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blender-archive/source/blender/blenkernel/BKE_library.h
Bastien Montagne f3a3a976b7 Refactor: move Library-specific functions into proper BKE_library file.
Even though we do not have much of those, this might change in the
future, and in any case having specific functions for this ID type in
generic `BKE_lib` area was really confusing.
2020-02-10 17:10:17 +01:00

46 lines
1.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
#ifndef __BKE_LIBRARY_H__
#define __BKE_LIBRARY_H__
/** \file
* \ingroup bke
*
* API to manage `Library` data-blocks.
*/
#ifdef __cplusplus
extern "C" {
#endif
#include "BLI_compiler_attrs.h"
struct Library;
struct Main;
void BKE_library_free(struct Library *lib);
void BKE_library_filepath_set(struct Main *bmain, struct Library *lib, const char *filepath);
#ifdef __cplusplus
}
#endif
#endif /* __BKE_LIBRARY_H__ */