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blender-archive/source/blender/editors/io/io_ops.c
Michael Kowalski ea54cbe1b4 USD: add USD importer
This is an initial implementation of a USD importer.

This work is comprised of Tangent Animation's open source USD importer,
combined with features @makowalski had implemented.

The design is very similar to the approach taken in the Alembic
importer. The core functionality resides in a collection of "reader"
classes, each of which is responsible for converting an instance of a
USD prim to the corresponding Blender Object representation.

The flow of control for the conversion can be followed in the
`import_startjob()` and `import_endjob()` functions in `usd_capi.cc`.
The `USDStageReader` class is responsible for traversing the USD stage
and instantiating the appropriate readers.

Reviewed By: sybren, HooglyBoogly

Differential Revision: https://developer.blender.org/D10700
2021-08-03 12:33:36 +02:00

72 lines
1.8 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup collada
*/
#include "io_ops.h" /* own include */
#include "WM_api.h"
#ifdef WITH_COLLADA
# include "io_collada.h"
#endif
#ifdef WITH_ALEMBIC
# include "io_alembic.h"
#endif
#ifdef WITH_USD
# include "io_usd.h"
#endif
#include "io_cache.h"
#include "io_gpencil.h"
void ED_operatortypes_io(void)
{
#ifdef WITH_COLLADA
/* Collada operators: */
WM_operatortype_append(WM_OT_collada_export);
WM_operatortype_append(WM_OT_collada_import);
#endif
#ifdef WITH_ALEMBIC
WM_operatortype_append(WM_OT_alembic_import);
WM_operatortype_append(WM_OT_alembic_export);
#endif
#ifdef WITH_USD
WM_operatortype_append(WM_OT_usd_import);
WM_operatortype_append(WM_OT_usd_export);
#endif
WM_operatortype_append(WM_OT_gpencil_import_svg);
#ifdef WITH_PUGIXML
WM_operatortype_append(WM_OT_gpencil_export_svg);
#endif
#ifdef WITH_HARU
WM_operatortype_append(WM_OT_gpencil_export_pdf);
#endif
WM_operatortype_append(CACHEFILE_OT_open);
WM_operatortype_append(CACHEFILE_OT_reload);
}