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blender-archive/source/blender/render/intern/source
Ton Roosendaal 9393e490af Fix for commit of yesterday, where wire render + mist was solved.
Had moved normalizing the view vector just a couple of lines to much...
causing OSA vectors to be calculated wrong, and image texture to show
much to filtered (nearly invisible)
2005-01-08 14:22:27 +00:00
..
2005-01-03 13:13:40 +00:00
2005-01-07 18:29:54 +00:00
2005-01-03 14:45:54 +00:00