- Don't duplicate the original vertices. - Free old geometry before allocating the new geometry.
1148 lines
37 KiB
C
1148 lines
37 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bmesh
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*
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* BM mesh conversion functions.
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*
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* \section bm_mesh_conv_shapekey Converting Shape Keys
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*
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* When converting to/from a Mesh/BMesh you can optionally pass a shape key to edit.
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* This has the effect of editing the shape key-block rather then the original mesh vertex coords
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* (although additional geometry is still allowed and uses fallback locations on converting).
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*
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* While this works for any mesh/bmesh this is made use of by entering and exiting edit-mode.
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*
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* There are comments in code but this should help explain the general
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* intention as to how this works converting from/to bmesh.
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* \subsection user_pov User Perspective
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*
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* - Editmode operations when a shape key-block is active edits only that key-block.
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* - The first Basis key-block always matches the Mesh verts.
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* - Changing vertex locations of _any_ Basis
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* will apply offsets to those shape keys using this as their Basis.
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*
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* \subsection enter_editmode Entering EditMode - #BM_mesh_bm_from_me
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*
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* - The active key-block is used for BMesh vertex locations on entering edit-mode.
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* So obviously the meshes vertex locations remain unchanged and the shape key
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* its self is not being edited directly.
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* Simply the #BMVert.co is a initialized from active shape key (when its set).
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* - All key-blocks are added as CustomData layers (read code for details).
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*
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* \subsection exit_editmode Exiting EditMode - #BM_mesh_bm_to_me
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*
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* This is where the most confusing code is! Won't attempt to document the details here,
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* for that read the code.
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* But basics are as follows.
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*
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* - Vertex locations (possibly modified from initial active key-block)
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* are copied directly into #MVert.co
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* (special confusing note that these may be restored later, when editing the 'Basis', read on).
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* - if the 'Key' is relative, and the active key-block is the basis for ANY other key-blocks -
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* get an array of offsets between the new vertex locations and the original shape key
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* (before entering edit-mode), these offsets get applied later on to inactive key-blocks
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* using the active one (which we are editing) as their Basis.
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*
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* Copying the locations back to the shape keys is quite confusing...
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* One main area of confusion is that when editing a 'Basis' key-block 'me->key->refkey'
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* The coords are written into the mesh, from the users perspective the Basis coords are written
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* into the mesh when exiting edit-mode.
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*
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* When _not_ editing the 'Basis', the original vertex locations
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* (stored in the mesh and unchanged during edit-mode), are copied back into the mesh.
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*
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* This has the effect from the users POV of leaving the mesh un-touched,
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* and only editing the active shape key-block.
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*/
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_key_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_listbase.h"
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#include "BLI_alloca.h"
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#include "BLI_math_vector.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_customdata.h"
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#include "BKE_multires.h"
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#include "BKE_main.h"
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#include "BKE_key.h"
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#include "bmesh.h"
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#include "intern/bmesh_private.h" /* For element checking. */
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void BM_mesh_cd_flag_ensure(BMesh *bm, Mesh *mesh, const char cd_flag)
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{
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const char cd_flag_all = BM_mesh_cd_flag_from_bmesh(bm) | cd_flag;
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BM_mesh_cd_flag_apply(bm, cd_flag_all);
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if (mesh) {
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mesh->cd_flag = cd_flag_all;
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}
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}
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void BM_mesh_cd_flag_apply(BMesh *bm, const char cd_flag)
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{
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/* CustomData_bmesh_init_pool() must run first */
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BLI_assert(bm->vdata.totlayer == 0 || bm->vdata.pool != NULL);
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BLI_assert(bm->edata.totlayer == 0 || bm->edata.pool != NULL);
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BLI_assert(bm->pdata.totlayer == 0 || bm->pdata.pool != NULL);
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if (cd_flag & ME_CDFLAG_VERT_BWEIGHT) {
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if (!CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
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BM_data_layer_add(bm, &bm->vdata, CD_BWEIGHT);
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}
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}
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else {
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if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
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BM_data_layer_free(bm, &bm->vdata, CD_BWEIGHT);
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}
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}
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if (cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
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if (!CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
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BM_data_layer_add(bm, &bm->edata, CD_BWEIGHT);
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}
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}
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else {
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if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
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BM_data_layer_free(bm, &bm->edata, CD_BWEIGHT);
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}
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}
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if (cd_flag & ME_CDFLAG_EDGE_CREASE) {
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if (!CustomData_has_layer(&bm->edata, CD_CREASE)) {
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BM_data_layer_add(bm, &bm->edata, CD_CREASE);
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}
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}
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else {
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if (CustomData_has_layer(&bm->edata, CD_CREASE)) {
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BM_data_layer_free(bm, &bm->edata, CD_CREASE);
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}
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}
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}
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char BM_mesh_cd_flag_from_bmesh(BMesh *bm)
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{
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char cd_flag = 0;
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if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
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cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
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}
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if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
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cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
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}
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if (CustomData_has_layer(&bm->edata, CD_CREASE)) {
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cd_flag |= ME_CDFLAG_EDGE_CREASE;
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}
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return cd_flag;
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}
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/* Static function for alloc (duplicate in modifiers_bmesh.c) */
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static BMFace *bm_face_create_from_mpoly(
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MPoly *mp, MLoop *ml, BMesh *bm, BMVert **vtable, BMEdge **etable)
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{
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BMVert **verts = BLI_array_alloca(verts, mp->totloop);
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BMEdge **edges = BLI_array_alloca(edges, mp->totloop);
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int j;
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for (j = 0; j < mp->totloop; j++, ml++) {
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verts[j] = vtable[ml->v];
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edges[j] = etable[ml->e];
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}
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return BM_face_create(bm, verts, edges, mp->totloop, NULL, BM_CREATE_SKIP_CD);
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}
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/**
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* \brief Mesh -> BMesh
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* \param bm: The mesh to write into, while this is typically a newly created BMesh,
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* merging into existing data is supported.
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* Note the custom-data layout isn't used.
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* If more comprehensive merging is needed we should move this into a separate function
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* since this should be kept fast for edit-mode switching and storing undo steps.
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*
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* \warning This function doesn't calculate face normals.
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*/
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void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshParams *params)
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{
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const bool is_new = !(bm->totvert || (bm->vdata.totlayer || bm->edata.totlayer ||
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bm->pdata.totlayer || bm->ldata.totlayer));
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MVert *mvert;
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MEdge *medge;
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MLoop *mloop;
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MPoly *mp;
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KeyBlock *actkey, *block;
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BMVert *v, **vtable = NULL;
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BMEdge *e, **etable = NULL;
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BMFace *f, **ftable = NULL;
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float(*keyco)[3] = NULL;
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int totloops, i;
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CustomData_MeshMasks mask = CD_MASK_BMESH;
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CustomData_MeshMasks_update(&mask, ¶ms->cd_mask_extra);
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if (!me || !me->totvert) {
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if (me && is_new) { /* No verts? still copy custom-data layout. */
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CustomData_copy(&me->vdata, &bm->vdata, mask.vmask, CD_ASSIGN, 0);
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CustomData_copy(&me->edata, &bm->edata, mask.emask, CD_ASSIGN, 0);
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CustomData_copy(&me->ldata, &bm->ldata, mask.lmask, CD_ASSIGN, 0);
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CustomData_copy(&me->pdata, &bm->pdata, mask.pmask, CD_ASSIGN, 0);
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CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT);
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CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE);
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CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP);
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CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE);
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}
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return; /* Sanity check. */
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}
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if (is_new) {
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CustomData_copy(&me->vdata, &bm->vdata, mask.vmask, CD_CALLOC, 0);
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CustomData_copy(&me->edata, &bm->edata, mask.emask, CD_CALLOC, 0);
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CustomData_copy(&me->ldata, &bm->ldata, mask.lmask, CD_CALLOC, 0);
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CustomData_copy(&me->pdata, &bm->pdata, mask.pmask, CD_CALLOC, 0);
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}
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else {
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CustomData_bmesh_merge(&me->vdata, &bm->vdata, mask.vmask, CD_CALLOC, bm, BM_VERT);
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CustomData_bmesh_merge(&me->edata, &bm->edata, mask.emask, CD_CALLOC, bm, BM_EDGE);
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CustomData_bmesh_merge(&me->ldata, &bm->ldata, mask.lmask, CD_CALLOC, bm, BM_LOOP);
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CustomData_bmesh_merge(&me->pdata, &bm->pdata, mask.pmask, CD_CALLOC, bm, BM_FACE);
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}
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/* -------------------------------------------------------------------- */
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/* Shape Key */
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int tot_shape_keys = me->key ? BLI_listbase_count(&me->key->block) : 0;
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if (is_new == false) {
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tot_shape_keys = min_ii(tot_shape_keys, CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY));
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}
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const float(**shape_key_table)[3] = tot_shape_keys ?
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BLI_array_alloca(shape_key_table, tot_shape_keys) :
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NULL;
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if ((params->active_shapekey != 0) && (me->key != NULL)) {
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actkey = BLI_findlink(&me->key->block, params->active_shapekey - 1);
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}
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else {
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actkey = NULL;
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}
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if (is_new) {
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if (tot_shape_keys || params->add_key_index) {
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CustomData_add_layer(&bm->vdata, CD_SHAPE_KEYINDEX, CD_ASSIGN, NULL, 0);
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}
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}
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if (tot_shape_keys) {
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if (is_new) {
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/* Check if we need to generate unique ids for the shape-keys.
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* This also exists in the file reading code, but is here for a sanity check. */
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if (!me->key->uidgen) {
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fprintf(stderr,
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"%s had to generate shape key uid's in a situation we shouldn't need to! "
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"(bmesh internal error)\n",
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__func__);
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me->key->uidgen = 1;
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for (block = me->key->block.first; block; block = block->next) {
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block->uid = me->key->uidgen++;
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}
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}
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}
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if (actkey && actkey->totelem == me->totvert) {
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keyco = params->use_shapekey ? actkey->data : NULL;
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if (is_new) {
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bm->shapenr = params->active_shapekey;
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}
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}
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for (i = 0, block = me->key->block.first; i < tot_shape_keys; block = block->next, i++) {
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if (is_new) {
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CustomData_add_layer_named(&bm->vdata, CD_SHAPEKEY, CD_ASSIGN, NULL, 0, block->name);
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int j = CustomData_get_layer_index_n(&bm->vdata, CD_SHAPEKEY, i);
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bm->vdata.layers[j].uid = block->uid;
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}
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shape_key_table[i] = (const float(*)[3])block->data;
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}
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}
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if (is_new) {
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CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT);
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CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE);
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CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP);
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CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE);
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BM_mesh_cd_flag_apply(bm, me->cd_flag);
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}
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const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
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const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
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const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
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const int cd_shape_key_offset = me->key ? CustomData_get_offset(&bm->vdata, CD_SHAPEKEY) : -1;
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const int cd_shape_keyindex_offset = is_new && (tot_shape_keys || params->add_key_index) ?
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CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX) :
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-1;
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vtable = MEM_mallocN(sizeof(BMVert **) * me->totvert, __func__);
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for (i = 0, mvert = me->mvert; i < me->totvert; i++, mvert++) {
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v = vtable[i] = BM_vert_create(bm, keyco ? keyco[i] : mvert->co, NULL, BM_CREATE_SKIP_CD);
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BM_elem_index_set(v, i); /* set_ok */
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/* Transfer flag. */
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v->head.hflag = BM_vert_flag_from_mflag(mvert->flag & ~SELECT);
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/* This is necessary for selection counts to work properly. */
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if (mvert->flag & SELECT) {
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BM_vert_select_set(bm, v, true);
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}
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normal_short_to_float_v3(v->no, mvert->no);
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/* Copy Custom Data */
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CustomData_to_bmesh_block(&me->vdata, &bm->vdata, i, &v->head.data, true);
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if (cd_vert_bweight_offset != -1) {
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BM_ELEM_CD_SET_FLOAT(v, cd_vert_bweight_offset, (float)mvert->bweight / 255.0f);
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}
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/* Set shape key original index. */
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if (cd_shape_keyindex_offset != -1) {
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BM_ELEM_CD_SET_INT(v, cd_shape_keyindex_offset, i);
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}
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/* Set shape-key data. */
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if (tot_shape_keys) {
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float(*co_dst)[3] = BM_ELEM_CD_GET_VOID_P(v, cd_shape_key_offset);
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for (int j = 0; j < tot_shape_keys; j++, co_dst++) {
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copy_v3_v3(*co_dst, shape_key_table[j][i]);
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}
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}
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}
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if (is_new) {
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bm->elem_index_dirty &= ~BM_VERT; /* Added in order, clear dirty flag. */
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}
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etable = MEM_mallocN(sizeof(BMEdge **) * me->totedge, __func__);
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medge = me->medge;
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for (i = 0; i < me->totedge; i++, medge++) {
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e = etable[i] = BM_edge_create(
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bm, vtable[medge->v1], vtable[medge->v2], NULL, BM_CREATE_SKIP_CD);
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BM_elem_index_set(e, i); /* set_ok */
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/* Transfer flags. */
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e->head.hflag = BM_edge_flag_from_mflag(medge->flag & ~SELECT);
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/* This is necessary for selection counts to work properly. */
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if (medge->flag & SELECT) {
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BM_edge_select_set(bm, e, true);
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}
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/* Copy Custom Data */
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CustomData_to_bmesh_block(&me->edata, &bm->edata, i, &e->head.data, true);
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if (cd_edge_bweight_offset != -1) {
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BM_ELEM_CD_SET_FLOAT(e, cd_edge_bweight_offset, (float)medge->bweight / 255.0f);
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}
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if (cd_edge_crease_offset != -1) {
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BM_ELEM_CD_SET_FLOAT(e, cd_edge_crease_offset, (float)medge->crease / 255.0f);
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}
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}
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if (is_new) {
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bm->elem_index_dirty &= ~BM_EDGE; /* Added in order, clear dirty flag. */
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}
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/* Only needed for selection. */
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if (me->mselect && me->totselect != 0) {
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ftable = MEM_mallocN(sizeof(BMFace **) * me->totpoly, __func__);
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}
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mloop = me->mloop;
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mp = me->mpoly;
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for (i = 0, totloops = 0; i < me->totpoly; i++, mp++) {
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BMLoop *l_iter;
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BMLoop *l_first;
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f = bm_face_create_from_mpoly(mp, mloop + mp->loopstart, bm, vtable, etable);
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if (ftable != NULL) {
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ftable[i] = f;
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}
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if (UNLIKELY(f == NULL)) {
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printf(
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"%s: Warning! Bad face in mesh"
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" \"%s\" at index %d!, skipping\n",
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__func__,
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me->id.name + 2,
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i);
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continue;
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}
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/* Don't use 'i' since we may have skipped the face. */
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BM_elem_index_set(f, bm->totface - 1); /* set_ok */
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/* Transfer flag. */
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f->head.hflag = BM_face_flag_from_mflag(mp->flag & ~ME_FACE_SEL);
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/* This is necessary for selection counts to work properly. */
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if (mp->flag & ME_FACE_SEL) {
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BM_face_select_set(bm, f, true);
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}
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f->mat_nr = mp->mat_nr;
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if (i == me->act_face) {
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bm->act_face = f;
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}
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int j = mp->loopstart;
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l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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do {
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/* Don't use 'j' since we may have skipped some faces, hence some loops. */
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BM_elem_index_set(l_iter, totloops++); /* set_ok */
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|
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/* Save index of corresponding #MLoop. */
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CustomData_to_bmesh_block(&me->ldata, &bm->ldata, j++, &l_iter->head.data, true);
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} while ((l_iter = l_iter->next) != l_first);
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|
|
/* Copy Custom Data */
|
|
CustomData_to_bmesh_block(&me->pdata, &bm->pdata, i, &f->head.data, true);
|
|
|
|
if (params->calc_face_normal) {
|
|
BM_face_normal_update(f);
|
|
}
|
|
}
|
|
if (is_new) {
|
|
bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP); /* Added in order, clear dirty flag. */
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* MSelect clears the array elements (avoid adding multiple times).
|
|
*
|
|
* Take care to keep this last and not use (v/e/ftable) after this.
|
|
*/
|
|
|
|
if (me->mselect && me->totselect != 0) {
|
|
MSelect *msel;
|
|
for (i = 0, msel = me->mselect; i < me->totselect; i++, msel++) {
|
|
BMElem **ele_p;
|
|
switch (msel->type) {
|
|
case ME_VSEL:
|
|
ele_p = (BMElem **)&vtable[msel->index];
|
|
break;
|
|
case ME_ESEL:
|
|
ele_p = (BMElem **)&etable[msel->index];
|
|
break;
|
|
case ME_FSEL:
|
|
ele_p = (BMElem **)&ftable[msel->index];
|
|
break;
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
if (*ele_p != NULL) {
|
|
BM_select_history_store_notest(bm, *ele_p);
|
|
*ele_p = NULL;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
BM_select_history_clear(bm);
|
|
}
|
|
|
|
MEM_freeN(vtable);
|
|
MEM_freeN(etable);
|
|
if (ftable) {
|
|
MEM_freeN(ftable);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief BMesh -> Mesh
|
|
*/
|
|
static BMVert **bm_to_mesh_vertex_map(BMesh *bm, int ototvert)
|
|
{
|
|
const int cd_shape_keyindex_offset = CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX);
|
|
BMVert **vertMap = NULL;
|
|
BMVert *eve;
|
|
int i = 0;
|
|
BMIter iter;
|
|
|
|
/* Caller needs to ensure this. */
|
|
BLI_assert(ototvert > 0);
|
|
|
|
vertMap = MEM_callocN(sizeof(*vertMap) * ototvert, "vertMap");
|
|
if (cd_shape_keyindex_offset != -1) {
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
const int keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset);
|
|
if ((keyi != ORIGINDEX_NONE) && (keyi < ototvert) &&
|
|
/* Not fool-proof, but chances are if we have many verts with the same index,
|
|
* we will want to use the first one,
|
|
* since the second is more likely to be a duplicate. */
|
|
(vertMap[keyi] == NULL)) {
|
|
vertMap[keyi] = eve;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
if (i < ototvert) {
|
|
vertMap[i] = eve;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return vertMap;
|
|
}
|
|
|
|
/**
|
|
* Returns custom-data shapekey index from a keyblock or -1
|
|
* \note could split this out into a more generic function.
|
|
*/
|
|
static int bm_to_mesh_shape_layer_index_from_kb(BMesh *bm, KeyBlock *currkey)
|
|
{
|
|
int i;
|
|
int j = 0;
|
|
|
|
for (i = 0; i < bm->vdata.totlayer; i++) {
|
|
if (bm->vdata.layers[i].type == CD_SHAPEKEY) {
|
|
if (currkey->uid == bm->vdata.layers[i].uid) {
|
|
return j;
|
|
}
|
|
j++;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
BLI_INLINE void bmesh_quick_edgedraw_flag(MEdge *med, BMEdge *e)
|
|
{
|
|
/* This is a cheap way to set the edge draw, its not precise and will
|
|
* pick the first 2 faces an edge uses.
|
|
* The dot comparison is a little arbitrary, but set so that a 5 subd
|
|
* IcoSphere won't vanish but subd 6 will (as with pre-bmesh Blender). */
|
|
|
|
if (/* (med->flag & ME_EDGEDRAW) && */ /* Assume to be true. */
|
|
(e->l && (e->l != e->l->radial_next)) &&
|
|
(dot_v3v3(e->l->f->no, e->l->radial_next->f->no) > 0.9995f)) {
|
|
med->flag &= ~ME_EDGEDRAW;
|
|
}
|
|
else {
|
|
med->flag |= ME_EDGEDRAW;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* \param bmain: May be NULL in case \a calc_object_remap parameter option is not set.
|
|
*/
|
|
void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMeshParams *params)
|
|
{
|
|
MEdge *med;
|
|
BMVert *v, *eve;
|
|
BMEdge *e;
|
|
BMFace *f;
|
|
BMIter iter;
|
|
int i, j;
|
|
|
|
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
|
|
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
|
|
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
|
|
const int cd_shape_keyindex_offset = CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX);
|
|
|
|
MVert *oldverts = NULL;
|
|
const int ototvert = me->totvert;
|
|
|
|
if (me->key && (cd_shape_keyindex_offset != -1)) {
|
|
/* Keep the old verts in case we are working on* a key, which is done at the end. */
|
|
|
|
/* Use the array in-place instead of duplicating the array. */
|
|
#if 0
|
|
oldverts = MEM_dupallocN(me->mvert);
|
|
#else
|
|
oldverts = me->mvert;
|
|
me->mvert = NULL;
|
|
CustomData_update_typemap(&me->vdata);
|
|
CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
|
|
#endif
|
|
}
|
|
|
|
/* Free custom data. */
|
|
CustomData_free(&me->vdata, me->totvert);
|
|
CustomData_free(&me->edata, me->totedge);
|
|
CustomData_free(&me->fdata, me->totface);
|
|
CustomData_free(&me->ldata, me->totloop);
|
|
CustomData_free(&me->pdata, me->totpoly);
|
|
|
|
/* Add new custom data. */
|
|
me->totvert = bm->totvert;
|
|
me->totedge = bm->totedge;
|
|
me->totloop = bm->totloop;
|
|
me->totpoly = bm->totface;
|
|
/* Will be overwritten with a valid value if 'dotess' is set, otherwise we
|
|
* end up with 'me->totface' and me->mface == NULL which can crash T28625. */
|
|
me->totface = 0;
|
|
me->act_face = -1;
|
|
|
|
{
|
|
CustomData_MeshMasks mask = CD_MASK_MESH;
|
|
CustomData_MeshMasks_update(&mask, ¶ms->cd_mask_extra);
|
|
CustomData_copy(&bm->vdata, &me->vdata, mask.vmask, CD_CALLOC, me->totvert);
|
|
CustomData_copy(&bm->edata, &me->edata, mask.emask, CD_CALLOC, me->totedge);
|
|
CustomData_copy(&bm->ldata, &me->ldata, mask.lmask, CD_CALLOC, me->totloop);
|
|
CustomData_copy(&bm->pdata, &me->pdata, mask.pmask, CD_CALLOC, me->totpoly);
|
|
}
|
|
|
|
MVert *mvert = bm->totvert ? MEM_callocN(sizeof(MVert) * bm->totvert, "bm_to_me.vert") : NULL;
|
|
MEdge *medge = bm->totedge ? MEM_callocN(sizeof(MEdge) * bm->totedge, "bm_to_me.edge") : NULL;
|
|
MLoop *mloop = bm->totloop ? MEM_callocN(sizeof(MLoop) * bm->totloop, "bm_to_me.loop") : NULL;
|
|
MPoly *mpoly = bm->totface ? MEM_callocN(sizeof(MPoly) * bm->totface, "bm_to_me.poly") : NULL;
|
|
|
|
CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
|
|
CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
|
|
CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, mloop, me->totloop);
|
|
CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, mpoly, me->totpoly);
|
|
|
|
me->cd_flag = BM_mesh_cd_flag_from_bmesh(bm);
|
|
|
|
/* This is called again, 'dotess' arg is used there. */
|
|
BKE_mesh_update_customdata_pointers(me, 0);
|
|
|
|
i = 0;
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
copy_v3_v3(mvert->co, v->co);
|
|
normal_float_to_short_v3(mvert->no, v->no);
|
|
|
|
mvert->flag = BM_vert_flag_to_mflag(v);
|
|
|
|
BM_elem_index_set(v, i); /* set_inline */
|
|
|
|
/* Copy over custom-data. */
|
|
CustomData_from_bmesh_block(&bm->vdata, &me->vdata, v->head.data, i);
|
|
|
|
if (cd_vert_bweight_offset != -1) {
|
|
mvert->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(v, cd_vert_bweight_offset);
|
|
}
|
|
|
|
i++;
|
|
mvert++;
|
|
|
|
BM_CHECK_ELEMENT(v);
|
|
}
|
|
bm->elem_index_dirty &= ~BM_VERT;
|
|
|
|
med = medge;
|
|
i = 0;
|
|
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
|
|
med->v1 = BM_elem_index_get(e->v1);
|
|
med->v2 = BM_elem_index_get(e->v2);
|
|
|
|
med->flag = BM_edge_flag_to_mflag(e);
|
|
|
|
BM_elem_index_set(e, i); /* set_inline */
|
|
|
|
/* Copy over custom-data. */
|
|
CustomData_from_bmesh_block(&bm->edata, &me->edata, e->head.data, i);
|
|
|
|
bmesh_quick_edgedraw_flag(med, e);
|
|
|
|
if (cd_edge_crease_offset != -1) {
|
|
med->crease = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(e, cd_edge_crease_offset);
|
|
}
|
|
if (cd_edge_bweight_offset != -1) {
|
|
med->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(e, cd_edge_bweight_offset);
|
|
}
|
|
|
|
i++;
|
|
med++;
|
|
BM_CHECK_ELEMENT(e);
|
|
}
|
|
bm->elem_index_dirty &= ~BM_EDGE;
|
|
|
|
i = 0;
|
|
j = 0;
|
|
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
|
|
BMLoop *l_iter, *l_first;
|
|
mpoly->loopstart = j;
|
|
mpoly->totloop = f->len;
|
|
mpoly->mat_nr = f->mat_nr;
|
|
mpoly->flag = BM_face_flag_to_mflag(f);
|
|
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
|
|
do {
|
|
mloop->e = BM_elem_index_get(l_iter->e);
|
|
mloop->v = BM_elem_index_get(l_iter->v);
|
|
|
|
/* Copy over custom-data. */
|
|
CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l_iter->head.data, j);
|
|
|
|
j++;
|
|
mloop++;
|
|
BM_CHECK_ELEMENT(l_iter);
|
|
BM_CHECK_ELEMENT(l_iter->e);
|
|
BM_CHECK_ELEMENT(l_iter->v);
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
|
|
if (f == bm->act_face) {
|
|
me->act_face = i;
|
|
}
|
|
|
|
/* Copy over custom-data. */
|
|
CustomData_from_bmesh_block(&bm->pdata, &me->pdata, f->head.data, i);
|
|
|
|
i++;
|
|
mpoly++;
|
|
BM_CHECK_ELEMENT(f);
|
|
}
|
|
|
|
/* Patch hook indices and vertex parents. */
|
|
if (params->calc_object_remap && (ototvert > 0)) {
|
|
BLI_assert(bmain != NULL);
|
|
Object *ob;
|
|
ModifierData *md;
|
|
BMVert **vertMap = NULL;
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
if ((ob->parent) && (ob->parent->data == me) && ELEM(ob->partype, PARVERT1, PARVERT3)) {
|
|
|
|
if (vertMap == NULL) {
|
|
vertMap = bm_to_mesh_vertex_map(bm, ototvert);
|
|
}
|
|
|
|
if (ob->par1 < ototvert) {
|
|
eve = vertMap[ob->par1];
|
|
if (eve) {
|
|
ob->par1 = BM_elem_index_get(eve);
|
|
}
|
|
}
|
|
if (ob->par2 < ototvert) {
|
|
eve = vertMap[ob->par2];
|
|
if (eve) {
|
|
ob->par2 = BM_elem_index_get(eve);
|
|
}
|
|
}
|
|
if (ob->par3 < ototvert) {
|
|
eve = vertMap[ob->par3];
|
|
if (eve) {
|
|
ob->par3 = BM_elem_index_get(eve);
|
|
}
|
|
}
|
|
}
|
|
if (ob->data == me) {
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_Hook) {
|
|
HookModifierData *hmd = (HookModifierData *)md;
|
|
|
|
if (vertMap == NULL) {
|
|
vertMap = bm_to_mesh_vertex_map(bm, ototvert);
|
|
}
|
|
|
|
for (i = j = 0; i < hmd->totindex; i++) {
|
|
if (hmd->indexar[i] < ototvert) {
|
|
eve = vertMap[hmd->indexar[i]];
|
|
|
|
if (eve) {
|
|
hmd->indexar[j++] = BM_elem_index_get(eve);
|
|
}
|
|
}
|
|
else {
|
|
j++;
|
|
}
|
|
}
|
|
|
|
hmd->totindex = j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (vertMap) {
|
|
MEM_freeN(vertMap);
|
|
}
|
|
}
|
|
|
|
BKE_mesh_update_customdata_pointers(me, false);
|
|
|
|
{
|
|
BMEditSelection *selected;
|
|
me->totselect = BLI_listbase_count(&(bm->selected));
|
|
|
|
MEM_SAFE_FREE(me->mselect);
|
|
if (me->totselect != 0) {
|
|
me->mselect = MEM_mallocN(sizeof(MSelect) * me->totselect, "Mesh selection history");
|
|
}
|
|
|
|
for (i = 0, selected = bm->selected.first; selected; i++, selected = selected->next) {
|
|
if (selected->htype == BM_VERT) {
|
|
me->mselect[i].type = ME_VSEL;
|
|
}
|
|
else if (selected->htype == BM_EDGE) {
|
|
me->mselect[i].type = ME_ESEL;
|
|
}
|
|
else if (selected->htype == BM_FACE) {
|
|
me->mselect[i].type = ME_FSEL;
|
|
}
|
|
|
|
me->mselect[i].index = BM_elem_index_get(selected->ele);
|
|
}
|
|
}
|
|
|
|
/* See comment below, this logic is in twice. */
|
|
|
|
if (me->key) {
|
|
KeyBlock *currkey;
|
|
KeyBlock *actkey = BLI_findlink(&me->key->block, bm->shapenr - 1);
|
|
|
|
float(*ofs)[3] = NULL;
|
|
|
|
/* Go through and find any shape-key custom-data layers
|
|
* that might not have corresponding KeyBlocks, and add them if necessary. */
|
|
j = 0;
|
|
for (i = 0; i < bm->vdata.totlayer; i++) {
|
|
if (bm->vdata.layers[i].type != CD_SHAPEKEY) {
|
|
continue;
|
|
}
|
|
|
|
for (currkey = me->key->block.first; currkey; currkey = currkey->next) {
|
|
if (currkey->uid == bm->vdata.layers[i].uid) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!currkey) {
|
|
currkey = BKE_keyblock_add(me->key, bm->vdata.layers[i].name);
|
|
currkey->uid = bm->vdata.layers[i].uid;
|
|
}
|
|
|
|
j++;
|
|
}
|
|
|
|
/* Editing the base key should update others. */
|
|
if (/* Only need offsets for relative shape keys. */
|
|
(me->key->type == KEY_RELATIVE) &&
|
|
|
|
/* Unlikely, but the active key may not be valid if the
|
|
* BMesh and the mesh are out of sync. */
|
|
(actkey != NULL) &&
|
|
|
|
/* Not used here, but 'oldverts' is used later for applying 'ofs'. */
|
|
(oldverts != NULL) &&
|
|
|
|
/* Needed for referencing oldverts. */
|
|
(cd_shape_keyindex_offset != -1)) {
|
|
|
|
const bool act_is_basis = BKE_keyblock_is_basis(me->key, bm->shapenr - 1);
|
|
|
|
/* Active key is a base. */
|
|
if (act_is_basis) {
|
|
const float(*fp)[3] = actkey->data;
|
|
|
|
ofs = MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data");
|
|
mvert = me->mvert;
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
const int keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset);
|
|
|
|
/* Could use 'eve->co' or 'mvert->co', they're the same at this point. */
|
|
if (keyi != ORIGINDEX_NONE && keyi < actkey->totelem) {
|
|
sub_v3_v3v3(ofs[i], mvert->co, fp[keyi]);
|
|
}
|
|
else {
|
|
/* If there are new vertices in the mesh, we can't propagate the offset
|
|
* because it will only work for the existing vertices and not the new
|
|
* ones, creating a mess when doing e.g. subdivide + translate. */
|
|
MEM_freeN(ofs);
|
|
ofs = NULL;
|
|
break;
|
|
}
|
|
|
|
mvert++;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (currkey = me->key->block.first; currkey; currkey = currkey->next) {
|
|
const bool apply_offset = (ofs && (currkey != actkey) &&
|
|
(bm->shapenr - 1 == currkey->relative));
|
|
int cd_shape_offset;
|
|
int keyi;
|
|
const float(*ofs_pt)[3] = ofs;
|
|
float *newkey, (*oldkey)[3], *fp;
|
|
|
|
j = bm_to_mesh_shape_layer_index_from_kb(bm, currkey);
|
|
cd_shape_offset = CustomData_get_n_offset(&bm->vdata, CD_SHAPEKEY, j);
|
|
|
|
fp = newkey = MEM_callocN(me->key->elemsize * bm->totvert, "currkey->data");
|
|
oldkey = currkey->data;
|
|
|
|
mvert = me->mvert;
|
|
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
|
|
|
|
if (currkey == actkey) {
|
|
copy_v3_v3(fp, eve->co);
|
|
|
|
if (actkey != me->key->refkey) { /* Important see bug T30771. */
|
|
if (cd_shape_keyindex_offset != -1) {
|
|
if (oldverts) {
|
|
keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset);
|
|
if (keyi != ORIGINDEX_NONE && keyi < currkey->totelem) { /* Valid old vertex. */
|
|
copy_v3_v3(mvert->co, oldverts[keyi].co);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (j != -1) {
|
|
/* In most cases this runs. */
|
|
copy_v3_v3(fp, BM_ELEM_CD_GET_VOID_P(eve, cd_shape_offset));
|
|
}
|
|
else if ((oldkey != NULL) && (cd_shape_keyindex_offset != -1) &&
|
|
((keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset)) != ORIGINDEX_NONE) &&
|
|
(keyi < currkey->totelem)) {
|
|
/* Old method of reconstructing keys via vertice's original key indices,
|
|
* currently used if the new method above fails
|
|
* (which is theoretically possible in certain cases of undo). */
|
|
copy_v3_v3(fp, oldkey[keyi]);
|
|
}
|
|
else {
|
|
/* Fail! fill in with dummy value. */
|
|
copy_v3_v3(fp, mvert->co);
|
|
}
|
|
|
|
/* Propagate edited basis offsets to other shapes. */
|
|
if (apply_offset) {
|
|
add_v3_v3(fp, *ofs_pt++);
|
|
/* Apply back new coordinates of offsetted shape-keys into BMesh.
|
|
* Otherwise, in case we call again BM_mesh_bm_to_me on same BMesh,
|
|
* we'll apply diff from previous call to BM_mesh_bm_to_me,
|
|
* to shape-key values from *original creation of the BMesh*. See T50524. */
|
|
copy_v3_v3(BM_ELEM_CD_GET_VOID_P(eve, cd_shape_offset), fp);
|
|
}
|
|
|
|
fp += 3;
|
|
mvert++;
|
|
}
|
|
|
|
currkey->totelem = bm->totvert;
|
|
if (currkey->data) {
|
|
MEM_freeN(currkey->data);
|
|
}
|
|
currkey->data = newkey;
|
|
}
|
|
|
|
if (ofs) {
|
|
MEM_freeN(ofs);
|
|
}
|
|
}
|
|
|
|
/* Run this even when shape keys aren't used since it may be used for hooks or vertex parents. */
|
|
if (params->update_shapekey_indices) {
|
|
/* We have written a new shape key, if this mesh is _not_ going to be freed,
|
|
* update the shape key indices to match the newly updated. */
|
|
if (cd_shape_keyindex_offset != -1) {
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
BM_ELEM_CD_SET_INT(eve, cd_shape_keyindex_offset, i);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (oldverts != NULL) {
|
|
MEM_freeN(oldverts);
|
|
}
|
|
|
|
/* Topology could be changed, ensure mdisps are ok. */
|
|
multires_topology_changed(me);
|
|
|
|
/* To be removed as soon as COW is enabled by default.. */
|
|
BKE_mesh_runtime_clear_geometry(me);
|
|
}
|
|
|
|
/**
|
|
* A version of #BM_mesh_bm_to_me intended for getting the mesh
|
|
* to pass to the modifier stack for evaluation,
|
|
* instead of mode switching (where we make sure all data is kept
|
|
* and do expensive lookups to maintain shape keys).
|
|
*
|
|
* Key differences:
|
|
*
|
|
* - Don't support merging with existing mesh.
|
|
* - Ignore shape-keys.
|
|
* - Ignore vertex-parents.
|
|
* - Ignore selection history.
|
|
* - Uses simpler method to calculate #ME_EDGEDRAW
|
|
* - Uses #CD_MASK_DERIVEDMESH instead of #CD_MASK_MESH.
|
|
*
|
|
* \note Was `cddm_from_bmesh_ex` in 2.7x, removed `MFace` support.
|
|
*/
|
|
void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks *cd_mask_extra)
|
|
{
|
|
/* Must be an empty mesh. */
|
|
BLI_assert(me->totvert == 0);
|
|
BLI_assert(cd_mask_extra == NULL || (cd_mask_extra->vmask & CD_MASK_SHAPEKEY) == 0);
|
|
|
|
me->totvert = bm->totvert;
|
|
me->totedge = bm->totedge;
|
|
me->totface = 0;
|
|
me->totloop = bm->totloop;
|
|
me->totpoly = bm->totface;
|
|
|
|
CustomData_add_layer(&me->vdata, CD_ORIGINDEX, CD_CALLOC, NULL, bm->totvert);
|
|
CustomData_add_layer(&me->edata, CD_ORIGINDEX, CD_CALLOC, NULL, bm->totedge);
|
|
CustomData_add_layer(&me->pdata, CD_ORIGINDEX, CD_CALLOC, NULL, bm->totface);
|
|
|
|
CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, bm->totvert);
|
|
CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, bm->totedge);
|
|
CustomData_add_layer(&me->ldata, CD_MLOOP, CD_CALLOC, NULL, bm->totloop);
|
|
CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, NULL, bm->totface);
|
|
|
|
/* Don't process shape-keys, we only feed them through the modifier stack as needed,
|
|
* e.g. for applying modifiers or the like. */
|
|
CustomData_MeshMasks mask = CD_MASK_DERIVEDMESH;
|
|
if (cd_mask_extra != NULL) {
|
|
CustomData_MeshMasks_update(&mask, cd_mask_extra);
|
|
}
|
|
mask.vmask &= ~CD_MASK_SHAPEKEY;
|
|
CustomData_merge(&bm->vdata, &me->vdata, mask.vmask, CD_CALLOC, me->totvert);
|
|
CustomData_merge(&bm->edata, &me->edata, mask.emask, CD_CALLOC, me->totedge);
|
|
CustomData_merge(&bm->ldata, &me->ldata, mask.lmask, CD_CALLOC, me->totloop);
|
|
CustomData_merge(&bm->pdata, &me->pdata, mask.pmask, CD_CALLOC, me->totpoly);
|
|
|
|
BKE_mesh_update_customdata_pointers(me, false);
|
|
|
|
BMIter iter;
|
|
BMVert *eve;
|
|
BMEdge *eed;
|
|
BMFace *efa;
|
|
MVert *mvert = me->mvert;
|
|
MEdge *medge = me->medge;
|
|
MLoop *mloop = me->mloop;
|
|
MPoly *mpoly = me->mpoly;
|
|
int *index, add_orig;
|
|
unsigned int i, j;
|
|
|
|
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
|
|
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
|
|
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
|
|
|
|
me->runtime.deformed_only = true;
|
|
|
|
/* Don't add origindex layer if one already exists. */
|
|
add_orig = !CustomData_has_layer(&bm->pdata, CD_ORIGINDEX);
|
|
|
|
index = CustomData_get_layer(&me->vdata, CD_ORIGINDEX);
|
|
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
MVert *mv = &mvert[i];
|
|
|
|
copy_v3_v3(mv->co, eve->co);
|
|
|
|
BM_elem_index_set(eve, i); /* set_inline */
|
|
|
|
normal_float_to_short_v3(mv->no, eve->no);
|
|
|
|
mv->flag = BM_vert_flag_to_mflag(eve);
|
|
|
|
if (cd_vert_bweight_offset != -1) {
|
|
mv->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eve, cd_vert_bweight_offset);
|
|
}
|
|
|
|
if (add_orig) {
|
|
*index++ = i;
|
|
}
|
|
|
|
CustomData_from_bmesh_block(&bm->vdata, &me->vdata, eve->head.data, i);
|
|
}
|
|
bm->elem_index_dirty &= ~BM_VERT;
|
|
|
|
index = CustomData_get_layer(&me->edata, CD_ORIGINDEX);
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
MEdge *med = &medge[i];
|
|
|
|
BM_elem_index_set(eed, i); /* set_inline */
|
|
|
|
med->v1 = BM_elem_index_get(eed->v1);
|
|
med->v2 = BM_elem_index_get(eed->v2);
|
|
|
|
med->flag = BM_edge_flag_to_mflag(eed);
|
|
|
|
/* Handle this differently to editmode switching,
|
|
* only enable draw for single user edges rather then calculating angle. */
|
|
if ((med->flag & ME_EDGEDRAW) == 0) {
|
|
if (eed->l && eed->l == eed->l->radial_next) {
|
|
med->flag |= ME_EDGEDRAW;
|
|
}
|
|
}
|
|
|
|
if (cd_edge_crease_offset != -1) {
|
|
med->crease = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_crease_offset);
|
|
}
|
|
if (cd_edge_bweight_offset != -1) {
|
|
med->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_bweight_offset);
|
|
}
|
|
|
|
CustomData_from_bmesh_block(&bm->edata, &me->edata, eed->head.data, i);
|
|
if (add_orig) {
|
|
*index++ = i;
|
|
}
|
|
}
|
|
bm->elem_index_dirty &= ~BM_EDGE;
|
|
|
|
index = CustomData_get_layer(&me->pdata, CD_ORIGINDEX);
|
|
j = 0;
|
|
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
|
|
BMLoop *l_iter;
|
|
BMLoop *l_first;
|
|
MPoly *mp = &mpoly[i];
|
|
|
|
BM_elem_index_set(efa, i); /* set_inline */
|
|
|
|
mp->totloop = efa->len;
|
|
mp->flag = BM_face_flag_to_mflag(efa);
|
|
mp->loopstart = j;
|
|
mp->mat_nr = efa->mat_nr;
|
|
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
|
|
do {
|
|
mloop->v = BM_elem_index_get(l_iter->v);
|
|
mloop->e = BM_elem_index_get(l_iter->e);
|
|
CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l_iter->head.data, j);
|
|
|
|
BM_elem_index_set(l_iter, j); /* set_inline */
|
|
|
|
j++;
|
|
mloop++;
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
|
|
CustomData_from_bmesh_block(&bm->pdata, &me->pdata, efa->head.data, i);
|
|
|
|
if (add_orig) {
|
|
*index++ = i;
|
|
}
|
|
}
|
|
bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP);
|
|
|
|
me->cd_flag = BM_mesh_cd_flag_from_bmesh(bm);
|
|
}
|