(using cursor + numeric values was too clumsy for defining orientation). once the cut is done numeric input still works as before
88 lines
1.8 KiB
CMake
88 lines
1.8 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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../include
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../uvedit
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../../blenfont
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../../blenkernel
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../../blenlib
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../../bmesh
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../../gpu
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../../imbuf
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../../makesdna
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../../makesrna
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../../render/extern/include
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../../windowmanager
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../../../../intern/guardedalloc
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)
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set(INC_SYS
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${GLEW_INCLUDE_PATH}
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)
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set(SRC
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editface.c
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editmesh_add.c
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editmesh_bevel.c
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editmesh_bisect.c
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editmesh_extrude.c
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editmesh_inset.c
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editmesh_knife.c
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editmesh_knife_project.c
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editmesh_loopcut.c
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editmesh_path.c
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editmesh_rip.c
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editmesh_select.c
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editmesh_tools.c
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editmesh_utils.c
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mesh_data.c
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mesh_ops.c
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meshtools.c
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mesh_intern.h
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)
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if(WITH_GAMEENGINE)
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add_definitions(-DWITH_GAMEENGINE)
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list(APPEND INC
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../../../../extern/recastnavigation
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)
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list(APPEND SRC
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mesh_navmesh.c
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)
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endif()
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if(WITH_INTERNATIONAL)
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add_definitions(-DWITH_INTERNATIONAL)
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endif()
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if(WITH_FREESTYLE)
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add_definitions(-DWITH_FREESTYLE)
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endif()
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if(WITH_BULLET)
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add_definitions(-DWITH_BULLET)
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endif()
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blender_add_lib(bf_editor_mesh "${SRC}" "${INC}" "${INC_SYS}")
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