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blender-archive/source/blender/editors/include/ED_transform.h
Sebastian Parborg 77794b1a7b VSE: Add precise drag and drop and strip previews
This patch adds the drag and drop strip previews in the VSE.
It also adds two new functions to the drag and drop API.

1. "draw_in_view" for callbacks that wants to draw elements in local viewport coordinates
2. "on_drag_start" that can be used for prefetching data only once at the start of the drag.

Reviewed By: Julian, Campbell

Differential Revision: http://developer.blender.org/D14560
2022-04-28 12:55:51 +02:00

223 lines
7.5 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
/* ******************* Registration Function ********************** */
struct Object;
struct bContext;
struct wmKeyConfig;
struct wmOperatorType;
void ED_keymap_transform(struct wmKeyConfig *keyconf);
void transform_operatortypes(void);
/* ******************** Macros & Prototypes *********************** */
/* MODE AND NUMINPUT FLAGS */
typedef enum {
TFM_INIT = -1,
TFM_DUMMY,
TFM_TRANSLATION,
TFM_ROTATION,
TFM_RESIZE,
TFM_SKIN_RESIZE,
TFM_TOSPHERE,
TFM_SHEAR,
TFM_BEND,
TFM_SHRINKFATTEN,
TFM_TILT,
TFM_TRACKBALL,
TFM_PUSHPULL,
TFM_EDGE_CREASE,
TFM_VERT_CREASE,
TFM_MIRROR,
TFM_BONESIZE,
TFM_BONE_ENVELOPE,
TFM_CURVE_SHRINKFATTEN,
TFM_MASK_SHRINKFATTEN,
TFM_GPENCIL_SHRINKFATTEN,
TFM_BONE_ROLL,
TFM_TIME_TRANSLATE,
TFM_TIME_SLIDE,
TFM_TIME_SCALE,
TFM_TIME_EXTEND,
TFM_TIME_DUPLICATE,
TFM_BAKE_TIME,
TFM_DEPRECATED, /* was BEVEL */
TFM_BWEIGHT,
TFM_ALIGN,
TFM_EDGE_SLIDE,
TFM_VERT_SLIDE,
TFM_SEQ_SLIDE,
TFM_BONE_ENVELOPE_DIST,
TFM_NORMAL_ROTATION,
TFM_GPENCIL_OPACITY,
} eTfmMode;
/* Standalone call to get the transformation center corresponding to the current situation
* returns 1 if successful, 0 otherwise (usually means there's no selection)
* (if false is returns, `cent3d` is unmodified). */
bool calculateTransformCenter(struct bContext *C,
int centerMode,
float cent3d[3],
float cent2d[2]);
struct Object;
struct Scene;
struct wmGizmoGroupType;
/* UNUSED */
// int BIF_snappingSupported(struct Object *obedit);
struct ReportList;
struct TransformOrientation;
struct bContext;
void BIF_clearTransformOrientation(struct bContext *C);
void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *target);
void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
bool BIF_createTransformOrientation(struct bContext *C,
struct ReportList *reports,
const char *name,
bool use_view,
bool activate,
bool overwrite);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *target);
void ED_getTransformOrientationMatrix(struct ViewLayer *view_layer,
const struct View3D *v3d,
struct Object *ob,
struct Object *obedit,
short around,
float r_orientation_mat[3][3]);
int BIF_countTransformOrientation(const struct bContext *C);
/* to be able to add operator properties to other operators */
#define P_MIRROR (1 << 0)
#define P_MIRROR_DUMMY (P_MIRROR | (1 << 9))
#define P_PROPORTIONAL (1 << 1)
#define P_ORIENT_AXIS (1 << 2)
#define P_ORIENT_AXIS_ORTHO (1 << 16)
#define P_ORIENT_MATRIX (1 << 17)
#define P_SNAP (1 << 3)
#define P_GEO_SNAP (P_SNAP | (1 << 4))
#define P_ALIGN_SNAP (P_GEO_SNAP | (1 << 5))
#define P_CONSTRAINT (1 << 6)
#define P_OPTIONS (1 << 7)
#define P_CORRECT_UV (1 << 8)
#define P_NO_DEFAULTS (1 << 10)
#define P_NO_TEXSPACE (1 << 11)
#define P_CENTER (1 << 12)
#define P_GPENCIL_EDIT (1 << 13)
#define P_CURSOR_EDIT (1 << 14)
#define P_CLNOR_INVALIDATE (1 << 15)
#define P_VIEW2D_EDGE_PAN (1 << 16)
/* For properties performed when confirming the transformation. */
#define P_POST_TRANSFORM (1 << 19)
void Transform_Properties(struct wmOperatorType *ot, int flags);
/* *** transform_orientations.c *** */
void ED_transform_calc_orientation_from_type(const struct bContext *C, float r_mat[3][3]);
/**
* \note The resulting matrix may not be orthogonal,
* callers that depend on `r_mat` to be orthogonal should use #orthogonalize_m3.
*
* A non orthogonal matrix may be returned when:
* - #V3D_ORIENT_GIMBAL the result won't be orthogonal unless the object has no rotation.
* - #V3D_ORIENT_LOCAL may contain shear from non-uniform scale in parent/child relationships.
* - #V3D_ORIENT_CUSTOM may have been created from #V3D_ORIENT_LOCAL.
*/
short ED_transform_calc_orientation_from_type_ex(const struct Scene *scene,
struct ViewLayer *view_layer,
const struct View3D *v3d,
const struct RegionView3D *rv3d,
struct Object *ob,
struct Object *obedit,
short orientation_index,
int pivot_point,
float r_mat[3][3]);
/* transform gizmos */
void VIEW3D_GGT_xform_gizmo(struct wmGizmoGroupType *gzgt);
/**
* Only poll, flag & gzmap_params differ.
*/
void VIEW3D_GGT_xform_gizmo_context(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_xform_cage(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_xform_shear(struct wmGizmoGroupType *gzgt);
/* *** transform_gizmo_extrude_3d.c *** */
void VIEW3D_GGT_xform_extrude(struct wmGizmoGroupType *gzgt);
/* Generic 2D transform gizmo callback assignment. */
void ED_widgetgroup_gizmo2d_xform_callbacks_set(struct wmGizmoGroupType *gzgt);
void ED_widgetgroup_gizmo2d_xform_no_cage_callbacks_set(struct wmGizmoGroupType *gzgt);
void ED_widgetgroup_gizmo2d_resize_callbacks_set(struct wmGizmoGroupType *gzgt);
void ED_widgetgroup_gizmo2d_rotate_callbacks_set(struct wmGizmoGroupType *gzgt);
#define SNAP_INCREMENTAL_ANGLE DEG2RAD(5.0)
struct TransformBounds {
float center[3]; /* Center for transform widget. */
float min[3], max[3]; /* Bounding-box of selection for transform widget. */
/* Normalized axis */
float axis[3][3];
float axis_min[3], axis_max[3];
/**
* When #TransformCalcParams.use_local_axis is used.
* This is the local space matrix the caller may need to access.
*/
bool use_matrix_space;
float matrix_space[4][4];
};
struct TransformCalcParams {
uint use_only_center : 1;
uint use_local_axis : 1;
/* Use 'Scene.orientation_type' when zero, otherwise subtract one and use. */
ushort orientation_index;
};
/**
* Centroid, bound-box, of selection.
*
* Returns total items selected.
*/
int ED_transform_calc_gizmo_stats(const struct bContext *C,
const struct TransformCalcParams *params,
struct TransformBounds *tbounds);
/**
* Iterates over all the strips and finds the closest snapping candidate of either \a frame_1 or \a
* frame_2. The closest snapping candidate will be the closest start or end frame of an existing
* strip.
* \returns True if there was anything to snap to.
*/
bool ED_transform_snap_sequencer_to_closest_strip_calc(struct Scene *scene,
struct ARegion *region,
int frame_1,
int frame_2,
int *r_snap_distance,
float *r_snap_frame);
void ED_draw_sequencer_snap_point(struct bContext *C, float snap_point);
#ifdef __cplusplus
}
#endif