It basically rewrites most of filelist.c, with some more limited changes in other areas of filebrowser. From user perspective, it: * Removes some info in 'long' drawing mode (owner, permissions) - OS-specific data that do not really matter in Blender! * Makes short/long display 'fixed' size (among four choices, like thumbnails mode). * Allows to list several layers of dirtree at once, in a flat way (inside .blend files and/or real directories). * Consequently, adds datablocks types filtering. * Uses way less RAM when listing big directories, especially in thumbnail mode (we are talking of several hundred of MiB spared). * Generates thumbnails way faster. From code perspective, it: * Is ready for asset engine needs (on data structure level in filebrowser's listing). * Simplifies and makes 'generic' file listing much lighter. * Separates file listing in three different aspects: ** 'generic' filelisting (in BLI), which becomes a shallow wrapper around stat struct. ** 'filebrowser drawing' filelisting, which only contains current visible subset of the whole list (sliding window), with extra drawing data (strings for size, date/time, preview, etc.). ** 'asset-ready' filelisting, which is used for operations common to 'basic' filehandling and future asset-related one. * Uses uuid's to handle file selection/state in the browser, instead of using flags in filelisting items. * Uses much lighter BLI_task handling for previews, instead of heavy 'job' system (using the new 'notifier' timer to handle UI refresh, in similar way to jobs). * Moves .blend datablocks preview handling to IMB_thumbnail (necessary to avoid storing all datablock previews at once, and gives better consistency and performances too). Revision: https://developer.blender.org/D1316 Thanks to Campbell & Sergey for the reviews. :)
148 lines
4.1 KiB
C++
148 lines
4.1 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ED_fileselect.h
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* \ingroup editors
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*/
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#ifndef __ED_FILESELECT_H__
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#define __ED_FILESELECT_H__
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struct ARegion;
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struct FileSelectParams;
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struct ScrArea;
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struct SpaceFile;
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struct bContext;
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struct wmWindowManager;
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#define FILE_LAYOUT_HOR 1
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#define FILE_LAYOUT_VER 2
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#define MAX_FILE_COLUMN 4
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typedef enum FileListColumns {
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COLUMN_NAME = 0,
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COLUMN_DATE,
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COLUMN_TIME,
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COLUMN_SIZE,
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} FileListColumns;
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typedef struct FileLayout {
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/* view settings - XXX - move into own struct */
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int prv_w;
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int prv_h;
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int tile_w;
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int tile_h;
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int tile_border_x;
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int tile_border_y;
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int prv_border_x;
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int prv_border_y;
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int rows;
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int columns;
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int width;
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int height;
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int flag;
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int dirty;
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int textheight;
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float column_widths[MAX_FILE_COLUMN];
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/* When we change display size, we may have to update static strings like size of files... */
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short curr_size;
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} FileLayout;
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typedef struct FileSelection {
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int first;
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int last;
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} FileSelection;
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struct rcti;
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struct FileSelectParams *ED_fileselect_get_params(struct SpaceFile *sfile);
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short ED_fileselect_set_params(struct SpaceFile *sfile);
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void ED_fileselect_reset_params(struct SpaceFile *sfile);
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void ED_fileselect_init_layout(struct SpaceFile *sfile, struct ARegion *ar);
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FileLayout *ED_fileselect_get_layout(struct SpaceFile *sfile, struct ARegion *ar);
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int ED_fileselect_layout_numfiles(FileLayout *layout, struct ARegion *ar);
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int ED_fileselect_layout_offset(FileLayout *layout, int x, int y);
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FileSelection ED_fileselect_layout_offset_rect(FileLayout *layout, const struct rcti *rect);
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void ED_fileselect_layout_tilepos(FileLayout *layout, int tile, int *x, int *y);
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void ED_operatormacros_file(void);
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void ED_fileselect_clear(struct wmWindowManager *wm, struct ScrArea *sa, struct SpaceFile *sfile);
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void ED_fileselect_exit(struct wmWindowManager *wm, struct ScrArea *sa, struct SpaceFile *sfile);
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int ED_file_extension_icon(const char *relname);
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void ED_file_read_bookmarks(void);
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void ED_file_change_dir(struct bContext *C, const bool checkdir);
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/* File menu stuff */
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typedef enum FSMenuCategory {
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FS_CATEGORY_SYSTEM,
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FS_CATEGORY_SYSTEM_BOOKMARKS,
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FS_CATEGORY_BOOKMARKS,
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FS_CATEGORY_RECENT
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} FSMenuCategory;
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typedef enum FSMenuInsert {
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FS_INSERT_SORTED = (1 << 0),
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FS_INSERT_SAVE = (1 << 1),
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FS_INSERT_FIRST = (1 << 2), /* moves the item to the front of the list when its not already there */
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FS_INSERT_LAST = (1 << 3), /* just append to preseve delivered order */
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} FSMenuInsert;
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struct FSMenu;
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struct FSMenuEntry;
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struct FSMenu *ED_fsmenu_get(void);
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struct FSMenuEntry *ED_fsmenu_get_category(struct FSMenu *fsmenu, FSMenuCategory category);
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void ED_fsmenu_set_category(struct FSMenu *fsmenu, FSMenuCategory category, struct FSMenuEntry *fsm_head);
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int ED_fsmenu_get_nentries(struct FSMenu *fsmenu, FSMenuCategory category);
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struct FSMenuEntry *ED_fsmenu_get_entry(struct FSMenu *fsmenu, FSMenuCategory category, int index);
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char *ED_fsmenu_entry_get_path(struct FSMenuEntry *fsentry);
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void ED_fsmenu_entry_set_path(struct FSMenuEntry *fsentry, const char *path);
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char *ED_fsmenu_entry_get_name(struct FSMenuEntry *fsentry);
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void ED_fsmenu_entry_set_name(struct FSMenuEntry *fsentry, const char *name);
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#endif /* __ED_FILESELECT_H__ */
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