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blender-archive/source/blender/compositor/operations/COM_MovieDistortionOperation.cc
Manuel Castilla 344aca3b1b Compositor: Full frame distort nodes
Adds full frame implementation to "Displace", "Crop", "Flip",
"Plane Track Deform", "Corner Pin", "Movie Distortion",
"Lens Distortion" and "Map UV" nodes.

The other nodes in "Distort" sub-menu are implemented
separately in other commits.

No functional changes.

Part of T88150.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12166
2021-08-23 17:07:37 +02:00

179 lines
6.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_MovieDistortionOperation.h"
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
#include "BLI_linklist.h"
namespace blender::compositor {
MovieDistortionOperation::MovieDistortionOperation(bool distortion)
{
this->addInputSocket(DataType::Color);
this->addOutputSocket(DataType::Color);
this->setResolutionInputSocketIndex(0);
this->m_inputOperation = nullptr;
this->m_movieClip = nullptr;
this->m_apply = distortion;
}
void MovieDistortionOperation::initExecution()
{
this->m_inputOperation = this->getInputSocketReader(0);
if (this->m_movieClip) {
MovieTracking *tracking = &this->m_movieClip->tracking;
MovieClipUser clipUser = {0};
int calibration_width, calibration_height;
BKE_movieclip_user_set_frame(&clipUser, this->m_framenumber);
BKE_movieclip_get_size(this->m_movieClip, &clipUser, &calibration_width, &calibration_height);
float delta[2];
rcti full_frame;
full_frame.xmin = full_frame.ymin = 0;
full_frame.xmax = this->m_width;
full_frame.ymax = this->m_height;
BKE_tracking_max_distortion_delta_across_bound(
tracking, this->m_width, this->m_height, &full_frame, !this->m_apply, delta);
/* 5 is just in case we didn't hit real max of distortion in
* BKE_tracking_max_undistortion_delta_across_bound
*/
m_margin[0] = delta[0] + 5;
m_margin[1] = delta[1] + 5;
this->m_distortion = BKE_tracking_distortion_new(
tracking, calibration_width, calibration_height);
this->m_calibration_width = calibration_width;
this->m_calibration_height = calibration_height;
this->m_pixel_aspect = tracking->camera.pixel_aspect;
}
else {
m_margin[0] = m_margin[1] = 0;
this->m_distortion = nullptr;
}
}
void MovieDistortionOperation::deinitExecution()
{
this->m_inputOperation = nullptr;
this->m_movieClip = nullptr;
if (this->m_distortion != nullptr) {
BKE_tracking_distortion_free(this->m_distortion);
}
}
void MovieDistortionOperation::executePixelSampled(float output[4],
float x,
float y,
PixelSampler /*sampler*/)
{
if (this->m_distortion != nullptr) {
/* float overscan = 0.0f; */
const float pixel_aspect = this->m_pixel_aspect;
const float w = (float)this->m_width /* / (1 + overscan) */;
const float h = (float)this->m_height /* / (1 + overscan) */;
const float aspx = w / (float)this->m_calibration_width;
const float aspy = h / (float)this->m_calibration_height;
float in[2];
float out[2];
in[0] = (x /* - 0.5 * overscan * w */) / aspx;
in[1] = (y /* - 0.5 * overscan * h */) / aspy / pixel_aspect;
if (this->m_apply) {
BKE_tracking_distortion_undistort_v2(this->m_distortion, in, out);
}
else {
BKE_tracking_distortion_distort_v2(this->m_distortion, in, out);
}
float u = out[0] * aspx /* + 0.5 * overscan * w */,
v = (out[1] * aspy /* + 0.5 * overscan * h */) * pixel_aspect;
this->m_inputOperation->readSampled(output, u, v, PixelSampler::Bilinear);
}
else {
this->m_inputOperation->readSampled(output, x, y, PixelSampler::Bilinear);
}
}
bool MovieDistortionOperation::determineDependingAreaOfInterest(rcti *input,
ReadBufferOperation *readOperation,
rcti *output)
{
rcti newInput;
newInput.xmin = input->xmin - m_margin[0];
newInput.ymin = input->ymin - m_margin[1];
newInput.xmax = input->xmax + m_margin[0];
newInput.ymax = input->ymax + m_margin[1];
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
void MovieDistortionOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
BLI_assert(input_idx == 0);
UNUSED_VARS_NDEBUG(input_idx);
r_input_area.xmin = output_area.xmin - m_margin[0];
r_input_area.ymin = output_area.ymin - m_margin[1];
r_input_area.xmax = output_area.xmax + m_margin[0];
r_input_area.ymax = output_area.ymax + m_margin[1];
}
void MovieDistortionOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
const MemoryBuffer *input_img = inputs[0];
if (this->m_distortion == nullptr) {
output->copy_from(input_img, area);
return;
}
/* `float overscan = 0.0f;` */
const float pixel_aspect = this->m_pixel_aspect;
const float w = (float)this->m_width /* `/ (1 + overscan)` */;
const float h = (float)this->m_height /* `/ (1 + overscan)` */;
const float aspx = w / (float)this->m_calibration_width;
const float aspy = h / (float)this->m_calibration_height;
float xy[2];
float distorted_xy[2];
for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
xy[0] = (it.x /* `- 0.5 * overscan * w` */) / aspx;
xy[1] = (it.y /* `- 0.5 * overscan * h` */) / aspy / pixel_aspect;
if (this->m_apply) {
BKE_tracking_distortion_undistort_v2(this->m_distortion, xy, distorted_xy);
}
else {
BKE_tracking_distortion_distort_v2(this->m_distortion, xy, distorted_xy);
}
const float u = distorted_xy[0] * aspx /* `+ 0.5 * overscan * w` */;
const float v = (distorted_xy[1] * aspy /* `+ 0.5 * overscan * h` */) * pixel_aspect;
input_img->read_elem_bilinear(u, v, it.out);
}
}
} // namespace blender::compositor