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blender-archive/source/blender/editors/curve/editcurve_add.c
Sergey Sharybin 79312c1912 Depsgraph: Remove duplicated sets of recalc/update flags
There were at least three copies of those:

- OB_RECALC* family of flags, which are rudiment of an old
  dependency graph system.
- PSYS_RECALC* which were used by old dependency graph system
  as a separate set since the graph itself did not handle
  particle systems.
- DEG_TAG_* which was used to tag IDs.

Now there is a single set, which defines what can be tagged
and queried for an update. It also has some aggregate flags
to make queries simpler.

Lets once and for all solve the madness of those flags, stick
to a single set, which will not overlap with anything or require
any extra conversion.

Technically, shouldn't be measurable user difference, but some
of the agregate flags for few dependency graph components did
change.

Fixes T58632: Particle don't update rotation settings
2018-12-07 11:37:38 +01:00

802 lines
21 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/curve/editcurve_add.c
* \ingroup edcurve
*/
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_anim_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "DEG_depsgraph.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_undo.h"
#include "ED_view3d.h"
#include "ED_curve.h"
#include "curve_intern.h"
static const float nurbcircle[8][2] = {
{0.0, -1.0}, {-1.0, -1.0}, {-1.0, 0.0}, {-1.0, 1.0},
{0.0, 1.0}, { 1.0, 1.0}, { 1.0, 0.0}, { 1.0, -1.0}
};
/************ add primitive, used by object/ module ****************/
static const char *get_curve_defname(int type)
{
int stype = type & CU_PRIMITIVE;
if ((type & CU_TYPE) == CU_BEZIER) {
switch (stype) {
case CU_PRIM_CURVE: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "BezierCurve");
case CU_PRIM_CIRCLE: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "BezierCircle");
case CU_PRIM_PATH: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "CurvePath");
default:
return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "Curve");
}
}
else {
switch (stype) {
case CU_PRIM_CURVE: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "NurbsCurve");
case CU_PRIM_CIRCLE: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "NurbsCircle");
case CU_PRIM_PATH: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "NurbsPath");
default:
return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "Curve");
}
}
}
static const char *get_surf_defname(int type)
{
int stype = type & CU_PRIMITIVE;
switch (stype) {
case CU_PRIM_CURVE: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "SurfCurve");
case CU_PRIM_CIRCLE: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "SurfCircle");
case CU_PRIM_PATCH: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "SurfPatch");
case CU_PRIM_SPHERE: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "SurfSphere");
case CU_PRIM_DONUT: return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "SurfTorus");
default:
return CTX_DATA_(BLT_I18NCONTEXT_ID_CURVE, "Surface");
}
}
Nurb *ED_curve_add_nurbs_primitive(bContext *C, Object *obedit, float mat[4][4], int type, int newob)
{
static int xzproj = 0; /* this function calls itself... */
ListBase *editnurb = object_editcurve_get(obedit);
RegionView3D *rv3d = ED_view3d_context_rv3d(C);
Nurb *nu = NULL;
BezTriple *bezt;
BPoint *bp;
Curve *cu = (Curve *)obedit->data;
float vec[3], zvec[3] = {0.0f, 0.0f, 1.0f};
float umat[4][4], viewmat[4][4];
float fac;
int a, b;
const float grid = 1.0f;
const int cutype = (type & CU_TYPE); // poly, bezier, nurbs, etc
const int stype = (type & CU_PRIMITIVE);
unit_m4(umat);
unit_m4(viewmat);
if (rv3d) {
copy_m4_m4(viewmat, rv3d->viewmat);
copy_v3_v3(zvec, rv3d->viewinv[2]);
}
BKE_nurbList_flag_set(editnurb, 0);
/* these types call this function to return a Nurb */
if (stype != CU_PRIM_TUBE && stype != CU_PRIM_DONUT) {
nu = (Nurb *)MEM_callocN(sizeof(Nurb), "addNurbprim");
nu->type = cutype;
nu->resolu = cu->resolu;
nu->resolv = cu->resolv;
}
switch (stype) {
case CU_PRIM_CURVE: /* curve */
nu->resolu = cu->resolu;
if (cutype == CU_BEZIER) {
nu->pntsu = 2;
nu->bezt = (BezTriple *)MEM_callocN(2 * sizeof(BezTriple), "addNurbprim1");
bezt = nu->bezt;
bezt->h1 = bezt->h2 = HD_ALIGN;
bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
bezt->radius = 1.0;
bezt->vec[1][0] += -grid;
bezt->vec[0][0] += -1.5f * grid;
bezt->vec[0][1] += -0.5f * grid;
bezt->vec[2][0] += -0.5f * grid;
bezt->vec[2][1] += 0.5f * grid;
for (a = 0; a < 3; a++) mul_m4_v3(mat, bezt->vec[a]);
bezt++;
bezt->h1 = bezt->h2 = HD_ALIGN;
bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
bezt->radius = bezt->weight = 1.0;
bezt->vec[0][0] = 0;
bezt->vec[0][1] = 0;
bezt->vec[1][0] = grid;
bezt->vec[1][1] = 0;
bezt->vec[2][0] = grid * 2;
bezt->vec[2][1] = 0;
for (a = 0; a < 3; a++) mul_m4_v3(mat, bezt->vec[a]);
BKE_nurb_handles_calc(nu);
}
else {
nu->pntsu = 4;
nu->pntsv = 1;
nu->orderu = 4;
nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 4, "addNurbprim3");
bp = nu->bp;
for (a = 0; a < 4; a++, bp++) {
bp->vec[3] = 1.0;
bp->f1 = SELECT;
bp->radius = bp->weight = 1.0;
}
bp = nu->bp;
bp->vec[0] += -1.5f * grid;
bp++;
bp->vec[0] += -grid;
bp->vec[1] += grid;
bp++;
bp->vec[0] += grid;
bp->vec[1] += grid;
bp++;
bp->vec[0] += 1.5f * grid;
bp = nu->bp;
for (a = 0; a < 4; a++, bp++) mul_m4_v3(mat, bp->vec);
if (cutype == CU_NURBS) {
nu->knotsu = NULL; /* nurbs_knot_calc_u allocates */
BKE_nurb_knot_calc_u(nu);
}
}
break;
case CU_PRIM_PATH: /* 5 point path */
nu->pntsu = 5;
nu->pntsv = 1;
nu->orderu = 5;
nu->flagu = CU_NURB_ENDPOINT; /* endpoint */
nu->resolu = cu->resolu;
nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 5, "addNurbprim3");
bp = nu->bp;
for (a = 0; a < 5; a++, bp++) {
bp->vec[3] = 1.0;
bp->f1 = SELECT;
bp->radius = bp->weight = 1.0;
}
bp = nu->bp;
bp->vec[0] += -2.0f * grid;
bp++;
bp->vec[0] += -grid;
bp++; bp++;
bp->vec[0] += grid;
bp++;
bp->vec[0] += 2.0f * grid;
bp = nu->bp;
for (a = 0; a < 5; a++, bp++) mul_m4_v3(mat, bp->vec);
if (cutype == CU_NURBS) {
nu->knotsu = NULL; /* nurbs_knot_calc_u allocates */
BKE_nurb_knot_calc_u(nu);
}
break;
case CU_PRIM_CIRCLE: /* circle */
nu->resolu = cu->resolu;
if (cutype == CU_BEZIER) {
nu->pntsu = 4;
nu->bezt = (BezTriple *)MEM_callocN(sizeof(BezTriple) * 4, "addNurbprim1");
nu->flagu = CU_NURB_CYCLIC;
bezt = nu->bezt;
bezt->h1 = bezt->h2 = HD_AUTO;
bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
bezt->vec[1][0] += -grid;
for (a = 0; a < 3; a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1 = bezt->h2 = HD_AUTO;
bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
bezt->vec[1][1] += grid;
for (a = 0; a < 3; a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1 = bezt->h2 = HD_AUTO;
bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
bezt->vec[1][0] += grid;
for (a = 0; a < 3; a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1 = bezt->h2 = HD_AUTO;
bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
bezt->vec[1][1] += -grid;
for (a = 0; a < 3; a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
BKE_nurb_handles_calc(nu);
}
else if (cutype == CU_NURBS) { /* nurb */
nu->pntsu = 8;
nu->pntsv = 1;
nu->orderu = 4;
nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 8, "addNurbprim6");
nu->flagu = CU_NURB_CYCLIC;
bp = nu->bp;
for (a = 0; a < 8; a++) {
bp->f1 = SELECT;
if (xzproj == 0) {
bp->vec[0] += nurbcircle[a][0] * grid;
bp->vec[1] += nurbcircle[a][1] * grid;
}
else {
bp->vec[0] += 0.25f * nurbcircle[a][0] * grid - 0.75f * grid;
bp->vec[2] += 0.25f * nurbcircle[a][1] * grid;
}
if (a & 1) bp->vec[3] = 0.25 * M_SQRT2;
else bp->vec[3] = 1.0;
mul_m4_v3(mat, bp->vec);
bp->radius = bp->weight = 1.0;
bp++;
}
BKE_nurb_knot_calc_u(nu);
}
break;
case CU_PRIM_PATCH: /* 4x4 patch */
if (cutype == CU_NURBS) { /* nurb */
nu->pntsu = 4;
nu->pntsv = 4;
nu->orderu = 4;
nu->orderv = 4;
nu->flag = CU_SMOOTH;
nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * (4 * 4), "addNurbprim6");
nu->flagu = 0;
nu->flagv = 0;
bp = nu->bp;
for (a = 0; a < 4; a++) {
for (b = 0; b < 4; b++) {
bp->f1 = SELECT;
fac = (float)a - 1.5f;
bp->vec[0] += fac * grid;
fac = (float)b - 1.5f;
bp->vec[1] += fac * grid;
if ((a == 1 || a == 2) && (b == 1 || b == 2)) {
bp->vec[2] += grid;
}
mul_m4_v3(mat, bp->vec);
bp->vec[3] = 1.0;
bp++;
}
}
BKE_nurb_knot_calc_u(nu);
BKE_nurb_knot_calc_v(nu);
}
break;
case CU_PRIM_TUBE: /* Cylinder */
if (cutype == CU_NURBS) {
nu = ED_curve_add_nurbs_primitive(C, obedit, mat, CU_NURBS | CU_PRIM_CIRCLE, 0); /* circle */
nu->resolu = cu->resolu;
nu->flag = CU_SMOOTH;
BLI_addtail(editnurb, nu); /* temporal for extrude and translate */
vec[0] = vec[1] = 0.0;
vec[2] = -grid;
mul_mat3_m4_v3(mat, vec);
ed_editnurb_translate_flag(editnurb, SELECT, vec);
ed_editnurb_extrude_flag(cu->editnurb, SELECT);
mul_v3_fl(vec, -2.0f);
ed_editnurb_translate_flag(editnurb, SELECT, vec);
BLI_remlink(editnurb, nu);
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a-- > 0) {
bp->f1 |= SELECT;
bp++;
}
}
break;
case CU_PRIM_SPHERE: /* sphere */
if (cutype == CU_NURBS) {
float tmp_cent[3] = {0.f, 0.f, 0.f};
float tmp_vec[3] = {0.f, 0.f, 1.f};
nu->pntsu = 5;
nu->pntsv = 1;
nu->orderu = 3;
nu->resolu = cu->resolu;
nu->resolv = cu->resolv;
nu->flag = CU_SMOOTH;
nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * 5, "addNurbprim6");
nu->flagu = 0;
bp = nu->bp;
for (a = 0; a < 5; a++) {
bp->f1 = SELECT;
bp->vec[0] += nurbcircle[a][0] * grid;
bp->vec[2] += nurbcircle[a][1] * grid;
if (a & 1) bp->vec[3] = 0.5 * M_SQRT2;
else bp->vec[3] = 1.0;
mul_m4_v3(mat, bp->vec);
bp++;
}
nu->flagu = CU_NURB_BEZIER;
BKE_nurb_knot_calc_u(nu);
BLI_addtail(editnurb, nu); /* temporal for spin */
if (newob && (U.flag & USER_ADD_VIEWALIGNED) == 0)
ed_editnurb_spin(umat, NULL, obedit, tmp_vec, tmp_cent);
else if ((U.flag & USER_ADD_VIEWALIGNED))
ed_editnurb_spin(viewmat, NULL, obedit, zvec, mat[3]);
else
ed_editnurb_spin(umat, NULL, obedit, tmp_vec, mat[3]);
BKE_nurb_knot_calc_v(nu);
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a-- > 0) {
bp->f1 |= SELECT;
bp++;
}
BLI_remlink(editnurb, nu);
}
break;
case CU_PRIM_DONUT: /* torus */
if (cutype == CU_NURBS) {
float tmp_cent[3] = {0.f, 0.f, 0.f};
float tmp_vec[3] = {0.f, 0.f, 1.f};
xzproj = 1;
nu = ED_curve_add_nurbs_primitive(C, obedit, mat, CU_NURBS | CU_PRIM_CIRCLE, 0); /* circle */
xzproj = 0;
nu->resolu = cu->resolu;
nu->resolv = cu->resolv;
nu->flag = CU_SMOOTH;
BLI_addtail(editnurb, nu); /* temporal for spin */
/* same as above */
if (newob && (U.flag & USER_ADD_VIEWALIGNED) == 0)
ed_editnurb_spin(umat, NULL, obedit, tmp_vec, tmp_cent);
else if ((U.flag & USER_ADD_VIEWALIGNED))
ed_editnurb_spin(viewmat, NULL, obedit, zvec, mat[3]);
else
ed_editnurb_spin(umat, NULL, obedit, tmp_vec, mat[3]);
BLI_remlink(editnurb, nu);
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a-- > 0) {
bp->f1 |= SELECT;
bp++;
}
}
break;
default: /* should never happen */
BLI_assert(!"invalid nurbs type");
return NULL;
}
BLI_assert(nu != NULL);
if (nu) { /* should always be set */
if ((obedit->type != OB_SURF) && ((cu->flag & CU_3D) == 0)) {
nu->flag |= CU_2D;
}
nu->flag |= CU_SMOOTH;
cu->actnu = BLI_listbase_count(editnurb);
cu->actvert = CU_ACT_NONE;
BKE_nurb_test_2d(nu);
}
return nu;
}
static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
{
Object *obedit = CTX_data_edit_object(C);
ListBase *editnurb;
Nurb *nu;
bool newob = false;
bool enter_editmode;
ushort local_view_bits;
float dia;
float loc[3], rot[3];
float mat[4][4];
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL))
return OPERATOR_CANCELLED;
if (!isSurf) { /* adding curve */
if (obedit == NULL || obedit->type != OB_CURVE) {
const char *name = get_curve_defname(type);
Curve *cu;
obedit = ED_object_add_type(C, OB_CURVE, name, loc, rot, true, local_view_bits);
newob = true;
cu = (Curve *)obedit->data;
cu->flag |= CU_DEFORM_FILL;
if (type & CU_PRIM_PATH)
cu->flag |= CU_PATH | CU_3D;
}
else {
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
}
else { /* adding surface */
if (obedit == NULL || obedit->type != OB_SURF) {
const char *name = get_surf_defname(type);
obedit = ED_object_add_type(C, OB_SURF, name, loc, rot, true, local_view_bits);
newob = true;
}
else {
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
}
ED_object_new_primitive_matrix(C, obedit, loc, rot, mat);
dia = RNA_float_get(op->ptr, "radius");
mul_mat3_m4_fl(mat, dia);
nu = ED_curve_add_nurbs_primitive(C, obedit, mat, type, newob);
editnurb = object_editcurve_get(obedit);
BLI_addtail(editnurb, nu);
/* userdef */
if (newob && !enter_editmode) {
ED_object_editmode_exit(C, EM_FREEDATA);
}
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
return OPERATOR_FINISHED;
}
static int curve_prim_add(bContext *C, wmOperator *op, int type)
{
return curvesurf_prim_add(C, op, type, 0);
}
static int surf_prim_add(bContext *C, wmOperator *op, int type)
{
return curvesurf_prim_add(C, op, type, 1);
}
/* ******************** Curves ******************* */
static int add_primitive_bezier_exec(bContext *C, wmOperator *op)
{
return curve_prim_add(C, op, CU_BEZIER | CU_PRIM_CURVE);
}
void CURVE_OT_primitive_bezier_curve_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Bezier";
ot->description = "Construct a Bezier Curve";
ot->idname = "CURVE_OT_primitive_bezier_curve_add";
/* api callbacks */
ot->exec = add_primitive_bezier_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_bezier_circle_exec(bContext *C, wmOperator *op)
{
return curve_prim_add(C, op, CU_BEZIER | CU_PRIM_CIRCLE);
}
void CURVE_OT_primitive_bezier_circle_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Bezier Circle";
ot->description = "Construct a Bezier Circle";
ot->idname = "CURVE_OT_primitive_bezier_circle_add";
/* api callbacks */
ot->exec = add_primitive_bezier_circle_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_nurbs_curve_exec(bContext *C, wmOperator *op)
{
return curve_prim_add(C, op, CU_NURBS | CU_PRIM_CURVE);
}
void CURVE_OT_primitive_nurbs_curve_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Nurbs Curve";
ot->description = "Construct a Nurbs Curve";
ot->idname = "CURVE_OT_primitive_nurbs_curve_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_curve_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_nurbs_circle_exec(bContext *C, wmOperator *op)
{
return curve_prim_add(C, op, CU_NURBS | CU_PRIM_CIRCLE);
}
void CURVE_OT_primitive_nurbs_circle_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Nurbs Circle";
ot->description = "Construct a Nurbs Circle";
ot->idname = "CURVE_OT_primitive_nurbs_circle_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_circle_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_curve_path_exec(bContext *C, wmOperator *op)
{
return curve_prim_add(C, op, CU_NURBS | CU_PRIM_PATH);
}
void CURVE_OT_primitive_nurbs_path_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Path";
ot->description = "Construct a Path";
ot->idname = "CURVE_OT_primitive_nurbs_path_add";
/* api callbacks */
ot->exec = add_primitive_curve_path_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
/* **************** NURBS surfaces ********************** */
static int add_primitive_nurbs_surface_curve_exec(bContext *C, wmOperator *op)
{
return surf_prim_add(C, op, CU_PRIM_CURVE | CU_NURBS);
}
void SURFACE_OT_primitive_nurbs_surface_curve_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Surface Curve";
ot->description = "Construct a Nurbs surface Curve";
ot->idname = "SURFACE_OT_primitive_nurbs_surface_curve_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_surface_curve_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_nurbs_surface_circle_exec(bContext *C, wmOperator *op)
{
return surf_prim_add(C, op, CU_PRIM_CIRCLE | CU_NURBS);
}
void SURFACE_OT_primitive_nurbs_surface_circle_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Surface Circle";
ot->description = "Construct a Nurbs surface Circle";
ot->idname = "SURFACE_OT_primitive_nurbs_surface_circle_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_surface_circle_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_nurbs_surface_surface_exec(bContext *C, wmOperator *op)
{
return surf_prim_add(C, op, CU_PRIM_PATCH | CU_NURBS);
}
void SURFACE_OT_primitive_nurbs_surface_surface_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Surface Patch";
ot->description = "Construct a Nurbs surface Patch";
ot->idname = "SURFACE_OT_primitive_nurbs_surface_surface_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_surface_surface_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_nurbs_surface_cylinder_exec(bContext *C, wmOperator *op)
{
return surf_prim_add(C, op, CU_PRIM_TUBE | CU_NURBS);
}
void SURFACE_OT_primitive_nurbs_surface_cylinder_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Surface Cylinder";
ot->description = "Construct a Nurbs surface Cylinder";
ot->idname = "SURFACE_OT_primitive_nurbs_surface_cylinder_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_surface_cylinder_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_nurbs_surface_sphere_exec(bContext *C, wmOperator *op)
{
return surf_prim_add(C, op, CU_PRIM_SPHERE | CU_NURBS);
}
void SURFACE_OT_primitive_nurbs_surface_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Surface Sphere";
ot->description = "Construct a Nurbs surface Sphere";
ot->idname = "SURFACE_OT_primitive_nurbs_surface_sphere_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_surface_sphere_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
static int add_primitive_nurbs_surface_torus_exec(bContext *C, wmOperator *op)
{
return surf_prim_add(C, op, CU_PRIM_DONUT | CU_NURBS);
}
void SURFACE_OT_primitive_nurbs_surface_torus_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Surface Torus";
ot->description = "Construct a Nurbs surface Torus";
ot->idname = "SURFACE_OT_primitive_nurbs_surface_torus_add";
/* api callbacks */
ot->exec = add_primitive_nurbs_surface_torus_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}