Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation. */
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#include "COM_Enums.h"
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namespace blender::compositor {
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void expand_area_for_sampler(rcti &area, PixelSampler sampler)
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{
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switch (sampler) {
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case PixelSampler::Nearest:
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break;
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case PixelSampler::Bilinear:
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area.xmax += 1;
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area.ymax += 1;
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break;
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case PixelSampler::Bicubic:
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area.xmin -= 1;
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area.xmax += 2;
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area.ymin -= 1;
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area.ymax += 2;
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break;
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}
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}
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std::ostream &operator<<(std::ostream &os, const eCompositorPriority &priority)
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{
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switch (priority) {
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case eCompositorPriority::High: {
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os << "Priority::High";
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break;
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}
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case eCompositorPriority::Medium: {
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os << "Priority::Medium";
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break;
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}
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case eCompositorPriority::Low: {
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os << "Priority::Low";
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break;
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}
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}
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return os;
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}
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std::ostream &operator<<(std::ostream &os, const eWorkPackageState &execution_state)
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{
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switch (execution_state) {
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case eWorkPackageState::NotScheduled: {
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os << "ExecutionState::NotScheduled";
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break;
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}
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case eWorkPackageState::Scheduled: {
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os << "ExecutionState::Scheduled";
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break;
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}
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case eWorkPackageState::Executed: {
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os << "ExecutionState::Executed";
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break;
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}
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}
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return os;
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}
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} // namespace blender::compositor
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