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blender-archive/source/gameengine/Converter
Erwin Coumans 438d114f1a - GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1
- GEdon't crash when attempting to add constraint on game objects without physics controller
- GEimproved some physics -> graphics synchronization issues
- small experiment with game engine timing to smooth framerate/reduce tearing
2006-12-02 22:25:47 +00:00
..
2005-03-25 10:33:39 +00:00
2006-02-07 21:24:36 +00:00