Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __UVEDIT_PARAMETRIZER_H__
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#define __UVEDIT_PARAMETRIZER_H__
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/** \file
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* \ingroup eduv
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "BLI_sys_types.h" // for intptr_t support
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typedef void ParamHandle; /* handle to a set of charts */
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typedef intptr_t ParamKey; /* (hash) key for identifying verts and faces */
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typedef enum ParamBool {
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PARAM_TRUE = 1,
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PARAM_FALSE = 0,
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} ParamBool;
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/* Chart construction:
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* -------------------
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* - faces and seams may only be added between construct_{begin|end}
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* - the pointers to co and uv are stored, rather than being copied
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* - vertices are implicitly created
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* - in construct_end the mesh will be split up according to the seams
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* - the resulting charts must be:
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* - manifold, connected, open (at least one boundary loop)
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* - output will be written to the uv pointers
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*/
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ParamHandle *param_construct_begin(void);
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void param_aspect_ratio(ParamHandle *handle, float aspx, float aspy);
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void param_face_add(ParamHandle *handle,
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ParamKey key,
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int nverts,
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ParamKey *vkeys,
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float *co[4],
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float *uv[4],
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ParamBool *pin,
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ParamBool *select);
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void param_edge_set_seam(ParamHandle *handle, ParamKey *vkeys);
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void param_construct_end(ParamHandle *handle, ParamBool fill, ParamBool impl);
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void param_delete(ParamHandle *chart);
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/* Least Squares Conformal Maps:
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* -----------------------------
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* - charts with less than two pinned vertices are assigned 2 pins
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* - lscm is divided in three steps:
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* - begin: compute matrix and it's factorization (expensive)
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* - solve using pinned coordinates (cheap)
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* - end: clean up
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* - uv coordinates are allowed to change within begin/end, for
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* quick re-solving
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*/
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void param_lscm_begin(ParamHandle *handle, ParamBool live, ParamBool abf);
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void param_lscm_solve(ParamHandle *handle);
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void param_lscm_end(ParamHandle *handle);
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/* Stretch */
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void param_stretch_begin(ParamHandle *handle);
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void param_stretch_blend(ParamHandle *handle, float blend);
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void param_stretch_iter(ParamHandle *handle);
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void param_stretch_end(ParamHandle *handle);
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/* Area Smooth */
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void param_smooth_area(ParamHandle *handle);
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/* Packing */
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void param_pack(ParamHandle *handle, float margin, bool do_rotate, bool ignore_pinned);
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/* Average area for all charts */
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void param_average(ParamHandle *handle, bool ignore_pinned);
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/* Simple x,y scale */
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void param_scale(ParamHandle *handle, float x, float y);
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/* Flushing */
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void param_flush(ParamHandle *handle);
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void param_flush_restore(ParamHandle *handle);
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#ifdef __cplusplus
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}
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#endif
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#endif /*__UVEDIT_PARAMETRIZER_H__*/
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