565 lines
17 KiB
C
565 lines
17 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2001-2002 NaN Holding BV. All rights reserved.
|
|
* 2003-2009 Blender Foundation.
|
|
* 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de> */
|
|
|
|
/** \file
|
|
* \ingroup bke
|
|
*/
|
|
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_sequence_types.h"
|
|
|
|
#include "BLI_listbase.h"
|
|
#include "BLI_math.h"
|
|
|
|
#include "BKE_movieclip.h"
|
|
#include "BKE_scene.h"
|
|
#include "BKE_sound.h"
|
|
|
|
#include "DNA_sound_types.h"
|
|
#include "IMB_imbuf.h"
|
|
|
|
#include "SEQ_channels.h"
|
|
#include "SEQ_iterator.h"
|
|
#include "SEQ_render.h"
|
|
#include "SEQ_sequencer.h"
|
|
#include "SEQ_time.h"
|
|
#include "SEQ_transform.h"
|
|
|
|
#include "sequencer.h"
|
|
#include "strip_time.h"
|
|
#include "utils.h"
|
|
|
|
static float seq_time_media_playback_rate_factor_get(const Scene *scene, const Sequence *seq)
|
|
{
|
|
if ((seq->flag & SEQ_AUTO_PLAYBACK_RATE) == 0) {
|
|
return 1.0f;
|
|
}
|
|
if (seq->media_playback_rate == 0.0f) {
|
|
return 1.0f;
|
|
}
|
|
|
|
float scene_playback_rate = (float)scene->r.frs_sec / scene->r.frs_sec_base;
|
|
return seq->media_playback_rate / scene_playback_rate;
|
|
}
|
|
|
|
static float seq_time_playback_rate_factor_get(const Scene *scene, const Sequence *seq)
|
|
{
|
|
return seq_time_media_playback_rate_factor_get(scene, seq) * seq->speed_factor;
|
|
}
|
|
|
|
float seq_give_frame_index(const Scene *scene, Sequence *seq, float timeline_frame)
|
|
{
|
|
float frame_index;
|
|
float sta = SEQ_time_start_frame_get(seq);
|
|
float end = SEQ_time_content_end_frame_get(scene, seq) - 1;
|
|
|
|
if (seq->type & SEQ_TYPE_EFFECT) {
|
|
end = SEQ_time_right_handle_frame_get(scene, seq);
|
|
}
|
|
|
|
if (end < sta) {
|
|
return -1;
|
|
}
|
|
|
|
if (seq->flag & SEQ_REVERSE_FRAMES) {
|
|
frame_index = end - timeline_frame;
|
|
}
|
|
else {
|
|
frame_index = timeline_frame - sta;
|
|
}
|
|
|
|
/* Clamp frame index to strip frame range. */
|
|
frame_index = clamp_f(frame_index, 0, end - sta);
|
|
frame_index *= seq_time_playback_rate_factor_get(scene, seq);
|
|
|
|
if (seq->strobe < 1.0f) {
|
|
seq->strobe = 1.0f;
|
|
}
|
|
|
|
if (seq->strobe > 1.0f) {
|
|
frame_index -= fmodf((double)frame_index, (double)seq->strobe);
|
|
}
|
|
|
|
return frame_index;
|
|
}
|
|
|
|
static int metaseq_start(Sequence *metaseq)
|
|
{
|
|
return metaseq->start + metaseq->startofs;
|
|
}
|
|
|
|
static int metaseq_end(Sequence *metaseq)
|
|
{
|
|
return metaseq->start + metaseq->len - metaseq->endofs;
|
|
}
|
|
|
|
static void seq_update_sound_bounds_recursive_impl(const Scene *scene,
|
|
Sequence *metaseq,
|
|
int start,
|
|
int end)
|
|
{
|
|
Sequence *seq;
|
|
|
|
/* For sound we go over full meta tree to update bounds of the sound strips,
|
|
* since sound is played outside of evaluating the imbufs. */
|
|
for (seq = metaseq->seqbase.first; seq; seq = seq->next) {
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
seq_update_sound_bounds_recursive_impl(
|
|
scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq)));
|
|
}
|
|
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
|
|
if (seq->scene_sound) {
|
|
int startofs = seq->startofs;
|
|
int endofs = seq->endofs;
|
|
if (seq->startofs + seq->start < start) {
|
|
startofs = start - seq->start;
|
|
}
|
|
|
|
if (seq->start + seq->len - seq->endofs > end) {
|
|
endofs = seq->start + seq->len - end;
|
|
}
|
|
|
|
double offset_time = 0.0f;
|
|
if (seq->sound != NULL) {
|
|
offset_time = seq->sound->offset_time;
|
|
}
|
|
|
|
BKE_sound_move_scene_sound(scene,
|
|
seq->scene_sound,
|
|
seq->start + startofs,
|
|
seq->start + seq->len - endofs,
|
|
startofs + seq->anim_startofs,
|
|
offset_time);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void seq_update_sound_bounds_recursive(const Scene *scene, Sequence *metaseq)
|
|
{
|
|
seq_update_sound_bounds_recursive_impl(
|
|
scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq));
|
|
}
|
|
|
|
/* Update meta strip content start and end, update sound playback range. */
|
|
void SEQ_time_update_meta_strip_range(const Scene *scene, Sequence *seq_meta)
|
|
{
|
|
if (seq_meta == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (BLI_listbase_is_empty(&seq_meta->seqbase)) {
|
|
return;
|
|
}
|
|
|
|
const int strip_start = SEQ_time_left_handle_frame_get(scene, seq_meta);
|
|
const int strip_end = SEQ_time_right_handle_frame_get(scene, seq_meta);
|
|
|
|
int min = MAXFRAME * 2;
|
|
int max = -MAXFRAME * 2;
|
|
LISTBASE_FOREACH (Sequence *, seq, &seq_meta->seqbase) {
|
|
min = min_ii(SEQ_time_left_handle_frame_get(scene, seq), min);
|
|
max = max_ii(SEQ_time_right_handle_frame_get(scene, seq), max);
|
|
}
|
|
|
|
seq_meta->start = min + seq_meta->anim_startofs;
|
|
seq_meta->len = max - min;
|
|
seq_meta->len -= seq_meta->anim_startofs;
|
|
seq_meta->len -= seq_meta->anim_endofs;
|
|
|
|
/* Functions `SEQ_time_*_handle_frame_set()` can not be used here, because they are clamped, so
|
|
* change must be done at once. */
|
|
seq_meta->startofs = strip_start - seq_meta->start;
|
|
seq_meta->startdisp = strip_start; /* Only to make files usable in older versions. */
|
|
seq_meta->endofs = seq_meta->start + SEQ_time_strip_length_get(scene, seq_meta) - strip_end;
|
|
seq_meta->enddisp = strip_end; /* Only to make files usable in older versions. */
|
|
|
|
seq_update_sound_bounds_recursive(scene, seq_meta);
|
|
SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq_meta));
|
|
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq_meta));
|
|
}
|
|
|
|
void seq_time_effect_range_set(const Scene *scene, Sequence *seq)
|
|
{
|
|
if (seq->seq1 == NULL && seq->seq2 == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (seq->seq1 && seq->seq2) { /* 2 - input effect. */
|
|
seq->startdisp = max_ii(SEQ_time_left_handle_frame_get(scene, seq->seq1),
|
|
SEQ_time_left_handle_frame_get(scene, seq->seq2));
|
|
seq->enddisp = min_ii(SEQ_time_right_handle_frame_get(scene, seq->seq1),
|
|
SEQ_time_right_handle_frame_get(scene, seq->seq2));
|
|
}
|
|
else if (seq->seq1) { /* Single input effect. */
|
|
seq->startdisp = SEQ_time_right_handle_frame_get(scene, seq->seq1);
|
|
seq->enddisp = SEQ_time_left_handle_frame_get(scene, seq->seq1);
|
|
}
|
|
else if (seq->seq2) { /* Strip may be missing one of inputs. */
|
|
seq->startdisp = SEQ_time_right_handle_frame_get(scene, seq->seq2);
|
|
seq->enddisp = SEQ_time_left_handle_frame_get(scene, seq->seq2);
|
|
}
|
|
|
|
if (seq->startdisp > seq->enddisp) {
|
|
SWAP(int, seq->startdisp, seq->enddisp);
|
|
}
|
|
|
|
/* Values unusable for effects, these should be always 0. */
|
|
seq->startofs = seq->endofs = seq->anim_startofs = seq->anim_endofs = 0;
|
|
seq->start = seq->startdisp;
|
|
seq->len = seq->enddisp - seq->startdisp;
|
|
}
|
|
|
|
/* Update strip startdisp and enddisp (n-input effects have no len to calculate these). */
|
|
void seq_time_update_effects_strip_range(const Scene *scene, SeqCollection *effects)
|
|
{
|
|
if (effects == NULL) {
|
|
return;
|
|
}
|
|
|
|
Sequence *seq;
|
|
/* First pass: Update length of immediate effects. */
|
|
SEQ_ITERATOR_FOREACH (seq, effects) {
|
|
seq_time_effect_range_set(scene, seq);
|
|
}
|
|
|
|
/* Second pass: Recursive call to update effects in chain and in order, so they inherit length
|
|
* correctly. */
|
|
SEQ_ITERATOR_FOREACH (seq, effects) {
|
|
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
|
|
}
|
|
}
|
|
|
|
int SEQ_time_find_next_prev_edit(Scene *scene,
|
|
int timeline_frame,
|
|
const short side,
|
|
const bool do_skip_mute,
|
|
const bool do_center,
|
|
const bool do_unselected)
|
|
{
|
|
Editing *ed = SEQ_editing_get(scene);
|
|
ListBase *channels = SEQ_channels_displayed_get(ed);
|
|
Sequence *seq;
|
|
|
|
int dist, best_dist, best_frame = timeline_frame;
|
|
int seq_frames[2], seq_frames_tot;
|
|
|
|
/* In case where both is passed,
|
|
* frame just finds the nearest end while frame_left the nearest start. */
|
|
|
|
best_dist = MAXFRAME * 2;
|
|
|
|
if (ed == NULL) {
|
|
return timeline_frame;
|
|
}
|
|
|
|
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
|
|
int i;
|
|
|
|
if (do_skip_mute && SEQ_render_is_muted(channels, seq)) {
|
|
continue;
|
|
}
|
|
|
|
if (do_unselected && (seq->flag & SELECT)) {
|
|
continue;
|
|
}
|
|
|
|
if (do_center) {
|
|
seq_frames[0] = (SEQ_time_left_handle_frame_get(scene, seq) +
|
|
SEQ_time_right_handle_frame_get(scene, seq)) /
|
|
2;
|
|
seq_frames_tot = 1;
|
|
}
|
|
else {
|
|
seq_frames[0] = SEQ_time_left_handle_frame_get(scene, seq);
|
|
seq_frames[1] = SEQ_time_right_handle_frame_get(scene, seq);
|
|
|
|
seq_frames_tot = 2;
|
|
}
|
|
|
|
for (i = 0; i < seq_frames_tot; i++) {
|
|
const int seq_frame = seq_frames[i];
|
|
|
|
dist = MAXFRAME * 2;
|
|
|
|
switch (side) {
|
|
case SEQ_SIDE_LEFT:
|
|
if (seq_frame < timeline_frame) {
|
|
dist = timeline_frame - seq_frame;
|
|
}
|
|
break;
|
|
case SEQ_SIDE_RIGHT:
|
|
if (seq_frame > timeline_frame) {
|
|
dist = seq_frame - timeline_frame;
|
|
}
|
|
break;
|
|
case SEQ_SIDE_BOTH:
|
|
dist = abs(seq_frame - timeline_frame);
|
|
break;
|
|
}
|
|
|
|
if (dist < best_dist) {
|
|
best_frame = seq_frame;
|
|
best_dist = dist;
|
|
}
|
|
}
|
|
}
|
|
|
|
return best_frame;
|
|
}
|
|
|
|
float SEQ_time_sequence_get_fps(Scene *scene, Sequence *seq)
|
|
{
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_MOVIE: {
|
|
seq_open_anim_file(scene, seq, true);
|
|
if (BLI_listbase_is_empty(&seq->anims)) {
|
|
return 0.0f;
|
|
}
|
|
StripAnim *strip_anim = seq->anims.first;
|
|
if (strip_anim->anim == NULL) {
|
|
return 0.0f;
|
|
}
|
|
short frs_sec;
|
|
float frs_sec_base;
|
|
if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) {
|
|
return (float)frs_sec / frs_sec_base;
|
|
}
|
|
break;
|
|
}
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
if (seq->clip != NULL) {
|
|
return BKE_movieclip_get_fps(seq->clip);
|
|
}
|
|
break;
|
|
case SEQ_TYPE_SCENE:
|
|
if (seq->scene != NULL) {
|
|
return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base;
|
|
}
|
|
break;
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
void SEQ_timeline_init_boundbox(const Scene *scene, rctf *rect)
|
|
{
|
|
rect->xmin = scene->r.sfra;
|
|
rect->xmax = scene->r.efra + 1;
|
|
rect->ymin = 0.0f;
|
|
rect->ymax = 8.0f;
|
|
}
|
|
|
|
void SEQ_timeline_expand_boundbox(const Scene *scene, const ListBase *seqbase, rctf *rect)
|
|
{
|
|
if (seqbase == NULL) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
|
|
if (rect->xmin > SEQ_time_left_handle_frame_get(scene, seq) - 1) {
|
|
rect->xmin = SEQ_time_left_handle_frame_get(scene, seq) - 1;
|
|
}
|
|
if (rect->xmax < SEQ_time_right_handle_frame_get(scene, seq) + 1) {
|
|
rect->xmax = SEQ_time_right_handle_frame_get(scene, seq) + 1;
|
|
}
|
|
if (rect->ymax < seq->machine) {
|
|
rect->ymax = seq->machine;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SEQ_timeline_boundbox(const Scene *scene, const ListBase *seqbase, rctf *rect)
|
|
{
|
|
SEQ_timeline_init_boundbox(scene, rect);
|
|
SEQ_timeline_expand_boundbox(scene, seqbase, rect);
|
|
}
|
|
|
|
static bool strip_exists_at_frame(const Scene *scene,
|
|
SeqCollection *all_strips,
|
|
const int timeline_frame)
|
|
{
|
|
Sequence *seq;
|
|
SEQ_ITERATOR_FOREACH (seq, all_strips) {
|
|
if (SEQ_time_strip_intersects_frame(scene, seq, timeline_frame)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void seq_time_gap_info_get(const Scene *scene,
|
|
ListBase *seqbase,
|
|
const int initial_frame,
|
|
GapInfo *r_gap_info)
|
|
{
|
|
rctf rectf;
|
|
/* Get first and last frame. */
|
|
SEQ_timeline_boundbox(scene, seqbase, &rectf);
|
|
const int sfra = (int)rectf.xmin;
|
|
const int efra = (int)rectf.xmax;
|
|
int timeline_frame = initial_frame;
|
|
r_gap_info->gap_exists = false;
|
|
|
|
SeqCollection *collection = SEQ_query_all_strips(seqbase);
|
|
|
|
if (!strip_exists_at_frame(scene, collection, initial_frame)) {
|
|
/* Search backward for gap_start_frame. */
|
|
for (; timeline_frame >= sfra; timeline_frame--) {
|
|
if (strip_exists_at_frame(scene, collection, timeline_frame)) {
|
|
break;
|
|
}
|
|
}
|
|
r_gap_info->gap_start_frame = timeline_frame + 1;
|
|
timeline_frame = initial_frame;
|
|
}
|
|
else {
|
|
/* Search forward for gap_start_frame. */
|
|
for (; timeline_frame <= efra; timeline_frame++) {
|
|
if (!strip_exists_at_frame(scene, collection, timeline_frame)) {
|
|
r_gap_info->gap_start_frame = timeline_frame;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* Search forward for gap_end_frame. */
|
|
for (; timeline_frame <= efra; timeline_frame++) {
|
|
if (strip_exists_at_frame(scene, collection, timeline_frame)) {
|
|
const int gap_end_frame = timeline_frame;
|
|
r_gap_info->gap_length = gap_end_frame - r_gap_info->gap_start_frame;
|
|
r_gap_info->gap_exists = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SEQ_time_strip_intersects_frame(const Scene *scene,
|
|
const Sequence *seq,
|
|
const int timeline_frame)
|
|
{
|
|
return (SEQ_time_left_handle_frame_get(scene, seq) <= timeline_frame) &&
|
|
(SEQ_time_right_handle_frame_get(scene, seq) > timeline_frame);
|
|
}
|
|
|
|
void SEQ_time_speed_factor_set(const Scene *scene, Sequence *seq, const float speed_factor)
|
|
{
|
|
|
|
if (seq->type == SEQ_TYPE_SOUND_RAM) {
|
|
seq->speed_factor = speed_factor;
|
|
}
|
|
else {
|
|
const float left_handle_frame = SEQ_time_left_handle_frame_get(scene, seq);
|
|
const float unity_start_offset = seq->startofs * seq->speed_factor;
|
|
const float unity_end_offset = seq->endofs * seq->speed_factor;
|
|
/* Left handle is pivot point for content scaling - it must always show same frame. */
|
|
seq->speed_factor = speed_factor;
|
|
seq->startofs = unity_start_offset / speed_factor;
|
|
seq->start = left_handle_frame - seq->startofs;
|
|
seq->endofs = unity_end_offset / speed_factor;
|
|
}
|
|
|
|
SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
|
|
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
|
|
}
|
|
|
|
bool SEQ_time_has_left_still_frames(const Scene *scene, const Sequence *seq)
|
|
{
|
|
return SEQ_time_left_handle_frame_get(scene, seq) < SEQ_time_start_frame_get(seq);
|
|
}
|
|
|
|
bool SEQ_time_has_right_still_frames(const Scene *scene, const Sequence *seq)
|
|
{
|
|
return SEQ_time_right_handle_frame_get(scene, seq) > SEQ_time_content_end_frame_get(scene, seq);
|
|
}
|
|
|
|
bool SEQ_time_has_still_frames(const Scene *scene, const Sequence *seq)
|
|
{
|
|
return SEQ_time_has_right_still_frames(scene, seq) || SEQ_time_has_left_still_frames(scene, seq);
|
|
}
|
|
|
|
int SEQ_time_strip_length_get(const Scene *scene, const Sequence *seq)
|
|
{
|
|
if (seq->type == SEQ_TYPE_SOUND_RAM) {
|
|
return seq->len;
|
|
}
|
|
|
|
return seq->len / seq_time_playback_rate_factor_get(scene, seq);
|
|
}
|
|
|
|
float SEQ_time_start_frame_get(const Sequence *seq)
|
|
{
|
|
return seq->start;
|
|
}
|
|
|
|
void SEQ_time_start_frame_set(const Scene *scene, Sequence *seq, int timeline_frame)
|
|
{
|
|
seq->start = timeline_frame;
|
|
SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
|
|
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
|
|
}
|
|
|
|
float SEQ_time_content_end_frame_get(const Scene *scene, const Sequence *seq)
|
|
{
|
|
return SEQ_time_start_frame_get(seq) + SEQ_time_strip_length_get(scene, seq);
|
|
}
|
|
|
|
int SEQ_time_left_handle_frame_get(const Scene *UNUSED(scene), const Sequence *seq)
|
|
{
|
|
if (seq->seq1 || seq->seq2) {
|
|
return seq->startdisp;
|
|
}
|
|
|
|
return seq->start + seq->startofs;
|
|
}
|
|
|
|
int SEQ_time_right_handle_frame_get(const Scene *scene, const Sequence *seq)
|
|
{
|
|
if (seq->seq1 || seq->seq2) {
|
|
return seq->enddisp;
|
|
}
|
|
|
|
return SEQ_time_content_end_frame_get(scene, seq) - seq->endofs;
|
|
}
|
|
|
|
void SEQ_time_left_handle_frame_set(const Scene *scene, Sequence *seq, int timeline_frame)
|
|
{
|
|
const float right_handle_orig_frame = SEQ_time_right_handle_frame_get(scene, seq);
|
|
|
|
if (timeline_frame >= right_handle_orig_frame) {
|
|
timeline_frame = right_handle_orig_frame - 1;
|
|
}
|
|
|
|
seq->startofs = timeline_frame - SEQ_time_start_frame_get(seq);
|
|
seq->startdisp = timeline_frame; /* Only to make files usable in older versions. */
|
|
|
|
SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
|
|
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
|
|
}
|
|
|
|
void SEQ_time_right_handle_frame_set(const Scene *scene, Sequence *seq, int timeline_frame)
|
|
{
|
|
const float left_handle_orig_frame = SEQ_time_left_handle_frame_get(scene, seq);
|
|
|
|
if (timeline_frame <= left_handle_orig_frame) {
|
|
timeline_frame = left_handle_orig_frame + 1;
|
|
}
|
|
|
|
seq->endofs = SEQ_time_content_end_frame_get(scene, seq) - timeline_frame;
|
|
seq->enddisp = timeline_frame; /* Only to make files usable in older versions. */
|
|
|
|
SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
|
|
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
|
|
}
|
|
|
|
void seq_time_translate_handles(const Scene *scene, Sequence *seq, const int offset)
|
|
{
|
|
seq->startofs += offset;
|
|
seq->endofs -= offset;
|
|
seq->startdisp += offset; /* Only to make files usable in older versions. */
|
|
seq->enddisp -= offset; /* Only to make files usable in older versions. */
|
|
|
|
SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
|
|
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
|
|
}
|