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blender-archive/source/blender/render/extern/include
Brecht Van Lommel d63da45ca8 Refactor the raytracing code to split the tracing and shading parts into
two separate files, raytrace.c and rayshade.c. The tracing code can now
be used separately from the renderer (will be used in a later commit),
and the raytracing acceleration structure can now also be easily replaced,
if someone wants to experiment with that.
2007-07-26 13:38:24 +00:00
..
2007-05-08 10:15:51 +00:00
2007-05-31 06:55:02 +00:00