We already have different storages for cddata of verts, edges etc., 'simply' do the same for the mask flags we use all around Blender code to request some data, or limit some operation to some layers, etc. Reason we need this is that some cddata types (like Normals) are actually shared between verts/polys/loops, and we don’t want to generate clnors everytime we request vnors! As a side note, this also does final fix to T59338, which was the trigger for this patch (need to request computed loop normals for another mesh than evaluated one). Reviewers: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4407
438 lines
12 KiB
C
438 lines
12 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_object_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_linklist.h"
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#include "BLI_math.h"
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#include "BKE_crazyspace.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_mesh.h"
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#include "BKE_editmesh.h"
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#include "BKE_library.h"
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#include "DEG_depsgraph_query.h"
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BLI_INLINE void tan_calc_quat_v3(
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float r_quat[4],
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const float co_1[3], const float co_2[3], const float co_3[3])
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{
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float vec_u[3], vec_v[3];
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float nor[3];
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sub_v3_v3v3(vec_u, co_1, co_2);
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sub_v3_v3v3(vec_v, co_1, co_3);
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cross_v3_v3v3(nor, vec_u, vec_v);
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if (normalize_v3(nor) > FLT_EPSILON) {
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const float zero_vec[3] = {0.0f};
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tri_to_quat_ex(r_quat, zero_vec, vec_u, vec_v, nor);
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}
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else {
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unit_qt(r_quat);
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}
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}
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static void set_crazy_vertex_quat(
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float r_quat[4],
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const float co_1[3], const float co_2[3], const float co_3[3],
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const float vd_1[3], const float vd_2[3], const float vd_3[3])
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{
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float q1[4], q2[4];
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tan_calc_quat_v3(q1, co_1, co_2, co_3);
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tan_calc_quat_v3(q2, vd_1, vd_2, vd_3);
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sub_qt_qtqt(r_quat, q2, q1);
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}
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static int modifiers_disable_subsurf_temporary(Object *ob)
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{
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ModifierData *md;
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int disabled = 0;
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for (md = ob->modifiers.first; md; md = md->next)
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if (md->type == eModifierType_Subsurf)
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if (md->mode & eModifierMode_OnCage) {
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md->mode ^= eModifierMode_DisableTemporary;
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disabled = 1;
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}
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return disabled;
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}
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/* disable subsurf temporal, get mapped cos, and enable it */
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float (*BKE_crazyspace_get_mapped_editverts(
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struct Depsgraph *depsgraph, Scene *scene, Object *obedit))[3]
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{
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Mesh *me = obedit->data;
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Mesh *me_eval;
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float (*vertexcos)[3];
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int nverts = me->edit_mesh->bm->totvert;
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/* disable subsurf temporal, get mapped cos, and enable it */
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if (modifiers_disable_subsurf_temporary(obedit)) {
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/* need to make new derivemesh */
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makeDerivedMesh(depsgraph, scene, obedit, me->edit_mesh, &CD_MASK_BAREMESH, false);
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}
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/* now get the cage */
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vertexcos = MEM_mallocN(sizeof(*vertexcos) * nverts, "vertexcos map");
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me_eval = editbmesh_get_eval_cage_from_orig(depsgraph, scene, obedit, me->edit_mesh, &CD_MASK_BAREMESH);
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mesh_get_mapped_verts_coords(me_eval, vertexcos, nverts);
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/* set back the flag, no new cage needs to be built, transform does it */
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modifiers_disable_subsurf_temporary(obedit);
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return vertexcos;
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}
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void BKE_crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
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const bool use_select)
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{
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BMFace *f;
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BMIter iter;
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int index;
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{
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BMVert *v;
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BM_ITER_MESH_INDEX (v, &iter, em->bm, BM_VERTS_OF_MESH, index) {
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BM_elem_flag_disable(v, BM_ELEM_TAG);
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BM_elem_index_set(v, index); /* set_inline */
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}
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em->bm->elem_index_dirty &= ~BM_VERT;
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}
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BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
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BMLoop *l_iter, *l_first;
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l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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do {
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if (BM_elem_flag_test(l_iter->v, BM_ELEM_HIDDEN) ||
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BM_elem_flag_test(l_iter->v, BM_ELEM_TAG) ||
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(use_select && !BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT)))
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{
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continue;
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}
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if (!BM_elem_flag_test(l_iter->v, BM_ELEM_TAG)) {
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const float *co_prev, *co_curr, *co_next; /* orig */
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const float *vd_prev, *vd_curr, *vd_next; /* deform */
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const int i_prev = BM_elem_index_get(l_iter->prev->v);
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const int i_curr = BM_elem_index_get(l_iter->v);
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const int i_next = BM_elem_index_get(l_iter->next->v);
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/* retrieve mapped coordinates */
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vd_prev = mappedcos[i_prev];
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vd_curr = mappedcos[i_curr];
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vd_next = mappedcos[i_next];
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if (origcos) {
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co_prev = origcos[i_prev];
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co_curr = origcos[i_curr];
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co_next = origcos[i_next];
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}
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else {
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co_prev = l_iter->prev->v->co;
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co_curr = l_iter->v->co;
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co_next = l_iter->next->v->co;
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}
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set_crazy_vertex_quat(quats[i_curr],
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co_curr, co_next, co_prev,
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vd_curr, vd_next, vd_prev);
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BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG);
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}
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} while ((l_iter = l_iter->next) != l_first);
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}
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}
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void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4])
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{
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int i;
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MVert *mvert;
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MLoop *mloop;
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MPoly *mp;
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mvert = me->mvert;
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for (i = 0; i < me->totvert; i++, mvert++)
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mvert->flag &= ~ME_VERT_TMP_TAG;
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/* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */
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mvert = me->mvert;
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mp = me->mpoly;
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mloop = me->mloop;
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for (i = 0; i < me->totpoly; i++, mp++) {
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MLoop *ml_prev, *ml_curr, *ml_next;
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int j;
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ml_next = &mloop[mp->loopstart];
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ml_curr = &ml_next[mp->totloop - 1];
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ml_prev = &ml_next[mp->totloop - 2];
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for (j = 0; j < mp->totloop; j++) {
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if ((mvert[ml_curr->v].flag & ME_VERT_TMP_TAG) == 0) {
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const float *co_prev, *co_curr, *co_next; /* orig */
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const float *vd_prev, *vd_curr, *vd_next; /* deform */
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/* retrieve mapped coordinates */
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vd_prev = mappedcos[ml_prev->v];
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vd_curr = mappedcos[ml_curr->v];
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vd_next = mappedcos[ml_next->v];
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if (origcos) {
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co_prev = origcos[ml_prev->v];
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co_curr = origcos[ml_curr->v];
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co_next = origcos[ml_next->v];
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}
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else {
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co_prev = mvert[ml_prev->v].co;
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co_curr = mvert[ml_curr->v].co;
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co_next = mvert[ml_next->v].co;
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}
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set_crazy_vertex_quat(quats[ml_curr->v],
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co_curr, co_next, co_prev,
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vd_curr, vd_next, vd_prev);
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mvert[ml_curr->v].flag |= ME_VERT_TMP_TAG;
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}
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ml_prev = ml_curr;
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ml_curr = ml_next;
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ml_next++;
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}
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}
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}
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/** returns an array of deform matrices for crazyspace correction, and the
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* number of modifiers left */
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int BKE_crazyspace_get_first_deform_matrices_editbmesh(
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struct Depsgraph *depsgraph, Scene *scene, Object *ob, BMEditMesh *em,
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float (**deformmats)[3][3], float (**deformcos)[3])
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{
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ModifierData *md;
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Mesh *me;
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int i, a, numleft = 0, numVerts = 0;
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int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
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float (*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL;
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VirtualModifierData virtualModifierData;
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ModifierEvalContext mectx = {depsgraph, ob, 0};
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modifiers_clearErrors(ob);
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me = NULL;
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md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
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/* compute the deformation matrices and coordinates for the first
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* modifiers with on cage editing that are enabled and support computing
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* deform matrices */
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for (i = 0; md && i <= cageIndex; i++, md = md->next) {
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const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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if (!editbmesh_modifier_is_enabled(scene, md, me != NULL))
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continue;
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if (mti->type == eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
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if (!defmats) {
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const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
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CustomData_MeshMasks data_mask = CD_MASK_BAREMESH;
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CDMaskLink *datamasks = modifiers_calcDataMasks(scene, ob, md, &data_mask, required_mode, NULL, NULL);
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data_mask = datamasks->mask;
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BLI_linklist_free((LinkNode *)datamasks, NULL);
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me = BKE_mesh_from_editmesh_with_coords_thin_wrap(em, &data_mask, NULL);
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deformedVerts = editbmesh_get_vertex_cos(em, &numVerts);
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defmats = MEM_mallocN(sizeof(*defmats) * numVerts, "defmats");
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for (a = 0; a < numVerts; a++)
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unit_m3(defmats[a]);
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}
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mti->deformMatricesEM(md, &mectx, em, me, deformedVerts, defmats, numVerts);
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}
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else
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break;
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}
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for (; md && i <= cageIndex; md = md->next, i++)
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if (editbmesh_modifier_is_enabled(scene, md, me != NULL) && modifier_isCorrectableDeformed(md))
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numleft++;
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if (me) {
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BKE_id_free(NULL, me);
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}
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*deformmats = defmats;
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*deformcos = deformedVerts;
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return numleft;
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}
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int BKE_sculpt_get_first_deform_matrices(
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struct Depsgraph *depsgraph, Scene *scene,
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Object *object, float (**deformmats)[3][3], float (**deformcos)[3])
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{
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ModifierData *md;
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Mesh *me_eval;
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int a, numVerts = 0;
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float (*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL;
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int numleft = 0;
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VirtualModifierData virtualModifierData;
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Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
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MultiresModifierData *mmd = get_multires_modifier(scene, object_eval, 0);
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const bool has_multires = mmd != NULL && mmd->sculptlvl > 0;
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const ModifierEvalContext mectx = {depsgraph, object_eval, 0};
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if (has_multires) {
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*deformmats = NULL;
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*deformcos = NULL;
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return numleft;
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}
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me_eval = NULL;
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md = modifiers_getVirtualModifierList(object_eval, &virtualModifierData);
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for (; md; md = md->next) {
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const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
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if (mti->type == eModifierTypeType_OnlyDeform) {
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if (!defmats) {
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/* NOTE: Need to start with original undeformed mesh. */
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Mesh *me = object->data;
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me_eval = BKE_mesh_copy_for_eval(me, true);
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deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts);
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defmats = MEM_callocN(sizeof(*defmats) * numVerts, "defmats");
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for (a = 0; a < numVerts; a++)
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unit_m3(defmats[a]);
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}
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if (mti->deformMatrices) {
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mti->deformMatrices(md, &mectx, me_eval, deformedVerts, defmats, numVerts);
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}
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else break;
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}
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}
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for (; md; md = md->next) {
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const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
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if (mti->type == eModifierTypeType_OnlyDeform)
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numleft++;
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}
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if (me_eval) {
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BKE_id_free(NULL, me_eval);
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}
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*deformmats = defmats;
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*deformcos = deformedVerts;
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return numleft;
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}
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void BKE_crazyspace_build_sculpt(
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struct Depsgraph *depsgraph, Scene *scene, Object *object,
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float (**deformmats)[3][3], float (**deformcos)[3])
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{
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int totleft = BKE_sculpt_get_first_deform_matrices(depsgraph, scene, object, deformmats, deformcos);
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if (totleft) {
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/* there are deformation modifier which doesn't support deformation matrices
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* calculation. Need additional crazyspace correction */
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float (*deformedVerts)[3] = *deformcos;
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float (*origVerts)[3] = MEM_dupallocN(deformedVerts);
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float (*quats)[4];
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int i, deformed = 0;
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VirtualModifierData virtualModifierData;
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Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
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ModifierData *md = modifiers_getVirtualModifierList(object_eval, &virtualModifierData);
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const ModifierEvalContext mectx = {depsgraph, object_eval, 0};
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Mesh *mesh = (Mesh *)object->data;
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for (; md; md = md->next) {
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const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
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if (mti->type == eModifierTypeType_OnlyDeform) {
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/* skip leading modifiers which have been already
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* handled in sculpt_get_first_deform_matrices */
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if (mti->deformMatrices && !deformed)
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continue;
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mti->deformVerts(md, &mectx, NULL, deformedVerts, mesh->totvert);
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deformed = 1;
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}
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}
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quats = MEM_mallocN(mesh->totvert * sizeof(*quats), "crazy quats");
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BKE_crazyspace_set_quats_mesh(mesh, origVerts, deformedVerts, quats);
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for (i = 0; i < mesh->totvert; i++) {
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float qmat[3][3], tmat[3][3];
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quat_to_mat3(qmat, quats[i]);
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mul_m3_m3m3(tmat, qmat, (*deformmats)[i]);
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copy_m3_m3((*deformmats)[i], tmat);
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}
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MEM_freeN(origVerts);
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MEM_freeN(quats);
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}
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if (*deformmats == NULL) {
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int a, numVerts;
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Mesh *mesh = (Mesh *)object->data;
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*deformcos = BKE_mesh_vertexCos_get(mesh, &numVerts);
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*deformmats = MEM_callocN(sizeof(*(*deformmats)) * numVerts, "defmats");
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for (a = 0; a < numVerts; a++)
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unit_m3((*deformmats)[a]);
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}
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}
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