Adds full frame implementation to "Rotate", "Transform" and "Stabilize2D" nodes. To avoid sampling twice when concatenating scale and rotate operations, a `TransformOperation` is implemented with all the functionality. The nodes have no functional changes. Part of T88150. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12165
180 lines
5.2 KiB
C++
180 lines
5.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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namespace blender::compositor {
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class BaseScaleOperation : public MultiThreadedOperation {
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public:
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void setSampler(PixelSampler sampler)
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{
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this->m_sampler = (int)sampler;
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}
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void setVariableSize(bool variable_size)
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{
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m_variable_size = variable_size;
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};
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protected:
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BaseScaleOperation();
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PixelSampler getEffectiveSampler(PixelSampler sampler)
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{
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return (m_sampler == -1) ? sampler : (PixelSampler)m_sampler;
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}
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int m_sampler;
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bool m_variable_size;
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};
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class ScaleOperation : public BaseScaleOperation {
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public:
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static constexpr float MIN_SCALE = 0.0001f;
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protected:
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SocketReader *m_inputOperation;
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SocketReader *m_inputXOperation;
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SocketReader *m_inputYOperation;
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float m_centerX;
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float m_centerY;
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public:
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ScaleOperation();
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ScaleOperation(DataType data_type);
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static float scale_coord(const float coord, const float center, const float relative_scale)
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{
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return center + (coord - center) / MAX2(relative_scale, MIN_SCALE);
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}
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static void scale_area(rcti &rect, float center_x, float center_y, float scale_x, float scale_y);
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void init_data() override;
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void initExecution() override;
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void deinitExecution() override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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protected:
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virtual float get_relative_scale_x_factor() = 0;
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virtual float get_relative_scale_y_factor() = 0;
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private:
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float get_constant_scale(int input_op_idx, float factor);
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float get_constant_scale_x();
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float get_constant_scale_y();
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void scale_area(rcti &rect, float scale_x, float scale_y);
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};
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class ScaleRelativeOperation : public ScaleOperation {
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public:
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ScaleRelativeOperation();
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ScaleRelativeOperation(DataType data_type);
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bool determineDependingAreaOfInterest(rcti *input,
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ReadBufferOperation *readOperation,
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rcti *output) override;
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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float get_relative_scale_x_factor() override
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{
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return 1.0f;
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}
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float get_relative_scale_y_factor() override
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{
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return 1.0f;
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}
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};
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class ScaleAbsoluteOperation : public ScaleOperation {
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public:
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bool determineDependingAreaOfInterest(rcti *input,
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ReadBufferOperation *readOperation,
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rcti *output) override;
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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float get_relative_scale_x_factor() override
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{
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return 1.0f / getWidth();
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}
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float get_relative_scale_y_factor() override
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{
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return 1.0f / getHeight();
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}
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};
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class ScaleFixedSizeOperation : public BaseScaleOperation {
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SocketReader *m_inputOperation;
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int m_newWidth;
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int m_newHeight;
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float m_relX;
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float m_relY;
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/* center is only used for aspect correction */
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float m_offsetX;
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float m_offsetY;
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bool m_is_aspect;
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bool m_is_crop;
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/* set from other properties on initialization,
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* check if we need to apply offset */
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bool m_is_offset;
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public:
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ScaleFixedSizeOperation();
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bool determineDependingAreaOfInterest(rcti *input,
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ReadBufferOperation *readOperation,
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rcti *output) override;
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void determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2]) override;
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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void init_data() override;
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void initExecution() override;
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void deinitExecution() override;
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void setNewWidth(int width)
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{
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this->m_newWidth = width;
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}
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void setNewHeight(int height)
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{
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this->m_newHeight = height;
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}
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void setIsAspect(bool is_aspect)
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{
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this->m_is_aspect = is_aspect;
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}
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void setIsCrop(bool is_crop)
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{
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this->m_is_crop = is_crop;
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}
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void setOffset(float x, float y)
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{
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this->m_offsetX = x;
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this->m_offsetY = y;
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}
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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} // namespace blender::compositor
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