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blender-archive/source/blender/editors/animation/anim_ops.c
Julian Eisel 65166e145b Cleanup: Remove scene frame macros (CFRA et al.)
Removes the following macros for scene/render frame values:
- `CFRA`
- `SUBFRA`
- `SFRA`
- `EFRA`

These macros don't add much, other than saving a few characters when typing.
It's not immediately clear what they refer to, they just hide what they
actually access. Just be explicit and clear about that.
Plus these macros gave read and write access to the variables, so eyesores like
this would be done (eyesore because it looks like assigning to a constant):
```
CFRA = some_frame_nbr;
```

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D15311
2022-06-30 18:38:44 +02:00

635 lines
17 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. All rights reserved. */
/** \file
* \ingroup edanimation
*/
#include <math.h>
#include <stdlib.h>
#include "BLI_sys_types.h"
#include "BLI_math_base.h"
#include "BLI_utildefines.h"
#include "DNA_scene_types.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_anim_api.h"
#include "ED_screen.h"
#include "ED_sequencer.h"
#include "ED_time_scrub_ui.h"
#include "DEG_depsgraph.h"
#include "SEQ_iterator.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
#include "anim_intern.h"
/* ********************** frame change operator ***************************/
/* Check if the operator can be run from the current context */
static bool change_frame_poll(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
/* XXX temp? prevent changes during render */
if (G.is_rendering) {
return false;
}
/* although it's only included in keymaps for regions using ED_KEYMAP_ANIMATION,
* this shouldn't show up in 3D editor (or others without 2D timeline view) via search
*/
if (area) {
if (ELEM(area->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_CLIP)) {
return true;
}
if (area->spacetype == SPACE_SEQ) {
/* Check the region type so tools (which are shared between preview/strip view)
* don't conflict with actions which can have the same key bound (2D cursor for example). */
const ARegion *region = CTX_wm_region(C);
if (region && region->regiontype == RGN_TYPE_WINDOW) {
return true;
}
}
if (area->spacetype == SPACE_GRAPH) {
const SpaceGraph *sipo = area->spacedata.first;
/* Driver Editor's X axis is not time. */
if (sipo->mode != SIPO_MODE_DRIVERS) {
return true;
}
}
}
CTX_wm_operator_poll_msg_set(C, "Expected an animation area to be active");
return false;
}
static int seq_snap_threshold_get_frame_distance(bContext *C)
{
const int snap_distance = SEQ_tool_settings_snap_distance_get(CTX_data_scene(C));
const ARegion *region = CTX_wm_region(C);
return round_fl_to_int(UI_view2d_region_to_view_x(&region->v2d, snap_distance) -
UI_view2d_region_to_view_x(&region->v2d, 0));
}
static void seq_frame_snap_update_best(const int position,
const int timeline_frame,
int *r_best_frame,
int *r_best_distance)
{
if (abs(position - timeline_frame) < *r_best_distance) {
*r_best_distance = abs(position - timeline_frame);
*r_best_frame = position;
}
}
static int seq_frame_apply_snap(bContext *C, Scene *scene, const int timeline_frame)
{
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
SeqCollection *strips = SEQ_query_all_strips(seqbase);
int best_frame = 0;
int best_distance = MAXFRAME;
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips) {
seq_frame_snap_update_best(
SEQ_time_left_handle_frame_get(scene, seq), timeline_frame, &best_frame, &best_distance);
seq_frame_snap_update_best(
SEQ_time_right_handle_frame_get(scene, seq), timeline_frame, &best_frame, &best_distance);
}
SEQ_collection_free(strips);
if (best_distance < seq_snap_threshold_get_frame_distance(C)) {
return best_frame;
}
return timeline_frame;
}
/* Set the new frame number */
static void change_frame_apply(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
float frame = RNA_float_get(op->ptr, "frame");
bool do_snap = RNA_boolean_get(op->ptr, "snap");
if (do_snap) {
if (CTX_wm_space_seq(C) && SEQ_editing_get(scene) != NULL) {
frame = seq_frame_apply_snap(C, scene, frame);
}
else {
frame = BKE_scene_frame_snap_by_seconds(scene, 1.0, frame);
}
}
/* set the new frame number */
if (scene->r.flag & SCER_SHOW_SUBFRAME) {
scene->r.cfra = (int)frame;
scene->r.subframe = frame - (int)frame;
}
else {
scene->r.cfra = round_fl_to_int(frame);
scene->r.subframe = 0.0f;
}
FRAMENUMBER_MIN_CLAMP(scene->r.cfra);
/* do updates */
DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
/* ---- */
/* Non-modal callback for running operator without user input */
static int change_frame_exec(bContext *C, wmOperator *op)
{
change_frame_apply(C, op);
return OPERATOR_FINISHED;
}
/* ---- */
/* Get frame from mouse coordinates */
static float frame_from_event(bContext *C, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
float frame;
/* convert from region coordinates to View2D 'tot' space */
frame = UI_view2d_region_to_view_x(&region->v2d, event->mval[0]);
/* respect preview range restrictions (if only allowed to move around within that range) */
if (scene->r.flag & SCER_LOCK_FRAME_SELECTION) {
CLAMP(frame, PSFRA, PEFRA);
}
return frame;
}
static void change_frame_seq_preview_begin(bContext *C, const wmEvent *event)
{
ScrArea *area = CTX_wm_area(C);
bScreen *screen = CTX_wm_screen(C);
if (area && area->spacetype == SPACE_SEQ) {
SpaceSeq *sseq = area->spacedata.first;
ARegion *region = CTX_wm_region(C);
if (ED_space_sequencer_check_show_strip(sseq) &&
!ED_time_scrub_event_in_region(region, event)) {
ED_sequencer_special_preview_set(C, event->mval);
}
}
if (screen) {
screen->scrubbing = true;
}
}
static void change_frame_seq_preview_end(bContext *C)
{
bScreen *screen = CTX_wm_screen(C);
bool notify = false;
if (screen->scrubbing) {
screen->scrubbing = false;
notify = true;
}
if (ED_sequencer_special_preview_get() != NULL) {
ED_sequencer_special_preview_clear();
notify = true;
}
if (notify) {
Scene *scene = CTX_data_scene(C);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
}
static bool use_sequencer_snapping(bContext *C)
{
if (!CTX_wm_space_seq(C)) {
return false;
}
Scene *scene = CTX_data_scene(C);
short snap_flag = SEQ_tool_settings_snap_flag_get(scene);
return (scene->toolsettings->snap_flag_seq & SCE_SNAP) &&
(snap_flag & SEQ_SNAP_CURRENT_FRAME_TO_STRIPS);
}
/* Modal Operator init */
static int change_frame_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
if (CTX_wm_space_seq(C) != NULL && region->regiontype == RGN_TYPE_PREVIEW) {
return OPERATOR_CANCELLED;
}
/* Change to frame that mouse is over before adding modal handler,
* as user could click on a single frame (jump to frame) as well as
* click-dragging over a range (modal scrubbing).
*/
RNA_float_set(op->ptr, "frame", frame_from_event(C, event));
if (use_sequencer_snapping(C)) {
RNA_boolean_set(op->ptr, "snap", true);
}
change_frame_seq_preview_begin(C, event);
change_frame_apply(C, op);
/* add temp handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static void change_frame_cancel(bContext *C, wmOperator *UNUSED(op))
{
change_frame_seq_preview_end(C);
}
/* Modal event handling of frame changing */
static int change_frame_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
int ret = OPERATOR_RUNNING_MODAL;
/* execute the events */
switch (event->type) {
case EVT_ESCKEY:
ret = OPERATOR_FINISHED;
break;
case MOUSEMOVE:
RNA_float_set(op->ptr, "frame", frame_from_event(C, event));
change_frame_apply(C, op);
break;
case LEFTMOUSE:
case RIGHTMOUSE:
case MIDDLEMOUSE:
/* We check for either mouse-button to end, to work with all user keymaps. */
if (event->val == KM_RELEASE) {
ret = OPERATOR_FINISHED;
}
break;
case EVT_LEFTCTRLKEY:
case EVT_RIGHTCTRLKEY:
/* Use Ctrl key to invert snapping in sequencer. */
if (use_sequencer_snapping(C)) {
if (event->val == KM_RELEASE) {
RNA_boolean_set(op->ptr, "snap", true);
}
else if (event->val == KM_PRESS) {
RNA_boolean_set(op->ptr, "snap", false);
}
}
else {
if (event->val == KM_RELEASE) {
RNA_boolean_set(op->ptr, "snap", false);
}
else if (event->val == KM_PRESS) {
RNA_boolean_set(op->ptr, "snap", true);
}
}
break;
}
if (ret != OPERATOR_RUNNING_MODAL) {
change_frame_seq_preview_end(C);
}
return ret;
}
static void ANIM_OT_change_frame(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Change Frame";
ot->idname = "ANIM_OT_change_frame";
ot->description = "Interactively change the current frame number";
/* api callbacks */
ot->exec = change_frame_exec;
ot->invoke = change_frame_invoke;
ot->cancel = change_frame_cancel;
ot->modal = change_frame_modal;
ot->poll = change_frame_poll;
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_X | OPTYPE_UNDO_GROUPED;
ot->undo_group = "Frame Change";
/* rna */
ot->prop = RNA_def_float(
ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME);
prop = RNA_def_boolean(ot->srna, "snap", false, "Snap", "");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* ****************** Start/End Frame Operators *******************************/
static bool anim_set_end_frames_poll(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
/* XXX temp? prevent changes during render */
if (G.is_rendering) {
return false;
}
/* although it's only included in keymaps for regions using ED_KEYMAP_ANIMATION,
* this shouldn't show up in 3D editor (or others without 2D timeline view) via search
*/
if (area) {
if (ELEM(area->spacetype, SPACE_ACTION, SPACE_GRAPH, SPACE_NLA, SPACE_SEQ, SPACE_CLIP)) {
return true;
}
}
CTX_wm_operator_poll_msg_set(C, "Expected an animation area to be active");
return false;
}
static int anim_set_sfra_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
int frame;
if (scene == NULL) {
return OPERATOR_CANCELLED;
}
frame = scene->r.cfra;
/* if Preview Range is defined, set the 'start' frame for that */
if (PRVRANGEON) {
scene->r.psfra = frame;
}
else {
/* Clamping should be in sync with 'rna_Scene_start_frame_set()'. */
int frame_clamped = frame;
CLAMP(frame_clamped, MINFRAME, MAXFRAME);
if (frame_clamped != frame) {
BKE_report(op->reports, RPT_WARNING, "Start frame clamped to valid rendering range");
}
frame = frame_clamped;
scene->r.sfra = frame;
}
if (PEFRA < frame) {
if (PRVRANGEON) {
scene->r.pefra = frame;
}
else {
scene->r.efra = frame;
}
}
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_start_frame_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Start Frame";
ot->idname = "ANIM_OT_start_frame_set";
ot->description = "Set the current frame as the preview or scene start frame";
/* api callbacks */
ot->exec = anim_set_sfra_exec;
ot->poll = anim_set_end_frames_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int anim_set_efra_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
int frame;
if (scene == NULL) {
return OPERATOR_CANCELLED;
}
frame = scene->r.cfra;
/* if Preview Range is defined, set the 'end' frame for that */
if (PRVRANGEON) {
scene->r.pefra = frame;
}
else {
/* Clamping should be in sync with 'rna_Scene_end_frame_set()'. */
int frame_clamped = frame;
CLAMP(frame_clamped, MINFRAME, MAXFRAME);
if (frame_clamped != frame) {
BKE_report(op->reports, RPT_WARNING, "End frame clamped to valid rendering range");
}
frame = frame_clamped;
scene->r.efra = frame;
}
if (PSFRA > frame) {
if (PRVRANGEON) {
scene->r.psfra = frame;
}
else {
scene->r.sfra = frame;
}
}
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_end_frame_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set End Frame";
ot->idname = "ANIM_OT_end_frame_set";
ot->description = "Set the current frame as the preview or scene end frame";
/* api callbacks */
ot->exec = anim_set_efra_exec;
ot->poll = anim_set_end_frames_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** set preview range operator ****************************/
static int previewrange_define_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ARegion *region = CTX_wm_region(C);
float sfra, efra;
rcti rect;
/* get min/max values from box select rect (already in region coordinates, not screen) */
WM_operator_properties_border_to_rcti(op, &rect);
/* convert min/max values to frames (i.e. region to 'tot' rect) */
sfra = UI_view2d_region_to_view_x(&region->v2d, rect.xmin);
efra = UI_view2d_region_to_view_x(&region->v2d, rect.xmax);
/* set start/end frames for preview-range
* - must clamp within allowable limits
* - end must not be before start (though this won't occur most of the time)
*/
FRAMENUMBER_MIN_CLAMP(sfra);
FRAMENUMBER_MIN_CLAMP(efra);
if (efra < sfra) {
efra = sfra;
}
scene->r.flag |= SCER_PRV_RANGE;
scene->r.psfra = round_fl_to_int(sfra);
scene->r.pefra = round_fl_to_int(efra);
/* send notifiers */
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_previewrange_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Preview Range";
ot->idname = "ANIM_OT_previewrange_set";
ot->description = "Interactively define frame range used for playback";
/* api callbacks */
ot->invoke = WM_gesture_box_invoke;
ot->exec = previewrange_define_exec;
ot->modal = WM_gesture_box_modal;
ot->cancel = WM_gesture_box_cancel;
ot->poll = ED_operator_animview_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* rna */
/* used to define frame range.
*
* NOTE: border Y values are not used,
* but are needed by box_select gesture operator stuff */
WM_operator_properties_border(ot);
}
/* ****************** clear preview range operator ****************************/
static int previewrange_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
ScrArea *curarea = CTX_wm_area(C);
/* sanity checks */
if (ELEM(NULL, scene, curarea)) {
return OPERATOR_CANCELLED;
}
/* simply clear values */
scene->r.flag &= ~SCER_PRV_RANGE;
scene->r.psfra = 0;
scene->r.pefra = 0;
ED_area_tag_redraw(curarea);
/* send notifiers */
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_previewrange_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Preview Range";
ot->idname = "ANIM_OT_previewrange_clear";
ot->description = "Clear preview range";
/* api callbacks */
ot->exec = previewrange_clear_exec;
ot->poll = ED_operator_animview_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ************************** registration **********************************/
void ED_operatortypes_anim(void)
{
/* Animation Editors only -------------------------- */
WM_operatortype_append(ANIM_OT_change_frame);
WM_operatortype_append(ANIM_OT_start_frame_set);
WM_operatortype_append(ANIM_OT_end_frame_set);
WM_operatortype_append(ANIM_OT_previewrange_set);
WM_operatortype_append(ANIM_OT_previewrange_clear);
/* Entire UI --------------------------------------- */
WM_operatortype_append(ANIM_OT_keyframe_insert);
WM_operatortype_append(ANIM_OT_keyframe_delete);
WM_operatortype_append(ANIM_OT_keyframe_insert_menu);
WM_operatortype_append(ANIM_OT_keyframe_delete_v3d);
WM_operatortype_append(ANIM_OT_keyframe_clear_v3d);
WM_operatortype_append(ANIM_OT_keyframe_insert_button);
WM_operatortype_append(ANIM_OT_keyframe_delete_button);
WM_operatortype_append(ANIM_OT_keyframe_clear_button);
WM_operatortype_append(ANIM_OT_keyframe_insert_by_name);
WM_operatortype_append(ANIM_OT_keyframe_delete_by_name);
WM_operatortype_append(ANIM_OT_driver_button_add);
WM_operatortype_append(ANIM_OT_driver_button_remove);
WM_operatortype_append(ANIM_OT_driver_button_edit);
WM_operatortype_append(ANIM_OT_copy_driver_button);
WM_operatortype_append(ANIM_OT_paste_driver_button);
WM_operatortype_append(ANIM_OT_keyingset_button_add);
WM_operatortype_append(ANIM_OT_keyingset_button_remove);
WM_operatortype_append(ANIM_OT_keying_set_add);
WM_operatortype_append(ANIM_OT_keying_set_remove);
WM_operatortype_append(ANIM_OT_keying_set_path_add);
WM_operatortype_append(ANIM_OT_keying_set_path_remove);
WM_operatortype_append(ANIM_OT_keying_set_active_set);
}
void ED_keymap_anim(wmKeyConfig *keyconf)
{
WM_keymap_ensure(keyconf, "Animation", 0, 0);
}