Currently, audio and video strips are synchronized based on data from media stream, which is nice, but this causes gaps between strips. This synchronization was implemented by moving movie strip position relative to sound, which doesn't make much sense for user which is mostly interested in editing video. Code was bit hard to read, so it has been simplified. Ideally video stream time would be easily accessible so synchronization could be done at any time, but this is not necessary at this point. Reviewed By: zeddb Differential Revision: https://developer.blender.org/D13948
218 lines
7.6 KiB
C++
218 lines
7.6 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ListBase;
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struct Scene;
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struct Sequence;
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/* SeqLoadData.flags */
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typedef enum eSeqLoadFlags {
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SEQ_LOAD_SOUND_CACHE = (1 << 1),
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SEQ_LOAD_SOUND_MONO = (1 << 2),
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SEQ_LOAD_MOVIE_SYNC_FPS = (1 << 3),
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SEQ_LOAD_SET_VIEW_TRANSFORM = (1 << 4),
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} eSeqLoadFlags;
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/* Api for adding new sequence strips. */
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typedef struct SeqLoadData {
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int start_frame;
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int channel;
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char name[64]; /* Strip name. */
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char path[1024]; /* 1024 = FILE_MAX */
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struct {
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int len;
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int end_frame;
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} image; /* Only for image strips. */
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struct Scene *scene; /* Only for scene strips. */
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struct MovieClip *clip; /* Only for clip strips. */
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struct Mask *mask; /* Only for mask strips. */
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struct {
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int type;
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int end_frame;
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struct Sequence *seq1;
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struct Sequence *seq2;
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struct Sequence *seq3;
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} effect; /* Only for effect strips. */
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eSeqLoadFlags flags;
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eSeqImageFitMethod fit_method;
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bool use_multiview;
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char views_format;
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struct Stereo3dFormat *stereo3d_format;
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bool allow_invalid_file; /* Used by RNA API to create placeholder strips. */
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double r_video_stream_start; /* For AV synchronization. Set by `SEQ_add_movie_strip`. */
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} SeqLoadData;
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/**
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* Initialize common SeqLoadData members
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*
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* \param load_data: SeqLoadData to be initialized
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* \param name: strip name (can be NULL)
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* \param path: path to file that is used as strip input (can be NULL)
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* \param start_frame: timeline frame where strip will be created
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* \param channel: timeline channel where strip will be created
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*/
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void SEQ_add_load_data_init(struct SeqLoadData *load_data,
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const char *name,
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const char *path,
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int start_frame,
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int channel);
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/**
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* Add image strip.
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* \note Use #SEQ_add_image_set_directory() and #SEQ_add_image_load_file() to load image sequences
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*
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* \param bmain: Main reference
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_image_strip(struct Main *bmain,
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struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add sound strip.
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* \note Use SEQ_add_image_set_directory() and SEQ_add_image_load_file() to load image sequences
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*
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* \param bmain: Main reference
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_sound_strip(struct Main *bmain,
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struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add meta strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_meta_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add movie strip.
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*
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* \param bmain: Main reference
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_movie_strip(struct Main *bmain,
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struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add scene strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_scene_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add movieclip strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_movieclip_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add mask strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_mask_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add effect strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_effect_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Set directory used by image strip.
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*
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* \param seq: image strip to be changed
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* \param path: directory path
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*/
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void SEQ_add_image_set_directory(struct Sequence *seq, char *path);
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/**
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* Set directory used by image strip.
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*
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* \param seq: image strip to be changed
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* \param strip_frame: frame index of strip to be changed
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* \param filename: image filename (only filename, not complete path)
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*/
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void SEQ_add_image_load_file(struct Sequence *seq, size_t strip_frame, char *filename);
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/**
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* Set image strip alpha mode
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*
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* \param seq: image strip to be changed
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*/
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void SEQ_add_image_init_alpha_mode(struct Sequence *seq);
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/**
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* \note caller should run `SEQ_time_update_sequence(scene, seq)` after..
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*/
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void SEQ_add_reload_new_file(struct Main *bmain,
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struct Scene *scene,
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struct Sequence *seq,
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bool lock_range);
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void SEQ_add_movie_reload_if_needed(struct Main *bmain,
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struct Scene *scene,
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struct Sequence *seq,
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bool *r_was_reloaded,
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bool *r_can_produce_frames);
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#ifdef __cplusplus
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}
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#endif
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