Separated preview drawing into own ARegion, this should make using View2D possible The Sequencer now has three view types: Sequencer, Preview and split Sequencer/Preview. Changing the preview can be done either by the combobox in the header or toggling through those types with CTRL+TAB. Notes: * Icon for split Sequencer/Preview view missing still. * Naming items in the comboboxes can be improved (just Preview instead of Image Preview?) Next steps: * bringing back View2D handling (zoom/pan) for image preview * experimenting with splitting the Preview ARegion for In/Out editing
164 lines
5.8 KiB
C++
164 lines
5.8 KiB
C++
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation, Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef ED_SEQUENCER_INTERN_H
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#define ED_SEQUENCER_INTERN_H
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#include "RNA_access.h"
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#include "DNA_sequence_types.h"
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/* internal exports only */
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struct Sequence;
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struct bContext;
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struct rctf;
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struct SpaceSeq;
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struct ScrArea;
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struct ARegion;
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struct ARegionType;
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struct Scene;
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/* space_sequencer.c */
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struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
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/* sequencer_draw.c */
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void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
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void draw_image_seq(struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq);
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void seq_reset_imageofs(struct SpaceSeq *sseq);
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/* sequencer_edit.c */
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struct View2D;
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int check_single_seq(struct Sequence *seq);
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int seq_tx_get_final_left(struct Sequence *seq, int metaclip);
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int seq_tx_get_final_right(struct Sequence *seq, int metaclip);
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void seq_rectf(struct Sequence *seq, struct rctf *rectf);
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void boundbox_seq(struct Scene *scene, struct rctf *rect);
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struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, short mval[2]);
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struct Sequence *find_neighboring_sequence(struct Scene *scene, struct Sequence *test, int lr, int sel);
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void deselect_all_seq(struct Scene *scene);
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void recurs_sel_seq(struct Sequence *seqm);
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int event_to_efftype(int event);
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int seq_effect_find_selected(struct Scene *scene, struct Sequence *activeseq, int type, struct Sequence **selseq1, struct Sequence **selseq2, struct Sequence **selseq3, char **error_str);
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struct Sequence *alloc_sequence(struct ListBase *lb, int cfra, int machine);
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/* externs */
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extern EnumPropertyItem sequencer_prop_effect_types[];
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extern EnumPropertyItem prop_side_types[];
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/* operators */
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struct wmOperatorType;
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struct wmKeyConfig;
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void SEQUENCER_OT_cut(struct wmOperatorType *ot);
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void SEQUENCER_OT_mute(struct wmOperatorType *ot);
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void SEQUENCER_OT_unmute(struct wmOperatorType *ot);
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void SEQUENCER_OT_lock(struct wmOperatorType *ot);
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void SEQUENCER_OT_unlock(struct wmOperatorType *ot);
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void SEQUENCER_OT_reload(struct wmOperatorType *ot);
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void SEQUENCER_OT_refresh_all(struct wmOperatorType *ot);
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void SEQUENCER_OT_duplicate(struct wmOperatorType *ot);
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void SEQUENCER_OT_delete(struct wmOperatorType *ot);
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void SEQUENCER_OT_images_separate(struct wmOperatorType *ot);
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void SEQUENCER_OT_meta_toggle(struct wmOperatorType *ot);
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void SEQUENCER_OT_meta_make(struct wmOperatorType *ot);
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void SEQUENCER_OT_meta_separate(struct wmOperatorType *ot);
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void SEQUENCER_OT_snap(struct wmOperatorType *ot);
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void SEQUENCER_OT_previous_edit(struct wmOperatorType *ot);
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void SEQUENCER_OT_next_edit(struct wmOperatorType *ot);
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void SEQUENCER_OT_swap_right(struct wmOperatorType *ot);
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void SEQUENCER_OT_swap_left(struct wmOperatorType *ot);
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void SEQUENCER_OT_rendersize(struct wmOperatorType *ot);
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void SEQUENCER_OT_view_toggle(struct wmOperatorType *ot);
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void SEQUENCER_OT_view_all(struct wmOperatorType *ot);
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void SEQUENCER_OT_view_selected(struct wmOperatorType *ot);
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/* preview specific operators */
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void SEQUENCER_OT_view_all_preview(struct wmOperatorType *ot);
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/* sequencer_select.c */
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void SEQUENCER_OT_select_all_toggle(struct wmOperatorType *ot);
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void SEQUENCER_OT_select(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_more(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_less(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_linked(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_linked_pick(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_handles(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_active_side(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_border(struct wmOperatorType *ot);
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void SEQUENCER_OT_select_inverse(struct wmOperatorType *ot);
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/* sequencer_select.c */
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void SEQUENCER_OT_scene_strip_add(struct wmOperatorType *ot);
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void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot);
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void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot);
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void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot);
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void SEQUENCER_OT_effect_strip_add(struct wmOperatorType *ot);
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/* RNA enums, just to be more readable */
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enum {
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SEQ_SIDE_NONE=0,
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SEQ_SIDE_LEFT,
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SEQ_SIDE_RIGHT,
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SEQ_SIDE_BOTH,
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};
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enum {
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SEQ_CUT_SOFT,
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SEQ_CUT_HARD,
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};
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enum {
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SEQ_SELECTED,
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SEQ_UNSELECTED,
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};
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/* defines used internally */
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#define SEQ_ALLSEL (SELECT+SEQ_LEFTSEL+SEQ_RIGHTSEL)
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#define SEQ_DESEL ~SEQ_ALLSEL
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#define SCE_MARKERS 0 // XXX - dummy
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/* sequencer_ops.c */
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void sequencer_operatortypes(void);
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void sequencer_keymap(struct wmKeyConfig *keyconf);
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/* sequencer_scope.c */
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struct ImBuf *make_waveform_view_from_ibuf(struct ImBuf * ibuf);
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struct ImBuf *make_sep_waveform_view_from_ibuf(struct ImBuf * ibuf);
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struct ImBuf *make_vectorscope_view_from_ibuf(struct ImBuf * ibuf);
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struct ImBuf *make_zebra_view_from_ibuf(struct ImBuf * ibuf, float perc);
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struct ImBuf *make_histogram_view_from_ibuf(struct ImBuf * ibuf);
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/* sequencer_buttons.c */
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void SEQUENCER_OT_properties(struct wmOperatorType *ot);
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void sequencer_buttons_register(struct ARegionType *art);
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#endif /* ED_SEQUENCER_INTERN_H */
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