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blender-archive/source/blender/blenkernel/intern/subsurf_ccg.c
2013-01-08 02:06:16 +00:00

3670 lines
106 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/subsurf_ccg.c
* \ingroup bke
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <float.h>
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BKE_pbvh.h"
#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "BKE_tessmesh.h"
#include "PIL_time.h"
#include "BLI_array.h"
#include "GL/glew.h"
#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_material.h"
#include "CCGSubSurf.h"
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
DerivedMesh *dm);
static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm);
///
static void *arena_alloc(CCGAllocatorHDL a, int numBytes)
{
return BLI_memarena_alloc(a, numBytes);
}
static void *arena_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSize)
{
void *p2 = BLI_memarena_alloc(a, newSize);
if (ptr) {
memcpy(p2, ptr, oldSize);
}
return p2;
}
static void arena_free(CCGAllocatorHDL UNUSED(a), void *UNUSED(ptr))
{
/* do nothing */
}
static void arena_release(CCGAllocatorHDL a)
{
BLI_memarena_free(a);
}
typedef enum {
CCG_USE_AGING = 1,
CCG_USE_ARENA = 2,
CCG_CALC_NORMALS = 4,
/* add an extra four bytes for a mask layer */
CCG_ALLOC_MASK = 8,
CCG_SIMPLE_SUBDIV = 16
} CCGFlags;
static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels,
int numLayers, CCGFlags flags)
{
CCGMeshIFC ifc;
CCGSubSurf *ccgSS;
int useAging = !!(flags & CCG_USE_AGING);
int useArena = flags & CCG_USE_ARENA;
int normalOffset = 0;
/* (subdivLevels == 0) is not allowed */
subdivLevels = MAX2(subdivLevels, 1);
if (prevSS) {
int oldUseAging;
ccgSubSurf_getUseAgeCounts(prevSS, &oldUseAging, NULL, NULL, NULL);
if ((oldUseAging != useAging) ||
(ccgSubSurf_getSimpleSubdiv(prevSS) !=
!!(flags & CCG_SIMPLE_SUBDIV)))
{
ccgSubSurf_free(prevSS);
}
else {
ccgSubSurf_setSubdivisionLevels(prevSS, subdivLevels);
return prevSS;
}
}
if (useAging) {
ifc.vertUserSize = ifc.edgeUserSize = ifc.faceUserSize = 12;
}
else {
ifc.vertUserSize = ifc.edgeUserSize = ifc.faceUserSize = 8;
}
ifc.numLayers = numLayers;
ifc.vertDataSize = sizeof(float) * numLayers;
normalOffset += sizeof(float) * numLayers;
if (flags & CCG_CALC_NORMALS)
ifc.vertDataSize += sizeof(float) * 3;
if (flags & CCG_ALLOC_MASK)
ifc.vertDataSize += sizeof(float);
ifc.simpleSubdiv = !!(flags & CCG_SIMPLE_SUBDIV);
if (useArena) {
CCGAllocatorIFC allocatorIFC;
CCGAllocatorHDL allocator = BLI_memarena_new((1 << 16), "subsurf arena");
allocatorIFC.alloc = arena_alloc;
allocatorIFC.realloc = arena_realloc;
allocatorIFC.free = arena_free;
allocatorIFC.release = arena_release;
ccgSS = ccgSubSurf_new(&ifc, subdivLevels, &allocatorIFC, allocator);
}
else {
ccgSS = ccgSubSurf_new(&ifc, subdivLevels, NULL, NULL);
}
if (useAging) {
ccgSubSurf_setUseAgeCounts(ccgSS, 1, 8, 8, 8);
}
if (flags & CCG_ALLOC_MASK) {
normalOffset += sizeof(float);
/* mask is allocated after regular layers */
ccgSubSurf_setAllocMask(ccgSS, 1, sizeof(float) * numLayers);
}
if (flags & CCG_CALC_NORMALS)
ccgSubSurf_setCalcVertexNormals(ccgSS, 1, normalOffset);
else
ccgSubSurf_setCalcVertexNormals(ccgSS, 0, 0);
return ccgSS;
}
static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize)
{
CCGVert *v0 = ccgSubSurf_getEdgeVert0(e);
CCGVert *v1 = ccgSubSurf_getEdgeVert1(e);
int v0idx = *((int *) ccgSubSurf_getVertUserData(ss, v0));
int v1idx = *((int *) ccgSubSurf_getVertUserData(ss, v1));
int edgeBase = *((int *) ccgSubSurf_getEdgeUserData(ss, e));
if (x == 0) {
return v0idx;
}
else if (x == edgeSize - 1) {
return v1idx;
}
else {
return edgeBase + x - 1;
}
}
static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize)
{
int faceBase = *((int *) ccgSubSurf_getFaceUserData(ss, f));
int numVerts = ccgSubSurf_getFaceNumVerts(f);
if (x == gridSize - 1 && y == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
return *((int *) ccgSubSurf_getVertUserData(ss, v));
}
else if (x == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
CCGEdge *e = ccgSubSurf_getFaceEdge(f, S);
int edgeBase = *((int *) ccgSubSurf_getEdgeUserData(ss, e));
if (v == ccgSubSurf_getEdgeVert0(e)) {
return edgeBase + (gridSize - 1 - y) - 1;
}
else {
return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - y) - 1);
}
}
else if (y == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
CCGEdge *e = ccgSubSurf_getFaceEdge(f, (S + numVerts - 1) % numVerts);
int edgeBase = *((int *) ccgSubSurf_getEdgeUserData(ss, e));
if (v == ccgSubSurf_getEdgeVert0(e)) {
return edgeBase + (gridSize - 1 - x) - 1;
}
else {
return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - x) - 1);
}
}
else if (x == 0 && y == 0) {
return faceBase;
}
else if (x == 0) {
S = (S + numVerts - 1) % numVerts;
return faceBase + 1 + (gridSize - 2) * S + (y - 1);
}
else if (y == 0) {
return faceBase + 1 + (gridSize - 2) * S + (x - 1);
}
else {
return faceBase + 1 + (gridSize - 2) * numVerts + S * (gridSize - 2) * (gridSize - 2) + (y - 1) * (gridSize - 2) + (x - 1);
}
}
static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mpoly, struct MLoop *ml, int fi, CCGVertHDL *fverts)
{
UvMapVert *v, *nv;
int j, nverts = mpoly[fi].totloop;
for (j = 0; j < nverts; j++) {
for (nv = v = BKE_mesh_uv_vert_map_get_vert(vmap, ml[j].v); v; v = v->next) {
if (v->separate)
nv = v;
if (v->f == fi)
break;
}
fverts[j] = SET_INT_IN_POINTER(mpoly[nv->f].loopstart + nv->tfindex);
}
}
static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MLoopUV *mloopuv)
{
MPoly *mpoly = dm->getPolyArray(dm);
MLoop *mloop = dm->getLoopArray(dm);
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
int totface = dm->getNumPolys(dm);
int i, j, seam;
UvMapVert *v;
UvVertMap *vmap;
float limit[2];
CCGVertHDL *fverts = NULL;
BLI_array_declare(fverts);
EdgeHash *ehash;
float creaseFactor = (float)ccgSubSurf_getSubdivisionLevels(ss);
float uv[3] = {0.0f, 0.0f, 0.0f}; /* only first 2 values are written into */
limit[0] = limit[1] = STD_UV_CONNECT_LIMIT;
vmap = BKE_mesh_uv_vert_map_make(mpoly, mloop, mloopuv, totface, totvert, 0, limit);
if (!vmap)
return 0;
ccgSubSurf_initFullSync(ss);
/* create vertices */
for (i = 0; i < totvert; i++) {
if (!BKE_mesh_uv_vert_map_get_vert(vmap, i))
continue;
for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i)->next; v; v = v->next)
if (v->separate)
break;
seam = (v != NULL) || ((mvert + i)->flag & ME_VERT_MERGED);
for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i); v; v = v->next) {
if (v->separate) {
CCGVert *ssv;
int loopid = mpoly[v->f].loopstart + v->tfindex;
CCGVertHDL vhdl = SET_INT_IN_POINTER(loopid);
copy_v2_v2(uv, mloopuv[loopid].uv);
ccgSubSurf_syncVert(ss, vhdl, uv, seam, &ssv);
}
}
}
/* create edges */
ehash = BLI_edgehash_new();
for (i = 0; i < totface; i++) {
MPoly *mp = &((MPoly *) mpoly)[i];
int nverts = mp->totloop;
CCGFace *origf = ccgSubSurf_getFace(origss, SET_INT_IN_POINTER(i));
/* unsigned int *fv = &mp->v1; */
MLoop *ml = mloop + mp->loopstart;
BLI_array_empty(fverts);
BLI_array_grow_items(fverts, nverts);
get_face_uv_map_vert(vmap, mpoly, ml, i, fverts);
for (j = 0; j < nverts; j++) {
int v0 = GET_INT_FROM_POINTER(fverts[j]);
int v1 = GET_INT_FROM_POINTER(fverts[(j + 1) % nverts]);
MVert *mv0 = mvert + (ml[j].v);
MVert *mv1 = mvert + (ml[((j + 1) % nverts)].v);
if (!BLI_edgehash_haskey(ehash, v0, v1)) {
CCGEdge *e, *orige = ccgSubSurf_getFaceEdge(origf, j);
CCGEdgeHDL ehdl = SET_INT_IN_POINTER(mp->loopstart + j);
float crease;
if ((mv0->flag & mv1->flag) & ME_VERT_MERGED)
crease = creaseFactor;
else
crease = ccgSubSurf_getEdgeCrease(orige);
ccgSubSurf_syncEdge(ss, ehdl, fverts[j], fverts[(j + 1) % nverts], crease, &e);
BLI_edgehash_insert(ehash, v0, v1, NULL);
}
}
}
BLI_edgehash_free(ehash, NULL);
/* create faces */
for (i = 0; i < totface; i++) {
MPoly *mp = &mpoly[i];
MLoop *ml = &mloop[mp->loopstart];
int nverts = mp->totloop;
CCGFace *f;
BLI_array_empty(fverts);
BLI_array_grow_items(fverts, nverts);
get_face_uv_map_vert(vmap, mpoly, ml, i, fverts);
ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), nverts, fverts, &f);
}
BLI_array_free(fverts);
BKE_mesh_uv_vert_map_free(vmap);
ccgSubSurf_processSync(ss);
return 1;
}
static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int n)
{
CCGSubSurf *uvss;
CCGFace **faceMap;
MTFace *tf;
MLoopUV *mluv;
CCGFaceIterator *fi;
int index, gridSize, gridFaces, /*edgeSize,*/ totface, x, y, S;
MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, n);
/* need to update both CD_MTFACE & CD_MLOOPUV, hrmf, we could get away with
* just tface except applying the modifier then looses subsurf UV */
MTFace *tface = CustomData_get_layer_n(&result->faceData, CD_MTFACE, n);
MLoopUV *mloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, n);
if (!dmloopuv || (!tface && !mloopuv))
return;
/* create a CCGSubSurf from uv's */
uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 2, CCG_USE_ARENA);
if (!ss_sync_from_uv(uvss, ss, dm, dmloopuv)) {
ccgSubSurf_free(uvss);
return;
}
/* get some info from CCGSubSurf */
totface = ccgSubSurf_getNumFaces(uvss);
/* edgeSize = ccgSubSurf_getEdgeSize(uvss); */ /*UNUSED*/
gridSize = ccgSubSurf_getGridSize(uvss);
gridFaces = gridSize - 1;
/* make a map from original faces to CCGFaces */
faceMap = MEM_mallocN(totface * sizeof(*faceMap), "facemapuv");
for (fi = ccgSubSurf_getFaceIterator(uvss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
faceMap[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f))] = f;
}
ccgFaceIterator_free(fi);
/* load coordinates from uvss into tface */
tf = tface;
mluv = mloopuv;
for (index = 0; index < totface; index++) {
CCGFace *f = faceMap[index];
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
float (*faceGridData)[2] = ccgSubSurf_getFaceGridDataArray(uvss, f, S);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a = faceGridData[(y + 0) * gridSize + x + 0];
float *b = faceGridData[(y + 0) * gridSize + x + 1];
float *c = faceGridData[(y + 1) * gridSize + x + 1];
float *d = faceGridData[(y + 1) * gridSize + x + 0];
if (tf) {
copy_v2_v2(tf->uv[0], a);
copy_v2_v2(tf->uv[1], d);
copy_v2_v2(tf->uv[2], c);
copy_v2_v2(tf->uv[3], b);
tf++;
}
if (mluv) {
copy_v2_v2(mluv[0].uv, a);
copy_v2_v2(mluv[1].uv, d);
copy_v2_v2(mluv[2].uv, c);
copy_v2_v2(mluv[3].uv, b);
mluv += 4;
}
}
}
}
}
ccgSubSurf_free(uvss);
MEM_freeN(faceMap);
}
/* face weighting */
typedef struct FaceVertWeightEntry {
FaceVertWeight *weight;
float *w;
int valid;
} FaceVertWeightEntry;
typedef struct WeightTable {
FaceVertWeightEntry *weight_table;
int len;
} WeightTable;
static float *get_ss_weights(WeightTable *wtable, int gridCuts, int faceLen)
{
int x, y, i, j;
float *w, w1, w2, w4, fac, fac2, fx, fy;
if (wtable->len <= faceLen) {
void *tmp = MEM_callocN(sizeof(FaceVertWeightEntry) * (faceLen + 1), "weight table alloc 2");
if (wtable->len) {
memcpy(tmp, wtable->weight_table, sizeof(FaceVertWeightEntry) * wtable->len);
MEM_freeN(wtable->weight_table);
}
wtable->weight_table = tmp;
wtable->len = faceLen + 1;
}
if (!wtable->weight_table[faceLen].valid) {
wtable->weight_table[faceLen].valid = 1;
wtable->weight_table[faceLen].w = w = MEM_callocN(sizeof(float) * faceLen * faceLen * (gridCuts + 2) * (gridCuts + 2), "weight table alloc");
fac = 1.0f / (float)faceLen;
for (i = 0; i < faceLen; i++) {
for (x = 0; x < gridCuts + 2; x++) {
for (y = 0; y < gridCuts + 2; y++) {
fx = 0.5f - (float)x / (float)(gridCuts + 1) / 2.0f;
fy = 0.5f - (float)y / (float)(gridCuts + 1) / 2.0f;
fac2 = faceLen - 4;
w1 = (1.0f - fx) * (1.0f - fy) + (-fac2 * fx * fy * fac);
w2 = (1.0f - fx + fac2 * fx * -fac) * (fy);
w4 = (fx) * (1.0f - fy + -fac2 * fy * fac);
/* these values aren't used for tri's and cause divide by zero */
if (faceLen > 3) {
fac2 = 1.0f - (w1 + w2 + w4);
fac2 = fac2 / (float)(faceLen - 3);
for (j = 0; j < faceLen; j++) {
w[j] = fac2;
}
}
w[i] = w1;
w[(i - 1 + faceLen) % faceLen] = w2;
w[(i + 1) % faceLen] = w4;
w += faceLen;
}
}
}
}
return wtable->weight_table[faceLen].w;
}
static void free_ss_weights(WeightTable *wtable)
{
int i;
for (i = 0; i < wtable->len; i++) {
if (wtable->weight_table[i].valid)
MEM_freeN(wtable->weight_table[i].w);
}
if (wtable->weight_table)
MEM_freeN(wtable->weight_table);
}
static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
float (*vertexCos)[3], int useFlatSubdiv)
{
float creaseFactor = (float) ccgSubSurf_getSubdivisionLevels(ss);
CCGVertHDL *fVerts = NULL;
BLI_array_declare(fVerts);
MVert *mvert = dm->getVertArray(dm);
MEdge *medge = dm->getEdgeArray(dm);
/* MFace *mface = dm->getTessFaceArray(dm); */ /* UNUSED */
MVert *mv;
MEdge *me;
MLoop *mloop = dm->getLoopArray(dm), *ml;
MPoly *mpoly = dm->getPolyArray(dm), *mp;
/*MFace *mf;*/ /*UNUSED*/
int totvert = dm->getNumVerts(dm);
int totedge = dm->getNumEdges(dm);
/*int totface = dm->getNumTessFaces(dm);*/ /*UNUSED*/
/*int totpoly = dm->getNumFaces(dm);*/ /*UNUSED*/
int i, j;
int *index;
ccgSubSurf_initFullSync(ss);
mv = mvert;
index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX);
for (i = 0; i < totvert; i++, mv++) {
CCGVert *v;
if (vertexCos) {
ccgSubSurf_syncVert(ss, SET_INT_IN_POINTER(i), vertexCos[i], 0, &v);
}
else {
ccgSubSurf_syncVert(ss, SET_INT_IN_POINTER(i), mv->co, 0, &v);
}
((int *)ccgSubSurf_getVertUserData(ss, v))[1] = (index) ? *index++ : i;
}
me = medge;
index = (int *)dm->getEdgeDataArray(dm, CD_ORIGINDEX);
for (i = 0; i < totedge; i++, me++) {
CCGEdge *e;
float crease;
crease = useFlatSubdiv ? creaseFactor :
me->crease * creaseFactor / 255.0f;
ccgSubSurf_syncEdge(ss, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(me->v1),
SET_INT_IN_POINTER(me->v2), crease, &e);
((int *)ccgSubSurf_getEdgeUserData(ss, e))[1] = (index) ? *index++ : i;
}
mp = mpoly;
index = (int *)dm->getPolyDataArray(dm, CD_ORIGINDEX);
for (i = 0; i < dm->numPolyData; i++, mp++) {
CCGFace *f;
BLI_array_empty(fVerts);
BLI_array_grow_items(fVerts, mp->totloop);
ml = mloop + mp->loopstart;
for (j = 0; j < mp->totloop; j++, ml++) {
fVerts[j] = SET_INT_IN_POINTER(ml->v);
}
/* this is very bad, means mesh is internally inconsistent.
* it is not really possible to continue without modifying
* other parts of code significantly to handle missing faces.
* since this really shouldn't even be possible we just bail.*/
if (ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), mp->totloop,
fVerts, &f) == eCCGError_InvalidValue)
{
static int hasGivenError = 0;
if (!hasGivenError) {
//XXX error("Unrecoverable error in SubSurf calculation,"
// " mesh is inconsistent.");
hasGivenError = 1;
}
return;
}
((int *)ccgSubSurf_getFaceUserData(ss, f))[1] = (index) ? *index++ : i;
}
ccgSubSurf_processSync(ss);
BLI_array_free(fVerts);
}
/***/
static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v)
{
return ((int *) ccgSubSurf_getVertUserData(ss, v))[1];
}
static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e)
{
return ((int *) ccgSubSurf_getEdgeUserData(ss, e))[1];
}
static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f)
{
return ((int *) ccgSubSurf_getFaceUserData(ss, f))[1];
}
static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3])
{
if (min[0] > vec[0]) min[0] = vec[0];
if (min[1] > vec[1]) min[1] = vec[1];
if (min[2] > vec[2]) min[2] = vec[2];
if (max[0] < vec[0]) max[0] = vec[0];
if (max[1] < vec[1]) max[1] = vec[1];
if (max[2] < vec[2]) max[2] = vec[2];
}
static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
CCG_key_top_level(&key, ss);
if (!ccgSubSurf_getNumVerts(ss))
min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
float *co = ccgSubSurf_getVertData(ss, v);
minmax_v3_v3v3(co, min_r, max_r);
}
ccgVertIterator_free(vi);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
for (i = 0; i < edgeSize; i++)
minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), min_r, max_r);
}
ccgEdgeIterator_free(ei);
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
for (y = 0; y < gridSize; y++)
for (x = 0; x < gridSize; x++)
minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), min_r, max_r);
}
}
ccgFaceIterator_free(fi);
}
static int ccgDM_getNumVerts(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
return ccgSubSurf_getNumFinalVerts(ccgdm->ss);
}
static int ccgDM_getNumEdges(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
return ccgSubSurf_getNumFinalEdges(ccgdm->ss);
}
static int ccgDM_getNumTessFaces(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
return ccgSubSurf_getNumFinalFaces(ccgdm->ss);
}
static int ccgDM_getNumLoops(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
/* All subsurf faces are quads */
return 4 * ccgSubSurf_getNumFinalFaces(ccgdm->ss);
}
static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGElem *vd;
CCGKey key;
int i;
CCG_key_top_level(&key, ss);
memset(mv, 0, sizeof(*mv));
if ((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
/* this vert comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
int x, y, grid, numVerts;
int offset;
int gridSize = ccgSubSurf_getGridSize(ss);
int gridSideVerts;
int gridInternalVerts;
int gridSideEnd;
int gridInternalEnd;
i = 0;
while (i < lastface && vertNum >= ccgdm->faceMap[i + 1].startVert) {
i++;
}
f = ccgdm->faceMap[i].face;
numVerts = ccgSubSurf_getFaceNumVerts(f);
gridSideVerts = gridSize - 2;
gridInternalVerts = gridSideVerts * gridSideVerts;
gridSideEnd = 1 + numVerts * gridSideVerts;
gridInternalEnd = gridSideEnd + numVerts * gridInternalVerts;
offset = vertNum - ccgdm->faceMap[i].startVert;
if (offset < 1) {
vd = ccgSubSurf_getFaceCenterData(f);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridSideEnd) {
offset -= 1;
grid = offset / gridSideVerts;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, grid, x);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridInternalEnd) {
offset -= gridSideEnd;
grid = offset / gridInternalVerts;
offset %= gridInternalVerts;
y = offset / gridSideVerts + 1;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridData(ss, f, grid, x, y);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
else if ((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
/* this vert comes from edge data */
CCGEdge *e;
int lastedge = ccgSubSurf_getNumEdges(ss) - 1;
int x;
i = 0;
while (i < lastedge && vertNum >= ccgdm->edgeMap[i + 1].startVert) {
i++;
}
e = ccgdm->edgeMap[i].edge;
x = vertNum - ccgdm->edgeMap[i].startVert + 1;
vd = ccgSubSurf_getEdgeData(ss, e, x);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else {
/* this vert comes from vert data */
CCGVert *v;
i = vertNum - ccgdm->vertMap[0].startVert;
v = ccgdm->vertMap[i].vert;
vd = ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
static void ccgDM_getFinalVertCo(DerivedMesh *dm, int vertNum, float co_r[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
copy_v3_v3(co_r, mvert.co);
}
static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float no_r[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
normal_short_to_float_v3(no_r, mvert.no);
}
static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int i;
memset(med, 0, sizeof(*med));
if (edgeNum < ccgdm->edgeMap[0].startEdge) {
/* this edge comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
int x, y, grid /*, numVerts*/;
int offset;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges;
int gridInternalEdges;
/* code added in bmesh but works correctly without, commenting - campbell */
#if 0
int lasti, previ;
i = lastface;
lasti = 0;
while (1) {
previ = i;
if (ccgdm->faceMap[i].startEdge >= edgeNum) {
i -= fabsf(i - lasti) / 2.0f;
}
else if (ccgdm->faceMap[i].startEdge < edgeNum) {
i += fabsf(i - lasti) / 2.0f;
}
else {
break;
}
if (i < 0) {
i = 0;
break;
}
if (i > lastface) {
i = lastface;
break;
}
if (i == lasti)
break;
lasti = previ;
}
i = i > 0 ? i - 1 : i;
#endif
i = 0;
while (i < lastface && edgeNum >= ccgdm->faceMap[i + 1].startEdge) {
i++;
}
f = ccgdm->faceMap[i].face;
/* numVerts = ccgSubSurf_getFaceNumVerts(f); */ /*UNUSED*/
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
offset = edgeNum - ccgdm->faceMap[i].startEdge;
grid = offset / (gridSideEdges + gridInternalEdges);
offset %= (gridSideEdges + gridInternalEdges);
if (offset < gridSideEdges) {
x = offset;
med->v1 = getFaceIndex(ss, f, grid, x, 0, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, grid, x + 1, 0, edgeSize, gridSize);
}
else {
offset -= gridSideEdges;
x = (offset / 2) / gridSideEdges + 1;
y = (offset / 2) % gridSideEdges;
if (offset % 2 == 0) {
med->v1 = getFaceIndex(ss, f, grid, x, y, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, grid, x, y + 1, edgeSize, gridSize);
}
else {
med->v1 = getFaceIndex(ss, f, grid, y, x, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, grid, y + 1, x, edgeSize, gridSize);
}
}
}
else {
/* this vert comes from edge data */
CCGEdge *e;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int x;
short *edgeFlag;
unsigned int flags = 0;
i = (edgeNum - ccgdm->edgeMap[0].startEdge) / (edgeSize - 1);
e = ccgdm->edgeMap[i].edge;
if (!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
x = edgeNum - ccgdm->edgeMap[i].startEdge;
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x + 1, edgeSize);
edgeFlag = (ccgdm->edgeFlags) ? &ccgdm->edgeFlags[i] : NULL;
if (edgeFlag)
flags |= (*edgeFlag & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW | ME_EDGERENDER;
else
flags |= ME_EDGEDRAW | ME_EDGERENDER;
med->flag = flags;
}
}
static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges = gridSize - 1;
int gridFaces = gridSideEdges * gridSideEdges;
int i;
CCGFace *f;
/*int numVerts;*/
int offset;
int grid;
int x, y;
/*int lastface = ccgSubSurf_getNumFaces(ss) - 1;*/ /*UNUSED*/
DMFlagMat *faceFlags = ccgdm->faceFlags;
memset(mf, 0, sizeof(*mf));
if (faceNum >= ccgdm->dm.numTessFaceData)
return;
i = ccgdm->reverseFaceMap[faceNum];
f = ccgdm->faceMap[i].face;
/*numVerts = ccgSubSurf_getFaceNumVerts(f);*/ /*UNUSED*/
offset = faceNum - ccgdm->faceMap[i].startFace;
grid = offset / gridFaces;
offset %= gridFaces;
y = offset / gridSideEdges;
x = offset % gridSideEdges;
mf->v1 = getFaceIndex(ss, f, grid, x + 0, y + 0, edgeSize, gridSize);
mf->v2 = getFaceIndex(ss, f, grid, x + 0, y + 1, edgeSize, gridSize);
mf->v3 = getFaceIndex(ss, f, grid, x + 1, y + 1, edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, grid, x + 1, y + 0, edgeSize, gridSize);
if (faceFlags) {
mf->flag = faceFlags[i].flag;
mf->mat_nr = faceFlags[i].mat_nr;
}
else mf->flag = ME_SMOOTH;
}
/* Translate GridHidden into the ME_HIDE flag for MVerts. Assumes
* vertices are in the order output by ccgDM_copyFinalVertArray. */
void subsurf_copy_grid_hidden(DerivedMesh *dm, const MPoly *mpoly,
MVert *mvert, const MDisps *mdisps)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int level = ccgSubSurf_getSubdivisionLevels(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int totface = ccgSubSurf_getNumFaces(ss);
int i, j, x, y;
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
for (j = 0; j < mpoly[i].totloop; j++) {
const MDisps *md = &mdisps[mpoly[i].loopstart + j];
int hidden_gridsize = ccg_gridsize(md->level);
int factor = ccg_factor(level, md->level);
if (!md->hidden)
continue;
for (y = 0; y < gridSize; y++) {
for (x = 0; x < gridSize; x++) {
int vndx, offset;
vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize);
offset = (y * factor) * hidden_gridsize + (x * factor);
if (BLI_BITMAP_GET(md->hidden, offset))
mvert[vndx].flag |= ME_HIDE;
}
}
}
}
}
/* Translate GridPaintMask into vertex paint masks. Assumes vertices
* are in the order output by ccgDM_copyFinalVertArray. */
void subsurf_copy_grid_paint_mask(DerivedMesh *dm, const MPoly *mpoly,
float *paint_mask,
const GridPaintMask *grid_paint_mask)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int level = ccgSubSurf_getSubdivisionLevels(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int totface = ccgSubSurf_getNumFaces(ss);
int i, j, x, y, factor, gpm_gridsize;
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
const MPoly *p = &mpoly[i];
for (j = 0; j < p->totloop; j++) {
const GridPaintMask *gpm = &grid_paint_mask[p->loopstart + j];
if (!gpm->data)
continue;
factor = ccg_factor(level, gpm->level);
gpm_gridsize = ccg_gridsize(gpm->level);
for (y = 0; y < gridSize; y++) {
for (x = 0; x < gridSize; x++) {
int vndx, offset;
vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize);
offset = y * factor * gpm_gridsize + x * factor;
paint_mask[vndx] = gpm->data[offset];
}
}
}
}
}
static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGElem *vd;
CCGKey key;
int index;
int totvert, totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
CCG_key_top_level(&key, ss);
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd = ccgSubSurf_getFaceCenterData(f);
copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
i++;
for (S = 0; S < numVerts; S++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, S, x);
copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
for (S = 0; S < numVerts; S++) {
for (y = 1; y < gridSize - 1; y++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridData(ss, f, S, x, y);
copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
}
}
totedge = ccgSubSurf_getNumEdges(ss);
for (index = 0; index < totedge; index++) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int x;
for (x = 1; x < edgeSize - 1; x++, i++) {
vd = ccgSubSurf_getEdgeData(ss, e, x);
copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
/* This gives errors with -debug-fpe
* the normals don't seem to be unit length.
* this is most likely caused by edges with no
* faces which are now zerod out, see comment in:
* ccgSubSurf__calcVertNormals(), - campbell */
normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
totvert = ccgSubSurf_getNumVerts(ss);
for (index = 0; index < totvert; index++) {
CCGVert *v = ccgdm->vertMap[index].vert;
vd = ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
i++;
}
}
static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
short *edgeFlags = ccgdm->edgeFlags;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
for (x = 0; x < gridSize - 1; x++) {
MEdge *med = &medge[i];
if (ccgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, 0, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, S, x + 1, 0, edgeSize, gridSize);
i++;
}
for (x = 1; x < gridSize - 1; x++) {
for (y = 0; y < gridSize - 1; y++) {
MEdge *med;
med = &medge[i];
if (ccgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, y,
edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, S, x, y + 1,
edgeSize, gridSize);
i++;
med = &medge[i];
if (ccgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, y, x,
edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, S, y + 1, x,
edgeSize, gridSize);
i++;
}
}
}
}
totedge = ccgSubSurf_getNumEdges(ss);
for (index = 0; index < totedge; index++) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
unsigned int flags = 0;
int x;
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
if (!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
if (edgeFlags) {
if (edgeIdx != -1) {
flags |= ((edgeFlags[index] & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW | ME_EDGERENDER);
}
}
else {
flags |= ME_EDGEDRAW | ME_EDGERENDER;
}
for (x = 0; x < edgeSize - 1; x++) {
MEdge *med = &medge[i];
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x + 1, edgeSize);
med->flag = flags;
i++;
}
}
}
static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
DMFlagMat *faceFlags = ccgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
/* keep types in sync with MFace, avoid many conversions */
char flag = (faceFlags) ? faceFlags[index].flag : ME_SMOOTH;
short mat_nr = (faceFlags) ? faceFlags[index].mat_nr : 0;
for (S = 0; S < numVerts; S++) {
for (y = 0; y < gridSize - 1; y++) {
for (x = 0; x < gridSize - 1; x++) {
MFace *mf = &mface[i];
mf->v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
edgeSize, gridSize);
mf->v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
edgeSize, gridSize);
mf->v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
mf->mat_nr = mat_nr;
mf->flag = flag;
i++;
}
}
}
}
}
static void ccgDM_copyFinalLoopArray(DerivedMesh *dm, MLoop *mloop)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
MLoop *mv;
/* DMFlagMat *faceFlags = ccgdm->faceFlags; */ /* UNUSED */
if (!ccgdm->ehash) {
MEdge *medge;
ccgdm->ehash = BLI_edgehash_new();
medge = ccgdm->dm.getEdgeArray((DerivedMesh *)ccgdm);
for (i = 0; i < ccgdm->dm.numEdgeData; i++) {
BLI_edgehash_insert(ccgdm->ehash, medge[i].v1, medge[i].v2, SET_INT_IN_POINTER(i));
}
}
totface = ccgSubSurf_getNumFaces(ss);
mv = mloop;
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
/* int flag = (faceFlags) ? faceFlags[index * 2]: ME_SMOOTH; */ /* UNUSED */
/* int mat_nr = (faceFlags) ? faceFlags[index * 2 + 1]: 0; */ /* UNUSED */
for (S = 0; S < numVerts; S++) {
for (y = 0; y < gridSize - 1; y++) {
for (x = 0; x < gridSize - 1; x++) {
int v1, v2, v3, v4;
v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
edgeSize, gridSize);
v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
edgeSize, gridSize);
v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
edgeSize, gridSize);
v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
mv->v = v1;
mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v1, v2));
mv++, i++;
mv->v = v2;
mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v2, v3));
mv++, i++;
mv->v = v3;
mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v3, v4));
mv++, i++;
mv->v = v4;
mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v4, v1));
mv++, i++;
}
}
}
}
}
static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mpoly)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
/* int edgeSize = ccgSubSurf_getEdgeSize(ss); */ /* UNUSED */
int i = 0, k = 0;
DMFlagMat *faceFlags = ccgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
int flag = (faceFlags) ? faceFlags[index].flag : ME_SMOOTH;
int mat_nr = (faceFlags) ? faceFlags[index].mat_nr : 0;
for (S = 0; S < numVerts; S++) {
for (y = 0; y < gridSize - 1; y++) {
for (x = 0; x < gridSize - 1; x++) {
MPoly *mp = &mpoly[i];
mp->mat_nr = mat_nr;
mp->flag = flag;
mp->loopstart = k;
mp->totloop = 4;
k += 4;
i++;
}
}
}
}
}
static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int i;
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
CCGFace **faceMap2;
CCGEdge **edgeMap2;
CCGVert **vertMap2;
int index, totvert, totedge, totface;
totvert = ccgSubSurf_getNumVerts(ss);
vertMap2 = MEM_mallocN(totvert * sizeof(*vertMap2), "vertmap");
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
vertMap2[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v))] = v;
}
ccgVertIterator_free(vi);
totedge = ccgSubSurf_getNumEdges(ss);
edgeMap2 = MEM_mallocN(totedge * sizeof(*edgeMap2), "edgemap");
for (ei = ccgSubSurf_getEdgeIterator(ss), i = 0; !ccgEdgeIterator_isStopped(ei); i++, ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
edgeMap2[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e))] = e;
}
totface = ccgSubSurf_getNumFaces(ss);
faceMap2 = MEM_mallocN(totface * sizeof(*faceMap2), "facemap");
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
faceMap2[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f))] = f;
}
ccgFaceIterator_free(fi);
i = 0;
for (index = 0; index < totface; index++) {
CCGFace *f = faceMap2[index];
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
copy_v3_v3(cos[i++], ccgSubSurf_getFaceCenterData(f));
for (S = 0; S < numVerts; S++) {
for (x = 1; x < gridSize - 1; x++) {
copy_v3_v3(cos[i++], ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
}
}
for (S = 0; S < numVerts; S++) {
for (y = 1; y < gridSize - 1; y++) {
for (x = 1; x < gridSize - 1; x++) {
copy_v3_v3(cos[i++], ccgSubSurf_getFaceGridData(ss, f, S, x, y));
}
}
}
}
for (index = 0; index < totedge; index++) {
CCGEdge *e = edgeMap2[index];
int x;
for (x = 1; x < edgeSize - 1; x++) {
copy_v3_v3(cos[i++], ccgSubSurf_getEdgeData(ss, e, x));
}
}
for (index = 0; index < totvert; index++) {
CCGVert *v = vertMap2[index];
copy_v3_v3(cos[i++], ccgSubSurf_getVertData(ss, v));
}
MEM_freeN(vertMap2);
MEM_freeN(edgeMap2);
MEM_freeN(faceMap2);
}
static void ccgDM_foreachMappedVert(
DerivedMesh *dm,
void (*func)(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]),
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGVertIterator *vi;
CCGKey key;
CCG_key_top_level(&key, ccgdm->ss);
for (vi = ccgSubSurf_getVertIterator(ccgdm->ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
CCGElem *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
if (index != -1)
func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd), NULL);
}
ccgVertIterator_free(vi);
}
static void ccgDM_foreachMappedEdge(
DerivedMesh *dm,
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei;
CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
if (index != -1) {
for (i = 0; i < edgeSize - 1; i++)
func(userData, index, CCG_elem_offset_co(&key, edgeData, i), CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawVerts(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
glBegin(GL_POINTS);
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
glVertex3fv(ccgSubSurf_getVertData(ss, v));
}
ccgVertIterator_free(vi);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
int x;
for (x = 1; x < edgeSize - 1; x++)
glVertex3fv(ccgSubSurf_getEdgeData(ss, e, x));
}
ccgEdgeIterator_free(ei);
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
glVertex3fv(ccgSubSurf_getFaceCenterData(f));
for (S = 0; S < numVerts; S++)
for (x = 1; x < gridSize - 1; x++)
glVertex3fv(ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
for (S = 0; S < numVerts; S++)
for (y = 1; y < gridSize - 1; y++)
for (x = 1; x < gridSize - 1; x++)
glVertex3fv(ccgSubSurf_getFaceGridData(ss, f, S, x, y));
}
ccgFaceIterator_free(fi);
glEnd();
}
static void ccgdm_pbvh_update(CCGDerivedMesh *ccgdm)
{
if (ccgdm->pbvh && ccgDM_use_grid_pbvh(ccgdm)) {
CCGFace **faces;
int totface;
BKE_pbvh_get_grid_updates(ccgdm->pbvh, 1, (void ***)&faces, &totface);
if (totface) {
ccgSubSurf_updateFromFaces(ccgdm->ss, 0, faces, totface);
ccgSubSurf_updateNormals(ccgdm->ss, faces, totface);
MEM_freeN(faces);
}
}
}
static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
int totedge = ccgSubSurf_getNumEdges(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int useAging;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!drawLooseEdges && !ccgSubSurf_getEdgeNumFaces(e))
continue;
if (!drawAllEdges && ccgdm->edgeFlags && !(ccgdm->edgeFlags[j] & ME_EDGEDRAW))
continue;
if (useAging && !(G.f & G_BACKBUFSEL)) {
int ageCol = 255 - ccgSubSurf_getEdgeAge(ss, e) * 4;
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
if (useAging && !(G.f & G_BACKBUFSEL)) {
glColor3ub(0, 0, 0);
}
if (ccgdm->drawInteriorEdges) {
int totface = ccgSubSurf_getNumFaces(ss);
for (j = 0; j < totface; j++) {
CCGFace *f = ccgdm->faceMap[j].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
glVertex3fv(CCG_elem_offset_co(&key, faceGridData, x));
glEnd();
for (y = 1; y < gridSize - 1; y++) {
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
for (x = 1; x < gridSize - 1; x++) {
glBegin(GL_LINE_STRIP);
for (y = 0; y < gridSize; y++)
glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
}
}
}
}
static void ccgDM_drawLooseEdges(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
int totedge = ccgSubSurf_getNumEdges(ss);
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!ccgSubSurf_getEdgeNumFaces(e)) {
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
}
}
static void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
{
float a_cX = c[0] - a[0], a_cY = c[1] - a[1], a_cZ = c[2] - a[2];
float b_dX = d[0] - b[0], b_dY = d[1] - b[1], b_dZ = d[2] - b[2];
float no[3];
no[0] = b_dY * a_cZ - b_dZ * a_cY;
no[1] = b_dZ * a_cX - b_dX * a_cZ;
no[2] = b_dX * a_cY - b_dY * a_cX;
/* don't normalize, GL_NORMALIZE is enabled */
glNormal3fv(no);
}
/* Only used by non-editmesh types */
static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], int fast, DMSetMaterial setMaterial)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
int gridSize = ccgSubSurf_getGridSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int step = (fast) ? gridSize - 1 : 1;
int i, totface = ccgSubSurf_getNumFaces(ss);
int drawcurrent = 0, matnr = -1, shademodel = -1;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
if (dm->numTessFaceData) {
BKE_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL,
setMaterial, FALSE);
glShadeModel(GL_FLAT);
}
return;
}
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int new_matnr, new_shademodel;
if (faceFlags) {
new_shademodel = (faceFlags[index].flag & ME_SMOOTH) ? GL_SMOOTH : GL_FLAT;
new_matnr = faceFlags[index].mat_nr;
}
else {
new_shademodel = GL_SMOOTH;
new_matnr = 0;
}
if (shademodel != new_shademodel || matnr != new_matnr) {
matnr = new_matnr;
shademodel = new_shademodel;
drawcurrent = setMaterial(matnr + 1, NULL);
glShadeModel(shademodel);
}
if (!drawcurrent)
continue;
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (shademodel == GL_SMOOTH) {
for (y = 0; y < gridSize - 1; y += step) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridSize; x += step) {
CCGElem *a = CCG_grid_elem(&key, faceGridData, x, y + 0);
CCGElem *b = CCG_grid_elem(&key, faceGridData, x, y + step);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
}
glEnd();
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridSize - 1; y += step) {
for (x = 0; x < gridSize - 1; x += step) {
float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b = CCG_grid_elem_co(&key, faceGridData, x + step, y + 0);
float *c = CCG_grid_elem_co(&key, faceGridData, x + step, y + step);
float *d = CCG_grid_elem_co(&key, faceGridData, x, y + step);
ccgDM_glNormalFast(a, b, c, d);
glVertex3fv(d);
glVertex3fv(c);
glVertex3fv(b);
glVertex3fv(a);
}
}
glEnd();
}
}
}
}
/* Only used by non-editmesh types */
static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
DMSetMaterial setMaterial,
DMSetDrawOptions setDrawOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
/* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int a, b, i, do_draw, numVerts, matnr, new_matnr, totface;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
do_draw = 0;
matnr = -1;
#define PASSATTRIB(dx, dy, vert) { \
if (attribs.totorco) { \
index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \
glVertexAttrib3fvARB(attribs.orco.gl_index, \
attribs.orco.array[index]); \
} \
for (b = 0; b < attribs.tottface; b++) { \
MTFace *tf = &attribs.tface[b].array[a]; \
glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \
GLubyte col[4]; \
col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \
glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[a * 4 + vert]; \
glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \
} \
} (void)0
totface = ccgSubSurf_getNumFaces(ss);
for (a = 0, i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, drawSmooth;
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int origIndex = ccgDM_getFaceMapIndex(ss, f);
numVerts = ccgSubSurf_getFaceNumVerts(f);
if (faceFlags) {
drawSmooth = (faceFlags[index].flag & ME_SMOOTH);
new_matnr = faceFlags[index].mat_nr + 1;
}
else {
drawSmooth = 1;
new_matnr = 1;
}
if (new_matnr != matnr) {
do_draw = setMaterial(matnr = new_matnr, &gattribs);
if (do_draw)
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
}
if (!do_draw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) &&
(setDrawOptions(userData, origIndex) == DM_DRAW_OPTION_SKIP)))
{
a += gridFaces * gridFaces * numVerts;
continue;
}
glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *vda, *vdb;
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
a++;
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *aco = CCG_grid_elem_co(&key, faceGridData, x, y);
float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y);
float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
PASSATTRIB(0, 1, 1);
glVertex3fv(dco);
PASSATTRIB(1, 1, 2);
glVertex3fv(cco);
PASSATTRIB(1, 0, 3);
glVertex3fv(bco);
PASSATTRIB(0, 0, 0);
glVertex3fv(aco);
a++;
}
}
glEnd();
}
}
}
#undef PASSATTRIB
}
static void ccgDM_drawFacesGLSL(DerivedMesh *dm, DMSetMaterial setMaterial)
{
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
}
/* Only used by non-editmesh types */
static void ccgDM_drawMappedFacesMat(DerivedMesh *dm,
void (*setMaterial)(void *userData, int, void *attribs),
int (*setFace)(void *userData, int index), void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int a, b, i, numVerts, matnr, new_matnr, totface;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
matnr = -1;
#define PASSATTRIB(dx, dy, vert) { \
if (attribs.totorco) { \
index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \
if (attribs.orco.gl_texco) \
glTexCoord3fv(attribs.orco.array[index]); \
else \
glVertexAttrib3fvARB(attribs.orco.gl_index, \
attribs.orco.array[index]); \
} \
for (b = 0; b < attribs.tottface; b++) { \
MTFace *tf = &attribs.tface[b].array[a]; \
if (attribs.tface[b].gl_texco) \
glTexCoord2fv(tf->uv[vert]); \
else \
glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \
GLubyte col[4]; \
col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \
glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[a * 4 + vert]; \
glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \
} \
} (void)0
totface = ccgSubSurf_getNumFaces(ss);
for (a = 0, i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, drawSmooth;
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int origIndex = ccgDM_getFaceMapIndex(ss, f);
numVerts = ccgSubSurf_getFaceNumVerts(f);
/* get flags */
if (faceFlags) {
drawSmooth = (faceFlags[index].flag & ME_SMOOTH);
new_matnr = faceFlags[index].mat_nr + 1;
}
else {
drawSmooth = 1;
new_matnr = 1;
}
/* material */
if (new_matnr != matnr) {
setMaterial(userData, matnr = new_matnr, &gattribs);
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
}
/* face hiding */
if ((setFace && (origIndex != ORIGINDEX_NONE) && !setFace(userData, origIndex))) {
a += gridFaces * gridFaces * numVerts;
continue;
}
/* draw face*/
glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *vda, *vdb;
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
vda = CCG_grid_elem(&key, faceGridData, x, y);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
a++;
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *aco = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
PASSATTRIB(0, 1, 1);
glVertex3fv(dco);
PASSATTRIB(1, 1, 2);
glVertex3fv(cco);
PASSATTRIB(1, 0, 3);
glVertex3fv(bco);
PASSATTRIB(0, 0, 0);
glVertex3fv(aco);
a++;
}
}
glEnd();
}
}
}
#undef PASSATTRIB
}
static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
DMSetDrawOptionsTex drawParams,
DMSetDrawOptions drawParamsMapped,
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
DMFlagMat *faceFlags = ccgdm->faceFlags;
DMDrawOption draw_option;
int i, totface, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
(void) compareDrawOptions;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (!mcol)
mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
if (!mcol)
mcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
totface = ccgSubSurf_getNumFaces(ss);
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
unsigned char *cp = NULL;
int mat_nr;
if (faceFlags) {
drawSmooth = (faceFlags[origIndex].flag & ME_SMOOTH);
mat_nr = faceFlags[origIndex].mat_nr;
}
else {
drawSmooth = 1;
mat_nr = 0;
}
if (drawParams)
draw_option = drawParams(tf, (mcol != NULL), mat_nr);
else if (index != ORIGINDEX_NONE)
draw_option = (drawParamsMapped) ? drawParamsMapped(userData, index) : DM_DRAW_OPTION_NORMAL;
else
draw_option = GPU_enable_material(mat_nr, NULL) ? DM_DRAW_OPTION_NORMAL : DM_DRAW_OPTION_SKIP;
if (draw_option == DM_DRAW_OPTION_SKIP) {
if (tf) tf += gridFaces * gridFaces * numVerts;
if (mcol) mcol += gridFaces * gridFaces * numVerts * 4;
continue;
}
/* flag 1 == use vertex colors */
if (mcol) {
if (draw_option != DM_DRAW_OPTION_NO_MCOL)
cp = (unsigned char *)mcol;
mcol += gridFaces * gridFaces * numVerts * 4;
}
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *a, *b;
if (drawSmooth) {
glShadeModel(GL_SMOOTH);
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (tf) tf++;
if (cp) cp += 16;
}
}
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (tf) tf++;
if (cp) cp += 16;
glEnd();
}
}
else {
glShadeModel((cp) ? GL_SMOOTH : GL_FLAT);
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a_co = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *c_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a_co, b_co, c_co, d_co);
if (tf) glTexCoord2fv(tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glVertex3fv(d_co);
if (tf) glTexCoord2fv(tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glVertex3fv(c_co);
if (tf) glTexCoord2fv(tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glVertex3fv(b_co);
if (tf) glTexCoord2fv(tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glVertex3fv(a_co);
if (tf) tf++;
if (cp) cp += 16;
}
}
glEnd();
}
}
}
}
static void ccgDM_drawFacesTex(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
}
static void ccgDM_drawMappedFacesTex(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
}
static void ccgDM_drawUVEdges(DerivedMesh *dm)
{
MFace *mf = dm->getTessFaceArray(dm);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if (tf) {
glBegin(GL_LINES);
for (i = 0; i < dm->numTessFaceData; i++, mf++, tf++) {
if (!(mf->flag & ME_HIDE)) {
glVertex2fv(tf->uv[0]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[2]);
if (!mf->v4) {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[0]);
}
else {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[0]);
}
}
}
glEnd();
}
}
static void ccgDM_drawMappedFaces(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMSetMaterial setMaterial,
DMCompareDrawOptions compareDrawOptions,
void *userData, DMDrawFlag flag)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
MCol *mcol = NULL;
int i, gridSize = ccgSubSurf_getGridSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int useColors = flag & DM_DRAW_USE_COLORS;
int gridFaces = gridSize - 1, totface;
CCG_key_top_level(&key, ss);
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
if (useColors) {
mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
if (!mcol)
mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
}
totface = ccgSubSurf_getNumFaces(ss);
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex;
unsigned char *cp = NULL;
origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
if (flag & DM_DRAW_ALWAYS_SMOOTH) drawSmooth = 1;
else if (faceFlags) drawSmooth = (faceFlags[origIndex].flag & ME_SMOOTH);
else drawSmooth = 1;
if (mcol) {
cp = (unsigned char *)mcol;
mcol += gridFaces * gridFaces * numVerts * 4;
}
{
DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL;
if (index == ORIGINDEX_NONE)
draw_option = setMaterial(faceFlags ? faceFlags[origIndex].mat_nr + 1 : 1, NULL); /* XXX, no faceFlags no material */
else if (setDrawOptions)
draw_option = setDrawOptions(userData, index);
if (draw_option != DM_DRAW_OPTION_SKIP) {
if (draw_option == DM_DRAW_OPTION_STIPPLE) {
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
}
/* no need to set shading mode to flat because
* normals are already used to change shading */
glShadeModel(GL_SMOOTH);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
CCGElem *a, *b;
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (cp) cp += 16;
}
}
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (cp) cp += 16;
glEnd();
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *c = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *d = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a, b, c, d);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glVertex3fv(d);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glVertex3fv(c);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glVertex3fv(b);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glVertex3fv(a);
if (cp) cp += 16;
}
}
glEnd();
}
}
if (draw_option == DM_DRAW_OPTION_STIPPLE)
glDisable(GL_POLYGON_STIPPLE);
}
}
}
}
static void ccgDM_drawMappedEdges(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei;
CCGKey key;
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
if (index != -1 && (!setDrawOptions || (setDrawOptions(userData, index) != DM_DRAW_OPTION_SKIP))) {
if (useAging && !(G.f & G_BACKBUFSEL)) {
int ageCol = 255 - ccgSubSurf_getEdgeAge(ss, e) * 4;
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
for (i = 0; i < edgeSize - 1; i++) {
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
glEnd();
}
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMSetDrawInterpOptions setDrawInterpOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
CCGEdgeIterator *ei;
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
if (index != -1 && (!setDrawOptions || (setDrawOptions(userData, index) != DM_DRAW_OPTION_SKIP))) {
for (i = 0; i < edgeSize; i++) {
setDrawInterpOptions(userData, index, (float) i / (edgeSize - 1));
if (useAging && !(G.f & G_BACKBUFSEL)) {
int ageCol = 255 - ccgSubSurf_getEdgeAge(ss, e) * 4;
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
}
}
glEnd();
}
ccgEdgeIterator_free(ei);
}
static void ccgDM_foreachMappedFaceCenter(
DerivedMesh *dm,
void (*func)(void *userData, int index, const float co[3], const float no[3]),
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
CCGFaceIterator *fi;
CCG_key_top_level(&key, ss);
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int index = ccgDM_getFaceMapIndex(ss, f);
if (index != -1) {
/* Face center data normal isn't updated atm. */
CCGElem *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd));
}
}
ccgFaceIterator_free(fi);
}
static void ccgDM_release(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
if (DM_release(dm)) {
/* Before freeing, need to update the displacement map */
if (ccgdm->multires.modified_flags) {
/* Check that mmd still exists */
if (!ccgdm->multires.local_mmd &&
BLI_findindex(&ccgdm->multires.ob->modifiers, ccgdm->multires.mmd) < 0)
{
ccgdm->multires.mmd = NULL;
}
if (ccgdm->multires.mmd) {
if (ccgdm->multires.modified_flags & MULTIRES_COORDS_MODIFIED)
multires_modifier_update_mdisps(dm);
if (ccgdm->multires.modified_flags & MULTIRES_HIDDEN_MODIFIED)
multires_modifier_update_hidden(dm);
}
}
if (ccgdm->ehash)
BLI_edgehash_free(ccgdm->ehash, NULL);
if (ccgdm->reverseFaceMap) MEM_freeN(ccgdm->reverseFaceMap);
if (ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
if (ccgdm->gridData) MEM_freeN(ccgdm->gridData);
if (ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
if (ccgdm->gridOffset) MEM_freeN(ccgdm->gridOffset);
if (ccgdm->gridFlagMats) MEM_freeN(ccgdm->gridFlagMats);
if (ccgdm->gridHidden) {
int i, numGrids = dm->getNumGrids(dm);
for (i = 0; i < numGrids; i++) {
if (ccgdm->gridHidden[i])
MEM_freeN(ccgdm->gridHidden[i]);
}
MEM_freeN(ccgdm->gridHidden);
}
if (ccgdm->freeSS) ccgSubSurf_free(ccgdm->ss);
if (ccgdm->pmap) MEM_freeN(ccgdm->pmap);
if (ccgdm->pmap_mem) MEM_freeN(ccgdm->pmap_mem);
MEM_freeN(ccgdm->edgeFlags);
MEM_freeN(ccgdm->faceFlags);
MEM_freeN(ccgdm->vertMap);
MEM_freeN(ccgdm->edgeMap);
MEM_freeN(ccgdm->faceMap);
MEM_freeN(ccgdm);
}
}
static void ccg_loops_to_corners(CustomData *fdata, CustomData *ldata,
CustomData *pdata, int loopstart, int findex, int polyindex,
const int numTex, const int numCol, const int hasPCol, const int hasOrigSpace)
{
MTFace *texface;
MTexPoly *texpoly;
MCol *mcol;
MLoopCol *mloopcol;
MLoopUV *mloopuv;
int i, j;
for (i = 0; i < numTex; i++) {
texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
ME_MTEXFACE_CPY(texface, texpoly);
mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
for (j = 0; j < 4; j++, mloopuv++) {
copy_v2_v2(texface->uv[j], mloopuv->uv);
}
}
for (i = 0; i < numCol; i++) {
mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
for (j = 0; j < 4; j++, mloopcol++) {
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
}
}
if (hasPCol) {
mloopcol = CustomData_get(ldata, loopstart, CD_PREVIEW_MLOOPCOL);
mcol = CustomData_get(fdata, findex, CD_PREVIEW_MCOL);
for (j = 0; j < 4; j++, mloopcol++) {
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
}
}
if (hasOrigSpace) {
OrigSpaceFace *of = CustomData_get(fdata, findex, CD_ORIGSPACE);
OrigSpaceLoop *lof;
lof = CustomData_get(ldata, loopstart, CD_ORIGSPACE_MLOOP);
for (j = 0; j < 4; j++, lof++) {
copy_v2_v2(of->uv[j], lof->uv);
}
}
}
static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int *origindex;
int a, index, totnone, totorig;
/* Avoid re-creation if the layer exists already */
origindex = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
if (origindex) {
return origindex;
}
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
totorig = ccgSubSurf_getNumVerts(ss);
totnone = dm->numVertData - totorig;
/* original vertices are at the end */
for (a = 0; a < totnone; a++)
origindex[a] = ORIGINDEX_NONE;
for (index = 0; index < totorig; index++, a++) {
CCGVert *v = ccgdm->vertMap[index].vert;
origindex[a] = ccgDM_getVertMapIndex(ccgdm->ss, v);
}
return origindex;
}
return DM_get_vert_data_layer(dm, type);
}
static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int *origindex;
int a, i, index, totnone, totorig, totedge;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
/* Avoid re-creation if the layer exists already */
origindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
if (origindex) {
return origindex;
}
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
totedge = ccgSubSurf_getNumEdges(ss);
totorig = totedge * (edgeSize - 1);
totnone = dm->numEdgeData - totorig;
/* original edges are at the end */
for (a = 0; a < totnone; a++)
origindex[a] = ORIGINDEX_NONE;
for (index = 0; index < totedge; index++) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
for (i = 0; i < edgeSize - 1; i++, a++)
origindex[a] = mapIndex;
}
return origindex;
}
return DM_get_edge_data_layer(dm, type);
}
static void *ccgDM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
int *origindex;
/* Avoid re-creation if the layer exists already */
origindex = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
if (origindex) {
return origindex;
}
DM_add_tessface_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
/* silly loop counting up */
range_vn_i(origindex, dm->getNumTessFaces(dm), 0);
return origindex;
}
return DM_get_tessface_data_layer(dm, type);
}
static void *ccgDM_get_poly_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int *origindex;
int a, i, index, totface;
int gridFaces = ccgSubSurf_getGridSize(ss) - 1;
/* Avoid re-creation if the layer exists already */
origindex = DM_get_poly_data_layer(dm, CD_ORIGINDEX);
if (origindex) {
return origindex;
}
DM_add_poly_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_poly_data_layer(dm, CD_ORIGINDEX);
totface = ccgSubSurf_getNumFaces(ss);
for (a = 0, index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int mapIndex = ccgDM_getFaceMapIndex(ss, f);
for (i = 0; i < gridFaces * gridFaces * numVerts; i++, a++)
origindex[a] = mapIndex;
}
return origindex;
}
return DM_get_poly_data_layer(dm, type);
}
static void *ccgDM_get_vert_data(DerivedMesh *dm, int index, int type)
{
if (type == CD_ORIGINDEX) {
/* ensure creation of CD_ORIGINDEX layer */
ccgDM_get_vert_data_layer(dm, type);
}
return DM_get_vert_data(dm, index, type);
}
static void *ccgDM_get_edge_data(DerivedMesh *dm, int index, int type)
{
if (type == CD_ORIGINDEX) {
/* ensure creation of CD_ORIGINDEX layer */
ccgDM_get_edge_data_layer(dm, type);
}
return DM_get_edge_data(dm, index, type);
}
static void *ccgDM_get_tessface_data(DerivedMesh *dm, int index, int type)
{
if (type == CD_ORIGINDEX) {
/* ensure creation of CD_ORIGINDEX layer */
ccgDM_get_tessface_data_layer(dm, type);
}
return DM_get_tessface_data(dm, index, type);
}
static void *ccgDM_get_poly_data(DerivedMesh *dm, int index, int type)
{
if (type == CD_ORIGINDEX) {
/* ensure creation of CD_ORIGINDEX layer */
ccgDM_get_tessface_data_layer(dm, type);
}
return DM_get_poly_data(dm, index, type);
}
static int ccgDM_getNumGrids(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
int index, numFaces, numGrids;
numFaces = ccgSubSurf_getNumFaces(ccgdm->ss);
numGrids = 0;
for (index = 0; index < numFaces; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
numGrids += ccgSubSurf_getFaceNumVerts(f);
}
return numGrids;
}
static int ccgDM_getGridSize(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
return ccgSubSurf_getGridSize(ccgdm->ss);
}
static int ccgdm_adjacent_grid(int *gridOffset, CCGFace *f, int S, int offset)
{
CCGFace *adjf;
CCGEdge *e;
int i, j = 0, numFaces, fIndex, numEdges = 0;
e = ccgSubSurf_getFaceEdge(f, S);
numFaces = ccgSubSurf_getEdgeNumFaces(e);
if (numFaces != 2)
return -1;
for (i = 0; i < numFaces; i++) {
adjf = ccgSubSurf_getEdgeFace(e, i);
if (adjf != f) {
numEdges = ccgSubSurf_getFaceNumVerts(adjf);
for (j = 0; j < numEdges; j++)
if (ccgSubSurf_getFaceEdge(adjf, j) == e)
break;
if (j != numEdges)
break;
}
}
if (numEdges == 0)
return -1;
fIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(adjf));
return gridOffset[fIndex] + (j + offset) % numEdges;
}
static void ccgdm_create_grids(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
CCGElem **gridData;
DMGridAdjacency *gridAdjacency, *adj;
DMFlagMat *gridFlagMats;
CCGFace **gridFaces;
int *gridOffset;
int index, numFaces, numGrids, S, gIndex /*, gridSize*/;
if (ccgdm->gridData)
return;
numGrids = ccgDM_getNumGrids(dm);
numFaces = ccgSubSurf_getNumFaces(ss);
/*gridSize = ccgDM_getGridSize(dm);*/ /*UNUSED*/
/* compute offset into grid array for each face */
gridOffset = MEM_mallocN(sizeof(int) * numFaces, "ccgdm.gridOffset");
for (gIndex = 0, index = 0; index < numFaces; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
gridOffset[index] = gIndex;
gIndex += numVerts;
}
/* compute grid data */
gridData = MEM_mallocN(sizeof(CCGElem *) * numGrids, "ccgdm.gridData");
gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency) * numGrids, "ccgdm.gridAdjacency");
gridFaces = MEM_mallocN(sizeof(CCGFace *) * numGrids, "ccgdm.gridFaces");
gridFlagMats = MEM_mallocN(sizeof(DMFlagMat) * numGrids, "ccgdm.gridFlagMats");
ccgdm->gridHidden = MEM_callocN(sizeof(BLI_bitmap) * numGrids, "ccgdm.gridHidden");
for (gIndex = 0, index = 0; index < numFaces; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++, gIndex++) {
int prevS = (S - 1 + numVerts) % numVerts;
int nextS = (S + 1 + numVerts) % numVerts;
gridData[gIndex] = ccgSubSurf_getFaceGridDataArray(ss, f, S);
gridFaces[gIndex] = f;
gridFlagMats[gIndex] = ccgdm->faceFlags[index];
adj = &gridAdjacency[gIndex];
adj->index[0] = gIndex - S + nextS;
adj->rotation[0] = 3;
adj->index[1] = ccgdm_adjacent_grid(gridOffset, f, prevS, 0);
adj->rotation[1] = 1;
adj->index[2] = ccgdm_adjacent_grid(gridOffset, f, S, 1);
adj->rotation[2] = 3;
adj->index[3] = gIndex - S + prevS;
adj->rotation[3] = 1;
}
}
ccgdm->gridData = gridData;
ccgdm->gridFaces = gridFaces;
ccgdm->gridAdjacency = gridAdjacency;
ccgdm->gridOffset = gridOffset;
ccgdm->gridFlagMats = gridFlagMats;
}
static CCGElem **ccgDM_getGridData(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridData;
}
static DMGridAdjacency *ccgDM_getGridAdjacency(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridAdjacency;
}
static int *ccgDM_getGridOffset(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridOffset;
}
static void ccgDM_getGridKey(DerivedMesh *dm, CCGKey *key)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCG_key_top_level(key, ccgdm->ss);
}
static DMFlagMat *ccgDM_getGridFlagMats(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridFlagMats;
}
static BLI_bitmap *ccgDM_getGridHidden(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridHidden;
}
static const MeshElemMap *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
if (!ccgdm->multires.mmd && !ccgdm->pmap && ob->type == OB_MESH) {
Mesh *me = ob->data;
create_vert_poly_map(&ccgdm->pmap, &ccgdm->pmap_mem,
me->mpoly, me->mloop,
me->totvert, me->totpoly, me->totloop);
}
return ccgdm->pmap;
}
static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm)
{
MultiresModifierData *mmd = ccgdm->multires.mmd;
/* both of multires and subsurf modifiers are CCG, but
* grids should only be used when sculpting on multires */
if (!mmd)
return 0;
return 1;
}
static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGKey key;
int numGrids, grid_pbvh;
CCG_key_top_level(&key, ccgdm->ss);
if (!ob) {
ccgdm->pbvh = NULL;
return NULL;
}
if (!ob->sculpt)
return NULL;
grid_pbvh = ccgDM_use_grid_pbvh(ccgdm);
if (ob->sculpt->pbvh) {
if (grid_pbvh) {
/* pbvh's grids, gridadj and gridfaces points to data inside ccgdm
* but this can be freed on ccgdm release, this updates the pointers
* when the ccgdm gets remade, the assumption is that the topology
* does not change. */
ccgdm_create_grids(dm);
BKE_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, (void **)ccgdm->gridFaces,
ccgdm->gridFlagMats, ccgdm->gridHidden);
}
ccgdm->pbvh = ob->sculpt->pbvh;
}
if (ccgdm->pbvh)
return ccgdm->pbvh;
/* no pbvh exists yet, we need to create one. only in case of multires
* we build a pbvh over the modified mesh, in other cases the base mesh
* is being sculpted, so we build a pbvh from that. */
if (grid_pbvh) {
ccgdm_create_grids(dm);
numGrids = ccgDM_getNumGrids(dm);
ob->sculpt->pbvh = ccgdm->pbvh = BKE_pbvh_new();
BKE_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
}
else if (ob->type == OB_MESH) {
Mesh *me = ob->data;
ob->sculpt->pbvh = ccgdm->pbvh = BKE_pbvh_new();
BLI_assert(!(me->mface == NULL && me->mpoly != NULL)); /* BMESH ONLY complain if mpoly is valid but not mface */
BKE_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
me->totface, me->totvert, &me->vdata);
}
if (ccgdm->pbvh)
pbvh_show_diffuse_color_set(ccgdm->pbvh, ob->sculpt->show_diffuse_color);
return ccgdm->pbvh;
}
static void ccgDM_recalcTessellation(DerivedMesh *UNUSED(dm))
{
/* Nothing to do: CCG handles creating its own tessfaces */
}
static void ccgDM_calcNormals(DerivedMesh *UNUSED(dm))
{
/* Nothing to do: CCG calculates normals during drawing */
}
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "ccgdm");
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
int index, totvert, totedge, totface;
int i;
int vertNum, edgeNum, faceNum;
int *vertOrigIndex, *faceOrigIndex, *polyOrigIndex, *base_polyOrigIndex; /* *edgeOrigIndex - as yet, unused */
short *edgeFlags;
DMFlagMat *faceFlags;
int *loopidx = NULL, *vertidx = NULL, *polyidx = NULL;
BLI_array_declare(loopidx);
BLI_array_declare(vertidx);
int loopindex, loopindex2;
int edgeSize, has_edge_origindex;
int gridSize;
int gridFaces, gridCuts;
/*int gridSideVerts;*/
int gridSideEdges;
int numTex, numCol;
int hasPCol, hasOrigSpace;
int gridInternalEdges;
float *w = NULL;
WeightTable wtable = {0};
/* MCol *mcol; */ /* UNUSED */
MEdge *medge = NULL;
/* MFace *mface = NULL; */
MPoly *mpoly = NULL;
DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM,
ccgSubSurf_getNumFinalVerts(ss),
ccgSubSurf_getNumFinalEdges(ss),
ccgSubSurf_getNumFinalFaces(ss),
ccgSubSurf_getNumFinalFaces(ss) * 4,
ccgSubSurf_getNumFinalFaces(ss));
CustomData_free_layer_active(&ccgdm->dm.polyData, CD_NORMAL,
ccgdm->dm.numPolyData);
numTex = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPUV);
numCol = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPCOL);
hasPCol = CustomData_has_layer(&ccgdm->dm.loopData, CD_PREVIEW_MLOOPCOL);
hasOrigSpace = CustomData_has_layer(&ccgdm->dm.loopData, CD_ORIGSPACE_MLOOP);
if (
(numTex && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MTFACE) != numTex) ||
(numCol && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MCOL) != numCol) ||
(hasPCol && !CustomData_has_layer(&ccgdm->dm.faceData, CD_PREVIEW_MCOL)) ||
(hasOrigSpace && !CustomData_has_layer(&ccgdm->dm.faceData, CD_ORIGSPACE)) )
{
CustomData_from_bmeshpoly(&ccgdm->dm.faceData,
&ccgdm->dm.polyData,
&ccgdm->dm.loopData,
ccgSubSurf_getNumFinalFaces(ss));
}
/* We absolutely need that layer, else it's no valid tessellated data! */
polyidx = CustomData_add_layer(&ccgdm->dm.faceData, CD_ORIGINDEX, CD_CALLOC,
NULL, ccgSubSurf_getNumFinalFaces(ss));
ccgdm->dm.getMinMax = ccgDM_getMinMax;
ccgdm->dm.getNumVerts = ccgDM_getNumVerts;
ccgdm->dm.getNumEdges = ccgDM_getNumEdges;
ccgdm->dm.getNumTessFaces = ccgDM_getNumTessFaces;
ccgdm->dm.getNumLoops = ccgDM_getNumLoops;
/* reuse of ccgDM_getNumTessFaces is intentional here: subsurf polys are just created from tessfaces */
ccgdm->dm.getNumPolys = ccgDM_getNumTessFaces;
ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
ccgdm->dm.getVert = ccgDM_getFinalVert;
ccgdm->dm.getEdge = ccgDM_getFinalEdge;
ccgdm->dm.getTessFace = ccgDM_getFinalFace;
ccgdm->dm.getVertCo = ccgDM_getFinalVertCo;
ccgdm->dm.getVertNo = ccgDM_getFinalVertNo;
ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
ccgdm->dm.copyLoopArray = ccgDM_copyFinalLoopArray;
ccgdm->dm.copyPolyArray = ccgDM_copyFinalPolyArray;
ccgdm->dm.getVertData = ccgDM_get_vert_data;
ccgdm->dm.getEdgeData = ccgDM_get_edge_data;
ccgdm->dm.getTessFaceData = ccgDM_get_tessface_data;
ccgdm->dm.getPolyData = ccgDM_get_poly_data;
ccgdm->dm.getVertDataArray = ccgDM_get_vert_data_layer;
ccgdm->dm.getEdgeDataArray = ccgDM_get_edge_data_layer;
ccgdm->dm.getTessFaceDataArray = ccgDM_get_tessface_data_layer;
ccgdm->dm.getPolyDataArray = ccgDM_get_poly_data_layer;
ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
ccgdm->dm.getGridSize = ccgDM_getGridSize;
ccgdm->dm.getGridData = ccgDM_getGridData;
ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
ccgdm->dm.getGridKey = ccgDM_getGridKey;
ccgdm->dm.getGridFlagMats = ccgDM_getGridFlagMats;
ccgdm->dm.getGridHidden = ccgDM_getGridHidden;
ccgdm->dm.getPolyMap = ccgDM_getPolyMap;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
ccgdm->dm.getTessFace = ccgDM_getFinalFace;
ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
ccgdm->dm.calcNormals = ccgDM_calcNormals;
ccgdm->dm.recalcTessellation = ccgDM_recalcTessellation;
ccgdm->dm.getVertCos = ccgdm_getVertCos;
ccgdm->dm.foreachMappedVert = ccgDM_foreachMappedVert;
ccgdm->dm.foreachMappedEdge = ccgDM_foreachMappedEdge;
ccgdm->dm.foreachMappedFaceCenter = ccgDM_foreachMappedFaceCenter;
ccgdm->dm.drawVerts = ccgDM_drawVerts;
ccgdm->dm.drawEdges = ccgDM_drawEdges;
ccgdm->dm.drawLooseEdges = ccgDM_drawLooseEdges;
ccgdm->dm.drawFacesSolid = ccgDM_drawFacesSolid;
ccgdm->dm.drawFacesTex = ccgDM_drawFacesTex;
ccgdm->dm.drawFacesGLSL = ccgDM_drawFacesGLSL;
ccgdm->dm.drawMappedFaces = ccgDM_drawMappedFaces;
ccgdm->dm.drawMappedFacesTex = ccgDM_drawMappedFacesTex;
ccgdm->dm.drawMappedFacesGLSL = ccgDM_drawMappedFacesGLSL;
ccgdm->dm.drawMappedFacesMat = ccgDM_drawMappedFacesMat;
ccgdm->dm.drawUVEdges = ccgDM_drawUVEdges;
ccgdm->dm.drawMappedEdgesInterp = ccgDM_drawMappedEdgesInterp;
ccgdm->dm.drawMappedEdges = ccgDM_drawMappedEdges;
ccgdm->dm.release = ccgDM_release;
ccgdm->ss = ss;
ccgdm->drawInteriorEdges = drawInteriorEdges;
ccgdm->useSubsurfUv = useSubsurfUv;
totvert = ccgSubSurf_getNumVerts(ss);
ccgdm->vertMap = MEM_mallocN(totvert * sizeof(*ccgdm->vertMap), "vertMap");
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
ccgdm->vertMap[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v))].vert = v;
}
ccgVertIterator_free(vi);
totedge = ccgSubSurf_getNumEdges(ss);
ccgdm->edgeMap = MEM_mallocN(totedge * sizeof(*ccgdm->edgeMap), "edgeMap");
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
ccgdm->edgeMap[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e))].edge = e;
}
totface = ccgSubSurf_getNumFaces(ss);
ccgdm->faceMap = MEM_mallocN(totface * sizeof(*ccgdm->faceMap), "faceMap");
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
ccgdm->faceMap[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f))].face = f;
}
ccgFaceIterator_free(fi);
ccgdm->reverseFaceMap = MEM_callocN(sizeof(int) * ccgSubSurf_getNumFinalFaces(ss), "reverseFaceMap");
edgeSize = ccgSubSurf_getEdgeSize(ss);
gridSize = ccgSubSurf_getGridSize(ss);
gridFaces = gridSize - 1;
gridCuts = gridSize - 2;
/*gridInternalVerts = gridSideVerts * gridSideVerts; - as yet, unused */
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
vertNum = 0;
edgeNum = 0;
faceNum = 0;
/* mvert = dm->getVertArray(dm); */ /* UNUSED */
medge = dm->getEdgeArray(dm);
/* mface = dm->getTessFaceArray(dm); */ /* UNUSED */
mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
base_polyOrigIndex = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
/*CDDM hack*/
edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short) * totedge, "edgeFlags");
faceFlags = ccgdm->faceFlags = MEM_callocN(sizeof(DMFlagMat) * totface, "faceFlags");
vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
/*edgeOrigIndex = DM_get_edge_data_layer(&ccgdm->dm, CD_ORIGINDEX);*/
faceOrigIndex = DM_get_tessface_data_layer(&ccgdm->dm, CD_ORIGINDEX);
polyOrigIndex = DM_get_poly_data_layer(&ccgdm->dm, CD_ORIGINDEX);
#if 0
/* this is not in trunk, can gives problems because colors initialize
* as black, just don't do it!, it works fine - campbell */
if (!CustomData_has_layer(&ccgdm->dm.faceData, CD_MCOL))
DM_add_tessface_layer(&ccgdm->dm, CD_MCOL, CD_CALLOC, NULL);
mcol = DM_get_tessface_data_layer(&ccgdm->dm, CD_MCOL);
#endif
has_edge_origindex = CustomData_has_layer(&ccgdm->dm.edgeData, CD_ORIGINDEX);
loopindex = loopindex2 = 0; /* current loop index */
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int numFinalEdges = numVerts * (gridSideEdges + gridInternalEdges);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int g2_wid = gridCuts + 2;
float *w2;
int s, x, y;
w = get_ss_weights(&wtable, gridCuts, numVerts);
ccgdm->faceMap[index].startVert = vertNum;
ccgdm->faceMap[index].startEdge = edgeNum;
ccgdm->faceMap[index].startFace = faceNum;
faceFlags->flag = mpoly ? mpoly[origIndex].flag : 0;
faceFlags->mat_nr = mpoly ? mpoly[origIndex].mat_nr : 0;
faceFlags++;
origIndex = base_polyOrigIndex ? base_polyOrigIndex[origIndex] : origIndex;
/* set the face base vert */
*((int *)ccgSubSurf_getFaceUserData(ss, f)) = vertNum;
BLI_array_empty(loopidx);
BLI_array_grow_items(loopidx, numVerts);
for (s = 0; s < numVerts; s++) {
loopidx[s] = loopindex++;
}
BLI_array_empty(vertidx);
BLI_array_grow_items(vertidx, numVerts);
for (s = 0; s < numVerts; s++) {
CCGVert *v = ccgSubSurf_getFaceVert(f, s);
vertidx[s] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
}
/*I think this is for interpolating the center vert?*/
w2 = w; // + numVerts*(g2_wid-1) * (g2_wid-1); //numVerts*((g2_wid-1) * g2_wid+g2_wid-1);
DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
numVerts, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
/*interpolate per-vert data*/
for (s = 0; s < numVerts; s++) {
for (x = 1; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + x * numVerts;
DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
numVerts, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
}
}
/*interpolate per-vert data*/
for (s = 0; s < numVerts; s++) {
for (y = 1; y < gridFaces; y++) {
for (x = 1; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + (y * g2_wid + x) * numVerts;
DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
numVerts, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
}
}
}
if (has_edge_origindex) {
for (i = 0; i < numFinalEdges; ++i)
*(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
CD_ORIGINDEX) = ORIGINDEX_NONE;
}
for (s = 0; s < numVerts; s++) {
/*interpolate per-face data*/
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + (y * g2_wid + x) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
w2 = w + s * numVerts * g2_wid * g2_wid + ((y + 1) * g2_wid + (x)) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
w2 = w + s * numVerts * g2_wid * g2_wid + ((y + 1) * g2_wid + (x + 1)) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
w2 = w + s * numVerts * g2_wid * g2_wid + ((y) * g2_wid + (x + 1)) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
/*copy over poly data, e.g. mtexpoly*/
CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, origIndex, faceNum, 1);
/*generate tessellated face data used for drawing*/
ccg_loops_to_corners(&ccgdm->dm.faceData, &ccgdm->dm.loopData,
&ccgdm->dm.polyData, loopindex2 - 4, faceNum, faceNum,
numTex, numCol, hasPCol, hasOrigSpace);
/*set original index data*/
if (faceOrigIndex) {
/* reference the index in 'polyOrigIndex' */
*faceOrigIndex = faceNum;
faceOrigIndex++;
}
if (polyOrigIndex) {
*polyOrigIndex = origIndex;
polyOrigIndex++;
}
ccgdm->reverseFaceMap[faceNum] = index;
/* This is a simple one to one mapping, here... */
polyidx[faceNum] = faceNum;
faceNum++;
}
}
}
edgeNum += numFinalEdges;
}
for (index = 0; index < totedge; ++index) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int numFinalEdges = edgeSize - 1;
int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
int x;
int vertIdx[2];
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
CCGVert *v;
v = ccgSubSurf_getEdgeVert0(e);
vertIdx[0] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
v = ccgSubSurf_getEdgeVert1(e);
vertIdx[1] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
ccgdm->edgeMap[index].startVert = vertNum;
ccgdm->edgeMap[index].startEdge = edgeNum;
if (edgeIdx >= 0 && edgeFlags)
edgeFlags[edgeIdx] = medge[edgeIdx].flag;
/* set the edge base vert */
*((int *)ccgSubSurf_getEdgeUserData(ss, e)) = vertNum;
for (x = 1; x < edgeSize - 1; x++) {
float w[2];
w[1] = (float) x / (edgeSize - 1);
w[0] = 1 - w[1];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w, 2, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
}
for (i = 0; i < numFinalEdges; ++i) {
if (has_edge_origindex) {
*(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i, CD_ORIGINDEX) = mapIndex;
}
}
edgeNum += numFinalEdges;
}
if (useSubsurfUv) {
CustomData *ldata = &ccgdm->dm.loopData;
CustomData *dmldata = &dm->loopData;
int numlayer = CustomData_number_of_layers(ldata, CD_MLOOPUV);
int dmnumlayer = CustomData_number_of_layers(dmldata, CD_MLOOPUV);
for (i = 0; i < numlayer && i < dmnumlayer; i++)
set_subsurf_uv(ss, dm, &ccgdm->dm, i);
}
for (index = 0; index < totvert; ++index) {
CCGVert *v = ccgdm->vertMap[index].vert;
int mapIndex = ccgDM_getVertMapIndex(ccgdm->ss, v);
int vertIdx;
vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
ccgdm->vertMap[index].startVert = vertNum;
/* set the vert base vert */
*((int *) ccgSubSurf_getVertUserData(ss, v)) = vertNum;
DM_copy_vert_data(dm, &ccgdm->dm, vertIdx, vertNum, 1);
if (vertOrigIndex) {
*vertOrigIndex = mapIndex;
vertOrigIndex++;
}
vertNum++;
}
ccgdm->dm.numVertData = vertNum;
ccgdm->dm.numEdgeData = edgeNum;
ccgdm->dm.numTessFaceData = faceNum;
ccgdm->dm.numLoopData = loopindex2;
ccgdm->dm.numPolyData = faceNum;
/* All tessellated CD layers were updated! */
ccgdm->dm.dirty &= ~DM_DIRTY_TESS_CDLAYERS;
BLI_array_free(vertidx);
BLI_array_free(loopidx);
free_ss_weights(&wtable);
return ccgdm;
}
/***/
struct DerivedMesh *subsurf_make_derived_from_derived(
struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
float (*vertCos)[3],
SubsurfFlags flags)
{
int useSimple = (smd->subdivType == ME_SIMPLE_SUBSURF) ? CCG_SIMPLE_SUBDIV : 0;
CCGFlags useAging = smd->flags & eSubsurfModifierFlag_DebugIncr ? CCG_USE_AGING : 0;
int useSubsurfUv = smd->flags & eSubsurfModifierFlag_SubsurfUv;
int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
CCGDerivedMesh *result;
if (flags & SUBSURF_FOR_EDIT_MODE) {
int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels) : smd->levels;
smd->emCache = _getSubSurf(smd->emCache, levels, 3, useSimple | useAging | CCG_CALC_NORMALS);
ss_sync_from_derivedmesh(smd->emCache, dm, vertCos, useSimple);
result = getCCGDerivedMesh(smd->emCache,
drawInteriorEdges,
useSubsurfUv, dm);
}
else if (flags & SUBSURF_USE_RENDER_PARAMS) {
/* Do not use cache in render mode. */
CCGSubSurf *ss;
int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->renderLevels) : smd->renderLevels;
if (levels == 0)
return dm;
ss = _getSubSurf(NULL, levels, 3, useSimple | CCG_USE_ARENA | CCG_CALC_NORMALS);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
result = getCCGDerivedMesh(ss,
drawInteriorEdges, useSubsurfUv, dm);
result->freeSS = 1;
}
else {
int useIncremental = (smd->flags & eSubsurfModifierFlag_Incremental);
int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels) : smd->levels;
CCGSubSurf *ss;
/* It is quite possible there is a much better place to do this. It
* depends a bit on how rigorously we expect this function to never
* be called in editmode. In semi-theory we could share a single
* cache, but the handles used inside and outside editmode are not
* the same so we would need some way of converting them. Its probably
* not worth the effort. But then why am I even writing this long
* comment that no one will read? Hmmm. - zr
*
* Addendum: we can't really ensure that this is never called in edit
* mode, so now we have a parameter to verify it. - brecht
*/
if (!(flags & SUBSURF_IN_EDIT_MODE) && smd->emCache) {
ccgSubSurf_free(smd->emCache);
smd->emCache = NULL;
}
if (useIncremental && (flags & SUBSURF_IS_FINAL_CALC)) {
smd->mCache = ss = _getSubSurf(smd->mCache, levels, 3, useSimple | useAging | CCG_CALC_NORMALS);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
result = getCCGDerivedMesh(smd->mCache,
drawInteriorEdges,
useSubsurfUv, dm);
}
else {
CCGFlags ccg_flags = useSimple | CCG_USE_ARENA | CCG_CALC_NORMALS;
if (smd->mCache && (flags & SUBSURF_IS_FINAL_CALC)) {
ccgSubSurf_free(smd->mCache);
smd->mCache = NULL;
}
if (flags & SUBSURF_ALLOC_PAINT_MASK)
ccg_flags |= CCG_ALLOC_MASK;
ss = _getSubSurf(NULL, levels, 3, ccg_flags);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
if (flags & SUBSURF_IS_FINAL_CALC)
smd->mCache = ss;
else
result->freeSS = 1;
if (flags & SUBSURF_ALLOC_PAINT_MASK)
ccgSubSurf_setNumLayers(ss, 4);
}
}
return (DerivedMesh *)result;
}
void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
{
/* Finds the subsurf limit positions for the verts in a mesh
* and puts them in an array of floats. Please note that the
* calculated vert positions is incorrect for the verts
* on the boundary of the mesh.
*/
CCGSubSurf *ss = _getSubSurf(NULL, 1, 3, CCG_USE_ARENA);
float edge_sum[3], face_sum[3];
CCGVertIterator *vi;
DerivedMesh *dm = CDDM_from_mesh(me, NULL);
ss_sync_from_derivedmesh(ss, dm, NULL, 0);
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
int idx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
int N = ccgSubSurf_getVertNumEdges(v);
int numFaces = ccgSubSurf_getVertNumFaces(v);
float *co;
int i;
zero_v3(edge_sum);
zero_v3(face_sum);
for (i = 0; i < N; i++) {
CCGEdge *e = ccgSubSurf_getVertEdge(v, i);
add_v3_v3v3(edge_sum, edge_sum, ccgSubSurf_getEdgeData(ss, e, 1));
}
for (i = 0; i < numFaces; i++) {
CCGFace *f = ccgSubSurf_getVertFace(v, i);
add_v3_v3(face_sum, ccgSubSurf_getFaceCenterData(f));
}
/* ad-hoc correction for boundary vertices, to at least avoid them
* moving completely out of place (brecht) */
if (numFaces && numFaces != N)
mul_v3_fl(face_sum, (float)N / (float)numFaces);
co = ccgSubSurf_getVertData(ss, v);
positions_r[idx][0] = (co[0] * N * N + edge_sum[0] * 4 + face_sum[0]) / (N * (N + 5));
positions_r[idx][1] = (co[1] * N * N + edge_sum[1] * 4 + face_sum[1]) / (N * (N + 5));
positions_r[idx][2] = (co[2] * N * N + edge_sum[2] * 4 + face_sum[2]) / (N * (N + 5));
}
ccgVertIterator_free(vi);
ccgSubSurf_free(ss);
dm->release(dm);
}