Primary goal of this commit is to fix an annoying issue - when processing and saving .blend files in background mode you lose their thumbnails, since it can only be generated with an OpenGL context. Solution to that is to read .blend thumbnail while reading .blend file (only done in background mode currently), and store it in Main struct. Also, this lead to removing .blend file reading code from thumb_blend (no need to have doublons). We now have a small interface in regular reading code area, which keeps it reasonbaly light by only reading/parsing header info, and first few BHead blocks. This makes code reading .blend thumbnail about 3 to 4 times slower than previous highly specialized one in blend_thumb.c, but overall thumbnail generation of a big .blend files folder only grows of about 1%, think we can bare with it. Finally, since thumbnail is now optionally stored in Main struct, it makes it easy to allow user to define their own custom one (instead of auto-generated one). RNA API for this was not added though, accessing that kind of .blend meta-data has to be rethought a bit on a bigger level first. Reviewers: sergey, campbellbarton Subscribers: Severin, psy-fi Differential Revision: https://developer.blender.org/D1469
177 lines
4.8 KiB
C
177 lines
4.8 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Campbell Barton.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/imbuf/intern/thumbs_blend.c
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* \ingroup imbuf
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "BLI_utildefines.h"
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#include "BLI_endian_switch.h"
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#include "BLI_fileops.h"
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#include "BLI_linklist.h"
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#include "BLO_blend_defs.h"
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#include "BLO_readfile.h"
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#include "BKE_global.h"
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#include "BKE_idcode.h"
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#include "BKE_icons.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "DNA_ID.h" /* For preview images... */
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "IMB_thumbs.h"
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#include "MEM_guardedalloc.h"
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ImBuf *IMB_thumb_load_blend(const char *blen_path, const char *blen_group, const char *blen_id)
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{
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ImBuf *ima = NULL;
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if (blen_group && blen_id) {
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LinkNode *ln, *names, *lp, *previews = NULL;
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struct BlendHandle *libfiledata = BLO_blendhandle_from_file(blen_path, NULL);
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int idcode = BKE_idcode_from_name(blen_group);
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int i, nprevs, nnames;
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if (libfiledata == NULL) {
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return ima;
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}
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/* Note: we should handle all previews for a same group at once, would avoid reopening .blend file
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* for each and every ID. However, this adds some complexity, so keep it for later. */
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names = BLO_blendhandle_get_datablock_names(libfiledata, idcode, &nnames);
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previews = BLO_blendhandle_get_previews(libfiledata, idcode, &nprevs);
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BLO_blendhandle_close(libfiledata);
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if (!previews || (nnames != nprevs)) {
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if (previews != 0) {
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/* No previews at all is not a bug! */
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printf("%s: error, found %d items, %d previews\n", __func__, nnames, nprevs);
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}
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BLI_linklist_free(previews, BKE_previewimg_freefunc);
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BLI_linklist_free(names, free);
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return ima;
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}
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for (i = 0, ln = names, lp = previews; i < nnames; i++, ln = ln->next, lp = lp->next) {
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const char *blockname = ln->link;
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PreviewImage *img = lp->link;
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if (STREQ(blockname, blen_id)) {
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if (img) {
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unsigned int w = img->w[ICON_SIZE_PREVIEW];
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unsigned int h = img->h[ICON_SIZE_PREVIEW];
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unsigned int *rect = img->rect[ICON_SIZE_PREVIEW];
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if (w > 0 && h > 0 && rect) {
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/* first allocate imbuf for copying preview into it */
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ima = IMB_allocImBuf(w, h, 32, IB_rect);
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memcpy(ima->rect, rect, w * h * sizeof(unsigned int));
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}
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}
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break;
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}
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}
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BLI_linklist_free(previews, BKE_previewimg_freefunc);
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BLI_linklist_free(names, free);
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}
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else {
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BlendThumbnail *data;
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data = BLO_thumbnail_from_file(blen_path);
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ima = BKE_main_thumbnail_to_imbuf(NULL, data);
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if (data) {
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MEM_freeN(data);
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}
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}
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return ima;
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}
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/* add a fake passepartout overlay to a byte buffer, use for blend file thumbnails */
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#define MARGIN 2
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void IMB_thumb_overlay_blend(unsigned int *thumb, int width, int height, float aspect)
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{
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unsigned char *px = (unsigned char *)thumb;
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int margin_l = MARGIN;
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int margin_b = MARGIN;
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int margin_r = width - MARGIN;
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int margin_t = height - MARGIN;
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if (aspect < 1.0f) {
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margin_l = (int)((width - ((float)width * aspect)) / 2.0f);
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margin_l += MARGIN;
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CLAMP(margin_l, MARGIN, (width / 2));
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margin_r = width - margin_l;
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}
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else if (aspect > 1.0f) {
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margin_b = (int)((height - ((float)height / aspect)) / 2.0f);
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margin_b += MARGIN;
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CLAMP(margin_b, MARGIN, (height / 2));
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margin_t = height - margin_b;
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}
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{
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int x, y;
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int stride_x = (margin_r - margin_l) - 2;
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for (y = 0; y < height; y++) {
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for (x = 0; x < width; x++, px += 4) {
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int hline = 0, vline = 0;
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if ((x > margin_l && x < margin_r) && (y > margin_b && y < margin_t)) {
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/* interior. skip */
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x += stride_x;
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px += stride_x * 4;
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}
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else if ((hline = (((x == margin_l || x == margin_r)) && y >= margin_b && y <= margin_t)) ||
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(vline = (((y == margin_b || y == margin_t)) && x >= margin_l && x <= margin_r)))
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{
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/* dashed line */
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if ((hline && y % 2) || (vline && x % 2)) {
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px[0] = px[1] = px[2] = 0;
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px[3] = 255;
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}
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}
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else {
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/* outside, fill in alpha, like passepartout */
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px[0] *= 0.5f;
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px[1] *= 0.5f;
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px[2] *= 0.5f;
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px[3] = (px[3] * 0.5f) + 96;
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}
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}
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}
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}
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}
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