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blender-archive/source/blender/blenkernel/BKE_writeavi.h
2010-02-12 13:34:04 +00:00

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C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_WRITEAVI_H
#define BKE_WRITEAVI_H
#ifdef __cplusplus
extern "C" {
#endif
/* generic blender movie support, could move to own module */
struct RenderData;
struct ReportList;
struct Scene;
typedef struct bMovieHandle {
int (*start_movie)(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
int (*append_movie)(struct RenderData *rd, int frame, int *pixels, int rectx, int recty, struct ReportList *reports);
void (*end_movie)(void);
int (*get_next_frame)(struct RenderData *rd, struct ReportList *reports); /* optional */
void (*get_movie_path)(char *string, struct RenderData *rd); /* optional */
} bMovieHandle;
bMovieHandle *BKE_get_movie_handle(int imtype);
void BKE_makeanimstring(char *string, struct RenderData *rd);
#ifdef __cplusplus
}
#endif
#endif