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blender-archive/source/blender/nodes
Brecht Van Lommel f17dcf58c8 Fixes for thread related render / compositing crashes:
* Viewer node could free image while it is being redrawn, viewer image
  buffers now need acquire/release to be accessed as was already the
  case for render results.
* The Composite node could free the image buffers outside of a lock,
  also causing simultaneous redraw to crash.
* Especially on Windows, re-rendering could crash when drawing an image
  that was freed. When RE_RenderInProgress was true it would access the
  image buffer and simply return it while it could still contain a pointer
  to a render result buffer that was already freed. I don't understand
  why this case was there in the first place, so I've removed it.

Possibly fixes bugs #20174, #21418, #21391, #21394.
2010-03-16 16:58:45 +00:00
..
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00