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blender-archive/source/blender/editors/space_logic/logic_intern.h
Ton Roosendaal 0b0b02caf8 2.5
Logic editing back!

Test screenie:
http://download.blender.org/institute/rt9.jpg

I gave the buttons a bit more width, added nicer linkline draw.

Not working yet:
- theme colors for sensor/actuator types (was old button colors)
- moving sensors up/down (used bad pupmenu... better is icons like
  used for modifiers)
- Linkline mouse-over select. Currently deleting a link goes by
  drawing the same line again.

Needs to be fully tested for functionality too, leave that to the GE
department. :)

I noted there's bad button hacking with reading button values,
like check_state_mask(). uiBut structure was not meant to be exported
outside of interface module.
2009-06-17 11:01:05 +00:00

59 lines
1.6 KiB
C++

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_LOGIC_INTERN_H
#define ED_LOGIC_INTERN_H
/* internal exports only */
struct bContext;
struct ARegion;
struct ARegionType;
struct ScrArea;
struct SpaceLogic;
struct Object;
struct wmOperatorType;
struct Scene;
/* space_logic.c */
struct ARegion *logic_has_buttons_region(struct ScrArea *sa);
/* logic_header.c */
void logic_header_buttons(const struct bContext *C, struct ARegion *ar);
/* logic_ops.c */
/* logic_buttons.c */
void logic_buttons_register(struct ARegionType *art);
void LOGIC_OT_properties(struct wmOperatorType *ot);
/* logic_window.c */
void logic_buttons(struct bContext *C, struct ARegion *ar);
#endif /* ED_LOGIC_INTERN_H */