type);
if (wm_job == NULL) {
wm_job = MEM_callocN(sizeof(wmJob), "new job");
BLI_addtail(&wm->jobs, wm_job);
wm_job->win = win;
wm_job->owner = owner;
wm_job->flag = flag;
wm_job->job_type = job_type;
BLI_strncpy(wm_job->name, name, sizeof(wm_job->name));
wm_job->main_thread_mutex = BLI_ticket_mutex_alloc();
BLI_ticket_mutex_lock(wm_job->main_thread_mutex);
}
/* else: a running job, be careful */
/* prevent creating a job with an invalid type */
BLI_assert(wm_job->job_type != WM_JOB_TYPE_ANY);
return wm_job;
}
/* returns true if job runs, for UI (progress) indicators */
bool WM_jobs_test(wmWindowManager *wm, void *owner, int job_type)
{
wmJob *wm_job;
/* job can be running or about to run (suspended) */
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next) {
if (wm_job->owner == owner) {
if (job_type == WM_JOB_TYPE_ANY || (wm_job->job_type == job_type)) {
if (wm_job->running || wm_job->suspended) {
return true;
}
}
}
}
return false;
}
float WM_jobs_progress(wmWindowManager *wm, void *owner)
{
wmJob *wm_job = wm_job_find(wm, owner, WM_JOB_TYPE_ANY);
if (wm_job && wm_job->flag & WM_JOB_PROGRESS)
return wm_job->progress;
return 0.0;
}
char *WM_jobs_name(wmWindowManager *wm, void *owner)
{
wmJob *wm_job = wm_job_find(wm, owner, WM_JOB_TYPE_ANY);
if (wm_job)
return wm_job->name;
return NULL;
}
void *WM_jobs_customdata(wmWindowManager *wm, void *owner)
{
wmJob *wm_job = wm_job_find(wm, owner, WM_JOB_TYPE_ANY);
if (wm_job)
return WM_jobs_customdata_get(wm_job);
return NULL;
}
void *WM_jobs_customdata_from_type(wmWindowManager *wm, int job_type)
{
wmJob *wm_job = wm_job_find(wm, NULL, job_type);
if (wm_job)
return WM_jobs_customdata_get(wm_job);
return NULL;
}
bool WM_jobs_is_running(wmJob *wm_job)
{
return wm_job->running;
}
void *WM_jobs_customdata_get(wmJob *wm_job)
{
if (!wm_job->customdata) {
return wm_job->run_customdata;
}
else {
return wm_job->customdata;
}
}
void WM_jobs_customdata_set(wmJob *wm_job, void *customdata, void (*free)(void *))
{
/* pending job? just free */
if (wm_job->customdata)
wm_job->free(wm_job->customdata);
wm_job->customdata = customdata;
wm_job->free = free;
if (wm_job->running) {
/* signal job to end */
wm_job->stop = true;
}
}
void WM_jobs_timer(wmJob *wm_job, double timestep, unsigned int note, unsigned int endnote)
{
wm_job->timestep = timestep;
wm_job->note = note;
wm_job->endnote = endnote;
}
void WM_jobs_callbacks(wmJob *wm_job,
void (*startjob)(void *, short *, short *, float *),
void (*initjob)(void *),
void (*update)(void *),
void (*endjob)(void *))
{
wm_job->startjob = startjob;
wm_job->initjob = initjob;
wm_job->update = update;
wm_job->endjob = endjob;
}
static void *do_job_thread(void *job_v)
{
wmJob *wm_job = job_v;
wm_job->startjob(wm_job->run_customdata, &wm_job->stop, &wm_job->do_update, &wm_job->progress);
wm_job->ready = true;
return NULL;
}
/* don't allow same startjob to be executed twice */
static void wm_jobs_test_suspend_stop(wmWindowManager *wm, wmJob *test)
{
wmJob *wm_job;
bool suspend = false;
/* job added with suspend flag, we wait 1 timer step before activating it */
if (test->flag & WM_JOB_SUSPEND) {
suspend = true;
test->flag &= ~WM_JOB_SUSPEND;
}
else {
/* check other jobs */
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next) {
/* obvious case, no test needed */
if (wm_job == test || !wm_job->running) {
continue;
}
/* if new job is not render, then check for same startjob */
if (0 == (test->flag & WM_JOB_EXCL_RENDER))
if (wm_job->startjob != test->startjob)
continue;
/* if new job is render, any render job should be stopped */
if (test->flag & WM_JOB_EXCL_RENDER)
if (0 == (wm_job->flag & WM_JOB_EXCL_RENDER))
continue;
suspend = true;
/* if this job has higher priority, stop others */
if (test->flag & WM_JOB_PRIORITY) {
wm_job->stop = true;
// printf("job stopped: %s\n", wm_job->name);
}
}
}
/* possible suspend ourselfs, waiting for other jobs, or de-suspend */
test->suspended = suspend;
// if (suspend) printf("job suspended: %s\n", test->name);
}
/**
* if job running, the same owner gave it a new job.
* if different owner starts existing startjob, it suspends itself
*/
void WM_jobs_start(wmWindowManager *wm, wmJob *wm_job)
{
if (wm_job->running) {
/* signal job to end and restart */
wm_job->stop = true;
// printf("job started a running job, ending... %s\n", wm_job->name);
}
else {
if (wm_job->customdata && wm_job->startjob) {
wm_jobs_test_suspend_stop(wm, wm_job);
if (wm_job->suspended == false) {
/* copy to ensure proper free in end */
wm_job->run_customdata = wm_job->customdata;
wm_job->run_free = wm_job->free;
wm_job->free = NULL;
wm_job->customdata = NULL;
wm_job->running = true;
if (wm_job->initjob)
wm_job->initjob(wm_job->run_customdata);
wm_job->stop = false;
wm_job->ready = false;
wm_job->progress = 0.0;
// printf("job started: %s\n", wm_job->name);
BLI_init_threads(&wm_job->threads, do_job_thread, 1);
BLI_insert_thread(&wm_job->threads, wm_job);
}
/* restarted job has timer already */
if (wm_job->wt == NULL)
wm_job->wt = WM_event_add_timer(wm, wm_job->win, TIMERJOBS, wm_job->timestep);
if (G.debug & G_DEBUG_JOBS)
wm_job->start_time = PIL_check_seconds_timer();
}
else {
printf("job fails, not initialized\n");
}
}
}
static void wm_job_free(wmWindowManager *wm, wmJob *wm_job)
{
BLI_remlink(&wm->jobs, wm_job);
BLI_ticket_mutex_unlock(wm_job->main_thread_mutex);
BLI_ticket_mutex_free(wm_job->main_thread_mutex);
MEM_freeN(wm_job);
}
/* stop job, end thread, free data completely */
static void wm_jobs_kill_job(wmWindowManager *wm, wmJob *wm_job)
{
if (wm_job->running) {
/* signal job to end */
wm_job->stop = true;
wm_job_main_thread_yield(wm_job, true);
BLI_end_threads(&wm_job->threads);
if (wm_job->endjob)
wm_job->endjob(wm_job->run_customdata);
}
if (wm_job->wt)
WM_event_remove_timer(wm, wm_job->win, wm_job->wt);
if (wm_job->customdata)
wm_job->free(wm_job->customdata);
if (wm_job->run_customdata)
wm_job->run_free(wm_job->run_customdata);
/* remove wm_job */
wm_job_free(wm, wm_job);
}
/* wait until every job ended */
void WM_jobs_kill_all(wmWindowManager *wm)
{
wmJob *wm_job;
while ((wm_job = wm->jobs.first))
wm_jobs_kill_job(wm, wm_job);
}
/* wait until every job ended, except for one owner (used in undo to keep screen job alive) */
void WM_jobs_kill_all_except(wmWindowManager *wm, void *owner)
{
wmJob *wm_job, *next_job;
for (wm_job = wm->jobs.first; wm_job; wm_job = next_job) {
next_job = wm_job->next;
if (wm_job->owner != owner)
wm_jobs_kill_job(wm, wm_job);
}
}
void WM_jobs_kill_type(struct wmWindowManager *wm, void *owner, int job_type)
{
wmJob *wm_job, *next_job;
for (wm_job = wm->jobs.first; wm_job; wm_job = next_job) {
next_job = wm_job->next;
if (!owner || wm_job->owner == owner)
if (wm_job->job_type == job_type)
wm_jobs_kill_job(wm, wm_job);
}
}
/* signal job(s) from this owner or callback to stop, timer is required to get handled */
void WM_jobs_stop(wmWindowManager *wm, void *owner, void *startjob)
{
wmJob *wm_job;
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next) {
if (wm_job->owner == owner || wm_job->startjob == startjob) {
if (wm_job->running) {
wm_job->stop = true;
}
}
}
}
/* actually terminate thread and job timer */
void WM_jobs_kill(wmWindowManager *wm, void *owner, void (*startjob)(void *, short int *, short int *, float *))
{
wmJob *wm_job;
wm_job = wm->jobs.first;
while (wm_job) {
if (wm_job->owner == owner || wm_job->startjob == startjob) {
wmJob *wm_job_kill = wm_job;
wm_job = wm_job->next;
wm_jobs_kill_job(wm, wm_job_kill);
}
else {
wm_job = wm_job->next;
}
}
}
/* kill job entirely, also removes timer itself */
void wm_jobs_timer_ended(wmWindowManager *wm, wmTimer *wt)
{
wmJob *wm_job;
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next) {
if (wm_job->wt == wt) {
wm_jobs_kill_job(wm, wm_job);
return;
}
}
}
/* hardcoded to event TIMERJOBS */
void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt)
{
wmJob *wm_job, *wm_jobnext;
float total_progress = 0.f;
float jobs_progress = 0;
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_jobnext) {
wm_jobnext = wm_job->next;
if (wm_job->wt == wt) {
/* running threads */
if (wm_job->threads.first) {
/* let threads get temporary lock over main thread if needed */
wm_job_main_thread_yield(wm_job, false);
/* always call note and update when ready */
if (wm_job->do_update || wm_job->ready) {
if (wm_job->update)
wm_job->update(wm_job->run_customdata);
if (wm_job->note)
WM_event_add_notifier(C, wm_job->note, NULL);
if (wm_job->flag & WM_JOB_PROGRESS)
WM_event_add_notifier(C, NC_WM | ND_JOB, NULL);
wm_job->do_update = false;
}
if (wm_job->ready) {
if (wm_job->endjob)
wm_job->endjob(wm_job->run_customdata);
/* free own data */
wm_job->run_free(wm_job->run_customdata);
wm_job->run_customdata = NULL;
wm_job->run_free = NULL;
// if (wm_job->stop) printf("job ready but stopped %s\n", wm_job->name);
// else printf("job finished %s\n", wm_job->name);
if (G.debug & G_DEBUG_JOBS) {
printf("Job '%s' finished in %f seconds\n", wm_job->name,
PIL_check_seconds_timer() - wm_job->start_time);
}
wm_job->running = false;
wm_job_main_thread_yield(wm_job, true);
BLI_end_threads(&wm_job->threads);
wm_job->main_thread_mutex_ending = false;
if (wm_job->endnote)
WM_event_add_notifier(C, wm_job->endnote, NULL);
WM_event_add_notifier(C, NC_WM | ND_JOB, NULL);
/* new job added for wm_job? */
if (wm_job->customdata) {
// printf("job restarted with new data %s\n", wm_job->name);
WM_jobs_start(wm, wm_job);
}
else {
WM_event_remove_timer(wm, wm_job->win, wm_job->wt);
wm_job->wt = NULL;
/* remove wm_job */
wm_job_free(wm, wm_job);
}
}
else if (wm_job->flag & WM_JOB_PROGRESS) {
/* accumulate global progress for running jobs */
jobs_progress++;
total_progress += wm_job->progress;
}
}
else if (wm_job->suspended) {
WM_jobs_start(wm, wm_job);
}
}
else if (wm_job->threads.first && !wm_job->ready) {
if (wm_job->flag & WM_JOB_PROGRESS) {
/* accumulate global progress for running jobs */
jobs_progress++;
total_progress += wm_job->progress;
}
}
}
/* if there are running jobs, set the global progress indicator */
if (jobs_progress > 0) {
wmWindow *win;
float progress = total_progress / (float)jobs_progress;
for (win = wm->windows.first; win; win = win->next)
WM_progress_set(win, progress);
}
else {
wmWindow *win;
for (win = wm->windows.first; win; win = win->next)
WM_progress_clear(win);
}
}
bool WM_jobs_has_running(wmWindowManager *wm)
{
wmJob *wm_job;
for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next) {
if (wm_job->running) {
return true;
}
}
return false;
}